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Commit Graph

71 Commits

Author SHA1 Message Date
Bram Matthys d5caf06ec5 bcrypt password hashing is now implemented (#4335). Not yet documented. 2015-05-23 16:38:48 +02:00
Travis McArthur 229bcca996 Remove Custom MD5 Implementation
We no longer support builds without OpenSSL - consequently we have no reason to keep our custom MD5 implementation, and probably shouldn't keep it around
2015-05-20 02:33:48 -04:00
Bram Matthys b17245d9a1 remove hate from Makefile 2015-05-19 17:41:51 +02:00
Bram Matthys e21298ea71 - First version of ModData system that allows modules to attach data to
structs such as Client, Channel, Member and Membership.
- Modules that define channel modes no longer need to be permanent. This
  was already true for paramless chmodes, but is now true for all.
- Converted floodprot module (chmode +f) to use MoData. This means some
  remains could be purged from the core and the module is now fully
  reloadable (no longer permanent).
- This code is experimental, but seems to work...
2014-06-01 17:34:16 +02:00
Bram Matthys 101d2dd6a3 Big 3.4.x commit containing bug fixes and enhancements. Modularizing
user & channel modes. Fixing Windows build. Etc..
2014-05-11 20:56:02 +02:00
William Pitcock e338c318c3 - add UID generator 2013-05-20 21:14:48 +00:00
William Pitcock 67aacc7e9b - add memory pool code 2013-05-20 01:18:24 +00:00
William Pitcock c41ca43145 - Remove ziplinks support, patch from FalconKirtaran. (#4189) 2013-05-16 06:36:13 +00:00
William Pitcock 9532325a24 - Remove lusers.c again. (#2699) 2012-12-26 13:05:39 -06:00
William Pitcock dfe8206c8e - First cut at new evented I/O system. Right now, we only implement support for poll(2).
Nothing is hooked up to it yet, I will cover that in the next few commits.
2012-10-05 08:21:29 +00:00
Nathan Phillip Brink 23516d8e99 - Enforce matching of unrealircd version and PACKAGE_VERSION macros (#4014).
Now the UNREAL_VERSION_GENERATION, UNREAL_VERSION_MAJOR,
UNREAL_VERSION_MINOR, and UNREAL_VERSION_SUFFIX macros are
autogenerated from PACKAGE_VERSION.
2011-12-26 17:23:36 +00:00
Nathan Phillip Brink 9299b781f6 - Attempt to make Makefile rules more parallelism friendly. 2011-11-10 05:37:16 +00:00
binki b994ad33bd - Enable parallel building of modules. 2010-12-15 18:45:31 +00:00
cvs2hg 6e837537a8 fixup commit for tag 'unreal3_2_9rc1' 2010-12-15 15:00:54 +00:00
binki a1d076367e - Fix src/Makefile's lack of depencencies for module.c, related to #3938. 2010-08-03 17:06:05 +00:00
binki 4cc0244c58 - Remove remaining nameser.h references from Makfiles. 2010-07-12 01:25:14 +00:00
Bram Matthys c65b46f966 - Fixed problem if c-ares library is already installed system-wide, reported by Trystan.
fix for fix
2006-06-05 23:16:34 +00:00
Bram Matthys d1b7ac4e40 - Fixed problem if c-ares library is already installed system-wide, reported by Trystan. 2006-06-05 23:10:01 +00:00
Bram Matthys fe4c8b4a83 - Added 'real' aliases, this are aliases that map to real commands, so you can for example
map the command '/BLAH 5' to 'NICK idiot5'. More info in docs on alias block.
- Modulized: badwords system (src/badwords.c is now gone) and StripColors/StripControlCodes
  to m_message, multiple netsynch routines to m_server, send_list to m_list, a certain mode
  routine to m_svsmode, all /MSG IRC.. webtv stuff to src/modules/webtv.c which is compiled
  with m_message.
  This means another ~1500 lines of code are now in modules (and thus can be upgraded on
  the fly), which brings the total of modulized lines at 32K.
2006-05-21 23:16:53 +00:00
Bram Matthys d4c9e0af27 - Added MINIMAL time synchronization support. This is enabled by default and will try to
synchronize the IRCd clock (TSOffset) with a few good time servers. It currently only does
  this on-boot, but it will hopefully help a lot of people with most of their time differences.
  I still keep recommending anyone who can to run proper time-synchronization software such as
  ntpd/ntpdate on their servers.
  To disable time synchronization (eg: because you are already running ntp), you can simply
  set set::timesynch::enabled to no.
  The boot timeout for the timeserver response (=causes boot delay) can be configured via
