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Commit Graph

96 Commits

Author SHA1 Message Date
Bram Matthys d1626291ef - Win32 makefile/installer updates for new curl/ssl 2006-05-28 20:36:40 +00:00
Bram Matthys fe4c8b4a83 - Added 'real' aliases, this are aliases that map to real commands, so you can for example
map the command '/BLAH 5' to 'NICK idiot5'. More info in docs on alias block.
- Modulized: badwords system (src/badwords.c is now gone) and StripColors/StripControlCodes
  to m_message, multiple netsynch routines to m_server, send_list to m_list, a certain mode
  routine to m_svsmode, all /MSG IRC.. webtv stuff to src/modules/webtv.c which is compiled
  with m_message.
  This means another ~1500 lines of code are now in modules (and thus can be upgraded on
  the fly), which brings the total of modulized lines at 32K.
2006-05-21 23:16:53 +00:00
Bram Matthys d4c9e0af27 - Added MINIMAL time synchronization support. This is enabled by default and will try to
synchronize the IRCd clock (TSOffset) with a few good time servers. It currently only does
  this on-boot, but it will hopefully help a lot of people with most of their time differences.
  I still keep recommending anyone who can to run proper time-synchronization software such as
  ntpd/ntpdate on their servers.
  To disable time synchronization (eg: because you are already running ntp), you can simply
  set set::timesynch::enabled to no.
  The boot timeout for the timeserver response (=causes boot delay) can be configured via
  set::timesynch::timeout and is set to 3 seconds by default (range is 1s-5s), there should
  be no reason to change this.
  The time server can be configured by setting set::timesynch::server, the default is to
  use 3 time servers on 3 continents (US, EU, AU) which should be sufficient for anyone but
  if you got a good one near you you can use that one instead.
  The time protocol we use is (S)NTP v4.
2006-05-21 00:35:45 +00:00
Bram Matthys 6a5677c335 unreal.exe -> debugging symbols 2006-04-29 19:43:43 +00:00
Bram Matthys cf6da5b6d0 "DEBUGEXTRA=0" -> "#DEBUGEXTRA=1": No idea if it's needed, but it's better I guess... 2006-04-19 12:48:47 +00:00
Bram Matthys dabbe786be - Fixed Microsoft Visual Studio 2005 (8.x) unable to compile, and, after fixing that, causing
a lot of crashes. Both are now fixed. Reported by Zell, Yamake, and others (#2875, #2704).
  Fix provided by Xuefer. This also gets rid of some annoying and useless compile warnings
  as well.
2006-04-19 12:38:47 +00:00
Bram Matthys bc0465ebfe - Updated win32 makefile due to m_names modulization, reported by Trocotronic (#0002838). 2006-02-26 13:15:22 +00:00
Bram Matthys 6f7cc9ba88 - Updated makefile.win32: apparently libcurl.dll is now libcurl_imp.dll (import library)
- Updated unrealinst.iss: made it easier for me to have 2 curl versions, this is so we can
  ship the SSL version of unreal with a curl that supports SSL (https, etc).
- Preperations for pre-1 (version change, etc)
2006-01-19 21:38:11 +00:00
Bram Matthys eddb406807 - Removed all old resolver code and switched over to c-ares (+our caching routines).
This should get rid of some annoying untracable (and usually rare) crashbugs in the
  old resolver. Besides that, it makes things look more clean and understandable.
  This should be the fix for the following bugids (all the same issue): #2499, #2551, #2558,
  #2559, #2603, #2642, #2502, #2501, #2618, #2616.
  Feedback and testing is very much welcomed (syzop@unrealircd.com).
2005-10-10 14:32:12 +00:00
Bram Matthys 61b3242013 - Fixed win32 makefile, now compiles fine. 2005-08-29 21:28:06 +00:00
Bram Matthys c0b6a97c04 - Removed oldcloak cloaking module, everyone should be using the new cloak one by now. 2005-03-06 00:29:20 +00:00
Bram Matthys 8650c97cd3 - No longer cutoff nick upon illegal character -- just reject the whole nick. The nick is
still cutoff if the nick is too long. Basically this is the same way as Hybrid does it
  so it should work ok :).
