/* * Unreal Internet Relay Chat Daemon, src/modules/m_sendsno.c * (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team * Moved to modules by Fish (Justin Hammond) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "unrealircd.h" CMD_FUNC(m_sendsno); #define MSG_SENDSNO "SENDSNO" ModuleHeader MOD_HEADER(m_sendsno) = { "sendsno", /* Name of module */ "4.2", /* Version */ "command /sendsno", /* Short description of module */ "3.2-b8-1", NULL }; /* This is called on module init, before Server Ready */ MOD_INIT(m_sendsno) { CommandAdd(modinfo->handle, MSG_SENDSNO, m_sendsno, MAXPARA, M_SERVER); MARK_AS_OFFICIAL_MODULE(modinfo); return MOD_SUCCESS; } /* Is first run when server is 100% ready */ MOD_LOAD(m_sendsno) { return MOD_SUCCESS; } /* Called when module is unloaded */ MOD_UNLOAD(m_sendsno) { return MOD_SUCCESS; } /* ** m_sendsno - Written by Syzop, bit based on SENDUMODE from Stskeeps ** parv[1] = target snomask ** parv[2] = message text ** Servers can use this to: ** :server.unreal.net SENDSNO e :Hiiiii */ CMD_FUNC(m_sendsno) { MessageTag *mtags = NULL; char *sno, *msg, *p; long snomask = 0; int i; aClient *acptr; if ((parc < 3) || BadPtr(parv[2])) { sendnumeric(sptr, ERR_NEEDMOREPARAMS, "SENDSNO"); return 0; } sno = parv[1]; msg = parv[2]; new_message(sptr, recv_mtags, &mtags); /* Forward to others... */ sendto_server(cptr, 0, 0, mtags, ":%s SENDSNO %s :%s", sptr->name, parv[1], parv[2]); for (p = sno; *p; p++) { for(i = 0; i <= Snomask_highest; i++) { if (Snomask_Table[i].flag == *p) { snomask |= Snomask_Table[i].mode; break; } } } list_for_each_entry(acptr, &oper_list, special_node) { if (acptr->user->snomask & snomask) sendto_one(acptr, mtags, ":%s NOTICE %s :%s", sptr->name, acptr->name, msg); } free_mtags(mtags); return 0; }