/************************************************************************ * Unreal Internet Relay Chat Daemon, src/ircd.c * Copyright (C) 1990 Jarkko Oikarinen and * University of Oulu, Computing Center * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef CLEAN_COMPILE static char sccsid[] = "@(#)ircd.c 2.48 3/9/94 (C) 1988 University of Oulu, \ Computing Center and Jarkko Oikarinen"; #endif #include "config.h" #include "struct.h" #include "common.h" #include "sys.h" #include "numeric.h" #include "msg.h" #include #include #include #include #ifndef _WIN32 #include #include #include #include #else #include #include #endif #ifdef HPUX #define _KERNEL /* HPUX has the world's worst headers... */ #endif #ifndef _WIN32 #include #endif #ifdef HPUX #undef _KERNEL #endif #include #ifdef HAVE_PSSTRINGS #include #endif #ifdef HAVE_PSTAT #include #endif #include "h.h" #ifndef NO_FDLIST #include "fdlist.h" #endif #ifdef STRIPBADWORDS #include "badwords.h" #endif #include "version.h" #include "proto.h" #ifdef _WIN32 extern BOOL IsService; #endif #ifdef USE_LIBCURL #include #endif ID_Copyright ("(C) 1988 University of Oulu, Computing Center and Jarkko Oikarinen"); ID_Notes("2.48 3/9/94"); #ifdef __FreeBSD__ char *malloc_options = "h" MALLOC_FLAGS_EXTRA; #endif time_t TSoffset = 0; #ifndef _WIN32 extern char unreallogo[]; #endif int SVSNOOP = 0; extern MODVAR char *buildid; time_t timeofday = 0; int tainted = 0; LoopStruct loop; MODVAR MemoryInfo StatsZ; #ifndef _WIN32 uid_t irc_uid = 0; gid_t irc_gid = 0; #endif int R_do_dns, R_fin_dns, R_fin_dnsc, R_fail_dns, R_do_id, R_fin_id, R_fail_id; char REPORT_DO_DNS[256], REPORT_FIN_DNS[256], REPORT_FIN_DNSC[256], REPORT_FAIL_DNS[256], REPORT_DO_ID[256], REPORT_FIN_ID[256], REPORT_FAIL_ID[256]; extern ircstats IRCstats; aClient me; /* That's me */ MODVAR char *me_hash; aClient *client = &me; /* Pointer to beginning of Client list */ extern char backupbuf[8192]; #ifdef _WIN32 extern void CleanUpSegv(int sig); extern SERVICE_STATUS_HANDLE IRCDStatusHandle; extern SERVICE_STATUS IRCDStatus; #endif #ifndef NO_FDLIST fdlist default_fdlist; fdlist busycli_fdlist; fdlist serv_fdlist; fdlist oper_fdlist; fdlist unknown_fdlist; float currentrate; float currentrate2; /* outgoing */ float highest_rate = 0; float highest_rate2 = 0; int lifesux = 0; int LRV = LOADRECV; TS LCF = LOADCFREQ; int currlife = 0; int HTMLOCK = 0; int noisy_htm = 1; long lastrecvK = 0; long lastsendK = 0; TS check_fdlists(); #endif unsigned char conf_debuglevel = 0; char trouble_info[1024]; #ifdef USE_LIBCURL extern void url_init(void); #endif time_t highesttimeofday=0, oldtimeofday=0, lasthighwarn=0; void save_stats(void) { FILE *stats = fopen("ircd.stats", "w"); if (!stats) return; fprintf(stats, "%i\n", IRCstats.clients); fprintf(stats, "%i\n", IRCstats.invisible); fprintf(stats, "%i\n", IRCstats.servers); fprintf(stats, "%i\n", IRCstats.operators); fprintf(stats, "%i\n", IRCstats.unknown); fprintf(stats, "%i\n", IRCstats.me_clients); fprintf(stats, "%i\n", IRCstats.me_servers); fprintf(stats, "%i\n", IRCstats.me_max); fprintf(stats, "%i\n", IRCstats.global_max); fclose(stats); } void server_reboot(char *); void restart(char *); static void open_debugfile(), setup_signals(); extern void init_glines(void); extern void tkl_init(void); MODVAR TS last_garbage_collect = 0; #ifndef _WIN32 MODVAR char **myargv; #else LPCSTR cmdLine; #endif int portnum = -1; /* Server port number, listening this */ char *configfile = CONFIGFILE; /* Server configuration file */ int debuglevel = 10; /* Server debug level */ int bootopt = 0; /* Server boot option flags */ char *debugmode = ""; /* -"- -"- -"- */ char *sbrk0; /* initial sbrk(0) */ static int dorehash = 0, dorestart = 0; static char *dpath = DPATH; MODVAR int booted = FALSE; MODVAR TS nextconnect = 1; /* time for next try_connections call */ MODVAR TS nextping = 1; /* same as above for check_pings() */ MODVAR TS nextdnscheck = 0; /* next time to poll dns to force timeouts */ MODVAR TS nextexpire = 1; /* next expire run on the dns cache */ MODVAR TS lastlucheck = 0; #ifdef UNREAL_DEBUG #undef CHROOTDIR #define CHROOT #endif MODVAR TS NOW; #if defined(PROFIL) && !defined(_WIN32) extern etext(); VOIDSIG s_monitor(void) { static int mon = 0; #ifdef POSIX_SIGNALS struct sigaction act; #endif (void)moncontrol(mon); mon = 1 - mon; #ifdef POSIX_SIGNALS act.sa_handler = s_rehash; act.sa_flags = 0; (void)sigemptyset(&act.sa_mask); (void)sigaddset(&act.sa_mask, SIGUSR1); (void)sigaction(SIGUSR1, &act, NULL); #else (void)signal(SIGUSR1, s_monitor); #endif } #endif VOIDSIG s_die() { #ifdef _WIN32 int i; aClient *cptr; if (!IsService) { unload_all_modules(); for (i = LastSlot; i >= 0; i--) if ((cptr = local[i]) && DBufLength(&cptr->sendQ) > 0) (void)send_queued(cptr); exit(-1); } else { SERVICE_STATUS status; SC_HANDLE hSCManager = OpenSCManager(NULL, NULL, SC_MANAGER_ALL_ACCESS); SC_HANDLE hService = OpenService(hSCManager, "UnrealIRCd", SERVICE_STOP); ControlService(hService, SERVICE_CONTROL_STOP, &status); } #else unload_all_modules(); flush_connections(&me); exit(-1); #endif } #ifndef _WIN32 static VOIDSIG s_rehash() #else VOIDSIG s_rehash() #endif { #ifdef POSIX_SIGNALS struct sigaction act; #endif dorehash = 1; #ifdef POSIX_SIGNALS act.sa_handler = s_rehash; act.sa_flags = 0; (void)sigemptyset(&act.sa_mask); (void)sigaddset(&act.sa_mask, SIGHUP); (void)sigaction(SIGHUP, &act, NULL); #else # ifndef _WIN32 (void)signal(SIGHUP, s_rehash); /* sysV -argv */ # endif #endif } void restart(char *mesg) { server_reboot(mesg); } VOIDSIG s_restart() { dorestart = 1; #if 0 static int restarting = 0; if (restarting == 0) { /* * Send (or attempt to) a dying scream to oper if present */ restarting = 1; server_reboot("SIGINT"); } #endif } #ifndef _WIN32 VOIDSIG dummy() { #ifndef HAVE_RELIABLE_SIGNALS (void)signal(SIGALRM, dummy); (void)signal(SIGPIPE, dummy); #ifndef HPUX /* Only 9k/800 series require this, but don't know how to.. */ # ifdef SIGWINCH (void)signal(SIGWINCH, dummy); # endif #endif #else # ifdef POSIX_SIGNALS struct