Since UnrealIRCd 4 (and probably before) our instructions always mentioned
that you should not build or run UnrealIRCd as root.
Even system integrators are unlikely to build as root, but just in
case, the safety the check is in ./Config and not in ./configure.
The new question in ./Config now defaults to 'auto' (both for new installs
and for upgrades). You can still specify a manual limit but it is no longer
recommended.
A MAXCONNECTIONS of 'auto' means - at present - that UnrealIRCd will try
to set a limit of 8192. This is quite a bump from the original 1024.
On systems where this is not possible we will simply use the highest amount
possible, such as 4096 on many systems, or 1024.
In fact, we now no longer error when MAXCONNECTIONS is higher than the
'ulimit -n' limit but will adjust ourselves to the limit.
Only if the effective limit is below 100 we will print out a fatal error
since running in such a scenario is highly discouraged.
The reason for this change is that nowadays with drone attacks we may need
to be able to handle more concurrent sockets. Also, many Linux distro's
have a default setting of unlimited or 4096 nowadays, out of the box.
For people packaging UnrealIRCd (not end-users):
The ./configure --with-fd-setsize=xx option was removed and the
optional(!!) --with-maxconnections=xx option has been added.
We recommend you NOT to pass this option. Not passing it means that
the previously mentioned 'auto' mode will be used, which is likely
best for most users.
Module coders:
Although it is unlikely you accessed the 'MAXCLIENTS' variable,
if you did, it is now called 'maxclients' (lowercase) since it is
adjusted at runtime and no longer a macro.
is found. This fixes an issue on Ubuntu 18 where the library is
stored in /usr/include/x86_64-linux-gnu and ./Config doesn't detect
it and thus reverts to using local-curl.
curl enabled but without system curl, the build could fail with
an libCURL configure error. This is is because it imported the
CURLDIR but it referred to an old UnrealIRCd directory.
Reported by The_Myth (#5106)
You should always use https://www.unrealircd.org/ for stable releases.
In case you wondered what happened with 4.0.15: that version consists
of cherry-picked / backports of the two crash fixes from this 'unreal40'
development branch. The current code simply wasn't ready yet for a
rushed security release.
First of all, system-wide curl is much preffered, but if not available
then UnrealIRCd will offer to install curl for you during ./Config.
The prompt looks the same as before but we no longer install the curl
library in ~/curl but rather in ~/unrealircd/lib (or wherever you put
your installation).
Basically, it now behaves exactly the same as c-ares, TRE and PCRE.
Downside: curl will be re-compiled each time you re-run ./Config
Upside: curl will be re-compiled each time... :D.. will thus be kept
more up to date.
**
Also: complain if <curlinstall>/bin/curl-config cannot be found.
This ensures we error after ./Config rather than after the whole of
configure has been ran.