/* This file will load all UnrealIRCd modules needed for JSON-RPC, * this allows remote (web) endpoints to query and control UnrealIRCd. * To actually use it, you would also need one or more rpc-user blocks * and one or more special listen blocks, see the documentation at * https://www.unrealircd.org/docs/JSON-RPC. * * You can include this file from your unrealircd.conf, using: * include "rpc.modules.default.conf"; * * DO NOT EDIT THIS FILE! IT WILL BE OVERWRITTEN DURING NEXT UPGRADE!! * If you want to customize the modules to load you have two options: * 1) Keep the include for rpc.modules.default.conf as usual and make use * of blacklist-module "xyz"; to selectively disable modules. * See https://www.unrealircd.org/docs/Blacklist-module_directive * 2) OR, make a copy of this file (eg: name it rpc.modules.custom.conf) * and edit it. Then include that file from your unrealircd.conf * instead of this one. * The downside of option #2 is that you will need to track changes * in the original rpc.modules.default.conf with each new UnrealIRCd * release to make sure you don't miss any new functionality (as new * important modules may be added you need to add them to your conf). * You don't have this problem with option #1. */ /* These are required for RPC to work */ loadmodule "webserver"; loadmodule "websocket_common"; loadmodule "rpc/rpc"; /* Now the actual RPC call handlers */ loadmodule "rpc/user"; loadmodule "rpc/channel"; loadmodule "rpc/server_ban"; loadmodule "rpc/spamfilter";