- Added nick character system. This allows you to choose which (additional) characters
  to allow in nicks via set::allowed-nickchars. See unreal32docs.html -> section 3.16
  for a list of available languages and more info on how to use it.
  Current list: dutch, french, german, italian, spanish, euro-west, chinese-trad,
  chinese-simp, chinese-ja, chinese.
  If you wonder why your language is not yet included or why a certain mistake is present,
  then please understand that we are most likely not experienced (at all) in your language.
  If you are a native of your language (or know the language well), and your language
  is not included yet or you have some corrections, then contact syzop@vulnscan.org or
  report it as a bug on http://bugs.unrealircd.org/
2005-02-19 20:47:41 +00:00
Bram Matthys b967f600df - win32 makefile updates for above. 2005-02-03 16:45:05 +00:00
codemastr f71bc9335e Changed some stuff to use the release version of MS libraries 2004-09-08 18:53:27 +00:00
codemastr fea3b691b3 Added a USERIP command 2004-09-04 22:55:19 +00:00
codemastr d4059fec92 Rewrote the 005 system to be dynamic and added an API to manipulate it 2004-09-03 21:46:32 +00:00
codemastr cad4c1d4b3 Win32 code cleanups 2004-07-08 21:54:40 +00:00
codemastr ec6dcdb573 Win32 code cleanups 2004-07-07 18:22:27 +00:00
Bram Matthys c5d57689a0 - Win32: Readded /J compiler flag (was accidently lost in December). This could cause
some weird issues. Reported by Troco (#0001877).
2004-06-17 16:18:50 +00:00
Bram Matthys 6ec3822ce1 CmdoverrideAdd, DCCALLOW, allow dcc { }, umode +v change, register_user fix.
- Module coders: if CmdoverrideAdd() is called for an override that is already in place, it
  now sets MODERR_EXISTS as errorcode and returns NULL (previously it added duplicates).
  In the past module coders had many issues with PERM mods... you had to use weird tricks,
  but now you can (and should!) just override on INIT and on HOOKTYPE_REHASH_COMPLETE.
- Moved register_user declaration to h.h, updated call in m_pingpong.c (due new 'ip' field).
- Usermode +v ('receive dcc send rejection notices') is oper-only now for privacy reasons.
- Added dcc allow { }, which allows one to make exceptions over deny dcc { }.
- Added deny dcc::soft and allow dcc::soft item, if set to 'yes' it allows someone
  to explicitly override it per-person via /DCCALLOW (see next).
- Added DCCALLOW system, taken directly from bahamut.
  With this system you can block certain (or all) DCC SENDs and then allow the user to
  'override' this limit for every user he/she trusts via '/DCCALLOW +User'.
  This is an attempt to stop (or at least limit) the spreading of viruses/etc.
  See '/DCCALLOW HELP' for more info.
- Added example dccallow.conf which filters everything except some known
  'safe types' (jpg, jpeg, png, gif, etc). Note that the purpose of this file
  is NOT to get a complete list, rather to limit it to a few 'known safe' entries.
- Added set::maxdccallow: max number of entries of the DCCALLOW list (default: 10).
2004-06-10 02:26:32 +00:00
codemastr e5f16b777a Made the win32 version use a dynamically linked libc 2004-05-30 00:59:05 +00:00
codemastr c1af4a4516 Added NICKIP 2004-05-27 22:05:58 +00:00
codemastr a49e227bd4 Win32 module fixes for ssl/zip/curl 2004-05-13 16:39:23 +00:00
Bram Matthys 16a82b6aeb - Modulized cloaking 2004-05-12 23:05:40 +00:00
codemastr 99bd34fbb9 Added module support for Windows 2004-05-12 22:02:05 +00:00
Bram Matthys 1103ffe636 - Windows: Updated makefile/unrealinst.iss/zip.h to use zlib 1.2.1. 2004-04-05 22:26:03 +00:00
codemastr 739feded92 More win32 remote include fixes 2004-02-25 23:17:32 +00:00
Bram Matthys 2a8252d0c0 - Modulized: connect... should be the last one till 3.2final.
