This means we now have $client.user.username but the expansion system
does not allow items more than 2 deep atm (only $client.something
but not $client.something.other). Will fix later. (TODO)
In the meantime the connection notice will look weird :D
Also rename them to describe better what they do.
ConfigFile:
cf_filename -> filename
cf_next -> next
cf_entries -> items
ConfigEntry:
ce_fileptr -> file
ce_varlinenum -> line_number
ce_fileposstart -> file_position_start
ce_fileposend -> file_position_end
ce_sectlinenum -> section_linenumber
ce_varname -> name
ce_vardata -> value
ce_cond -> conditional_config
ce_entries -> items
ce_next -> next
ce_prevlevel -> parent
Also add doxygen docs for both structs.
This adds __attribute__((format(printf,X,Y))) to several functions.
It also adds checking only for the non-literal case to some functions
such as unreal_log/unreal_do_log.
This so we can more easily detect format string issues. Especially now with
the recoding of the logger and with possible future mistakes in this area
in UnrealIRCd 6 itself or in third party modules.
The check is currently disabled in these files, which are TODO items:
* src/send.c: still much work to do
* src/socket.c: due to report_error and report_baderror().
I want to get rid of these functions and integrate them
in the new logger anyway.
* src/serv.c: only disable for hunt_server()
Broken now:
- All filtering (log::flags)
- Everything is seen as error unknown UNKNOWN
Working:
- log::type json
- logging still works, other than the limitations of above
- If you have only negating entries, like '!abc' and '!def', then
we assume an implicit * rule first, since that is clearly what
the user wants.
- If you have a mix, like '*.com', '!irc1*', '!irc2*', then the
implicit * is dropped and we assume you only want to match *.com,
with the exception of irc1*.com and irc2*.com.
- If you only have normal entries without ! then things are
as they always are.
This patch also makes the behavior for unreal_mask_match() and
unreal_mask_match_string() the same.
Reported by Ariadne Conill in https://bugs.unrealircd.org/view.php?id=5906
This patch applies cleanly against 5.2.0-rc1 and 5.0.9.x.
Needs more testing, though, as fiddling with SQUIT code and the
various directions and far/near server distinctions can be tricky.
The new target type is called 'T' and we match against "name=value"
of each message tag (or just "name" if it is without value).
Example: SPAMFILTER ADD -simple T kill 0 this_is_a_test +typing=active
(No this is not a suggestion :D)
This probably won't be used much at all, but it is good to have the
option available in case there is some massive problem,
especially since more message tags may pop up sooner or later.
Caveat: this is actually a bit slow as we may have to check multiple
message tags for a single line.
If there are zero message-tag spamfilters then we will automatically
short-circuit and save all this CPU, which will be the most common case.
Suggested by Amiga600 in https://bugs.unrealircd.org/view.php?id=5784
This also fixes a bug with log::maxsize on Windows (cannot overwrite
existing file with .old).
It simplifies the logging code a little and makes it a tad more readable.
And it adds an unreal_strftime() function to make things easy.
notices to IRCOps and in ircd.log.
See the release notes for more details.
Module coders:
You can use HOOKTYPE_CONNECT_EXTINFO to add your own additional
information as well. See get_connect_extinfo() for inspiration.
Use nvplist_add() or nvplist_add_fmt() to easily add your info
to the list.
Module coders II:
Small note: this moves the sending of the far connect notice
to /under/ HOOKTYPE_REMOTE_CONNECT instead of /above/.
When booting no log files are open yet as we have not parsed any log { }
entries yet. On *NIX we log to stderr during that stage.
On Windows it varies: when running in GUI mode we save the log to a
buffer and display it after booting in a dialog.
When running as a service on Windows we previously wrote SOME entries
to service.log, but other entries were not logged or shown anywhere.
This makes both GUI and Service-mode on windows log all ircd_log()
calls with LOG_ERROR, instead of only config_status(), config_warn()
and config_error() messages.
This also removes config_progress() which isn't used by anything.
Oh, and it also fixes a memory leak in the Windows boot code, a leak
that nobody would have noticed anyway, but still.
This is the work from May 3rd.. need to commit it so i can merge the
flood protection that is related to this...
The final implementation will still need tweaking before pushed.
[skip ci]
This does NOT "fix" https://bugs.unrealircd.org/view.php?id=5538:
WHOIS nick
:localserver.example.com 311 test nick ident host * :realname
WHOIS nick nick
:remoteserver.example.com 311 test nick ident host * realname
.. because your IRC protocol parser should not care about a :
or a lack of :. For text not containing spaces nor :-prefix there
is no difference in meaning and it should parse to the same.
However, this DOES fix an issue if the realname itself started
with a colon, such as "USER x x x ::something":
WHOIS nick
:localserver.example.com 311 test nick ident host * ::something
WHOIS nick nick
:remoteserver.example.com 311 test nick ident host * :something
.. because that does not have the same meaning and is a real
incorrect drop of a character.
Yeah, I took into account spaces, but not a word starting with :, my bad.