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Commit Graph

8 Commits

Author SHA1 Message Date
Bram Matthys 1c87882d3e Add missing config.RELOAD logging when using ./unrealircd rehash
(via control socket)

Reported by darkex in https://bugs.unrealircd.org/view.php?id=6212
2023-01-11 14:01:21 +01:00
Bram Matthys 2d61cded0d Show jansson library version in boot screen and elsewhere IF library version
is 2.13 or newer, as this requires jansson_version_str().

And no, we don't use macro's (eg JANSSON_MAJOR_VERSION). We never do that for
any of the displayed library versions (OpenSSL, libsodium, c-ares, curl, etc)
as macro's only reflect the compile-time library version and not runtime,
and thus are misleading... which can be especially problematic in case of a
security issue. So good that jansson added this function.
2022-11-04 14:16:50 +01:00
Bram Matthys 5e81a6ee67 Add listener->start_handshake function pointer.
This is start_of_normal_client_handshake() by default, but is
start_of_control_client_handshake() for the control channel
(for './unrealircd rehash' and such). Previously that was hardcoded.

It is also used by the RPC code now.
2022-06-19 13:13:33 +00:00
Bram Matthys 2bf41a47d2 Don't check for connect-flood on RPC connections.
Same for control channel, even though it was harmless to check,
still... can now skip it so why not?
2022-06-19 13:13:33 +00:00
Bram Matthys 2c8fc5e641 Move special handling of control socket to procio_server.c.
Things like setting the client->status to CLIENT_STATUS_CONTROL
and list_add(&client->lclient_node, &control_list);

This does mean that we now add clients earlier to the unknown list,
even ones that are going to be control sockets and clients that are
going to be z-lined etc, but it should be a minimal performance hit
since it are just 1-4 insertions in a circular list.
At the same time it makes the code more cleaner and more maintainable
especially with all the "special cases" and such that are there now
and will only become more and more...
2022-06-19 13:13:33 +00:00
Bram Matthys f650239b4f Add "./unrealircd module-status" to show currently loaded modules,
including version, description, author, flags. The output is
pretty much identical to "MODULE -all" on IRC as IRCOp.

Useful for the future if you want to verify a module has been
upgraded from the command line.
2022-01-28 08:45:20 +01:00
Bram Matthys 5425c8fbb6 Don't fail on versions older than Windows 10 version 1803.
And be a bit more informative on why unrealircdctl fails on those.
2022-01-03 13:31:24 +01:00
Bram Matthys 39688517b0 Make "./unrealircd rehash" show output on the terminal, same for
"./unrealircd reloadtls" and there is now also a "./unrealircd status"

The output is colorized if the terminal supports it (just like on the
boot screen) and also the exit status is 0 for success and non-0 for
failure. The purpose of all this is that you can easily detect rehash
errors on the command line.

These three commands communicate to UnrealIRCd via the new control
UNIX socket, which is in ~/data/unrealircd.ctl.
This also does a lot of other stuff because we now have an internal
tool called bin/unrealircdctl which is called by ./unrealircd for
some of the commands to communicate to the unrealircd.ctl socket.
Later on more of the existing functionality may be moved to that
tool and we may also provide it on Windows in CLI mode so people
have more of the same functionality as on *NIX.
2022-01-02 20:17:36 +01:00