  set::timesynch::timeout and is set to 3 seconds by default (range is 1s-5s), there should
  be no reason to change this.
  The time server can be configured by setting set::timesynch::server, the default is to
  use 3 time servers on 3 continents (US, EU, AU) which should be sufficient for anyone but
  if you got a good one near you you can use that one instead.
  The time protocol we use is (S)NTP v4.
2006-05-21 00:35:45 +00:00
Bram Matthys eddb406807 - Removed all old resolver code and switched over to c-ares (+our caching routines).
This should get rid of some annoying untracable (and usually rare) crashbugs in the
  old resolver. Besides that, it makes things look more clean and understandable.
  This should be the fix for the following bugids (all the same issue): #2499, #2551, #2558,
  #2559, #2603, #2642, #2502, #2501, #2618, #2616.
  Feedback and testing is very much welcomed (syzop@unrealircd.com).
2005-10-10 14:32:12 +00:00
Bram Matthys 5fcd80e11f - Fixed a TKL crash on incorrect *line, reported by nanookles1234 (#0002524).
- Redid include dependencies in Makefile, this makes things safer because on any .h change it
  would force a recompile of all files, but it could mean things will be a bit slower for us
  coders unless we tweak it later on.
- Changed whois a bit to print less useless results.
- Added several indicators to the "detect binary incompatible modules"-system such as detecting
  of a ziplinks module on non-ziplinks (on windows this is ok however), nospoof module on a
  a server without nospoof server, etc. Hopefully this will help some people preventing odd
  crashes because they did not recompile or (re)install modules properly.
- Added './unreal backtrace', so far this has only been tested on Linux and FreeBSD.
- Fixed a bug making ./Config not load the previously stored settings on Solaris 10 and
  probably other Unixes, reported by lion-o (#0002474).
2005-05-26 20:18:07 +00:00
Bram Matthys 8650c97cd3 - No longer cutoff nick upon illegal character -- just reject the whole nick. The nick is
still cutoff if the nick is too long. Basically this is the same way as Hybrid does it
  so it should work ok :).
- Added nick character system. This allows you to choose which (additional) characters
  to allow in nicks via set::allowed-nickchars. See unreal32docs.html -> section 3.16
  for a list of available languages and more info on how to use it.
  Current list: dutch, french, german, italian, spanish, euro-west, chinese-trad,
  chinese-simp, chinese-ja, chinese.
  If you wonder why your language is not yet included or why a certain mistake is present,
  then please understand that we are most likely not experienced (at all) in your language.
  If you are a native of your language (or know the language well), and your language
  is not included yet or you have some corrections, then contact syzop@vulnscan.org or
  report it as a bug on http://bugs.unrealircd.org/
2005-02-19 20:47:41 +00:00
codemastr d4059fec92 Rewrote the 005 system to be dynamic and added an API to manipulate it 2004-09-03 21:46:32 +00:00
Bram Matthys 16a82b6aeb - Modulized cloaking 2004-05-12 23:05:40 +00:00
Bram Matthys 7b3fe6a13d - Modulized: server, stats 2004-02-22 01:57:47 +00:00
codemastr 3dd67bf248 Integrated TRE into Unreal 2004-01-04 20:12:31 +00:00
codemastr 042ce07691 Various remote include fixes 2003-12-30 18:45:40 +00:00
codemastr 3be92d0201 added configure checks for libcurl and other various changes 2003-12-26 00:29:36 +00:00
Bram Matthys 426fbd9663 - Added "extended bans". An idea from SorceryNet ircd.
These bans look like ~<type>:<stuff>. Currently the following bans are available:
  ~q: quiet bans (ex: ~q:*!*@blah.blah.com). People matching these bans can join
      but are unable to speak, unless they have +v or higher.
  ~c: channel bans (ex: ~c:#idiots). People in #idiots are unable to join the channel.
  ~r: gecos (realname) bans (ex: ~r:*Stupid_bot_script*). If the realname of a user
      matches this then (s)he is unable to join.
      NOTE: an underscore ('_') matches both a space (' ') and an underscore ('_'),
            so this ban would match 'Stupid bot script v1.4'.

