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Commit Graph

57 Commits

Author SHA1 Message Date
Bram Matthys b078a9c8b5 Fix cut-off and expansion issues with MODE, which is a possible problem when
using mixed UnrealIRCd 5 and UnrealIRCd 6 networks.

This is a slightly complex rewrite of make_mode_str() and do_mode(),
as we nog go from single mode lines to potentially multiple mode lines.

In short: whenever we would be near buffer cut-off point (the famous
512 byte limit) then previously we would prevent the mode, though not
succesfully in all cases where a network consists of mixed 5.x and 6.x.
From this point onward we no longer do that. Instead we convert one
MODE command to two MODE lines if that is needed.
The benefit of this is that we no longer prevent it BEFORE processing
the MODE, which is a flawed method and could be wrong (causing desyncs).
And also, we no longer partially ignore MODE lines from clients when
they would cause the limit to be exceeded, as we replace them with
two MODE lines instead.

These are more changes than I wanted at such a late point but.. they seem
to be necessary to prevent U5-U6 compatibility issues.
2021-11-19 13:53:21 +01:00
Bram Matthys 520804edc2 Add set::whois-detail which allows you to configure which items
to expose to which users and in what detail.

The default configuration is as follows:

set {
	whois-details {
		basic		{ everyone full; }
		modes		{ everyone none;	self full;	oper full; }
		realhost	{ everyone none;	self full;	oper full; }
		registered-nick	{ everyone full; }
		channels	{ everyone limited;	self full;	oper full; }
		server		{ everyone full; }
		away		{ everyone full; }
		oper		{ everyone limited;	self full;	oper full; }
		secure		{ everyone limited;	self full;	oper full; }
		bot		{ everyone full; }
		services	{ everyone full; }
		reputation	{ everyone none;	self none;	oper full; }
		geo		{ everyone none;	self none;	oper full; }
		certfp		{ everyone full; }
		shunned		{ everyone none;	self none;	oper full; }
		account		{ everyone full; }
		swhois		{ everyone full; }
		idle		{ everyone limited;	self full;	oper full; }
	}
}

Oh, yeah, and for "secure" this also adds displaying of the TLS cipher
in /WHOIS for ircops and self by default. For all others it is limited
to just "is using a Secure Connection".

This also removes the newly added set::geoip::whois-for-anyone since
it is now configured via set::whois-details::geo.

Module coders: HOOKTYPE_WHOIS changed and you may no longer send
directly to the client from this hook. Instead, you should use
add to the NameValuePrioList, usually via the functions
add_nvplist_numeric() and add_nvplist_numeric_fmt().
For inspiration see bot_whois in src/modules/usermodes/bot.c
and reputation_whois in src/modules/reputation.c
2021-09-27 17:27:26 +02:00
Bram Matthys e4b449adf8 Add set_channel_mode() which can be used to issue a server mode.
It's usage would be rare, but this is f.e. used from channeldb.
Other uses may be in some 3rd party module.
Example: set_channel_mode(channel, "+k", "key")
2021-09-25 17:42:21 +02:00
Bram Matthys 4cea88645c Modularize member modes (vhoaq).
Still need to clean up a bit after this, but it passes all tests :)
2021-09-13 18:44:18 +02:00
Bram Matthys 4392468c3e Update HOOKTYPE_CAN_JOIN and HOOKTYPE_CAN_JOIN_LIMITEXCEEDED to take
an extra char **errmsg argument. Upon failure (non zero return value)
this should contain a format string to be sent to the client
(with the return value denoting the number of the numeric).

This gets rid of sendnumeric_legacy() in join.c
2021-09-12 16:09:36 +02:00
Bram Matthys 4de8456697 Fix compiler warning on Windows 2021-09-11 16:30:23 +02:00
Bram Matthys 8353a9e17b Change char *parv[] to const char *parv[] everywhere. This is a BIG change.
It means you can no longer modify eg parv[1] in-place with strtoken and such.

The main reason for this is that as a command handler you have no idea
where the arguments may come from. It could be from a do_cmd() with
read-only storage (eg a string literal) and so on.

