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Commit Graph

264 Commits

Author SHA1 Message Date
Bram Matthys 21ef90e503 Document channel mode api and two other files. 2019-10-26 11:22:10 +02:00
Bram Matthys 845f9ca8ed Uniform spelling: seetle on sync/synced/desync/desynced, rather than
synch/synched/desynch/desynched.
2019-10-25 14:07:58 +02:00
Bram Matthys 09854abade Move the dcc deny stuff into the dccdeny module, that is:
functions from extra.c, entire undccdeny and svsfline,
large functions that were in message.c and conf.c
2019-10-25 13:39:24 +02:00
Bram Matthys 798b223ee3 Convert some more stuff to enums (config preprocessor mostly). 2019-10-06 07:54:46 +02:00
Bram Matthys c399aab016 Support for labeled-response in LIST (I really wanted this) 2019-10-05 18:21:47 +02:00
Bram Matthys 2eecf4f2da Use generic numeric 531 (ERR_CANTSENDTOUSER) for all such cases and use hook
CAN_SEND_TO_USER rather than HOOKTYPE_PRE_USERMSG (which is now removed).

As for the numeric change: this makes it much easier for client devs.
You rarely need to differentiate in the client code between the various
causes. One only cares about detecting that the message was not sent and
that the user needs to be informed.
This replaces various NOTICEs, ERR_NOCTCP, ERR_NONONREG etc. with just the
new numeric 531, which is taken from InspIRCd. The syntax is:
:server 531 yourname targetname :reason for the block
This makes it similar to numeric 404 (ERR_CANNOTSENDTOCHAN) that is used to
indicate that a channel message was blocked.

For module devs, the new hook CAN_SEND_TO_USER prototype is:
int hooktype_can_send_to_user(Client *client, Client *target, char **text, char **errmsg, int notice);
You can replace the text via this, by setting *text in your function.
You can block the message, by returning HOOK_DENY. If doing so, then
you must also set *errmsg to an appropriate value.
Do not send any error message to the user! UnrealIRCd will take care of
sending the error message for you, if you set *errmsg.
Only if you need something special you could violate this rule, but
preferably not!

As you can see, CAN_SEND_TO_USER works just like CAN_SEND_TO_CHANNEL.
2019-10-05 12:53:41 +02:00
Bram Matthys df71812707 HOOKTYPE_CAN_SEND and HOOKTYPE_PRE_USERMSG changes:
1) HOOKTYPE_CAN_SEND is now called HOOKTYPE_CAN_SEND_TO_CHANNEL
   The arguments and return values are unchanged
2) similarly can_send() is now called can_send_to_channel()
3) If you want to block or alter a message you must now
   use HOOKTYPE_CAN_SEND_TO_CHANNEL and return HOOK_DENY from
   there with an appropriate *errmsg filled (see nocolor and
   many other modules for an example)
4) You CANNOT use HOOKTYPE_PRE_USERMSG anymore to block a message.
   I actually wanted to rip this hooktype out entirely, but
   delayjoin needs it. HOOKTYPE_PRE_USERMSG is only useful for
   notification that a message is going to be sent BEFORE it is
   actually sent (which is exactly what delayjoin needs, so it
   can send a JOIN if the user is currently invisible).
5) This is all to make things more clean:
   * HOOKTYPE_PRE_USERMSG is only for delayjoin
   * HOOKTYPE_CAN_SEND_TO_CHANNEL is used for exactly what the
     name implies. You can also change the message text there,
     such as for +G, +S, etc.
2019-10-05 09:48:33 +02:00
Bram Matthys 798f502875 Mass change (at least this one could be fully automated): 'chptr' -> 'channel'
to be consistent with the 'sptr' -> 'client' rename earlier.
2019-10-05 08:49:10 +02:00
Bram Matthys 3a64077f51 Use 'client' everywhere (if there is no confusion) instead of 'sptr' or 'cptr'.
This so I - and others - don't constantly have to wonder whether the client
is called sptr, cptr or acptr in a simple routine.
Insane --> 212 files changed, 6814 insertions(+), 6945 deletions(-)
Couldn't just mass-replace of course since there are places where there
are multiple clients involved. So had to check each function.
Also renamed some 'acptr' to 'target' and such.

