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Commit Graph

57 Commits

Author SHA1 Message Date
k4be d8bb78677f Add TS to s2s MODE messages generated by SVS(2)MODE
(if the source is a server).
2022-01-02 20:09:57 +01:00
Bram Matthys 834736070e Make "SVS(2)MODE -b user" work properly for extended bans.
It was missing for a lot of extbans (removing too little) and
for ~t it was removing too much (eg quiet bans).
Bug reported and changes suggested by k4be.

Coders:
Setting extban.options to EXTBOPT_CHSVSMODE has no effect anymore,
just didn't want to remove it so modules would still compile.
We now purely match based on .is_banned_events including BANCHK_JOIN.
2022-01-02 13:12:33 +01:00
Bram Matthys b42953868b Update parameters of other RunHook()s, other than in mode.c,
for HOOKTYPE_REMOTE_CHANMODE and HOOKTYPE_LOCAL_CHANMODE.
2021-11-19 19:04:48 +01:00
Bram Matthys b078a9c8b5 Fix cut-off and expansion issues with MODE, which is a possible problem when
using mixed UnrealIRCd 5 and UnrealIRCd 6 networks.

This is a slightly complex rewrite of make_mode_str() and do_mode(),
as we nog go from single mode lines to potentially multiple mode lines.

In short: whenever we would be near buffer cut-off point (the famous
512 byte limit) then previously we would prevent the mode, though not
succesfully in all cases where a network consists of mixed 5.x and 6.x.
From this point onward we no longer do that. Instead we convert one
MODE command to two MODE lines if that is needed.
The benefit of this is that we no longer prevent it BEFORE processing
the MODE, which is a flawed method and could be wrong (causing desyncs).
And also, we no longer partially ignore MODE lines from clients when
they would cause the limit to be exceeded, as we replace them with
two MODE lines instead.

These are more changes than I wanted at such a late point but.. they seem
to be necessary to prevent U5-U6 compatibility issues.
2021-11-19 13:53:21 +01:00
Bram Matthys ee8cc0e8e2 Get rid of Usermode_Table[] and use a linked list called usermodes.
Just like already done for Channelmode_Table[] -> channelmodes.
2021-09-26 12:46:34 +02:00
Bram Matthys 38e47b9b62 Rename find_person() to find_user() to be consistent in the naming that
we use since UnrealIRCd 5: we have users (IsUser) and servers (IsServer).
2021-09-25 16:44:11 +02:00
Bram Matthys 73b908e413 Changes to BanContext struct (extended ban API):
* Now ban_check_types (previously checktype):
  this is one or more of BANCHK_* OR'd together, eg BANCHK_JOIN, BANCHK_MSG..
* Now ban_type (previously what2):
  this is the type of the ban, eg EXBTYPE_BAN, EXBTYPE_EXCEPT, etc.
* Now is_ok_check (previously is_ok_checktype)
  this is one of EXBCHK_* for is_ok, eg EXBCHK_PARAM to check parameter.
2021-09-25 16:28:10 +02:00
Bram Matthys 677fcf6b71 Move the HOOKTYPE_LOCAL_OPER back out of remove_oper_privileges().
Can't have it in that function as it may be called even when the
user was not oper before (as a safety precaution). Pitty.
2021-09-25 10:32:25 +02:00
Bram Matthys bf7a72a850 Usermode_Table[].flag -> Usermode_Table[].letter
just like how it is now in U6 in channel modes and extended bans
2021-09-25 09:13:34 +02:00
Bram Matthys 43e4c5444f We already got rid of sendto_ops(), now get rid of sendto_realops().
Use the new logging instead.
2021-09-23 19:57:05 +02:00
Bram Matthys 4cea88645c Modularize member modes (vhoaq).
Still need to clean up a bit after this, but it passes all tests :)
2021-09-13 18:44:18 +02:00
Bram Matthys 8353a9e17b Change char *parv[] to const char *parv[] everywhere. This is a BIG change.
It means you can no longer modify eg parv[1] in-place with strtoken and such.

