/************************************************************************ * Unreal Internet Relay Chat Daemon, src/cloak.c * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "struct.h" #include "common.h" #include "sys.h" #include "numeric.h" #include "msg.h" #include "ircsprintf.h" #include "channel.h" #include #include #include #include "h.h" /* mode = 0, just use strlcpy, 1 = Realloc new and return new pointer */ char *make_virthost(aClient *sptr, char *curr, char *new, int mode) { char host[256], *mask, *x, *p, *q; if (!curr) return NULL; /* Convert host to lowercase and cut off at 255 bytes just to be sure */ for (p = curr, q = host; *p && (q < host+sizeof(host)-1); p++, q++) *q = tolower(*p); *q = '\0'; /* Call the cloaking layer */ if (RCallbacks[CALLBACKTYPE_CLOAK_EX] != NULL) mask = RCallbacks[CALLBACKTYPE_CLOAK_EX]->func.pcharfunc(sptr, host); else if (RCallbacks[CALLBACKTYPE_CLOAK] != NULL) mask = RCallbacks[CALLBACKTYPE_CLOAK]->func.pcharfunc(host); else mask = curr; if (mode == 0) { strlcpy(new, mask, HOSTLEN + 1); return NULL; } if (new) MyFree(new); x = strdup(mask); return x; }