I will write a page with new style rules later.. but in short if there is
only 1 client involved it will now be called 'client'.
2019-10-04 15:25:35 +02:00
Bram Matthys 3126a3fae4 BIG changes internally that will break all modules and required many
code changes in UnrealIRCd itself:
1) Clients are no longer freed directly by exit_client. Most fields
   are freed, but 'sptr' itself is not, so you can use IsDead() on it.
2) exit_client now returns void rather than int
3) ALL command functions return void rather than int.
   Of course this also affects do_cmd, command overrides, etc.

This is a direct consequence of the removal of 'cptr' earlier, as that
was used to signal certain things that are now no longer possible
(and it raises the question if things were always correctly signaled
in the first place, so may fix some bugs).
It also makes the code more resillient against cases where you forgot
to check if the client was freed. Still, you are encouraged to do an
IsDead(sptr) if you are calling functions that may kill clients,
such as command functions or things that may use spamfilter.

More changes will follow, such as the removal of FLUSH_BUFFER.
2019-10-04 10:28:41 +02:00
Bram Matthys 4ac8015f84 Remove 'cptr' from all commands, hooks, etc. It only confuses people and
'sptr' is sufficient and in most cases the only one you should care about.
Should you need it, you can access sptr->direction in cases where you
need the old information (usually only for some sendto_* functions
and some protoctl checks), so 'cptr' was redundant too.

[!] This change likely introduces some bugs. This was many hours of work.
I only cut some corners in 4 functions, which will be fixed at a later
stage..... yes, more major changes to come.

On the plus side, I likely fixed some bugs in the process. Situations
where cptr vs sptr usage was incorrect. Eg using cptr->name (near server)
when sptr->name should be used (the actual source server), etc....
2019-10-02 14:25:40 +02:00
Bram Matthys d7ef752888 Detect combination of non-UTF8 nickchars in use and websocket type text.
In such a case we refuse to run since the consequences are too big.
(Actually I may change the non-UTF8 channel warning to an error as well,
 right now it isn't.. simply because I cannot read a certain setting)

From both the non-UTF8 channel and user warning/error, we now refer to:
https://www.unrealircd.org/docs/WebSocket_support#websockets-and-non-utf8
which contains a bit more detailed information as to the WHY.
2019-09-23 10:20:38 +02:00
Bram Matthys 4ae374477f Add websocket support for 'text' instead of current 'binary'. And change
how you use websockets in the configuration file:
In addition to loading the websocket module you now ALSO have to mark
specific listen blocks with listen::options::websocket, and you have
to specify a type as well. Example:
listen {
	ip *;
	port 1234;
	options {
		websocket { type binary; }
	}
}
The type 'text' is compatible with kiwi although this is currently
completely untested. Also I should add something to the release notes
about this change. Tomorrow...
2019-09-22 20:49:37 +02:00
Bram Matthys 5b8f393a8f * EventAdd() changed the order of parameters and expects every_msec now
which specifies the time in milliseconds rather than seconds. This
  allows for additional precision, or at least multiple calls per second.
  The minimum allowed every_msec value is 100 at this time.
  The prototype is now: EventAdd(Module *module, char *name,
  vFP event, void *data, long every_msec, int count);
2019-09-22 15:05:00 +02:00
Bram Matthys ffe5abe30b ModData: moddata_localvar -> moddata_local_variable,
moddata_globalvar -> moddata_global_variable,
and the just-added moddata_localclient -> moddata_local_client
..all this so it's more consistent
2019-09-15 09:47:54 +02:00
Bram Matthys b2f32c1746 Add moddata_localclient(), which is for locally connected clients only.
Make the silence module use this.
2019-09-15 09:26:54 +02:00
Bram Matthys 6cc94b4b11 Move add_silence and del_silence out of the core to modules/silence 2019-09-15 07:52:04 +02:00
Bram Matthys 9b14970c2a Move ident lookups to module 'ident_lookup' and rewrite the code
to be a bit less ugly. The module is loaded by default so you can
still use set::options::identd-check like before, even though I
hate ident... it's old shit... still, other's seem to like it.

