/* * IRC - Internet Relay Chat, src/modules/watch.c * (C) 2005 The UnrealIRCd Team * * See file AUTHORS in IRC package for additional names of * the programmers. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "unrealircd.h" #define MSG_WATCH "WATCH" CMD_FUNC(cmd_watch); int watch_user_quit(Client *client, MessageTag *mtags, const char *comment); int watch_away(Client *client, MessageTag *mtags, const char *reason, int already_as_away); int watch_nickchange(Client *client, MessageTag *mtags, const char *newnick); int watch_post_nickchange(Client *client, MessageTag *mtags, const char *oldnick); int watch_user_connect(Client *client); int watch_notification(Client *client, Watch *watch, Link *lp, int event, void *data); ModuleHeader MOD_HEADER = { "watch", "5.0", "command /watch", "UnrealIRCd Team", "unrealircd-6", }; MOD_INIT() { MARK_AS_OFFICIAL_MODULE(modinfo); CommandAdd(modinfo->handle, MSG_WATCH, cmd_watch, 1, CMD_USER); HookAdd(modinfo->handle, HOOKTYPE_LOCAL_QUIT, 0, watch_user_quit); HookAdd(modinfo->handle, HOOKTYPE_REMOTE_QUIT, 0, watch_user_quit); HookAdd(modinfo->handle, HOOKTYPE_AWAY, 0, watch_away); HookAdd(modinfo->handle, HOOKTYPE_LOCAL_NICKCHANGE, 0, watch_nickchange); HookAdd(modinfo->handle, HOOKTYPE_REMOTE_NICKCHANGE, 0, watch_nickchange); HookAdd(modinfo->handle, HOOKTYPE_POST_LOCAL_NICKCHANGE, 0, watch_post_nickchange); HookAdd(modinfo->handle, HOOKTYPE_POST_REMOTE_NICKCHANGE, 0, watch_post_nickchange); HookAdd(modinfo->handle, HOOKTYPE_LOCAL_CONNECT, 0, watch_user_connect); HookAdd(modinfo->handle, HOOKTYPE_REMOTE_CONNECT, 0, watch_user_connect); return MOD_SUCCESS; } MOD_LOAD() { return MOD_SUCCESS; } MOD_UNLOAD() { return MOD_SUCCESS; } /* * RPL_NOWON - Online at the moment (Successfully added to WATCH-list) * RPL_NOWOFF - Offline at the moement (Successfully added to WATCH-list) */ static void show_watch(Client *client, char *name, int awaynotify) { Client *target; if ((target = find_user(name, NULL))) { if (awaynotify && target->user->away) { sendnumeric(client, RPL_NOWISAWAY, target->name, target->user->username, IsHidden(target) ? target->user->virthost : target->user->realhost, (long long)target->user->away_since); return; } sendnumeric(client, RPL_NOWON, target->name, target->user->username, IsHidden(target) ? target->user->virthost : target->user->realhost, (long long)target->lastnick); } else { sendnumeric(client, RPL_NOWOFF, name, "*", "*", 0LL); } } /* * RPL_WATCHOFF - Successfully removed from WATCH-list. */ static void show_watch_removed(Client *client, char *name) { Client *target; if ((target = find_user(name, NULL))) { sendnumeric(client, RPL_WATCHOFF, target->name, target->user->username, IsHidden(target) ? target->user->virthost : target->user->realhost, (long long)target->lastnick); } else { sendnumeric(client, RPL_WATCHOFF, name, "*", "*", 0LL); } } #define WATCHES(client) (moddata_local_client(client, watchCounterMD).i) #define WATCH(client) (moddata_local_client(client, watchListMD).ptr) /* * cmd_watch */ CMD_FUNC(cmd_watch) { char request[BUFSIZE]; char buf[BUFSIZE]; Client *target; char *s, *user; char *p = NULL, *def = "l"; int awaynotify = 0; int did_l=0, did_s=0; if (!MyUser(client)) return; if (parc < 2) { /* * Default to 'l' - list who's currently online */ parc = 2; parv[1] = def; } ModDataInfo *watchCounterMD = findmoddata_byname("watchCount", MODDATATYPE_LOCAL_CLIENT); ModDataInfo *watchListMD = findmoddata_byname("watchList", MODDATATYPE_LOCAL_CLIENT); if (!watchCounterMD || !watchListMD) { unreal_log(ULOG_ERROR, "watch", "WATCH_BACKEND_MISSING", NULL, "[watch] moddata unavailable. Is the 'watch-backend' module loaded?"); sendnotice(client, "WATCH command is not available at this moment. Please try again later."); return; } strlcpy(request, parv[1], sizeof(request)); for (s = strtoken(&p, request, " "); s; s = strtoken(&p, NULL, " ")) { if ((user = strchr(s, '!'))) *user++ = '\0'; /* Not used */ if (!strcmp(s, "A") && WATCH_AWAY_NOTIFICATION) awaynotify = 1; /* * Prefix of "+", they want to add a name to their WATCH * list. */ if (*s == '+') { if (!*(s+1)) continue; if (do_nick_name(s + 1)) { if (WATCHES(client) >= MAXWATCH) { sendnumeric(client, ERR_TOOMANYWATCH, s + 1); continue; } watch_add(s + 1, client, WATCH_FLAG_TYPE_WATCH | (awaynotify ? WATCH_FLAG_AWAYNOTIFY : 0) ); } show_watch(client, s + 1, awaynotify); continue; } /* * Prefix of "-", coward wants to remove somebody from their * WATCH list. So do it. :-) */ if (*s == '-') { if (!*(s+1)) continue; watch_del(s + 1, client, WATCH_FLAG_TYPE_WATCH); show_watch_removed(client, s + 1); continue; } /* * Fancy "C" or "c", they want to nuke their WATCH list and start * over, so be it. */ if (*s == 'C' || *s == 'c') { watch_del_list(client, WATCH_FLAG_TYPE_WATCH); continue; } /* * Now comes the fun stuff, "S" or "s" returns a status report of * their WATCH list. I imagine this could be CPU intensive if its * done alot, perhaps an auto-lag on this? */ if ((*s == 'S' || *s == 's') && !did_s) { Link *lp; Watch *watch; int count = 0; did_s = 1; /* * Send a list of how many users they have on their WATCH list * and how many WATCH lists they are on. This will also include * other WATCH types if present - we're not checking for * WATCH_FLAG_TYPE_*. */ watch = watch_get(client->name); if (watch) for (lp = watch->watch, count = 1; (lp = lp->next); count++) ; sendnumeric(client, RPL_WATCHSTAT, WATCHES(client), count); /* * Send a list of everybody in their WATCH list. Be careful * not to buffer overflow. */ lp = WATCH(client); *buf = '\0'; count = strlen(client->name) + strlen(me.name) + 10; while (lp) { if (!(lp->flags & WATCH_FLAG_TYPE_WATCH)) { lp = lp->next; continue; /* this one is not ours */ } if (count + strlen(lp->value.wptr->nick) + 1 > BUFSIZE - 2) { sendnumeric(client, RPL_WATCHLIST, buf); *buf = '\0'; count = strlen(client->name) + strlen(me.name) + 10; } strcat(buf, " "); strcat(buf, lp->value.wptr->nick); count += (strlen(lp->value.wptr->nick) + 1); lp = lp->next; } if (*buf) /* anything to send */ sendnumeric(client, RPL_WATCHLIST, buf); sendnumeric(client, RPL_ENDOFWATCHLIST, *s); continue; } /* * Well that was fun, NOT. Now they want a list of everybody in * their WATCH list AND if they are online or offline? Sheesh, * greedy arn't we? */ if ((*s == 'L' || *s == 'l') && !did_l) { Link *lp = WATCH(client); did_l = 1; while (lp) { if (!(lp->flags & WATCH_FLAG_TYPE_WATCH)) { lp = lp->next; continue; /* this one is not ours */ } if ((target = find_user(lp->value.wptr->nick, NULL))) { sendnumeric(client, RPL_NOWON, target->name, target->user->username, IsHidden(target) ? target->user-> virthost : target->user->realhost, (long long)target->lastnick); } /* * But actually, only show them offline if its a capital * 'L' (full list wanted). */ else if (isupper(*s)) sendnumeric(client, RPL_NOWOFF, lp->value.wptr->nick, "*", "*", (long long)lp->value.wptr->lasttime); lp = lp->next; } sendnumeric(client, RPL_ENDOFWATCHLIST, *s); continue; } /* * Hmm.. unknown