set {
anti-flood {
target-flood {
channel-privmsg 45:5;
channel-notice 15:5;
channel-tagmsg 15:5;
private-privmsg 30:5;
private-notice 10:5;
private-tagmsg 10:5;
};
};
};
Max 45 messages in 5 seconds means max 540 messages per minute,
with a peak of (surprise) 45 messages per 5 seconds...
That should be sufficient for every legit channel, right?
How can you chat if you get more than 9msgs/sec for 5 seconds straight?
Maybe I am even too liberal with these limits?
NOTICE and TAGMSG get lower limits because they are far less used
and have other concerns (eg: ringing a bell for NOTICE).
The default limits may be changed in later versions of UnrealIRCd
based on feedback and more insight in (big) channel rates.