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Commit Graph

133 Commits

Author SHA1 Message Date
William Pitcock befe488d14 - remove references to hunt_server_token() in core 2013-05-13 21:46:20 +00:00
William Pitcock 65881a9ae2 - Rework module loading to work like Atheme. Split out modules to modules.conf for brevity, though. (#4163) 2013-01-17 04:55:41 -06:00
Bram Matthys 59fbe14175 - Remove temporary message (Unreal3.2.1) regarding cloaking modules. 2011-07-06 23:41:34 +02:00
Bram Matthys a4f69bee1a typo 2010-11-17 20:39:50 +00:00
Bram Matthys 07b2fbb35e - Windows: When trying to load a module (DLL) windows can give us the
mysterious error 'The specified module could not be found' even though the
  file exists. This usually means that it depends on another DLL, but
  apparently Microsoft decided not to mention that in the error message.
  We now append some small text when such an error happens, saying that it
  could be because of a missing dependency. Reported by Phil.
2010-11-17 18:25:56 +00:00
binki fc1e848a2a - Throw out old USE_POLL code which 1. has no buildsystem support and 2. has comments which claim it doesn't work.
- Removed extraneous apostrophe from a module loader error message.
2010-06-15 02:37:50 +00:00
Bram Matthys 8e26c4b540 linking bug & ipv6 thing (the latter is completely untested):
- IPv6: it seems some recent Linux dists decided to make IPv6 sockets
  IPv6-only, instead of accepting both IPv4&IPv6 on them like until now.
  FreeBSD (and other *BSD's) already did that move a few years back,
  requiring server admins to sysctl.
  We now make use of a new option to explicitly disable "IPv6-only".
  This should work fine on Linux.
  Whether it provides a complete solution for FreeBSD, I don't know, testing
  is welcome! In theory setting net.inet6.ip6.v6only to 0 should no longer
  be needed, but you might still need to enable ipv6_ipv4mapping.
- Fix stupid issue where current CVS would no longer link TO an earlier
  Unreal server (eg: outgoing connect to a 3.2.8 hub). Reported by ohnobinki
  (#0003901).
2010-04-25 19:14:55 +00:00
Bram Matthys dddc8f07e4 PROTOCTL EAUTH/SERVERS/new linking protocol:
- Server protocol: added PROTOCTL EATH=servername, which allows us to
  authenticate the server very early in the handshake process. That way,
  certain commands and PROTOCTL tokens can 'trust' the server.
  See doc/technical/protoctl.txt for details.
- Server protocol: between new Unreal servers we now do the handshake a
  little bit different, so it waits with sending the SERVER command until
  the first PROTOCTL is received. Needed for next.
- Server protocol: added PROTOCTL SERVERS=1,2,3,4,etc by which a server can
  inform the other server which servers (server numeric, actually) it has
  linked. See doc/technical/protoctl.txt and next for details.
- When our server was trying to link to some server, and at the same time
  another server was also trying to link with us, this would lead to a
  server collision: the server would link (twice) ok at first, but then a
  second later or so both would quit with 'Server Exists' with quite some
  mess as a result. This isn't unique to Unreal, btw.
  This happened more often when you had a low connfreq in your link blocks
  (aka: quick reconnects), or had multiple hubs on autoconnect (with same
  connfreq), or when you (re)started all servers at the same time.
  This should now be solved by a new server handshake design, which detects
  this race condition and solves it by closing one of the two (or more)
  connections to avoid the issue.
  This also means that it should now be safe to have multiple hubs with low
  connfreq's (eg: 10s) without risking that your network falls apart.
  This new server handshake (protocol updates, etc) was actually quite some
  work, especially for something that only happened sporadically. I felt it
  was needed though, because (re)linking stability is extremely important.
  This new feature/design/fix requires extensive testing.
  This feature can be disabled by: set { new-linking-protocol 0; };
2010-01-01 19:49:06 +00:00
Bram Matthys cd30253ea2 - Fixed crash on Linux when a module has been updated and then reloaded.
From now on we just copy to a tempfile, and never hardlink. (bug #???????).