sigaction act; act.sa_handler = dummy; act.sa_flags = 0; (void)sigemptyset(&act.sa_mask); (void)sigaddset(&act.sa_mask, SIGALRM); (void)sigaddset(&act.sa_mask, SIGPIPE); # ifdef SIGWINCH (void)sigaddset(&act.sa_mask, SIGWINCH); # endif (void)sigaction(SIGALRM, &act, (struct sigaction *)NULL); (void)sigaction(SIGPIPE, &act, (struct sigaction *)NULL); # ifdef SIGWINCH (void)sigaction(SIGWINCH, &act, (struct sigaction *)NULL); # endif # endif #endif } #endif /* _WIN32 */ void server_reboot(char *mesg) { int i; #ifdef _WIN32 aClient *cptr; #endif sendto_realops("Aieeeee!!! Restarting server... %s", mesg); Debug((DEBUG_NOTICE, "Restarting server... %s", mesg)); #ifndef _WIN32 flush_connections(&me); #else for (i = LastSlot; i >= 0; i--) if ((cptr = local[i]) && DBufLength(&cptr->sendQ) > 0) (void)send_queued(cptr); #endif /* * ** fd 0 must be 'preserved' if either the -d or -i options have * ** been passed to us before restarting. */ #ifdef HAVE_SYSLOG (void)closelog(); #endif #ifndef _WIN32 for (i = 3; i < MAXCONNECTIONS; i++) (void)close(i); if (!(bootopt & (BOOT_TTY | BOOT_DEBUG))) (void)close(2); (void)close(1); (void)close(0); (void)execv(MYNAME, myargv); #else close_connections(); if (!IsService) { CleanUp(); WinExec(cmdLine, SW_SHOWDEFAULT); } #endif #ifndef _WIN32 Debug((DEBUG_FATAL, "Couldn't restart server: %s", strerror(errno))); #else Debug((DEBUG_FATAL, "Couldn't restart server: %s", strerror(GetLastError()))); #endif unload_all_modules(); #ifdef _WIN32 if (IsService) { SERVICE_STATUS status; PROCESS_INFORMATION pi; STARTUPINFO si; char fname[MAX_PATH]; bzero(&status, sizeof(status)); bzero(&si, sizeof(si)); IRCDStatus.dwCurrentState = SERVICE_STOP_PENDING; SetServiceStatus(IRCDStatusHandle, &IRCDStatus); GetModuleFileName(GetModuleHandle(NULL), fname, MAX_PATH); CreateProcess(fname, "restartsvc", NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi); IRCDStatus.dwCurrentState = SERVICE_STOPPED; SetServiceStatus(IRCDStatusHandle, &IRCDStatus); ExitProcess(0); } else #endif exit(-1); } MODVAR char *areason; EVENT(loop_event) { if (loop.do_garbage_collect == 1) { garbage_collect(NULL); } } EVENT(garbage_collect) { extern int freelinks; extern Link *freelink; Link p; int ii; if (loop.do_garbage_collect == 1) sendto_realops("Doing garbage collection .."); if (freelinks > HOW_MANY_FREELINKS_ALLOWED) { ii = freelinks; while (freelink && (freelinks > HOW_MANY_FREELINKS_ALLOWED)) { freelinks--; p.next = freelink; freelink = freelink->next; MyFree(p.next); } if (loop.do_garbage_collect == 1) { loop.do_garbage_collect = 0; sendto_realops ("Cleaned up %i garbage blocks", (ii - freelinks)); } } if (loop.do_garbage_collect == 1) loop.do_garbage_collect = 0; } /* ** try_connections ** ** Scan through configuration and try new connections. ** Returns the calendar time when the next call to this ** function should be made latest. (No harm done if this ** is called earlier or later...) */ static TS try_connections(TS currenttime) { ConfigItem_link *aconf; ConfigItem_deny_link *deny; aClient *cptr; int connecting, confrq; TS next = 0; ConfigItem_class *cltmp; connecting = FALSE; Debug((DEBUG_NOTICE, "Connection check at : %s", myctime(currenttime))); for (aconf = conf_link; aconf; aconf = (ConfigItem_link *) aconf->next) { /* * Also when already connecting! (update holdtimes) --SRB */ if (!(aconf->options & CONNECT_AUTO) || (aconf->flag.temporary == 1)) continue; cltmp = aconf->class; /* * ** Skip this entry if the use of it is still on hold until * ** future. Otherwise handle this entry (and set it on hold * ** until next time). Will reset only hold times, if already * ** made one successfull connection... [this algorithm is * ** a bit fuzzy... -- msa >;) ] */ if ((aconf->hold > currenttime)) { if ((next > aconf->hold) || (next == 0)) next = aconf->hold; continue; } confrq = cltmp->connfreq; aconf->hold = currenttime + confrq; /* * ** Found a CONNECT config with port specified, scan clients * ** and see if this server is already connected? */ cptr = find_name(aconf->servername, (aClient *)NULL); if (!cptr && (cltmp->clients < cltmp->maxclients)) { /* * Check connect rules to see if we're allowed to try */ for (deny = conf_deny_link; deny; deny = (ConfigItem_deny_link *) deny->next) if (!match(deny->mask, aconf->servername) && crule_eval(deny->rule)) break; if (!deny && connect_server(aconf, (aClient *)NULL, (struct hostent *)NULL) == 0) sendto_realops ("Connection to %s[%s] activated.", aconf->servername, aconf->hostname); } if ((next > aconf->hold) || (next == 0)) next = aconf->hold; } Debug((DEBUG_NOTICE, "Next connection check : %s", myctime(next))); return (next); } /* Now find_kill is only called when a kline-related command is used: AKILL/RAKILL/KLINE/UNKLINE/REHASH. Very significant CPU usage decrease. -- Barubary */ extern TS check_pings(TS currenttime) { aClient *cptr = NULL; ConfigItem_ban *bconf = NULL; char killflag = 0; int i = 0; char banbuf[1024]; int ping = 0; for (i = 0; i <= LastSlot; i++) { /* * If something we should not touch .. */ if (!(cptr = local[i]) || IsMe(cptr) || IsLog(cptr)) continue; /* * ** Note: No need to notify opers here. It's * ** already done when "FLAGS_DEADSOCKET" is set. */ if (cptr->flags & FLAGS_DEADSOCKET) { (void)exit_client(cptr, cptr, &me, cptr->error_str ? cptr->error_str : "Dead socket"); continue; } killflag = 0; /* * Check if user is banned */ if (loop.do_bancheck) { if (find_tkline_match(cptr, 0) < 0) { /* * Client exited */ continue; } find_shun(cptr); if (!killflag && IsPerson(cptr)) { /* * If it's a user, we check for CONF_BAN_USER */ bconf = Find_ban(cptr, make_user_host(cptr-> user ? cptr->user->username : cptr-> username, cptr->user ? cptr->user->realhost : cptr-> sockhost), CONF_BAN_USER); if (bconf) killflag++; if (!killflag && !IsAnOper(cptr) && (bconf = Find_ban(NULL, cptr->info, CONF_BAN_REALNAME))) { killflag++; } } /* * If no cookie, we search for Z:lines */ if (!killflag) if ((bconf = Find_ban(cptr, Inet_ia2p(&cptr->ip), CONF_BAN_IP))) killflag++; if (killflag) { if (IsPerson(cptr)) sendto_realops("Ban active for %s (%s)", get_client_name(cptr, FALSE), bconf->reason ? bconf-> reason : "no reason"); if (IsServer(cptr)) sendto_realops ("Ban active for server %s (%s)", get_client_name(cptr, FALSE), bconf->reason ? bconf-> reason : "no reason"); if (bconf->reason) { if (IsPerson(cptr)) snprintf(banbuf, sizeof banbuf - 1, "User has been banned (%s)", bconf->reason); else snprintf(banbuf, sizeof banbuf - 1, "Banned (%s)", bconf->reason); (void)exit_client(cptr, cptr, &me, banbuf); } else { if (IsPerson(cptr)) (void)exit_client(cptr, cptr, &me, "User has been banned"); else (void)exit_client(cptr, cptr, &me, "Banned"); } continue; } } /* Do spamfilter 'user' banchecks.. */ if (loop.do_bancheck_spamf_user && IsPerson(cptr)) { if (find_spamfilter_user(cptr, SPAMFLAG_NOWARN) == FLUSH_BUFFER) continue; } if (loop.do_bancheck_spamf_away && IsPerson(cptr) && cptr->user->away) { if (dospamfilter(cptr, cptr->user->away, SPAMF_AWAY, NULL, SPAMFLAG_NOWARN, NULL) == FLUSH_BUFFER) continue; } /* * We go into ping phase */ ping = IsRegistered(cptr) ? (cptr->class ? cptr-> class->pingfreq : CONNECTTIMEOUT) : CONNECTTIMEOUT; Debug((DEBUG_DEBUG, "c(%s)=%d p %d k %d a %d", cptr->name, cptr->status, ping, killflag, currenttime - cptr->lasttime)); /* If ping is less than or equal to the last time we received a command from them */ if (ping <= (currenttime - cptr->lasttime)) { if ( /* If we have sent a ping */ ((cptr->flags & FLAGS_PINGSENT) /* And they had 2x ping frequency to respond */ && ((currenttime - cptr->lasttime) >= (2 * ping))) || /* Or isn't registered and time spent is larger than ping .. */ (!IsRegistered(cptr) && (currenttime - cptr->since >= ping)) ) { /* if it's registered and doing dns/auth, timeout */ if (!IsRegistered(cptr) && (DoingDNS(cptr) || DoingAuth(cptr))) { if (cptr->authfd >= 0) { CLOSE_SOCK(cptr->authfd); --OpenFiles; cptr->authfd = -1; cptr->count = 0; *cptr->buffer = '\0'; } if (SHOWCONNECTINFO && !cptr->serv) { if (DoingDNS(cptr)) sendto_one(cptr, REPORT_FAIL_DNS); else if (DoingAuth(cptr)) sendto_one(cptr, REPORT_FAIL_ID); } Debug((DEBUG_NOTICE, "DNS/AUTH timeout %s", get_client_name(cptr, TRUE))); unrealdns_delreq_bycptr(cptr); ClearAuth(cptr); ClearDNS(cptr); SetAccess(cptr); cptr->firsttime = currenttime; cptr->lasttime = currenttime; continue; } if (IsServer(cptr) || IsConnecting(cptr) || IsHandshake(cptr) #ifdef USE_SSL || IsSSLConnectHandshake(cptr) #endif ) { sendto_realops ("No response from %s, closing link", get_client_name(cptr, FALSE)); sendto_serv_butone(&me, ":%s GLOBOPS :No response from %s, closing link", me.name, get_client_name(cptr, FALSE)); } #ifdef USE_SSL if (IsSSLAcceptHandshake(cptr)) Debug((DEBUG_DEBUG, "ssl accept handshake timeout: %s (%li-%li > %li)", cptr->sockhost, currenttime, cptr->since, ping)); #endif exit_client(cptr, cptr, &me, "Ping timeout"); continue; } else if (IsRegistered(cptr) && ((cptr->flags & FLAGS_PINGSENT) == 0)) { /* * if we havent PINGed the connection and we havent * heard from it in a while, PING it to make sure * it is still alive. */ cptr->flags |= FLAGS_PINGSENT; /* * not nice but does the job */ cptr->lasttime = currenttime - ping; sendto_one(cptr, "%s :%s", IsToken(cptr) ? TOK_PING : MSG_PING, me.name); } } /* * Check UNKNOWN connections - if they have been in this state * for > 100s, close them. */ if (IsUnknown(cptr) #ifdef USE_SSL || (IsSSLAcceptHandshake(cptr) || IsSSLConnectHandshake(cptr)) #endif ) if (cptr->firsttime ? ((currenttime - cptr->firsttime) > 100) : 0) (void)exit_client(cptr, cptr, &me, "Connection Timed Out"); } /* * EXPLANATION * * on a server with a large volume of clients, at any given point * * there may be a client which needs to be pinged the next second, * * or even right away (a second may have passed while running * * check_pings). Preserving CPU time is more important than * * pinging clients out at exact times, IMO. Therefore, I am going to make * * check_pings always return currenttime + 9. This means that it may take * * a user up to 9 seconds more than pingfreq to timeout. Oh well. * * Plus, the number is 9 to 'stagger' our check_pings calls out over * * time, to avoid doing it and the other tasks ircd does at the same time * * all the time (which are usually done on intervals of 5 seconds or so). * * - lucas * * */ loop.do_bancheck = loop.do_bancheck_spamf_user = loop.do_bancheck_spamf_away = 0; Debug((DEBUG_NOTICE, "Next check_ping() call at: %s, %d %d %d", myctime(currenttime+9), ping, currenttime+9, currenttime)); return currenttime + 9; } /* ** bad_command ** This is called when the commandline is not acceptable. ** Give error message and exit without starting anything. */ static int bad_command(void) { #ifndef _WIN32 (void)printf ("Usage: ircd [-f config] [-h servername] [-p portnumber] [-x loglevel] [-t] [-H]\n"); (void)printf("Server not started\n\n"); #else if (!IsService) { MessageBox(NULL, "Usage: wircd [-h servername] [-p portnumber] [-x loglevel]\n", "UnrealIRCD/32", MB_OK); } #endif return (-1); } char chess[] = { 85, 110, 114, 101, 97, 108, 0 }; #ifndef NO_FDLIST inline TS check_fdlists(TS now) { aClient *cptr; int pri; /* temp. for priority */ int i, j; j = 0; for (i = LastSlot; i >= 0; i--) { if (!