/* * Unreal Internet Relay Chat Daemon, src/modules/m_svskill.c * (C) 2004 The UnrealIRCd Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "unrealircd.h" CMD_FUNC(m_svskill); #define MSG_SVSKILL "SVSKILL" ModuleHeader MOD_HEADER(m_svskill) = { "svskill", /* Name of module */ "4.0", /* Version */ "command /svskill", /* Short description of module */ "3.2-b8-1", NULL }; /* This is called on module init, before Server Ready */ MOD_INIT(m_svskill) { CommandAdd(modinfo->handle, MSG_SVSKILL, m_svskill, MAXPARA, M_SERVER|M_USER); MARK_AS_OFFICIAL_MODULE(modinfo); return MOD_SUCCESS; } /* Is first run when server is 100% ready */ MOD_LOAD(m_svskill) { return MOD_SUCCESS; } /* Called when module is unloaded */ MOD_UNLOAD(m_svskill) { return MOD_SUCCESS; } /* ** m_svskill ** parv[1] = client ** parv[2] = kill message */ CMD_FUNC(m_svskill) { aClient *acptr; /* this is very wierd ? */ char *comment = "SVS Killed"; if (parc < 2) return -1; if (parc > 3) return -1; if (parc == 3) comment = parv[2]; if (!IsULine(sptr)) return -1; if (!(acptr = find_person(parv[1], NULL))) return 0; sendto_server(cptr, 0, 0, ":%s SVSKILL %s :%s", sptr->name, parv[1], comment); acptr->flags |= FLAGS_KILLED; return exit_client(cptr, acptr, sptr, comment); }