prefix character.. Ignore it. :-) */ } } int watch_user_quit(Client *client, MessageTag *mtags, const char *comment) { if (IsUser(client)) watch_check(client, WATCH_EVENT_OFFLINE, NULL, watch_notification); return 0; } int watch_away(Client *client, MessageTag *mtags, const char *reason, int already_as_away) { if (reason) watch_check(client, already_as_away ? WATCH_EVENT_REAWAY : WATCH_EVENT_AWAY, NULL, watch_notification); else watch_check(client, WATCH_EVENT_NOTAWAY, NULL, watch_notification); return 0; } int watch_nickchange(Client *client, MessageTag *mtags, const char *newnick) { watch_check(client, WATCH_EVENT_OFFLINE, NULL, watch_notification); return 0; } int watch_post_nickchange(Client *client, MessageTag *mtags, const char *oldnick) { watch_check(client, WATCH_EVENT_ONLINE, NULL, watch_notification); return 0; } int watch_user_connect(Client *client) { watch_check(client, WATCH_EVENT_ONLINE, NULL, watch_notification); return 0; } int watch_notification(Client *client, Watch *watch, Link *lp, int event, void *data) { int awaynotify = 0; if (!(lp->flags & WATCH_FLAG_TYPE_WATCH)) return 0; if ((event == WATCH_EVENT_AWAY) || (event == WATCH_EVENT_NOTAWAY) || (event == WATCH_EVENT_REAWAY)) awaynotify = 1; if (!awaynotify) { if (event == WATCH_EVENT_OFFLINE) { sendnumeric(lp->value.client, RPL_LOGOFF, client->name, (IsUser(client) ? client->user->username : ""), (IsUser(client) ? (IsHidden(client) ? client->user->virthost : client->user->realhost) : ""), (long long)watch->lasttime); } else { sendnumeric(lp->value.client, RPL_LOGON, client->name, (IsUser(client) ? client->user->username : ""), (IsUser(client) ? (IsHidden(client) ? client->user->virthost : client->user->realhost) : ""), (long long)watch->lasttime); /* For watch away notification, a user who is away could change their nick, * and that nick could be on someones watch list. In such a case we * should not only send RPL_LOGON but also a RPL_GONEAWAY. */ if ((lp->flags & WATCH_FLAG_AWAYNOTIFY) && IsUser(client) && client->user->away) { /* This is possible if the user is nick changing, * they come online, and then we send RPL_GONEAWAY */ sendnumeric(lp->value.client, RPL_GONEAWAY, client->name, (IsUser(client) ? client->user->username : ""), (IsUser(client) ? (IsHidden(client) ? client->user->virthost : client->user->realhost) : ""), (long long)client->user->away_since, client->user->away); } } } else { /* AWAY or UNAWAY */ if (!(lp->flags & WATCH_FLAG_AWAYNOTIFY)) return 0; /* skip away/unaway notification for users not interested in them */ if (event == WATCH_EVENT_NOTAWAY) { sendnumeric(lp->value.client, RPL_NOTAWAY, client->name, (IsUser(client) ? client->user->username : ""), (IsUser(client) ? (IsHidden(client) ? client->user->virthost : client->user->realhost) : ""), (long long)client->user->away_since); } else if (event == WATCH_EVENT_AWAY) { sendnumeric(lp->value.client, RPL_GONEAWAY, client->name, (IsUser(client) ? client->user->username : ""), (IsUser(client) ? (IsHidden(client) ? client->user->virthost : client->user->realhost) : ""), (long long)client->user->away_since, client->user->away); } else if (event == WATCH_EVENT_REAWAY) { sendnumeric(lp->value.client, RPL_REAWAY, client->name, (IsUser(client) ? client->user->username : ""), (IsUser(client) ? (IsHidden(client) ? client->user->virthost : client->user->realhost) : ""), (long long)client->user->away_since, client->user->away); } } return 0; }