(cptr = local[i])) continue; if (IsServer(cptr) || IsListening(cptr) || IsOper(cptr) || DoingAuth(cptr)) { busycli_fdlist.entry[++j] = i; continue; } pri = cptr->priority; if (cptr->receiveM == cptr->lastrecvM) pri += 2; /* lower a bit */ else pri -= 30; if (pri < 0) pri = 0; if (pri > 80) pri = 80; cptr->lastrecvM = cptr->receiveM; cptr->priority = pri; if ((pri < 10) || (!lifesux && (pri < 25))) busycli_fdlist.entry[++j] = i; } busycli_fdlist.last_entry = j; /* rest of the fdlist is garbage */ return (now + FDLISTCHKFREQ + lifesux * FDLISTCHKFREQ); } EVENT(e_check_fdlists) { check_fdlists(TStime()); } #endif static void version_check_logerror(char *fmt, ...) { va_list va; char buf[1024]; va_start(va, fmt); vsnprintf(buf, sizeof(buf), fmt, va); va_end(va); #ifndef _WIN32 fprintf(stderr, "[!!!] %s\n", buf); #else win_log("[!!!] %s", buf); #endif } /** Ugly version checker that ensures zlib/ssl/curl runtime libraries match the * version we compiled for. */ static void do_version_check() { const char *compiledfor, *runtime; int error = 0; #ifdef USE_SSL compiledfor = OPENSSL_VERSION_TEXT; runtime = SSLeay_version(SSLEAY_VERSION); if (strcasecmp(compiledfor, runtime)) { version_check_logerror("OpenSSL version mismatch: compiled for '%s', library is '%s'", compiledfor, runtime); error=1; } #endif #ifdef ZIP_LINKS runtime = zlibVersion(); compiledfor = ZLIB_VERSION; if (*compiledfor != *runtime) { version_check_logerror("Zlib version mismatch: compiled for '%s', library is '%s'", compiledfor, runtime); error = 1; } #endif #ifdef USE_LIBCURL /* Perhaps someone should tell them to do this a bit more easy ;) * problem is runtime output is like: 'libcurl/7.11.1 zlib/1.2.1 c-ares/1.2.0' * while header output is like: '7.11.1'. */ { char buf[128], *p; runtime = curl_version(); compiledfor = LIBCURL_VERSION; if (!strncmp(runtime, "libcurl/", 8)) { strlcpy(buf, runtime+8, sizeof(buf)); p = strchr(buf, ' '); if (p) { *p = '\0'; if (strcmp(compiledfor, buf)) { version_check_logerror("Curl version mismatch: compiled for '%s', library is '%s'", compiledfor, buf); error = 1; } } } } #endif if (error) { #ifndef _WIN32 version_check_logerror("Header<->library mismatches can make UnrealIRCd *CRASH*! " "Make sure you don't have multiple versions of openssl or zlib installed (eg: " "one in /usr and one in /usr/local). And, if you recently upgraded them, " "be sure to recompile Unreal."); #else version_check_logerror("Header<->library mismatches can make UnrealIRCd *CRASH*! " "This should never happen with official Windows builds... unless " "you overwrote any .dll files with newer/older ones or something."); win_error(); #endif tainted = 1; } } extern time_t TSoffset; extern int unreal_time_synch(int timeout); extern MODVAR Event *events; extern struct MODVAR ThrottlingBucket *ThrottlingHash[THROTTLING_HASH_SIZE+1]; /** This functions resets a couple of timers and does other things that * are absolutely cruicial when the clock is adjusted - particularly * when the clock goes backwards. -- Syzop */ void fix_timers(void) { int i, cnt; aClient *acptr; Event *e; struct ThrottlingBucket *n; struct ThrottlingBucket z = { NULL, NULL, {0}, 0, 0}; /* Client time stuff */ for (i = 0; i <= LastSlot; i++) { if (!(acptr = local[i]) || IsMe(acptr)) continue; /* all (servers AND users) */ if (MyConnect(acptr)) { if (acptr->since > TStime()) { Debug((DEBUG_DEBUG, "fix_timers(): %s: acptr->since %ld -> %ld", acptr->name, acptr->since, TStime())); acptr->since = TStime(); } if (acptr->lasttime > TStime()) { Debug((DEBUG_DEBUG, "fix_timers(): %s: acptr->lasttime %ld -> %ld", acptr->name, acptr->lasttime, TStime())); acptr->lasttime = TStime(); } if (acptr->last > TStime()) { Debug((DEBUG_DEBUG, "fix_timers(): %s: acptr->last %ld -> %ld", acptr->name, acptr->last, TStime())); acptr->last = TStime(); } } /* users */ if (MyClient(acptr)) { if (acptr->nextnick > TStime()) { Debug((DEBUG_DEBUG, "fix_timers(): %s: acptr->nextnick %ld -> %ld", acptr->name, acptr->nextnick, TStime())); acptr->nextnick = TStime(); } if (acptr->nexttarget > TStime()) { Debug((DEBUG_DEBUG, "fix_timers(): %s: acptr->nexttarget %ld -> %ld", acptr->name, acptr->nexttarget, TStime())); acptr->nexttarget = TStime(); } } } /* Reset all event timers */ for (e = events; e; e = e->next) { if (e->last > TStime()) { Debug((DEBUG_DEBUG, "fix_timers(): %s: e->last %ld -> %ld", e->name, e->last, TStime()-1)); e->last = TStime()-1; } } /* Just flush all throttle stuff... */ cnt = 0; for (i = 0; i < THROTTLING_HASH_SIZE; i++) for (n = ThrottlingHash[i]; n; n = n->next) { z.next = (struct ThrottlingBucket *) DelListItem(n, ThrottlingHash[i]); cnt++; MyFree(n); n = &z; } Debug((DEBUG_DEBUG, "fix_timers(): removed %d throttling item(s)", cnt)); Debug((DEBUG_DEBUG, "fix_timers(): updating nextping/nextconnect/nextdnscheck/nextexpire (%ld/%ld/%ld/%ld)", nextping, nextconnect, nextdnscheck, nextexpire)); nextping = nextconnect = nextdnscheck = nextexpire = 1; } #ifndef _WIN32 static void generate_cloakkeys() { /* Generate 3 cloak keys */ #define GENERATE_CLOAKKEY_MINLEN 10 #define GENERATE_CLOAKKEY_MAXLEN 20 /* Length of cloak keys to generate. */ char keyBuf[GENERATE_CLOAKKEY_MAXLEN + 1]; int keyNum; int keyLen; int charIndex; int value; fprintf(stderr, "Here are 3 random cloak keys:\n"); for (keyNum = 0; keyNum < 3; ++keyNum) { keyLen = (getrandom8() % (GENERATE_CLOAKKEY_MAXLEN - GENERATE_CLOAKKEY_MINLEN + 1)) + GENERATE_CLOAKKEY_MINLEN; for (charIndex = 0; charIndex < keyLen; ++charIndex) { switch (getrandom8() % 3) { case 0: /* Uppercase. */ keyBuf[charIndex] = (char)('A' + (getrandom8() % ('Z' - 'A'))); break; case 1: /* Lowercase. */ keyBuf[charIndex] = (char)('a' + (getrandom8() % ('z' - 'a'))); break; case 2: /* Digit. */ keyBuf[charIndex] = (char)('0' + (getrandom8() % ('9' - '0'))); break; } } keyBuf[keyLen] = '\0'; (void)fprintf(stderr, "%s\n", keyBuf); } } #endif /* MY tdiff... because 'double' sucks. * This should work until 2038, and very likely after that as well * because 'long' should be 64 bit on all systems by then... -- Syzop */ #define mytdiff(a, b) ((long)a - (long)b) #ifndef _WIN32 int main(int argc, char *argv[]) #else int InitwIRCD(int argc, char *argv[]) #endif { #ifdef _WIN32 WORD wVersionRequested = MAKEWORD(1, 1); WSADATA wsaData; #else uid_t uid, euid; gid_t gid, egid; TS delay = 0; struct passwd *pw; struct group *gr; #endif #ifdef HAVE_PSTAT union pstun pstats; #endif int portarg = 0; #ifdef FORCE_CORE struct rlimit corelim; #endif #ifndef NO_FDLIST TS nextfdlistcheck = 0; /*end of priority code */ #endif memset(&botmotd, '\0', sizeof(aMotdFile)); memset(&rules, '\0', sizeof(aMotdFile)); memset(&opermotd, '\0', sizeof(aMotdFile)); memset(&motd, '\0', sizeof(aMotdFile)); memset(&smotd, '\0', sizeof(aMotdFile)); memset(&svsmotd, '\0', sizeof(aMotdFile)); #ifdef _WIN32 CreateMutex(NULL, FALSE, "UnrealMutex"); SetErrorMode(SEM_FAILCRITICALERRORS); #endif #if !defined(_WIN32) && !defined(_AMIGA) sbrk0 = (char *)sbrk((size_t)0); uid = getuid(); euid = geteuid(); gid = getgid(); egid = getegid(); #ifndef IRC_USER if (!euid) { fprintf(stderr, "WARNING: You are running UnrealIRCd as root and it is not\n" " configured to drop priviliges. This is _very_ dangerous,\n" " as any compromise of your UnrealIRCd is the same as\n" " giving a cracker root SSH access to your box.