The main reason for this is that as a command handler you have no idea
where the arguments may come from. It could be from a do_cmd() with
read-only storage (eg a string literal) and so on.

It started with an experiment of how far I could get and how annoying the
side-effects would be, but they seem to be quite managable, so I'm
committing this stuff.

Hopefully this catches/solves some stupid bugs somewhere :)
2021-09-11 16:02:44 +02:00
Bram Matthys 7dac12e31e Get rid of RunHook2/3/4/5/6/etc and just have RunHook with __VA_ARGS__ 2021-09-10 19:27:18 +02:00
Bram Matthys 08a32429ff Update extban API to use more consts 2021-09-10 13:39:26 +02:00
Bram Matthys a43637d55d Add extban->is_banned_events which you need to set to indicate to
which BANCHK_* events you want to listen, eg BANCHK_JOIN, BANCHK_MSG.
You can use BANCHK_ALL to watch on all events.
Only BANCHK_TKL is not included there and needs an explicit
BANCHK_ALL|BANCHK_TKL.

The caller will now take care of BANCHK_* filtering so we won't
waste any CPU on calling an is_banned() function that isn't
interested at all in the event that we have.

Also, no longer require an extban->is_banned function, since some
extbans don't use it. This too saves useless calls.
2021-08-14 18:25:36 +02:00
Bram Matthys f23546b27c More conv_param() changes, the +3 rule changed, and matches the rest.
The .conv_param() now receives the ban minus the ~own-extban.
And it should also return the part minus the ~own-extban.

Changes to findmod_by_bantype():
1) Takes a string now, rather than a single char value,
   so it is ready for named extbans.
2) Second parameter added so you can easily jump to the remainder.
   Eg:
   extban = findmod_by_bantype(b->banstr, &nextbanstr);
   [..check if extban is non-NULL and then..]
   b->banstr = nextbanstr;
2021-08-14 08:57:33 +02:00
Bram Matthys 98291c9f69 ExtBans API: Now we can get rid of the +3 everywhere in is_banned().
When extban->is_banned() is called the banstr now no longer points
to "~x:something" but to "something". This will be more useful later...
2021-08-13 14:39:34 +02:00
Bram Matthys bff6fdde6f Start of extban API recode. I created the current API in 2003 and..
well.. let's hope I have gained some good insights since then.. :D
2021-08-13 14:17:07 +02:00
Bram Matthys 4e5dd044f5 Require module header with version "unrealircd-6" now 2021-08-10 14:37:10 +02:00
Bram Matthys 3832081eed Rename client->user->svid to client->user->account.
Just as a reminder: don't blindly assume that if anything is set here
that the user is logged in, there is IsLoggedIn(client) for that.
Reason: if the account name starts with a digit or is "*" then the
user isn't actually logged in ;)
2021-08-10 08:14:35 +02:00
Bram Matthys 3c7112469b Drop 2nd argument to find_channel which was always NULL everywhere anyway. 2021-08-05 17:02:39 +02:00
Bram Matthys 6bad375ad7 Rename channel->chname to channel->name. 2021-08-05 16:34:45 +02:00
Bram Matthys 2afc57aa38 Use IsLoggedIn() macro everywhere where possible.
Based on previous reports and patches from k4be in
https://github.com/unrealircd/unrealircd/pull/129

Looks much cleaner now.

This also filters out the edge case where user_account_login()
could have been called when a user transitioned from "not logged in"
to "unconfirmed account". It did not cause any issues AFAICT but
it is not really expected either.
2021-06-26 11:47:08 +02:00
Bram Matthys dd33b38264 Fix extended server ban ~a:accname not working for shun and also
not always kicking in on *line either.
We now check for shuns/*lines in user_account_login(), so upon
SASL or NS IDENTIFY etc. This also means that the client could
now be killed in that function, so callers should take extra
care and take that into account. We check for IsDead() in our
calls now (if it's our client anyway).