  These bantypes can also be used in the channel exception list (+e).
  +e ~r:*w00t* makes anyone with 'w00t' in their realname able to join,
  and +e ~c:#admin makes anyone in #admin able to join, etc..

  This system allows modules to add extended bantypes too.

  This feature requires some additional testing, also the module interface will
  probably be changed in the next few weeks, and perhaps more extended bans will
  be added before next release.. we'll see...
2003-12-19 23:39:30 +00:00
codemastr 161e62ccc0 Added a new stats system 2003-08-01 19:13:46 +00:00
Bram Matthys 41a0896d6d - First big part of modulized extended channelmodes system 2003-07-29 17:07:17 +00:00
Bram Matthys f574385475 - Fixed problem with make custommodule and multiple EXLIBS arguments (EXLIBS="-la -lb -lc"). 2003-07-07 18:27:47 +00:00
stskeeps e5dc32a0d0 - Compile fixes regarding throttling
- Fix when you use another make than make
2003-01-17 20:32:49 +00:00
codemastr b455704e7f Added a patch by Syzop to increase randomness of the random numbers 2003-01-05 01:26:28 +00:00
codemastr 1aa70c7b77 Removed src/s_unreal.c 2002-08-09 18:21:59 +00:00
stskeeps bf1ccab9a9 +- Removed doc/features.txt, doc/unrealircd.conf.txt, include/relinfo.h,
+  include/stamp.h, src/buildm4, src/chkconf.c, src/conftool.c
2002-08-03 20:12:35 +00:00
codemastr 430121770f Added EXLIBS= to make custommodule 2002-03-24 17:11:24 +00:00
stskeeps afcb0b2a03 - Made makefile ability to "make custommodule MODULEFILE=m_zline"
if m_zline.c is in src/modules/, it will get compiled. This SHOULD
  help 3rd party modules atleast
2002-02-11 10:24:11 +00:00
codemastr 5eea2a9daf ... 2001-11-26 15:39:13 +00:00
stskeeps e9123b12db +- Added new auth.c API and a lot of different crap .. will document later 2001-11-15 20:26:52 +00:00
stskeeps 66d3c85d23 +- Added umodes.c, long val = get_umode('c'); 2001-10-15 23:01:31 +00:00
stskeeps ee9f9d9af0 +- Removed bsd.c and made socket.c, moving signal stuff to ircd.c, possible
+  fixing a IPv6 bug
2001-09-09 09:43:56 +00:00
stskeeps f2bd92c9ad +- Made version.c depend on ../Changes 2001-06-29 09:48:05 +00:00
stskeeps 0246583fe1 +- Added mod_depend checking, see scan_socks.c for example 2001-06-25 23:34:15 +00:00
codemastr aa5ee8b79f added ./configure (autoconf generated configure script 2001-06-18 17:19:35 +00:00
stskeeps 63170bd946 +- Removed the old SOCKS check code. 2001-06-16 10:36:08 +00:00
codemastr 3196657cd4 removed agent.c updated win32 makefile 2001-06-11 14:44:13 +00:00
stskeeps 29b19f988b +- Minor src/Makefile screwup fix 2001-06-10 20:42:38 +00:00
stskeeps d9eea90de4 . 2001-05-14 16:53:48 +00:00