\n" " You should either start UnrealIRCd under a different\n" " account than root, or set IRC_USER in include/config.h\n" " to a nonprivileged username and recompile.\n"); } #endif /* IRC_USER */ # ifdef PROFIL (void)monstartup(0, etext); (void)moncontrol(1); (void)signal(SIGUSR1, s_monitor); # endif #endif #if defined(IRC_USER) && defined(IRC_GROUP) if ((int)getuid() == 0) { pw = getpwnam(IRC_USER); gr = getgrnam(IRC_GROUP); if ((pw == NULL) || (gr == NULL)) { fprintf(stderr, "ERROR: Unable to lookup to specified user (IRC_USER) or group (IRC_GROUP): %s\n", strerror(errno)); exit(-1); } else { irc_uid = pw->pw_uid; irc_gid = gr->gr_gid; } } #endif #ifdef CHROOTDIR if (chdir(dpath)) { perror("chdir"); fprintf(stderr, "ERROR: Unable to change to directory '%s'\n", dpath); exit(-1); } if (geteuid() != 0) fprintf(stderr, "WARNING: IRCd compiled with CHROOTDIR but effective user id is not root!? " "Booting is very likely to fail...\n"); init_resolver(1); { struct stat sb; mode_t umaskold; umaskold = umask(0); if (mkdir("dev", S_IRUSR|S_IWUSR|S_IXUSR|S_IXGRP|S_IXOTH) != 0 && errno != EEXIST) { fprintf(stderr, "ERROR: Cannot mkdir dev: %s\n", strerror(errno)); exit(5); } if (stat("/dev/urandom", &sb) != 0) { fprintf(stderr, "ERROR: Cannot stat /dev/urandom: %s\n", strerror(errno)); exit(5); } if (mknod("dev/urandom", sb.st_mode, sb.st_rdev) != 0 && errno != EEXIST) { fprintf(stderr, "ERROR: Cannot mknod dev/urandom: %s\n", strerror(errno)); exit(5); } if (stat("/dev/null", &sb) != 0) { fprintf(stderr, "ERROR: Cannot stat /dev/null: %s\n", strerror(errno)); exit(5); } if (mknod("dev/null", sb.st_mode, sb.st_rdev) != 0 && errno != EEXIST) { fprintf(stderr, "ERROR: Cannot mknod dev/null: %s\n", strerror(errno)); exit(5); } if (stat("/dev/tty", &sb) != 0) { fprintf(stderr, "ERROR: Cannot stat /dev/tty: %s\n", strerror(errno)); exit(5); } if (mknod("dev/tty", sb.st_mode, sb.st_rdev) != 0 && errno != EEXIST) { fprintf(stderr, "ERROR: Cannot mknod dev/tty: %s\n", strerror(errno)); exit(5); } umask(umaskold); } if (chroot(DPATH)) { (void)fprintf(stderr, "ERROR: Cannot (chdir/)chroot to directory '%s'\n", dpath); exit(5); } #endif /*CHROOTDIR*/ #ifndef _WIN32 myargv = argv; #else cmdLine = GetCommandLine(); #endif #ifndef _WIN32 (void)umask(077); /* better safe than sorry --SRB */ #else WSAStartup(wVersionRequested, &wsaData); #endif bzero((char *)&me, sizeof(me)); bzero(&StatsZ, sizeof(StatsZ)); setup_signals(); charsys_reset(); init_ircstats(); #ifdef USE_LIBCURL url_init(); #endif tkl_init(); umode_init(); #ifdef EXTCMODE extcmode_init(); #endif extban_init(); init_random(); /* needs to be done very early!! */ clear_scache_hash_table(); #ifdef FORCE_CORE corelim.rlim_cur = corelim.rlim_max = RLIM_INFINITY; if (setrlimit(RLIMIT_CORE, &corelim)) printf("unlimit core size failed; errno = %d\n", errno); #endif /* * ** All command line parameters have the syntax "-fstring" * ** or "-f string" (e.g. the space is optional). String may * ** be empty. Flag characters cannot be concatenated (like * ** "-fxyz"), it would conflict with the form "-fstring". */ while (--argc > 0 && (*++argv)[0] == '-') { char *p = argv[0] + 1; int flag = *p++; if (flag == '\0' || *p == '\0') { if (argc > 1 && argv[1][0] != '-') { p = *++argv; argc -= 1; } else p = ""; } switch (flag) { #ifndef _WIN32 case 'a': bootopt |= BOOT_AUTODIE; break; case 'c': bootopt |= BOOT_CONSOLE; break; case 'q': bootopt |= BOOT_QUICK; break; case 'd': (void)setuid((uid_t) uid); #else case 'd': #endif dpath = p; break; case 'F': bootopt |= BOOT_NOFORK; break; #ifndef _WIN32 case 'f': #ifndef CMDLINE_CONFIG if ((uid == euid) && (gid == egid)) configfile = p; else printf("ERROR: Command line config with a setuid/setgid ircd is not allowed"); #else (void)setuid((uid_t) uid); configfile = p; #endif break; case 'h': if (!strchr(p, '.')) { (void)printf ("ERROR: %s is not valid: Server names must contain at least 1 \".\"\n", p); exit(1); } strncpyzt(me.name, p, sizeof(me.name)); break; #endif #ifndef _WIN32 case 'P':{ short type; char *result; srandom(TStime()); if ((type = Auth_FindType(p)) == -1) { printf("No such auth type %s\n", p); exit(0); } p = *++argv; argc--; #ifdef AUTHENABLE_UNIXCRYPT if ((type == AUTHTYPE_UNIXCRYPT) && (strlen(p) > 8)) { printf("WARNING: Password truncated to 8 characters due to 'crypt' algorithm. " "You are suggested to use the 'md5' algorithm instead."); p[8] = '\0'; } #endif if (!(result = Auth_Make(type, p))) { printf("Authentication failed\n"); exit(0); } printf("Encrypted password is: %s\n", result); exit(0); } #endif case 'p': if ((portarg = atoi(p)) > 0) portnum = portarg; break; case 's': (void)printf("sizeof(aClient) == %ld\n", (long)sizeof(aClient)); (void)printf("sizeof(aChannel) == %ld\n", (long)sizeof(aChannel)); (void)printf("sizeof(aServer) == %ld\n", (long)sizeof(aServer)); (void)printf("sizeof(Link) == %ld\n", (long)sizeof(Link)); (void)printf("sizeof(anUser) == %ld\n", (long)sizeof(anUser)); (void)printf("sizeof(aTKline) == %ld\n", (long)sizeof(aTKline)); (void)printf("sizeof(struct ircstatsx) == %ld\n", (long)sizeof(struct ircstatsx)); (void)printf("aClient remote == %ld\n", (long)CLIENT_REMOTE_SIZE); exit(0); break; #ifndef _WIN32 case 't': (void)setuid((uid_t) uid); bootopt |= BOOT_TTY; break; case 'v': (void)printf("%s build %s\n", version, buildid); #else case 'v': if (!IsService) { MessageBox(NULL, version, "UnrealIRCD/Win32 version", MB_OK); } #endif exit(0); case 'C': config_verbose = atoi(p); break; case 'x': #ifdef DEBUGMODE # ifndef _WIN32 (void)setuid((uid_t) uid); # endif debuglevel = atoi(p); debugmode = *p ? p : "0"; bootopt |= BOOT_DEBUG; break; #else # ifndef _WIN32 (void)fprintf(stderr, "%s: DEBUGMODE must be defined for -x y\n", myargv[0]); # else if (!IsService) { MessageBox(NULL, "DEBUGMODE must be defined for -x option", "UnrealIRCD/32", MB_OK); } # endif exit(0); #endif #ifndef _WIN32 case 'k': generate_cloakkeys(); exit(0); #endif default: return bad_command(); break; } } do_version_check(); #ifndef CHROOTDIR if (chdir(dpath)) { # ifndef _WIN32 perror("chdir"); fprintf(stderr, "ERROR: Unable to change to directory '%s'\n", dpath); # else if (!IsService) { MessageBox(NULL, strerror(GetLastError()), "UnrealIRCD/32: chdir()", MB_OK); } # endif exit(-1); } #endif #ifndef _WIN32 mkdir("tmp", S_IRUSR|S_IWUSR|S_IXUSR); /* Create the tmp dir, if it doesn't exist */ #if defined(USE_LIBCURL) && defined(REMOTEINC_SPECIALCACHE) mkdir("cache", S_IRUSR|S_IWUSR|S_IXUSR); /* Create the cache dir, if using curl and it doesn't exist */ #endif #else mkdir("tmp"); #if defined(USE_LIBCURL) && defined(REMOTEINC_SPECIALCACHE) mkdir("cache"); #endif #endif #ifndef _WIN32 /* * didn't set debuglevel */ /* * but asked for debugging output to tty */ if ((debuglevel < 0) && (bootopt & BOOT_TTY)) { (void)fprintf(stderr, "you specified -t without -x. use -x \n"); exit(-1); } #endif /* HACK! This ifndef should be removed when the restart-on-w32-brings-up-dialog bug * is fixed. This is just an ugly "ignore the invalid parameter" thing ;). -- Syzop */ #ifndef _WIN32 if (argc > 0) return bad_command(); /* This should exit out */ #endif #ifndef _WIN32 fprintf(stderr, "%s", unreallogo); fprintf(stderr, " v%s\n", VERSIONONLY); fprintf(stderr, " using %s\n", tre_version()); #ifdef USE_SSL fprintf(stderr, " using %s\n", SSLeay_version(SSLEAY_VERSION)); #endif #ifdef ZIP_LINKS fprintf(stderr, " using zlib %s\n", zlibVersion()); #endif #ifdef USE_LIBCURL fprintf(stderr, " using %s\n", curl_version()); #endif fprintf(stderr, "\n"); #endif clear_client_hash_table(); clear_channel_hash_table(); clear_watch_hash_table(); bzero(&loop, sizeof(loop)); init_CommandHash(); initlists(); initwhowas(); initstats(); DeleteTempModules(); booted = FALSE; /* Hack to stop people from being able to read the config file */ #if !defined(_WIN32) && !defined(_AMIGA) && !defined(OSXTIGER) && DEFAULT_PERMISSIONS != 0 chmod(CPATH, DEFAULT_PERMISSIONS); #endif init_dynconf(); #ifdef STATIC_LINKING { ModuleInfo ModCoreInfo; ModCoreInfo.size = sizeof(ModuleInfo); ModCoreInfo.module_load = 0; ModCoreInfo.handle = NULL; l_commands_Test(&ModCoreInfo); } #endif /* * Add default class */ default_class = (ConfigItem_class *) MyMallocEx(sizeof(ConfigItem_class)); default_class->flag.permanent = 1; default_class->pingfreq = PINGFREQUENCY; default_class->maxclients = 100; default_class->sendq = MAXSENDQLENGTH; default_class->name = "default"; AddListItem(default_class, conf_class); if (init_conf(configfile, 0) < 0) { exit(-1); } booted = TRUE; load_tunefile(); make_umodestr(); make_cmodestr(); #ifdef EXTCMODE make_extcmodestr(); #endif make_extbanstr(); isupport_init(); if (!find_Command_simple("AWAY") /*|| !find_Command_simple("KILL") || !find_Command_simple("OPER") || !find_Command_simple("PING")*/) { config_error("Someone forgot to load modules with proper commands in them. READ THE DOCUMENTATION"); #ifdef _WIN32 /* Temporary! */ config_error("As of Unreal3.2.1 modules are supported on windows, " "therefore you MUST load the commands.dll module and a cloaking module. " "Just add 'loadmodule \"modules/commands.dll\"' and 'loadmodule \"modules/cloak.dll\"' " "to your unrealircd.conf and be sure to read the release notes!"); win_error(); #endif exit(-4); } #ifdef USE_SSL #ifndef _WIN32 fprintf(stderr, "* Initializing SSL.\n"); #endif init_ssl(); #endif #ifndef _WIN32 fprintf(stderr, "* Dynamic configuration initialized .. booting IRCd.\n"); fprintf(stderr, "---------------------------------------------------------------------\n"); #endif open_debugfile(); #ifndef NO_FDLIST init_fdlist(&serv_fdlist); init_fdlist(&busycli_fdlist); init_fdlist(&default_fdlist); init_fdlist(&oper_fdlist); init_fdlist(&unknown_fdlist); { int i; for (i = MAXCONNECTIONS + 1; i > 0; i--) default_fdlist.entry[i] = i; } #endif if (portnum < 0) portnum = PORTNUM; me.port = portnum; (void)init_sys(); me.flags = FLAGS_LISTEN; me.fd = -1; SetMe(&me); make_server(&me); #ifdef HAVE_SYSLOG openlog("ircd", LOG_PID | LOG_NDELAY, LOG_DAEMON); #endif /* * Put in our info */ strncpyzt(me.info, conf_me->info, sizeof(me.info)); strncpyzt(me.name, conf_me->name, sizeof(me.name)); /* * We accept the first listen record */ portnum = conf_listen->port; /* * This is completely unneeded-Sts me.ip.S_ADDR = *conf_listen->ip != '*' ? inet_addr(conf_listen->ip) : INADDR_ANY; */ Debug((DEBUG_ERROR, "Port = %d", portnum)); if (inetport(&me, conf_listen->ip, portnum)) exit(1); set_non_blocking(me.fd, &me); conf_listen->options |= LISTENER_BOUND; me.umodes = conf_listen->options; conf_listen->listener = &me; run_configuration(); ircd_log(LOG_ERROR, "UnrealIRCd started."); read_motd(conf_files->botmotd_file, &botmotd); read_motd(conf_files->rules_file, &rules); read_motd(conf_files->opermotd_file, &opermotd); read_motd(conf_files->motd_file, &motd); read_motd(conf_files->smotd_file, &smotd); read_motd(conf_files->svsmotd_file, &svsmotd); strncpy(me.sockhost, conf_listen->ip, sizeof(me.sockhost) - 1); if (me.name[0] == '\0') strncpyzt(me.name, me.sockhost, sizeof(me.name)); me.hopcount = 0; me.authfd = -1; me.next = NULL; me.user = NULL; me.from = &me; me.class = (ConfigItem_class *) conf_listen; /* * This listener will never go away */ conf_listen->clients++; me_hash = find_or_add(me.name); me.serv->up = me_hash; me.serv->numeric = conf_me->numeric; add_server_to_table(&me); timeofday = time(NULL); me.lasttime = me.since = me.firsttime = TStime(); (void)add_to_client_hash_table(me.name, &me); #if !defined(_AMIGA) && !defined(_WIN32) && !defined(NO_FORKING) if (!