Hopefully this doesn't break anything.........
2021-04-17 14:42:40 +02:00
k4bek4be b22e1c1a43 Fix call to HOOKTYPE_UMODE_CHANGE in SVSMODE
Was accidentally called with parameter being source (services, often nickserv) instead of the target user
2021-02-06 07:44:31 +01:00
k4bek4be 812d5bcc73 Fix sending RPL_LOGGEDIN on logout. (#111)
Move all client login notifications into a single place (the SASL module).
Reported by westor in https://bugs.unrealircd.org/view.php?id=5688
2020-07-14 18:39:10 +02:00
Bram Matthys 3be50cb8d4 Temp quick fix for minor issue as well (#5688).
Proper PR from k4be will be done post-5.0.5.1.
2020-05-29 08:35:10 +02:00
k4bek4be 1b7c03df94 Send RPL_LOGGEDIN numeric to the user on post-registration SASL too (#97) 2020-04-15 09:04:31 +02:00
Bram Matthys ab42e12002 Make SVSLOGIN a broadcast, so all servers have the same svid information
for the user. Otherwise with post-connect SASL authentication you will
have different login information on server X compared to server Y
(the server with the user on it was always correct, though).

Also, add a function called user_account_login() which is used by both
SVSMODE/SVS2MODE and SVSLOGIN to send ACCOUNT messages to the channel.
This too was missing for SVSLOGIN (post-authentication SASL).

For this fix to be 100% effective, you need 100% UnrealIRCd 5.
2019-11-18 15:39:18 +01:00
Bram Matthys 24c60fd85e Fix some doxygen tags (eg @notes to @note) 2019-10-26 09:33:09 +02:00
Bram Matthys d724bdc492 Finish up changes from yesterday. 2019-10-14 07:49:23 +02:00
Bram Matthys f40c9f3c88 Change various client->name to client->id in S2S traffic. More to
follow tomorrow, including me.name to me.id changes (though these
are far less important) and send.c + non-sendto_server hunts...
2019-10-13 20:41:13 +02:00
Bram Matthys e1fdba7931 Windows....................... 2019-10-09 19:16:34 +02:00
Bram Matthys 798f502875 Mass change (at least this one could be fully automated): 'chptr' -> 'channel'
to be consistent with the 'sptr' -> 'client' rename earlier.
2019-10-05 08:49:10 +02:00
Bram Matthys 3a64077f51 Use 'client' everywhere (if there is no confusion) instead of 'sptr' or 'cptr'.
This so I - and others - don't constantly have to wonder whether the client
is called sptr, cptr or acptr in a simple routine.
Insane --> 212 files changed, 6814 insertions(+), 6945 deletions(-)
Couldn't just mass-replace of course since there are places where there
are multiple clients involved. So had to check each function.
Also renamed some 'acptr' to 'target' and such.

I will write a page with new style rules later.. but in short if there is
only 1 client involved it will now be called 'client'.
2019-10-04 15:25:35 +02:00
Bram Matthys 3126a3fae4 BIG changes internally that will break all modules and required many
code changes in UnrealIRCd itself:
1) Clients are no longer freed directly by exit_client. Most fields
   are freed, but 'sptr' itself is not, so you can use IsDead() on it.
2) exit_client now returns void rather than int
3) ALL command functions return void rather than int.
   Of course this also affects do_cmd, command overrides, etc.

This is a direct consequence of the removal of 'cptr' earlier, as that
was used to signal certain things that are now no longer possible
(and it raises the question if things were always correctly signaled
in the first place, so may fix some bugs).
It also makes the code more resillient against cases where you forgot
to check if the client was freed. Still, you are encouraged to do an
IsDead(sptr) if you are calling functions that may kill clients,
such as command functions or things that may use spamfilter.

More changes will follow, such as the removal of FLUSH_BUFFER.
2019-10-04 10:28:41 +02:00
Bram Matthys 4ac8015f84 Remove 'cptr' from all commands, hooks, etc. It only confuses people and
'sptr' is sufficient and in most cases the only one you should care about.
Should you need it, you can access sptr->direction in cases where you
need the old information (usually only for some sendto_* functions
and some protoctl checks), so 'cptr' was redundant too.

