/************************************************************************ * Unreal Internet Relay Chat Daemo, src/aln.c * (C) 2000 Carsten Munk (Techie/Stskeeps) * Copyright (C) 2000 Lucas Madar [bahamut team] * * See file AUTHORS in IRC package for additional names of * the programmers. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef STANDALONE #include "struct.h" #include "common.h" #include "sys.h" #include "numeric.h" #include "msg.h" #include "channel.h" #include "version.h" #endif #include #ifdef _WIN32 #include #endif #ifndef STANDALONE #include "h.h" #include "proto.h" ID_Copyright("(C) Carsten Munk 2000"); #endif aClient *find_server_quick_search(char *name) { aClient *lp; list_for_each_entry(lp, &global_server_list, client_node) if (!match(name, lp->name)) return lp; return NULL; } aClient *find_server_quick_straight(char *name) { aClient *lp; list_for_each_entry(lp, &global_server_list, client_node) if (!strcmp(name, lp->name)) return lp; return NULL; } aClient *find_server_quickx(char *name, aClient *cptr) { return find_server(name, cptr); }