(bootopt & BOOT_NOFORK)) if (fork()) exit(0); #endif (void)ircsprintf(REPORT_DO_DNS, ":%s %s", me.name, BREPORT_DO_DNS); (void)ircsprintf(REPORT_FIN_DNS, ":%s %s", me.name, BREPORT_FIN_DNS); (void)ircsprintf(REPORT_FIN_DNSC, ":%s %s", me.name, BREPORT_FIN_DNSC); (void)ircsprintf(REPORT_FAIL_DNS, ":%s %s", me.name, BREPORT_FAIL_DNS); (void)ircsprintf(REPORT_DO_ID, ":%s %s", me.name, BREPORT_DO_ID); (void)ircsprintf(REPORT_FIN_ID, ":%s %s", me.name, BREPORT_FIN_ID); (void)ircsprintf(REPORT_FAIL_ID, ":%s %s", me.name, BREPORT_FAIL_ID); R_do_dns = strlen(REPORT_DO_DNS); R_fin_dns = strlen(REPORT_FIN_DNS); R_fin_dnsc = strlen(REPORT_FIN_DNSC); R_fail_dns = strlen(REPORT_FAIL_DNS); R_do_id = strlen(REPORT_DO_ID); R_fin_id = strlen(REPORT_FIN_ID); R_fail_id = strlen(REPORT_FAIL_ID); #if !defined(IRC_USER) && !defined(_WIN32) if ((uid != euid) && !euid) { (void)fprintf(stderr, "ERROR: do not run ircd setuid root. Make it setuid a normal user.\n"); exit(-1); } #endif #if defined(IRC_USER) && defined(IRC_GROUP) if ((int)getuid() == 0) { /* NOTE: irc_uid/irc_gid have been looked up earlier, before the chrooting code */ if ((irc_uid == 0) || (irc_gid == 0)) { (void)fprintf(stderr, "ERROR: SETUID and SETGID have not been set properly" "\nPlease read your documentation\n(HINT: IRC_USER and IRC_GROUP in include/config.h cannot be root/wheel)\n"); exit(-1); } else { /* * run as a specified user */ (void)fprintf(stderr, "WARNING: ircd invoked as root\n"); (void)fprintf(stderr, " changing to uid %d\n", irc_uid); (void)fprintf(stderr, " changing to gid %d\n", irc_gid); if (setgid(irc_gid)) { fprintf(stderr, "ERROR: Unable to change group: %s\n", strerror(errno)); exit(-1); } if (setuid(irc_uid)) { fprintf(stderr, "ERROR: Unable to change userid: %s\n", strerror(errno)); exit(-1); } } } #endif if (TIMESYNCH) { if (!unreal_time_synch(TIMESYNCH_TIMEOUT)) ircd_log(LOG_ERROR, "TIME SYNCH: Unable to synchronize time: %s. " "This means UnrealIRCd was unable to synchronize the IRCd clock to a known good time source. " "As long as the server owner keeps the server clock synchronized through NTP, everything will be fine.", unreal_time_synch_error()); } fix_timers(); /* Fix timers AFTER reading tune file AND timesynch */ write_pidfile(); Debug((DEBUG_NOTICE, "Server ready...")); SetupEvents(); #ifdef THROTTLING init_throttling_hash(); #endif #ifdef NEWCHFLOODPROT init_modef(); #endif loop.do_bancheck = 0; loop.ircd_booted = 1; #if defined(HAVE_SETPROCTITLE) setproctitle("%s", me.name); #elif defined(HAVE_PSTAT) pstats.pst_command = me.name; pstat(PSTAT_SETCMD, pstats, strlen(me.name), 0, 0); #elif defined(HAVE_PSSTRINGS) PS_STRINGS->ps_nargvstr = 1; PS_STRINGS->ps_argvstr = me.name; #endif module_loadall(0); #ifdef STATIC_LINKING l_commands_Load(0); #endif #ifndef NO_FDLIST check_fdlists(TStime()); #endif #ifdef _WIN32 return 1; } void SocketLoop(void *dummy) { TS delay = 0; static TS lastglinecheck = 0; TS last_tune; #ifndef NO_FDLIST TS nextfdlistcheck = 0; /*end of priority code */ #endif while (1) #else nextping = timeofday; /* * Forever drunk .. forever drunk .. * * (Sorry Alphaville.) */ for (;;) #endif { #define NEGATIVE_SHIFT_WARN -15 #define POSITIVE_SHIFT_WARN 20 timeofday = time(NULL) + TSoffset; if (oldtimeofday == 0) oldtimeofday = timeofday; /* pretend everything is ok the first time.. */ if (mytdiff(timeofday, oldtimeofday) < NEGATIVE_SHIFT_WARN) { /* tdiff = # of seconds of time set backwards (positive number! eg: 60) */ long tdiff = oldtimeofday - timeofday; ircd_log(LOG_ERROR, "WARNING: Time running backwards! Clock set back ~%ld seconds (%ld -> %ld)", tdiff, oldtimeofday, timeofday); ircd_log(LOG_ERROR, "[TimeShift] Resetting a few timers to prevent IRCd freeze!"); sendto_realops("WARNING: Time running backwards! Clock set back ~%ld seconds (%ld -> %ld)", tdiff, oldtimeofday, timeofday); sendto_realops("Incorrect time for IRC servers is a serious problem. " "Time being set backwards (either by TSCTL or by resetting the clock) is " "even more serious and can cause clients to freeze, channels to be " "taken over, and other issues."); sendto_realops("Please be sure your clock is always synchronized before " "the IRCd is started or use the built-in timesynch feature."); sendto_realops("[TimeShift] Resetting a few timers to prevent IRCd freeze!"); fix_timers(); nextfdlistcheck = 0; } else if (mytdiff(timeofday, oldtimeofday) > POSITIVE_SHIFT_WARN) /* do not set too low or you get false positives */ { /* tdiff = # of seconds of time set forward (eg: 60) */ long tdiff = timeofday - oldtimeofday; ircd_log(LOG_ERROR, "WARNING: Time jumped ~%ld seconds ahead! (%ld -> %ld)", tdiff, oldtimeofday, timeofday); ircd_log(LOG_ERROR, "[TimeShift] Resetting some timers!"); sendto_realops("WARNING: Time jumped ~%ld seconds ahead! (%ld -> %ld)", tdiff, oldtimeofday, timeofday); sendto_realops("Incorrect time for IRC servers is a serious problem. " "Time being adjusted (either by TSCTL or by resetting the clock) " "more than a few seconds forward/backward can lead to serious issues."); sendto_realops("Please be sure your clock is always synchronized before " "the IRCd is started or use the built-in timesynch feature."); sendto_realops("[TimeShift] Resetting some timers!"); fix_timers(); nextfdlistcheck = 0; } if (highesttimeofday+NEGATIVE_SHIFT_WARN > timeofday) { if (lasthighwarn > timeofday) lasthighwarn = timeofday; if (timeofday - lasthighwarn > 300) { ircd_log(LOG_ERROR, "[TimeShift] The (IRCd) clock was set backwards. " "Waiting for time to be OK again. This will be in %ld seconds", highesttimeofday - timeofday); sendto_realops("[TimeShift] The (IRCd) clock was set backwards. Timers, nick- " "and channel-timestamps are possibly incorrect. This message will " "repeat itself until we catch up with the original time, which will be " "in %ld seconds", highesttimeofday - timeofday); lasthighwarn = timeofday; } } else { highesttimeofday = timeofday; } oldtimeofday = timeofday; LockEventSystem(); DoEvents(); UnlockEventSystem(); /* * ** Run through the hashes and check lusers every * ** second * ** also check for expiring glines */ #ifndef