Reported by Jaka in https://bugs.unrealircd.org/view.php?id=6077 and
Valware and buayadarat in https://bugs.unrealircd.org/view.php?id=6078
This commit also makes the halfop rules for +h/-h match the ones in U5:
Previously in 6.0.0 - 6.0.2 it was:
* halfops can set +h on others
* halfops cannot set -h on others
* halfops can set -h on themselves
Now in 6.0.3+ it matches 5.x behavior again:
* halfops cannot set -h or +h on others
* halfops can set -h on themselves
or another type of proxy request.
This fixes a problem where ban user { } or except ban { } is not working
for ~country:XX when the request comes via a WEBIRC or other proxy.
Reported by CaoS in https://bugs.unrealircd.org/view.php?id=6058
It should also fix security-group being incorrect for ~security-group bans
or exempts.
the rest of the hooks, most of which do not use the past tense.
Only affects HOOKTYPE_USERHOST_CHANGE / HOOKTYPE_REALNAME_CHANGE.
This does, however, make it inconsistent with the userhost_changed()
call, though :D.
synced by the server the user is on, and this way the country will be
consistently the same on all servers (and not BE on one, and NL on another,
which would be confusing for the ban matching code, giving different
results on each server).
When you set this to 'yes' you get more options...
See next (modified) copy-paste from April 2020, which had to be reverted
because PCRE2 was broken. Now it's an opt-in and hopefully matured a bit.
This means:
* Case insensitive matches work better in UTF8 now, such as extended Latin.
For example, a spamfilter on "ę" now also matches "Ę", while previously
it did not catch this.
* Other PCRE2 features such as https://www.pcre.org/current/doc/html/pcre2syntax.html#SEC5
are now available. For example you can now set a spamfilter with the regex
\p{Arabic} to block all Arabic script, or
\p{Cyrillic} to block all Cyrillic script (such as Russian)
Use these new tools with care, of course. Blocking an entire language,
or script, is quite a drastic measure.
All of this was possible because of the new PCRE2_MATCH_INVALID_UTF
compile time option which was introduced in PCRE2 10.34. Now, that
version turned out to be buggy. As recent as PCRE 10.36 some major bugs
were fixed. This also means we now require at least PCRE2 10.36 version
so everyone can benefit from this new spamfilter UTF8 feature, IF they
enable set::spamfilter::utf8-support, that is.
Many systems come with older PCRE2 versions so this means we will
fall back to the shipped PCRE2 version in UnrealIRCd. This means
./Config will take a little longer to compile things.
For packagers (rpm/deb/ports): if you choose to patch configure to
not require such a recent PCRE2, then please do not allow enabling
of set::spamfilter::utf8-support since it will likely cause crashes
and misbehavior. Check PCRE2 changelog, CTRL+F at PCRE2_MATCH_INVALID_UTF
It was missing for a lot of extbans (removing too little) and
for ~t it was removing too much (eg quiet bans).
Bug reported and changes suggested by k4be.
Coders:
Setting extban.options to EXTBOPT_CHSVSMODE has no effect anymore,
just didn't want to remove it so modules would still compile.
We now purely match based on .is_banned_events including BANCHK_JOIN.
Various things still need to be done: a lot more testing, ability to
set permissions on the file, #ifdef's because of lack of support
on Windows (currently won't compile), etc.
One thing that I don't intend to change is that I chose not to display
the socket in the host but have clients show up as 'localhost' (and
ip '127.0.0.1'). Doing it this way keeps things easy, otherwise we risk
a lot of breakage for nearly nothing gained, really.
Things can be tested via:
listen {
file "/tmp/listen";
}
and then with netcat:
nc -U /tmp/listen
USER x x x x
NICK hai
etc...
the [expires: ZZZZZZZZZZZZZZZZZZZZ GMT] string.
This because most people are interested in the length of the ban (so
relative time) and the exact time a TKL expires is less interesting
(the absolute time) and due to GMT/UTC requires calculating to the
local timezone too.
This also makes the tkl expiry messages be more like the add message,
with []'s, while previous it used more free text at the end of the line.
Not that anything is this particular code path should trigger it (OK,
maybe if some 3rd party module kills the user from HOOKTYPE_SECURE_CONNECT)
better safe than sorry.
UnrealIRCd 6 server would expand it into two different mode lines
with IDENTICAL msgid values. Obviously message ids must be different
for different events.
Introduced by b078a9c8b5.