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mirror of https://github.com/unrealircd/unrealircd.git synced 2026-07-10 11:23:12 +02:00
Commit Graph

7 Commits

Author SHA1 Message Date
William Pitcock b413848524 - TOK_FOO removal pass 2 2013-05-19 21:40:45 +00:00
William Pitcock ca86485927 - Remove token parameter from CommandAdd(). 2013-05-19 21:27:26 +00:00
William Pitcock 441c5743a8 - Remove old Servers list maintained by ALN code 2013-05-09 01:24:37 +00:00
William Pitcock 424d7afba7 - Remove all references to add_Command(). (#3177) 2012-12-26 19:57:35 -06:00
Bram Matthys 8702450af2 Various stuff:
- Added release notes (no, we won't release 3.2.1 anytime soon.. just updating ;p).
- Added various extra messages to make it a bit more easier for people who are
  upgrading (win32 commands.dll, cloaking mod).
- Made win32 ssl<->non-ssl modules binary compatible.
- Added ssl/non-ssl check in Mod_Version on *NIX.
- Added set::options::flat-map: This makes all servers look like they are linked
  directly to the server you are on (/map, /links), thus you cannot see which server
  is linked to which ("hopcount"). This can make it a bit harder for kiddies to find
  any 'weak spots' (which server to attack/[D]DoS). Obviously opers will always
  see the real map.
2004-05-28 00:44:07 +00:00
Bram Matthys a573b29a0f - Fixed a bug in individual m_*.so loading, 39 new modules were affected. 2004-02-23 23:14:05 +00:00
Bram Matthys 809b19743e - Modulized: netinfo, links, help, rules, close, map, eos and made it compile on win32 again. 2004-02-22 00:21:58 +00:00