2009-04-22 11:42:38 +00:00
Bram Matthys 5ce5d49c89 - Win32 compile fixes. 2008-12-17 16:46:20 +00:00
Bram Matthys b488517226 - #0002475 reported by aquanight on detecting \'s in module filenames on
win32 and not do ./module for it [Backport]
2008-08-19 11:38:49 +00:00
Bram Matthys 481c374af8 - Channelmode modules without parameters (like: +X, but not: +X 1) no longer
have to be permanent. Channelmodes with parameters still have to be PERM
  however, and there are currently no plans to change it.
2007-11-01 16:46:07 +00:00
stskeeps df0e2ac4de #0003368 patched by Stealth giving users access to do /module on remote
servers
2007-06-14 17:29:36 +00:00
Bram Matthys 4f54a7e982 - Post-3.2.5 CVS-only bug: Fixed spamfilter on user target not working properly when
changing nicks (was still trying to match on the old nick), reported by vonitsanet
  (#0003143).
2006-12-12 17:25:19 +00:00
Bram Matthys 34e54c958b - /INVITE's from people on the silence list are now (silently) ignored, suggested by
White_Magic (#0002478).
2006-11-12 20:27:22 +00:00
Bram Matthys 5c8e1da371 - loadmodule now reports proper errors when the actual file can't be found, instead of blaming
it on the temp file, reported in #3015.
(aquanight backport)
2006-11-11 20:33:41 +00:00
Bram Matthys af598b644f - [internal] Made a spamfilter_build_user_string function that will build the spamfilter
user target string (nick!user@host:info), insteaf of doing it at like 5 places.
- Spamfilter target 'u' (user): the host field (nick!user@HOST:realname) is now escaped
  with brackets if it's an IPv6 address, eg: blah!blah@[1:2:3:4:5:6:7:8]:hello, reported
  by aquanight and others (#0003010).
2006-11-04 00:10:53 +00:00
Bram Matthys fe4c8b4a83 - Added 'real' aliases, this are aliases that map to real commands, so you can for example
map the command '/BLAH 5' to 'NICK idiot5'. More info in docs on alias block.
- Modulized: badwords system (src/badwords.c is now gone) and StripColors/StripControlCodes
  to m_message, multiple netsynch routines to m_server, send_list to m_list, a certain mode
  routine to m_svsmode, all /MSG IRC.. webtv stuff to src/modules/webtv.c which is compiled
  with m_message.
  This means another ~1500 lines of code are now in modules (and thus can be upgraded on
  the fly), which brings the total of modulized lines at 32K.
2006-05-21 23:16:53 +00:00
Bram Matthys e265c08729 - Module coders: For cloaking, added a new callback type CALLBACKTYPE_CLOAK_EX (which replaces
CALLBACKTYPE_CLOAK). This passes 'aClient *sptr, char *host' instead of only 'char *host'
  to the cloaking module, which can be useful if you need to cloak on something other than
  IP/host. Suggested by fez (#0002275).
  Module may still provide only CALLBACKTYPE_CLOAK though, in fact this is what the official
  cloaking module does. So no updating of cloaking modules needed.
  A side-effect of this "extra cloaking" callback is that we needed to change make_virthost()
  which now has an extra parameter in front, and another side-effect is that calling the
  CALLBACKTYPE_CLOAK may not work since only *_EX might be available. To my knowledge there
  are very few modules (only 1 I know) that will have a problem due to this, so sounds like
  an affordable tradeoff.
2006-04-29 14:49:36 +00:00
Bram Matthys 46a65d553d - Added compiler version checking to "module binary incompatability"-check. This should fix
some more odd problems from people (eg: people switching from GCC 3.x to 4.x and wondering
  why they are crashing or getting other errors).
2006-04-28 14:08:06 +00:00
Bram Matthys 54c2296dae - CGI:IRC: gzlines, zlines, throttling, and unknown connect floods are now all checked for
clients connecting trough a CGI:IRC gateway that is in cgiirc { }. This might also fix a bug
  where (g)zlines were not applied to CGI:IRC clients, reported by devil (#0002850).
2006-03-14 19:47:08 +00:00
Bram Matthys 364bf0f605 - Fixes for an amd64 crash problem, reported by Peter Laur (OpenBSD.se).
- Redid some net synching code to make it more efficient (#2716).
- Fixed spamfilter crash problem: the action 'viruschan' is now no longer incompatible
  with target 'user'. Reported by Monk (#0002570).