- Fixed some compile warnings/problems caused by modulizing.
2004-02-22 02:53:07 +00:00
Bram Matthys 346dc05818 - Modulized: svsfline, dccdeny, undccdeny, whowas 2004-02-22 02:40:13 +00:00
Bram Matthys 6ca03d0922 win compile fix 2004-02-22 02:02:05 +00:00
Bram Matthys 7b3fe6a13d - Modulized: server, stats 2004-02-22 01:57:47 +00:00
Bram Matthys 809b19743e - Modulized: netinfo, links, help, rules, close, map, eos and made it compile on win32 again. 2004-02-22 00:21:58 +00:00
Bram Matthys f997b16918 - Modulized: addline, addmotd, addomotd, wallops, globops, locops, chatops,
admin, trace.
- Removed: gnotice, goper
2004-02-21 23:40:58 +00:00
codemastr f8a13c22b2 Remote include fixes for Windows 2004-02-21 00:52:54 +00:00
Bram Matthys bb936d21f6 pjoink 2004-02-17 00:46:31 +00:00
codemastr 6648072334 Modulized knock, umode2, squit, protoctl 2004-02-17 00:40:42 +00:00
Bram Matthys f775b3cf91 sjoin, pass, userhost, ison, silence modulized... 2004-02-17 00:20:24 +00:00
codemastr 38adc8e08a Modulized time and svskill 2004-02-16 23:17:13 +00:00
Bram Matthys 376fecbf18 TYPO 2004-02-16 22:21:10 +00:00
Bram Matthys 01c5b99faa - Added [OLD?] flag in /module so you can easily spot old beta* modules.
- Modulized: samode, sajoin, sapart, kick, topic, invite, list
2004-02-16 22:10:39 +00:00
codemastr a607cc8b19 Added svssno/svs2sno 2004-02-11 23:04:36 +00:00
Bram Matthys 3671a765cb this should be the last "big commit" before release :p.
- Added snomasks 'S' (Spamfilter) which notifies you of any spamfilter matches.
- [internal] always return after spamfilter match, don't continue looping trough
  targets list (eg in case of: /msg #a,#b,#c spamspam), otherwise you would get
  duplicate notification msgs.
- Added SENDSNO server command, similar to SENDUMODE but for snomasks, this is
  used by the spamfilter snomask (+S) so you get network-wide notifications.
- Added "compiled for.." versioning system, this way a beta17 module can't be loaded
  on beta18, etc... People often forgot to recompile their modules or had old ones
  somewhere by mistake, therefore crashing after upgrades... this should fix this
  (in the future). Module coders don't have to do anything for making this work,
  it's done automatically (via modules.h).
2004-02-07 15:49:37 +00:00
codemastr 99d1b1e0d1 Made it possible to use remote includes in win32 2003-12-23 00:25:04 +00:00
Bram Matthys 6ad735364f - Updated win32 makefile... 2003-12-19 23:43:25 +00:00
codemastr cd5567a02a Merged the win32 makefiles into one file 2003-12-19 20:18:37 +00:00
codemastr 4ec62271c8 Made the win32 version use libtre for regex instead of GNU regex 2003-09-14 23:35:33 +00:00
codemastr a450522052 *nix resolver for Windows 2003-08-21 16:11:08 +00:00
codemastr 161e62ccc0 Added a new stats system 2003-08-01 19:13:46 +00:00
Bram Matthys 41a0896d6d - First big part of modulized extended channelmodes system 2003-07-29 17:07:17 +00:00
Bram Matthys 9f4d4e674e docs, module hook, blablabla. 2003-05-01 19:23:00 +00:00