It started with an experiment of how far I could get and how annoying the
side-effects would be, but they seem to be quite managable, so I'm
committing this stuff.

Hopefully this catches/solves some stupid bugs somewhere :)
2021-09-11 16:02:44 +02:00
Bram Matthys fcf020b99e It's raining consts... 2021-09-11 09:56:22 +02:00
Bram Matthys 7cabd4b79e Const const const 2021-09-11 08:17:12 +02:00
Bram Matthys ac84d4f207 Const const const... modules.c and elsewhere. 2021-09-11 07:53:30 +02:00
Bram Matthys 5b091975f5 Get rid of parv[] in HOOKTYPE_CAN_JOIN and HOOKTYPE_CAN_JOIN_LIMITEXCEEDED
as it already has a 'key' argument too.
2021-09-10 19:11:37 +02:00
Bram Matthys 447555e044 More consts in stats.c 2021-09-10 15:07:17 +02:00
Bram Matthys f085173d46 More const char * stuff... mostly in conf.c but also elsewhere. 2021-09-10 15:01:23 +02:00
Bram Matthys 6ebddc8817 Update channel mode API to use more consts 2021-09-10 14:06:57 +02:00
Bram Matthys 08a32429ff Update extban API to use more consts 2021-09-10 13:39:26 +02:00
Bram Matthys 66a51fb659 Massive conversions from 'char *' to 'const char *' and 'char **' to 'const char **' 2021-09-10 12:46:31 +02:00
Bram Matthys edfdfe4a03 Add HookAddConstString() and friends.
Also EfunctionAddPChar() -> EfunctionAddString(), and callbacks etc.
2021-09-10 11:59:14 +02:00
Bram Matthys a3bfa210e9 HookAddPChar() -> HookAddString()
and .pcharfunc -> .stringfunc
2021-09-10 11:49:06 +02:00
k4be f1bc9f37e1 Change watch notification hook to callback.
This fixes duplicate AWAY message with extended-monitor.
2021-08-25 09:02:24 +02:00
k4be e7e82ad493 Move host-change-related code to chghost.c 2021-08-24 20:37:02 +02:00
Bram Matthys f75a9c8544 Sync ModData in UID command if mdata.sync = MODDATA_SYNC_EARLY.
This way we should be able to show certfp and webirc status
in far connect notices, and later various other details too.
2021-08-16 14:01:45 +02:00
Bram Matthys 9e0357ad71 Get rid of all the bounce stuff in MODE.
The only stuff we still have is if a bounce servermode is detected
(incoming) then we just ignore it.

All this bounce stuff wasn't used much, and didn't even work
(was always sending empty bounce string). It was only complicating
the code everywhere with stupid stuff like:
*x++ = bounce ? '+' : '-';
what = MODE_DEL;
2021-08-14 14:56:53 +02:00
Bram Matthys fa875d6fd4 Cleanup: register_user() now takes only 1 argument (client) instead of 5 arguments.
The last 3 were always NULL after the remote/local split from a few commits ago.
And nick and username were useless as well as client->name and
client->user->username were always already set.
2021-08-13 11:06:30 +02:00
Bram Matthys 4198b380f4 Newlog: convert the last ones to ircd_log 2021-08-11 17:55:15 +02:00
Bram Matthys 3a9975713a Move connect_server() from src/socket.c to src/modules/server.c (efunc) 2021-08-09 12:10:24 +02:00
Bram Matthys bc9e17aeb0 Add multiline support to unreal_log()
Any \n's will be expanded to multiple lines.
* For JSON disk logging there is no change.
* For text disk logging it will show as:
  [time] facility subsys.CODE+
  [time] facility subsys.CODE+
  [time] facility subsys.CODE
  So a plus sign is added if another message is to follow.
* For notices to opers/snomasks exactly the same (plus sign if needed).

Untested. More changes to follow eg to notice dropping the json
in the followup msgs.

