/* * Unreal Internet Relay Chat Daemon, src/modules/quit.c * (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team * Moved to modules by Fish (Justin Hammond) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 1, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "unrealircd.h" /* Defines */ #define MSG_QUIT "QUIT" /* QUIT */ /* Structs */ ModuleHeader MOD_HEADER = { "quit", /* Name of module */ "5.0", /* Version */ "command /quit", /* Short description of module */ "UnrealIRCd Team", "unrealircd-6", }; /* Forward declarations */ CMD_FUNC(cmd_quit); void _exit_client(Client *client, MessageTag *recv_mtags, const char *comment); void _exit_client_fmt(Client *client, MessageTag *recv_mtags, FORMAT_STRING(const char *pattern), ...) __attribute__((format(printf, 3, 4))); void _exit_client_ex(Client *client, Client *origin, MessageTag *recv_mtags, const char *comment); void _banned_client(Client *client, const char *bantype, const char *reason, int global, int noexit); static void remove_dependents(Client *client, Client *from, MessageTag *mtags, const char *comment, const char *splitstr); static void exit_one_client(Client *, MessageTag *mtags_i, const char *); static int should_hide_ban_reason(Client *client, const char *reason); MOD_TEST() { MARK_AS_OFFICIAL_MODULE(modinfo); EfunctionAddVoid(modinfo->handle, EFUNC_EXIT_CLIENT, _exit_client); EfunctionAddVoid(modinfo->handle, EFUNC_EXIT_CLIENT_FMT, TO_VOIDFUNC(_exit_client_fmt)); EfunctionAddVoid(modinfo->handle, EFUNC_EXIT_CLIENT_EX, _exit_client_ex); EfunctionAddVoid(modinfo->handle, EFUNC_BANNED_CLIENT, _banned_client); return MOD_SUCCESS; } MOD_INIT() { MARK_AS_OFFICIAL_MODULE(modinfo); CommandAdd(modinfo->handle, MSG_QUIT, cmd_quit, 1, CMD_UNREGISTERED|CMD_USER|CMD_VIRUS|CMD_TEXTANALYSIS); return MOD_SUCCESS; } MOD_LOAD() { return MOD_SUCCESS; } MOD_UNLOAD() { return MOD_SUCCESS; } /* ** cmd_quit ** parv[1] = comment */ CMD_FUNC(cmd_quit) { const char *comment = (parc > 1 && parv[1]) ? parv[1] : client->name; char commentbuf[MAXQUITLEN + 1]; char commentbuf2[MAXQUITLEN + 1]; if (parc > 1 && parv[1]) { strlncpy(commentbuf, parv[1], sizeof(commentbuf), iConf.quit_length); comment = commentbuf; } else { comment = client->name; } if (MyUser(client)) { int n; Hook *tmphook; const char *str; if ((str = get_setting_for_user_string(client, SET_STATIC_QUIT))) { exit_client(client, recv_mtags, str); return; } if (IsVirus(client)) { exit_client(client, recv_mtags, "Client exited"); return; } if (match_spamfilter(client, comment, SPAMF_QUIT, "QUIT", NULL, 0, clictx, NULL)) { comment = client->name; if (IsDead(client)) return; } if (!ValidatePermissionsForPath("immune:anti-spam-quit-message-time",client,NULL,NULL,NULL) && ANTI_SPAM_QUIT_MSG_TIME) { if (client->local->creationtime+ANTI_SPAM_QUIT_MSG_TIME > TStime()) comment = client->name; } if (iConf.part_instead_of_quit_on_comment_change && MyUser(client)) { Membership *lp, *lp_next; const char *newcomment; Channel *channel; for (lp = client->user->channel; lp; lp = lp_next) { channel = lp->channel; newcomment = comment; lp_next = lp->next; for (tmphook = Hooks[HOOKTYPE_PRE_LOCAL_QUIT_CHAN]; tmphook; tmphook = tmphook->next) { newcomment = (*(tmphook->func.stringfunc))(client, channel, comment); if (!newcomment) break; } if (newcomment && is_banned(client, channel, BANCHK_LEAVE_MSG, &newcomment, NULL)) newcomment = NULL; /* Comment changed? Then PART the user before we do the QUIT. */ if (comment != newcomment) { const char *parx[4]; char tmp[512]; int ret; parx[0] = NULL; parx[1] = channel->name; if (newcomment) { strlcpy(tmp, newcomment, sizeof(tmp)); parx[2] = tmp; parx[3] = NULL; } else { parx[2] = NULL; } do_cmd(client, recv_mtags, "PART", newcomment ? 