NO_FDLIST lastrecvK = me.receiveK; lastsendK = me.sendK; #endif if (IRCstats.clients > IRCstats.global_max) IRCstats.global_max = IRCstats.clients; if (IRCstats.me_clients > IRCstats.me_max) IRCstats.me_max = IRCstats.me_clients; /* * ** We only want to connect if a connection is due, * ** not every time through. Note, if there are no * ** active C lines, this call to Tryconnections is * ** made once only; it will return 0. - avalon */ if (nextconnect && timeofday >= nextconnect) nextconnect = try_connections(timeofday); /* * ** take the smaller of the two 'timed' event times as * ** the time of next event (stops us being late :) - avalon * ** WARNING - nextconnect can return 0! */ if (nextconnect) delay = MIN(nextping, nextconnect); else delay = nextping; delay = MIN(nextdnscheck, delay); delay = MIN(nextexpire, delay); delay -= timeofday; /* * ** Adjust delay to something reasonable [ad hoc values] * ** (one might think something more clever here... --msa) * ** We don't really need to check that often and as long * ** as we don't delay too long, everything should be ok. * ** waiting too long can cause things to timeout... * ** i.e. PINGS -> a disconnection :( * ** - avalon */ if (delay < 1) delay = 1; else delay = MIN(delay, TIMESEC); #ifdef NO_FDLIST (void)read_message(delay); timeofday = time(NULL) + TSoffset; #else (void)read_message(0, &serv_fdlist); /* servers */ (void)read_message(1, &busycli_fdlist); /* busy clients */ if (lifesux) { static time_t alllasttime = 0; (void)read_message(1, &serv_fdlist); /* * read servs more often */ if (lifesux > 9) { /* life really sucks */ (void)read_message(1, &busycli_fdlist); (void)read_message(1, &serv_fdlist); } flush_fdlist_connections(&serv_fdlist); timeofday = time(NULL) + TSoffset; if ((alllasttime + (lifesux + 1)) < timeofday) { read_message(delay, NULL); /* check everything */ alllasttime = timeofday; } } else { read_message(delay, NULL); /* check everything */ timeofday = time(NULL) + TSoffset; } #endif /* * Debug((DEBUG_DEBUG, "Got message(s)")); */ /* * ** ...perhaps should not do these loops every time, * ** but only if there is some chance of something * ** happening (but, note that conf->hold times may * ** be changed elsewhere--so precomputed next event * ** time might be too far away... (similarly with * ** ping times) --msa */ #ifdef NO_FDLIST if (timeofday >= nextping || loop.do_bancheck) #else if ((timeofday >= nextping && !lifesux) || loop.do_bancheck) #endif nextping = check_pings(timeofday); if (dorehash) { (void)rehash(&me, &me, 1); dorehash = 0; } if (dorestart) { server_reboot("SIGINT"); } /* * ** Flush output buffers on all connections timeofday if they * ** have data in them (or at least try to flush) * ** -avalon */ #ifndef NO_FDLIST /* * check which clients are active */ if (timeofday > nextfdlistcheck) nextfdlistcheck = check_fdlists(timeofday); #endif flush_connections(&me); /* ThA UnReAl TrOuBlE RePoRtInG SyStEm!!! */ if (trouble_info[0] != '\0') { sendto_realops("*** TROUBLE: %s ***", trouble_info); ircd_log(LOG_ERROR, "TROUBLE: %s", trouble_info); trouble_info[0] = '\0'; } } } /* * open_debugfile * * If the -t option is not given on the command line when the server is * started, all debugging output is sent to the file set by LPATH in config.h * Here we just open that file and make sure it is opened to fd 2 so that * any fprintf's to stderr also goto the logfile. If the debuglevel is not * set from the command line by -x, use /dev/null as the dummy logfile as long * as DEBUGMODE has been defined, else dont waste the fd. */ static void open_debugfile(void) { #ifdef DEBUGMODE int fd; aClient *cptr; if (debuglevel >= 0) { cptr = make_client(NULL, NULL); cptr->fd = 2; SetLog(cptr); cptr->port = debuglevel; cptr->flags = 0; cptr->listener = cptr; /* * local[2] = cptr; winlocal */ (void)strlcpy(cptr->sockhost, me.sockhost, sizeof cptr->sockhost); # ifndef _WIN32 (void)printf("isatty = %d ttyname = %#x\n", isatty(2), (u_int)ttyname(2)); if (!(bootopt & BOOT_TTY)) { /* leave debugging output on fd 2 */ (void)truncate(LOGFILE, 0); if ((fd = open(LOGFILE, O_WRONLY | O_CREAT, 0600)) < 0) if ((fd = open("/dev/null", O_WRONLY)) < 0) exit(-1); if (fd != 2) { (void)dup2(fd, 2); (void)close(fd); } strncpyzt(cptr->name, LOGFILE, sizeof(cptr->name)); } else if (isatty(2) && ttyname(2)) strncpyzt(cptr->name, ttyname(2), sizeof(cptr->name)); else # endif (void)strcpy(cptr->name, "FD2-Pipe"); Debug((DEBUG_FATAL, "Debug: File <%s> Level: %d at %s", cptr->name, cptr->port, myctime(time(NULL)))); } else /* * local[2] = NULL; winlocal */ #endif return; } static void setup_signals() { #ifndef _WIN32 #ifdef POSIX_SIGNALS struct sigaction act; act.sa_handler = SIG_IGN; act.sa_flags = 0; (void)sigemptyset(&act.sa_mask); (void)sigaddset(&act.sa_mask, SIGPIPE); (void)sigaddset(&act.sa_mask, SIGALRM); # ifdef SIGWINCH (void)sigaddset(&act.sa_mask, SIGWINCH); (void)sigaction(SIGWINCH, &act, NULL); # endif (void)sigaction(SIGPIPE, &act, NULL); act.sa_handler = dummy; (void)sigaction(SIGALRM, &act, NULL); act.sa_handler = s_rehash; (void)sigemptyset(&act.sa_mask); (void)sigaddset(&act.sa_mask, SIGHUP); (void)sigaction(SIGHUP, &act, NULL); act.sa_handler = s_restart; (void)sigaddset(&act.sa_mask, SIGINT); (void)sigaction(SIGINT, &act, NULL); act.sa_handler = s_die; (void)sigaddset(&act.sa_mask, SIGTERM); (void)sigaction(SIGTERM, &act, NULL); #else # ifndef HAVE_RELIABLE_SIGNALS (void)signal(SIGPIPE, dummy); # ifdef SIGWINCH (void)signal(SIGWINCH, dummy); # endif # else # ifdef SIGWINCH (void)signal(SIGWINCH, SIG_IGN); # endif (void)signal(SIGPIPE, SIG_IGN); # endif (void)signal(SIGALRM, dummy); (void)signal(SIGHUP, s_rehash); (void)signal(SIGTERM, s_die); (void)signal(SIGINT, s_restart); #endif #ifdef RESTARTING_SYSTEMCALLS /* * ** At least on Apollo sr10.1 it seems continuing system calls * ** after signal is the default. The following 'siginterrupt' * ** should change that default to interrupting calls. */ (void)siginterrupt(SIGALRM, 1); #endif #else (void)signal(SIGSEGV, CleanUpSegv); #endif }