2006-01-06 19:53:41 +00:00
Bram Matthys ee4860fd6c - Fixed OpenBSD crash on /REHASH. Thanks to Peter Laur (OpenBSD.se) for providing us
a shell account to trace this issue down.
2005-11-04 21:45:10 +00:00
Bram Matthys eddb406807 - Removed all old resolver code and switched over to c-ares (+our caching routines).
This should get rid of some annoying untracable (and usually rare) crashbugs in the
  old resolver. Besides that, it makes things look more clean and understandable.
  This should be the fix for the following bugids (all the same issue): #2499, #2551, #2558,
  #2559, #2603, #2642, #2502, #2501, #2618, #2616.
  Feedback and testing is very much welcomed (syzop@unrealircd.com).
2005-10-10 14:32:12 +00:00
Bram Matthys f535167cf9 - Added 'warn' target which is basically the same as 'block' except it does not block ;).
It also sends a numeric to the user saying the command has been processed, but a copy
  has been sent to ircops. I feel this is a good idea for privacy reasons (anti-spy),
  though I don't know how users will react to this. If you are using this on your network
  and get users bothering you about it (or before that ;p), it's probably a good idea
  to explain it somewhere on your site or FAQ :).
  Example usage:
   /spamfilter add p warn - Testing_mirc_decode_filter \$decode\(.*\)
  [WARNING] The numeric text is likely to change in the next few weeks (early-cvs-commit).
- If a class block was removed and any other blocks would be referencing the class block
  (such as: allow::class, oper::class, link::class), then this would cause a crash.
  Reported by Mike_ (#0002646).
2005-09-25 21:49:19 +00:00
Bram Matthys 4f40d73aa4 - Moved all TKL code and register_user to modules (using efuncs), that means 20 functions
and 2000 lines total that can be hotfixed if needed ;). The effort involved in moving all
  this sucks a lot though :/. This might need some more testing to make sure it doesn't break
  anything.
- Updated support OS list in documentation.
2005-06-05 00:58:36 +00:00
Bram Matthys 5fcd80e11f - Fixed a TKL crash on incorrect *line, reported by nanookles1234 (#0002524).
- Redid include dependencies in Makefile, this makes things safer because on any .h change it
  would force a recompile of all files, but it could mean things will be a bit slower for us
  coders unless we tweak it later on.
- Changed whois a bit to print less useless results.
- Added several indicators to the "detect binary incompatible modules"-system such as detecting
  of a ziplinks module on non-ziplinks (on windows this is ok however), nospoof module on a
  a server without nospoof server, etc. Hopefully this will help some people preventing odd
  crashes because they did not recompile or (re)install modules properly.
- Added './unreal backtrace', so far this has only been tested on Linux and FreeBSD.
- Fixed a bug making ./Config not load the previously stored settings on Solaris 10 and
  probably other Unixes, reported by lion-o (#0002474).
2005-05-26 20:18:07 +00:00
Bram Matthys 432e3a3a6c - Win32 crash fixes due to modulizing 2005-02-04 20:03:46 +00:00
Bram Matthys bcfc9b85fb dumdeedum.. modulized fixes (timespan <2d) 2005-02-03 17:11:12 +00:00
Bram Matthys 6508c962f8 - Made m_template.c use CommandAdd() and CMD_FUNC()
- Modulized a lot of commands and related subfunctions: NICK (750 lines), USER (200),
  MODE (2300), WATCH (250), JOIN (600), PART (250), MOTD (100), OPERMOTD (100),
  BOTMOTD (100), LUSERS (100). More will follow soon (probably including more subfunctions
  related to existing commands).
2005-02-03 00:38:40 +00:00
Bram Matthys 5b7e45545c - Fixed dcc spamfilter problem reported by TimeFX and Deadalus (#2177, #2204). 2004-12-02 04:51:29 +00:00
codemastr c52dff2da7 Fixed a bug with /rehash and classes due to the config parser rewrite and Modified the module symbol dependency code to do more accurate searching for the module hat contains the necessary symbol 2004-11-05 20:23:59 +00:00
codemastr fb0802a22b Corrected numerous -Wall warnings 2004-11-04 21:42:34 +00:00
codemastr e1d088de41 Fixed a few compile warnings, made +b apply to IPs correctly 2004-09-03 23:48:15 +00:00
codemastr d4059fec92 Rewrote the 005 system to be dynamic and added an API to manipulate it 2004-09-03 21:46:32 +00:00
Bram Matthys 1bd085164b - Fixed possible crash id /rehash'ing and a servername was just resolving (due to
/connect or autoconnect) and was not present in the cache. Reported and traced by sh0
  (#0001976).