[!] This change likely introduces some bugs. This was many hours of work.
I only cut some corners in 4 functions, which will be fixed at a later
stage..... yes, more major changes to come.

On the plus side, I likely fixed some bugs in the process. Situations
where cptr vs sptr usage was incorrect. Eg using cptr->name (near server)
when sptr->name should be used (the actual source server), etc....
2019-10-02 14:25:40 +02:00
Bram Matthys 396ae3f218 Module coders: rename M_* to CMD_*, eg M_SERVER -> CMD_SERVER.
Also add more doxygen documentation.
2019-09-30 10:25:26 +02:00
Bram Matthys bea2564e5d IRCStatistics ircstats; -> IRCCounts irccounts; (this is used for LUSERS) 2019-09-15 14:39:51 +02:00
Bram Matthys 9fc1e758ab Mass change of dst = strdup(str) to safe_strdup(dst,str) but with a manual
audit since 'dst' must now be initialized memory.
There's still a raw_strdup() if you insist.

This is step 2 of X of memory allocation changes
2019-09-14 16:58:01 +02:00
Bram Matthys de87b439b7 Update memory allocation routines. Step 1 of X. 2019-09-14 16:52:53 +02:00
Bram Matthys 3592d8db3a Update name in first few lines of .c files.
Eg: src/modules/m_away.c is src/modules/away.c nowadays.
2019-09-13 15:46:20 +02:00
Bram Matthys baf02e8980 Rename all m_* functions to cmd_* functions. 2019-09-13 15:45:19 +02:00
Bram Matthys bb1bb35f50 MOD_LOAD(xyz) is now just MOD_LOAD(), same for MOD_TEST, MOD_INIT,
MOD_UNLOAD. And MOD_HEADER(xyz) is now MOD_HEADER even without ()
since this isn't a function, really.
To make things understandable I added the following to the
developer section of the release notes:

* The module header is now as follows:
  ModuleHeader MOD_HEADER
    = {
          "nameofmodule",
          "5.0",
          "Some description",
          "Name of Author",
          "unrealircd-5",
      };
  There's a new author field, the version must start with a digit,
  and also the name of the module must match the loadmodule name.
  So for example third/funmod must also be named third/funmod.
* The MOD_TEST, MOD_INIT, MOD_LOAD and MOD_UNLOAD functions no longer
  take a name argument. So: MOD_INIT(mymod) is now MOD_INIT()
2019-09-13 15:27:40 +02:00
Bram Matthys bf2c5110db IsPerson() -> IsUser(), MyClient() -> MyUser(), etc.
This so we have a few simple concepts:
Client: this can be a user, server, or something unknown yet
Then the type of clients:
User: this is a user, someone with a nick name.
Server: this is a server
Etc.
2019-09-11 17:43:17 +02:00
Bram Matthys e8d53ffe8e And more type changes to make things consistent and more readable. 2019-09-11 11:04:31 +02:00
Bram Matthys 23116d344a Give structs the same name as the typedefs. Rename aClient to Client,
aChannel to Channel, and some more. Third party module coders will
love this. But.. it makes things more logical and the doxygen output
will look more clean and logical as well.
(More changes will follow)
2019-09-11 09:48:00 +02:00
Bram Matthys 62c0edde12 Partially rewrite SVSMODE #chan code to fix a crash from hostile servers.
Also get rid of the TS parameter in there, which nobody uses anyway.
It didn't even refer to the channel TS.. quite confusing..
it used user->since... so it seems it was against crossing users
(nick changes)... well, we have UID for that now.
2019-09-07 08:02:07 +02:00
Bram Matthys cf873d826a Add MessageTag *mtags argument to various (channel related) hooks, in case
they need access to those. For more information, see:
https://bugs.unrealircd.org/view.php?id=5343
2019-09-06 14:30:16 +02:00
Bram Matthys 10faaf91ba Bump module header version to "unrealircd-5", add author field
and remove old dependency field (never used, was always NULL,
broken since 3.2.x)
I'll add some constraints later on things like names and versions.
IOTW: more changes to follow, don't mass update your own mods yet.
2019-08-26 20:29:47 +02:00