This also changes the logging format for text disk to match
the output on server notices, we no longer log as:
[TS] facility subsystem event_code: msg....
But as:
[TS] facility subsystem.event_code: msg....
2021-08-08 12:04:41 +02:00
Bram Matthys 12adca5817 Set client->name early to provided servername and drop the servername
argument from verify_link() since now you can just use client->name.

Also more newlog for server.c (more to follow)
2021-08-08 10:15:59 +02:00
Bram Matthys 0739af0812 Add initial remote logging support via SLOG (S2S cmd).
Also call the log::destination "remote" instead of "global".
2021-08-07 14:38:06 +02:00
k4be 55a5574a4b Merge branch 'unreal60_dev' into unreal60_dev+watch 2021-08-06 15:23:37 +02:00
Bram Matthys dbdfb7c656 Update TKL code to use new logging system. Make the TKL add/del/expiry
messages more consistent at the same time.
2021-08-05 10:19:05 +02:00
k4be 4ec455bf06 Add selective watch removal.
Clean up linked list item deleting.
2021-07-21 18:04:01 +02:00
k4be 7fab97d364 Add watch notification hook.
This will likely reduce performance, but this should not matter in modern times.
Also added flags to let modules know which one the entry belongs to, and what
to do with it.
Now modules should be able to add their own WATCH methods (like IRCv3 MONITOR),
or extend functionality to notify about other changes than the default log on,
log off and away statuses (like SETNAMEs).
2021-07-20 20:59:36 +02:00
k4be 6ec6c37839 Add watch calls to efunctions.
(Doing nothing useful at this point.)
Also bump MAXEFUNCTIONS.
2021-07-19 21:28:29 +02:00
Bram Matthys 3188b7be2d Small code cleanup for two efuncs, so the names match. 2021-06-06 08:33:20 +02:00
Bram Matthys a85a38e69d Add the ability to SPAMFILTER message-tags.
The new target type is called 'T' and we match against "name=value"
of each message tag (or just "name" if it is without value).

Example: SPAMFILTER ADD -simple T kill 0 this_is_a_test +typing=active
(No this is not a suggestion :D)

This probably won't be used much at all, but it is good to have the
option available in case there is some massive problem,
especially since more message tags may pop up sooner or later.

Caveat: this is actually a bit slow as we may have to check multiple
message tags for a single line.
If there are zero message-tag spamfilters then we will automatically
short-circuit and save all this CPU, which will be the most common case.
2021-05-25 20:31:10 +02:00
Bram Matthys 4b53b02299 Add set::max-stats-matches which limits output such as '/STATS gline'
to the specified number of lines. This defaults to 1000.
This will prevent IRCOps from being flooded off ("Max SendQ exceeded")
if they list all *LINES and there are thousands.
In the newly introduced error message, after too many matches,
we also kindly point out to use filters like '/STATS gline +m *.nl'
2020-12-06 15:50:28 +01:00
Bram Matthys a8534a6063 Add new function kick_user() for use by modules. This so KICKs are
done in a consistent way.
2019-11-27 10:33:08 +01:00
Bram Matthys 86ce42103a Make the 'silence' module optional. Suggested by westor in
https://bugs.unrealircd.org/view.php?id=5415
Technically we now provide 3 default efunc handlers that always return 0.
2019-10-27 09:40:55 +01:00
Bram Matthys 845f9ca8ed Uniform spelling: seetle on sync/synced/desync/desynced, rather than
synch/synched/desynch/desynched.
2019-10-25 14:07:58 +02:00
Bram Matthys c399aab016 Support for labeled-response in LIST (I really wanted this) 2019-10-05 18:21:47 +02:00
Bram Matthys df71812707 HOOKTYPE_CAN_SEND and HOOKTYPE_PRE_USERMSG changes:
1) HOOKTYPE_CAN_SEND is now called HOOKTYPE_CAN_SEND_TO_CHANNEL
   The arguments and return values are unchanged
2) similarly can_send() is now called can_send_to_channel()
3) If you want to block or alter a message you must now
   use HOOKTYPE_CAN_SEND_TO_CHANNEL and return HOOK_DENY from
   there with an appropriate *errmsg filled (see nocolor and
   many other modules for an example)
4) You CANNOT use HOOKTYPE_PRE_USERMSG anymore to block a message.
   I actually wanted to rip this hooktype out entirely, but
   delayjoin needs it. HOOKTYPE_PRE_USERMSG is only useful for
   notification that a message is going to be sent BEFORE it is
   actually sent (which is exactly what delayjoin needs, so it
   can send a JOIN if the user is currently invisible).
5) This is all to make things more clean:
   * HOOKTYPE_PRE_USERMSG is only for delayjoin
   * HOOKTYPE_CAN_SEND_TO_CHANNEL is used for exactly what the
     name implies. You can also change the message text there,
     such as for +G, +S, etc.
2019-10-05 09:48:33 +02:00
Bram Matthys 798f502875 Mass change (at least this one could be fully automated): 'chptr' -> 'channel'
to be consistent with the 'sptr' -> 'client' rename earlier.
2019-10-05 08:49:10 +02:00
Bram Matthys 3a64077f51 Use 'client' everywhere (if there is no confusion) instead of 'sptr' or 'cptr'.
This so I - and others - don't constantly have to wonder whether the client
is called sptr, cptr or acptr in a simple routine.
Insane --> 212 files changed, 6814 insertions(+), 6945 deletions(-)
Couldn't just mass-replace of course since there are places where there
are multiple clients involved. So had to check each function.
Also renamed some 'acptr' to 'target' and such.