- Fixed compile bug at *NIX caused by ModuleGetErrorStr fix.
2004-07-22 21:57:44 +00:00
codemastr e578ae4ad1 Added a missing message to ModuleGetErrorStr 2004-07-22 16:28:14 +00:00
Bram Matthys d75ca39f78 - Made Mod_Version required (this should be no problem since it's done automatically).
- Added HOOKTYPE_LOG [int type, char *timebuf, char *logbuf]
- Updated the release notes.
2004-06-22 01:20:31 +00:00
Bram Matthys 6ec3822ce1 CmdoverrideAdd, DCCALLOW, allow dcc { }, umode +v change, register_user fix.
- Module coders: if CmdoverrideAdd() is called for an override that is already in place, it
  now sets MODERR_EXISTS as errorcode and returns NULL (previously it added duplicates).
  In the past module coders had many issues with PERM mods... you had to use weird tricks,
  but now you can (and should!) just override on INIT and on HOOKTYPE_REHASH_COMPLETE.
- Moved register_user declaration to h.h, updated call in m_pingpong.c (due new 'ip' field).
- Usermode +v ('receive dcc send rejection notices') is oper-only now for privacy reasons.
- Added dcc allow { }, which allows one to make exceptions over deny dcc { }.
- Added deny dcc::soft and allow dcc::soft item, if set to 'yes' it allows someone
  to explicitly override it per-person via /DCCALLOW (see next).
- Added DCCALLOW system, taken directly from bahamut.
  With this system you can block certain (or all) DCC SENDs and then allow the user to
  'override' this limit for every user he/she trusts via '/DCCALLOW +User'.
  This is an attempt to stop (or at least limit) the spreading of viruses/etc.
  See '/DCCALLOW HELP' for more info.
- Added example dccallow.conf which filters everything except some known
  'safe types' (jpg, jpeg, png, gif, etc). Note that the purpose of this file
  is NOT to get a complete list, rather to limit it to a few 'known safe' entries.
- Added set::maxdccallow: max number of entries of the DCCALLOW list (default: 10).
2004-06-10 02:26:32 +00:00
Bram Matthys 9ebd9e9bcf - And one more. 2004-05-31 00:32:52 +00:00
Bram Matthys 24c2b72e1a Added some $Id$'z 2004-05-30 23:22:43 +00:00
Bram Matthys 8337447439 - Fixed SSL problem caused by a fix of 2 days ago. Reported by Fury (#0001842). 2004-05-30 21:43:24 +00:00
codemastr e5f16b777a Made the win32 version use a dynamically linked libc 2004-05-30 00:59:05 +00:00
Bram Matthys 8702450af2 Various stuff:
- Added release notes (no, we won't release 3.2.1 anytime soon.. just updating ;p).
- Added various extra messages to make it a bit more easier for people who are
  upgrading (win32 commands.dll, cloaking mod).
- Made win32 ssl<->non-ssl modules binary compatible.
- Added ssl/non-ssl check in Mod_Version on *NIX.
- Added set::options::flat-map: This makes all servers look like they are linked
  directly to the server you are on (/map, /links), thus you cannot see which server
  is linked to which ("hopcount"). This can make it a bit harder for kiddies to find
  any 'weak spots' (which server to attack/[D]DoS). Obviously opers will always
  see the real map.
2004-05-28 00:44:07 +00:00
Bram Matthys 16a82b6aeb - Modulized cloaking 2004-05-12 23:05:40 +00:00
codemastr 257d386a1b ... 2004-05-12 22:16:31 +00:00
codemastr 99bd34fbb9 Added module support for Windows 2004-05-12 22:02:05 +00:00
codemastr f8a13c22b2 Remote include fixes for Windows 2004-02-21 00:52:54 +00:00
codemastr 110bc140c6 Made PATH_MAX get found under Solaris 2004-02-19 23:11:38 +00:00
Bram Matthys 01c5b99faa - Added [OLD?] flag in /module so you can easily spot old beta* modules.
- Modulized: samode, sajoin, sapart, kick, topic, invite, list
2004-02-16 22:10:39 +00:00