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Commit Graph

40 Commits

Author SHA1 Message Date
Bram Matthys bd1747f5c4 Added './unreal upgrade-conf': this will upgrade your 3.2.x configuration files to 3.4.x syntax.
Original file is (of course) backed up as .conf.old.
Currently handled changes in this upgrade: loadmodule, me, link, throttle, spamfilter, allow, vhost, oper.
I think those are all right now. Please report any failures / strange issues on bugs.unrealircd.org
2015-06-07 19:34:21 +02:00
Bram Matthys 542ef1acbb move aJFlood * stuff from core to jointhrottle module, using ModData. (as per TODO) 2015-05-27 17:33:53 +02:00
Bram Matthys 822f27f34c Remove "We will loose all flood counters!" message upon /REHASH. 2015-05-27 10:41:45 +02:00
Bram Matthys c2ca896dea Add new flag MOD_OPT_PERM_RELOADABLE. Can be used instead of MOD_OPT_PERM if
you want to permit re-loading but not complete un-loading of your module.
This way you get the benefits of being able to upgrade code on-the-fly but
can still disallow the user to do something potentially unwise.
2015-05-23 20:43:31 +02:00
Bram Matthys c6fea92257 Port fix #4318 from 3.2.x:
For services who allow you to log in by account name but still allow you to
use a different nick: when you're logged in you are now considered
registered as far as channel mode +M (only registered users may speak and
+R (only registered users may join) are concerned. Same for user mode +R
(only allow private messages from registered users).
Tech: whenever services set SVID and it's not * and does not start with a
      number, then we consider this user to be 'logged in'.
      Whenever a user is set +r (s)he is also considered 'logged in'.
      This way it's compatible with both older and new services and doesn't
      introduce security issues with older services using servicetimestamp
      for nick tracking or other means.
This issue was reported by ShawnSmith (#4318).
2015-05-23 17:06:44 +02:00
Travis McArthur 229bcca996 Remove Custom MD5 Implementation
We no longer support builds without OpenSSL - consequently we have no reason to keep our custom MD5 implementation, and probably shouldn't keep it around
2015-05-20 02:33:48 -04:00
Bram Matthys b7d11d3e0f Get rid of implicit declarations due to missing header file(s), now including unrealircd.h instead. 2015-05-19 11:57:04 +02:00
Bram Matthys 6f4ea900c1 Fixed pointer confusing in ModData system and made UnrealIRCd free all client ModData structures on client exit. 2015-05-18 16:42:01 +02:00
Bram Matthys 347609d958 Fix uninitalized read @ censor 2015-05-18 16:26:57 +02:00
Unreal3.4 a6403e09b3 Uh. Well, I noticed a compilation error in the Git alpha, decided to mess with permanent.c, noticed that delayjoin.c didn't really work properly, modified delayjoin.c to send hosts with unhiding users, and here you have, a pull request from your worst nightmare. 2015-04-29 20:14:45 +00:00
dboyz 42214ebdf3 Add missing permission error message as reported in rabbitircd
This is the exact commit I made to rabbitircd two years ago. Since the permission error is still missing, why not port it back to unrealircd. :)
2015-04-22 07:44:53 +08:00
Adam 996c084d6f Fix secureonly 2014-08-26 10:46:45 -04:00
Travis McArthur 496826f42c Make floodprot perm
Modules that take parameters to chanmodes cannot be unloaded at this time, we probably want to investigate adding this capability in the future so we can do dynamic updates of those modules
2014-08-22 21:36:15 -07:00
Adam c25442901b Fix a couple of the worst clang warnings 2014-07-29 17:53:19 -04:00
Bram Matthys 8b05f023fa fix no return value being returned from secureonly module: caused windows
version not being able to join any channel...
2014-07-20 21:36:06 +02:00
Travis McArthur ec294b1373 Fix build for clang 2014-07-05 12:47:03 -07:00
Travis McArthur 63cb121130 Modularize secureonly (+z) 2014-07-04 21:13:08 -07:00
Travis McArthur 3710fb67c4 Modularize regonlyspeak (+M), slightly modify can_send hook 2014-06-29 12:12:36 -07:00
Travis McArthur fdeb6f06bf Modularize nokicks (+Q) 2014-06-29 00:52:40 -07:00
Travis McArthur 866c835a6f Remove unnecessary CMD_FUNC calls 2014-06-29 00:21:29 -07:00
Travis McArthur 2519f9d3ac Modularize nonickchange (+N) 2014-06-29 00:21:17 -07:00
Travis McArthur 2e10afdd9c Modularize channel mode +R, reg only - temporarily remove some logging 2014-06-29 00:01:50 -07:00
Travis McArthur 334763c21c Modularize nonotice (+T) 2014-06-28 23:34:14 -07:00
Travis McArthur aebab04b21 Fix missed renames 2014-06-28 22:52:33 -07:00
Travis McArthur 8169c34a64 Change error messages for bad access in modes 2014-06-07 21:09:49 -07:00
Travis McArthur d18f9ecfa1 Fix bug in module permissions 2014-06-07 20:56:50 -07:00
Travis McArthur f49d4286cf Update permissions to several modules 2014-06-07 20:47:29 -07:00
Travis McArthur 5e657e5985 Modularize adminonly (+A) 2014-06-07 20:35:19 -07:00
Travis McArthur 5924674c3f Remove unnecessary hook added (oops!) 2014-06-07 20:33:57 -07:00
Travis McArthur 74ab4f51c8 Fix permissions for +O 2014-06-07 20:25:17 -07:00
Travis McArthur df4597b869 Modularize operonly (+O) 2014-06-07 19:37:25 -07:00
Travis McArthur e2c40c7880 Mark delayjoin as official 2014-06-07 00:41:43 -07:00
Travis McArthur b91f683800 Modularize noinvite (+V) and noknock (+K) in one commit since they share functionality 2014-06-06 22:02:40 -07:00
Heero 8cc0724e76 delayjoin: fix issue with timing on join causing bug
added hook for after data creation, before channel join complete
2014-06-05 01:04:31 -07:00
Bram Matthys 71ffba5f3b delayjoin: internal: can store (in)visibility in integer with this module. 2014-06-04 21:01:53 +02:00
Bram Matthys 9e7c77f84b rename module to delayjoin 2014-06-04 20:42:46 +02:00
Bram Matthys 8a45b22bad move src/modules/m_moded.c to src/modules/chanmodes/delayjoin.c 2014-06-04 20:41:12 +02:00
Heero 4956d01e34 Add +D/+d and remove +u
Permits users to add +D mode to hide join/part notifications except for +vohaq
until a user speaks
[#2906] Reported by Tranqer
2014-06-04 01:13:22 -07:00
Bram Matthys e21298ea71 - First version of ModData system that allows modules to attach data to
structs such as Client, Channel, Member and Membership.
- Modules that define channel modes no longer need to be permanent. This
  was already true for paramless chmodes, but is now true for all.
- Converted floodprot module (chmode +f) to use MoData. This means some
  remains could be purged from the core and the module is now fully
  reloadable (no longer permanent).
- This code is experimental, but seems to work...
2014-06-01 17:34:16 +02:00
Bram Matthys 101d2dd6a3 Big 3.4.x commit containing bug fixes and enhancements. Modularizing
user & channel modes. Fixing Windows build. Etc..
2014-05-11 20:56:02 +02:00