More changes will follow later. There is still some ident stuff
in the core at the moment and the module is currently PERM, which
largely (but not entirely) defeats the purpose of being a module.
That will be fixed at a later time as well.
2019-09-13 19:21:29 +02:00
Bram Matthys baf02e8980 Rename all m_* functions to cmd_* functions. 2019-09-13 15:45:19 +02:00
Bram Matthys bb1bb35f50 MOD_LOAD(xyz) is now just MOD_LOAD(), same for MOD_TEST, MOD_INIT,
MOD_UNLOAD. And MOD_HEADER(xyz) is now MOD_HEADER even without ()
since this isn't a function, really.
To make things understandable I added the following to the
developer section of the release notes:

* The module header is now as follows:
  ModuleHeader MOD_HEADER
    = {
          "nameofmodule",
          "5.0",
          "Some description",
          "Name of Author",
          "unrealircd-5",
      };
  There's a new author field, the version must start with a digit,
  and also the name of the module must match the loadmodule name.
  So for example third/funmod must also be named third/funmod.
* The MOD_TEST, MOD_INIT, MOD_LOAD and MOD_UNLOAD functions no longer
  take a name argument. So: MOD_INIT(mymod) is now MOD_INIT()
2019-09-13 15:27:40 +02:00
GottemHams 358a31eaee First draft of require-modules module (require modules globally or deny them) 2019-09-11 22:18:03 +02:00
Bram Matthys e8d53ffe8e And more type changes to make things consistent and more readable. 2019-09-11 11:04:31 +02:00
Bram Matthys 2a5ea10453 Lots of changes again. Most notable: Cmdoverride -> CommandOverride,
including things like CallCmdoverride() to CallCommandOverride().
Type changes like aTKline -> TKL and many more (in particular
aSomething to Something etc. such as aWatch to Watch) but these are
less used by 3rd party module coders.
2019-09-11 10:20:00 +02:00
Bram Matthys f55682cbaa More (typedef) struct name changes. Mostly configuration but also
aCommand to RealCommand. Although not sure if this latter makes
things a lot more descriptive :D. Can revisit later.
(more to follow)
2019-09-11 10:04:47 +02:00
Bram Matthys 23116d344a Give structs the same name as the typedefs. Rename aClient to Client,
aChannel to Channel, and some more. Third party module coders will
love this. But.. it makes things more logical and the doxygen output
will look more clean and logical as well.
(More changes will follow)
2019-09-11 09:48:00 +02:00
Bram Matthys 05af50d1fc Remove some HPUX stuff. We don't support or test this so leaving
this in the source gives a false impression. Also some ULTRIX
stuff (from 1995???).
2019-09-09 15:53:44 +02:00
Bram Matthys 7eb9ed90cb Cleanup sub1_from_channel. Don't kick insecure users on +z channels when we
are merging (equal TS), only kick our users when we are on the losing side
(=if there is a different TS, IOTW: the channel was recreated later).
2019-09-07 14:45:47 +02:00
Bram Matthys cf873d826a Add MessageTag *mtags argument to various (channel related) hooks, in case
they need access to those. For more information, see:
https://bugs.unrealircd.org/view.php?id=5343
2019-09-06 14:30:16 +02:00
Bram Matthys 58618bf2b6 Add support for ban exceptions, via /ELINE and via the config file.
Still need to fix some FIXME/TODO items and things haven't been
fully tested yet, so server sync issues or crashes are still possible.
Release notes will be updated another day as well..
2019-09-01 20:49:14 +02:00
Bram Matthys 76b1655f9b Add TKL exception type handling (phase 2 of X) 2019-09-01 10:58:29 +02:00
Bram Matthys 3fcd25b542 Split off efunctions to src/api-efunctions.c, use enums and
a different style of initializing the efunctions table which
is less error-prone.
2019-09-01 09:38:55 +02:00
Bram Matthys 8a6c84876e Rewrite/cleanup huge portion of TKL handling (16 files updated, but
src/modules/tkl.c is the main one).
Also move DB writing/reading functions to src/misc.c so they can be
removed out of channeldb and tkldb.

Important note to current tkldb users:
Unfortunately due to the major cleanup I had to remove upgrading
for previously saved tkl db files. That seemed not worth the effort
for maybe <15 current users or so. It also makes the tkldb code
a lot more cleaner. Otherwise it would be a huge mess.