I will write a page with new style rules later.. but in short if there is
only 1 client involved it will now be called 'client'.
2019-10-04 15:25:35 +02:00
Bram Matthys 9d98e6b411 do_join: int -> void 2019-10-04 13:22:53 +02:00
Bram Matthys 92df36a87f Return values of various functions changed, in particular the ones
that deal with finding TKL's or spamfilters etc.
More will likely follow, to make things more logical.
Also, run_spamfilter -> match_spamfilter
place_host_ban, can_privmsg, check_dcc, find_tkline_match all impacted.
2019-10-04 11:30:27 +02:00
Bram Matthys 3126a3fae4 BIG changes internally that will break all modules and required many
code changes in UnrealIRCd itself:
1) Clients are no longer freed directly by exit_client. Most fields
   are freed, but 'sptr' itself is not, so you can use IsDead() on it.
2) exit_client now returns void rather than int
3) ALL command functions return void rather than int.
   Of course this also affects do_cmd, command overrides, etc.

This is a direct consequence of the removal of 'cptr' earlier, as that
was used to signal certain things that are now no longer possible
(and it raises the question if things were always correctly signaled
in the first place, so may fix some bugs).
It also makes the code more resillient against cases where you forgot
to check if the client was freed. Still, you are encouraged to do an
IsDead(sptr) if you are calling functions that may kill clients,
such as command functions or things that may use spamfilter.

More changes will follow, such as the removal of FLUSH_BUFFER.
2019-10-04 10:28:41 +02:00
Bram Matthys 4ac8015f84 Remove 'cptr' from all commands, hooks, etc. It only confuses people and
'sptr' is sufficient and in most cases the only one you should care about.
Should you need it, you can access sptr->direction in cases where you
need the old information (usually only for some sendto_* functions
and some protoctl checks), so 'cptr' was redundant too.

[!] This change likely introduces some bugs. This was many hours of work.
I only cut some corners in 4 functions, which will be fixed at a later
stage..... yes, more major changes to come.

On the plus side, I likely fixed some bugs in the process. Situations
where cptr vs sptr usage was incorrect. Eg using cptr->name (near server)
when sptr->name should be used (the actual source server), etc....
2019-10-02 14:25:40 +02:00
Bram Matthys edb199841a Move all the (remaining) LIST stuff to modules/list and use ModData. 2019-09-15 11:07:15 +02:00
Bram Matthys 6cc94b4b11 Move add_silence and del_silence out of the core to modules/silence 2019-09-15 07:52:04 +02:00
Bram Matthys de87b439b7 Update memory allocation routines. Step 1 of X. 2019-09-14 16:52:53 +02:00