Currently a FIXME item: spamfilter support in RMTKL.
2019-08-31 15:29:04 +02:00
Bram Matthys 0116c4f0d6 Partial TKL recode - (pre) phase 1 2019-08-28 20:21:04 +02:00
Bram Matthys 10faaf91ba Bump module header version to "unrealircd-5", add author field
and remove old dependency field (never used, was always NULL,
broken since 3.2.x)
I'll add some constraints later on things like names and versions.
IOTW: more changes to follow, don't mass update your own mods yet.
2019-08-26 20:29:47 +02:00
Bram Matthys 85b3b91b19 Windows build: Add format string verification during build.
(Will be used to hunt and fix those time_t integer type mismatches)
2019-08-24 17:10:44 +02:00
Bram Matthys 4e0f1f5ffa Re-indent events.c and remove ancient event system locking routines. 2019-08-16 17:45:35 +02:00
Bram Matthys 4f4a867b58 Update prototype of HOOKTYPE_CHANMSG to include sendflags, prefix and target.
I needed the target for echo-message, and also in the history module we no
longer save to the history any @#channel messages, since otherwise they
could be played back to people we shouldn't see them ;)
2019-08-13 18:45:38 +02:00
Bram Matthys 4c8fe6e8d9 Add CAP echo-message. 2019-08-13 18:36:25 +02:00
Bram Matthys 25687c2bed New efuncs: tkl_ip_hash() and tkl_ip_hash_type(), for the rmtkl module. 2019-08-11 14:48:07 +02:00
Bram Matthys fbf4946777 Update tkldb to use new LoadPersistentInt/SavePersistentInt functions.
And before that, I fixed these functions so they actually work :D
2019-06-29 08:44:12 +02:00
Bram Matthys 5182c664d1 Easier API for just-commited persistent variables. Example:
LoadPersistentPointer(modinfo, removefld_list, floodprot_free_removefld_list);
SavePersistentPointer(modinfo, removefld_list);

The above example was for a pointer, there are also functions for int and long,
which are even more simple:
LoadPersistentInt(modinfo, somevar)
SavePersistentInt(modinfo, somevar)
and
LoadPersistentLong(modinfo, somevar)
SavePersistentLong(modinfo, somevar)
both are untested, but will be tested soon...
2019-06-28 22:08:45 +02:00
Bram Matthys 2a7fc8042d Add new moddata types: MODDATA_LOCALVAR and MODDATA_GLOBALVAR. Untested.
Code using it will soon follow (and then it will be tested :D)
2019-06-28 18:35:37 +02:00
Bram Matthys 7875fc9d7d Compile fixes for Windows due to cleanup from yesterday. 2019-06-23 08:03:33 +02:00
Bram Matthys 05202dd2a4 Move can_send() function from core to m_message. 2019-06-22 16:03:06 +02:00
Bram Matthys bf4d96e991 can_send() now returns 0 (false) or 1 (true), rather than magic values.
Also, the HOOKTYPE_CAN_SEND prototype changed so you can communicate
the error message in a flexible way, similar to what I just did
with extbans.
2019-06-22 15:57:32 +02:00
Bram Matthys be49ef0bb8 More extban API changes... fun... 2019-06-22 15:11:16 +02:00
Bram Matthys 086d370704 Change extban API: pass 'msg' in BANCHK_MSG and (new) BANCHK_LEAVE_MSG. 2019-06-17 20:19:34 +02:00
Bram Matthys 1cfebcf05e Add new set::part_instead_of_quit_on_comment_change to convert QUIT to PART
in case of a change in the quit comment, such as color stripping / blocking.
The default is 'no', but some users may like this to be 'yes' so things like
+S only affect the channel and not the quit for all channels.
This hereby also lays the groundwork for some next commits of 'i' :)
The configuration item name may still change if I think of a better one....
2019-06-17 08:20:42 +02:00
Bram Matthys 876fda63ec Export tkl_type_string via efuncs (actually, the name may change...) 2019-06-15 17:06:41 +02:00
Bram Matthys 7542cdeaca Cleanup of m_tkl part 1. New tkl_chartotype (the reverse of tkl_typetochar).
Move stripcrlf() to core instead of at 3 places, rename calls of iCstrip()
to that. Hopefully I didn't break anything.. :D
2019-06-15 16:56:34 +02:00