3 : 2, parx); /* This would be unusual, but possible (somewhere in the future perhaps): */ if (IsDead(client)) return; } } } for (tmphook = Hooks[HOOKTYPE_PRE_LOCAL_QUIT]; tmphook; tmphook = tmphook->next) { comment = (*(tmphook->func.stringfunc))(client, comment); if (!comment) { comment = client->name; break; } } if (PREFIX_QUIT) snprintf(commentbuf2, sizeof(commentbuf2), "%s: %s", PREFIX_QUIT, comment); else strlcpy(commentbuf2, comment, sizeof(commentbuf2)); exit_client(client, recv_mtags, commentbuf2); } else { /* Remote quits and non-person quits always use their original comment. * Also pass recv_mtags so to keep the msgid and such. */ exit_client(client, recv_mtags, comment); } } /** Exit this IRC client, and all the dependents (users, servers) if this is a server. * @param client The client to exit. * @param recv_mtags Message tags to use as a base (if any). * @param comment The (s)quit message */ void _exit_client(Client *client, MessageTag *recv_mtags, const char *comment) { exit_client_ex(client, client->direction, recv_mtags, comment); } /** Exit this IRC client, and all the dependents (users, servers) if this is a server. * @param client The client to exit. * @param recv_mtags Message tags to use as a base (if any). * @param comment The (s)quit message */ void _exit_client_fmt(Client *client, MessageTag *recv_mtags, FORMAT_STRING(const char *pattern), ...) { char comment[512]; va_list vl; va_start(vl, pattern); vsnprintf(comment, sizeof(comment), pattern, vl); va_end(vl); exit_client_ex(client, client->direction, recv_mtags, comment); } /** Exit this IRC client, and all the dependents (users, servers) if this is a server. * @param client The client to exit. * @param recv_mtags Message tags to use as a base (if any). * @param comment The (s)quit message */ void _exit_client_ex(Client *client, Client *origin, MessageTag *recv_mtags, const char *comment) { long long on_for; ConfigItem_listen *listen_conf; MessageTag *mtags_generated = NULL; if (IsDead(client)) return; /* Already marked as exited */ /* We replace 'recv_mtags' here with a newly * generated id if 'recv_mtags' is NULL or is * non-NULL and contains no msgid etc. * This saves us from doing a new_message() * prior to the exit_client() call at around * 100+ places elsewhere in the code. */ new_message(client, recv_mtags, &mtags_generated); recv_mtags = mtags_generated; if (MyConnect(client)) { if (client->local->class) { client->local->class->clients--; if ((client->local->class->flag.temporary) && !client->local->class->clients && !client->local->class->xrefcount) { delete_classblock(client->local->class); client->local->class = NULL; } } if (IsUser(client)) irccounts.me_clients--; if (client->server && client->server->conf) { client->server->conf->refcount--; if (!client->server->conf->refcount && client->server->conf->flag.temporary) { delete_linkblock(client->server->conf); client->server->conf = NULL; } } if (IsServer(client)) { irccounts.me_servers--; if (!IsServerDisconnectLogged(client)) { unreal_log(ULOG_ERROR, "link", "LINK_DISCONNECTED", client, "Lost server link to $client [$client.ip]: $reason", log_data_string("reason", comment)); } } free_pending_net(client); SetClosing(client); if (IsUser(client)) { long connected_time = TStime() - client->local->creationtime; RunHook(HOOKTYPE_LOCAL_QUIT, client, recv_mtags, comment); unreal_log(ULOG_INFO, "connect", "LOCAL_CLIENT_DISCONNECT", client, "Client exiting: $client ($client.user.username@$client.hostname) [$client.ip] ($reason)", log_data_string("extended_client_info", get_connect_extinfo(client)), log_data_string("reason", comment), log_data_integer("connected_time", connected_time)); } else if (IsUnknown(client)) { RunHook(HOOKTYPE_UNKUSER_QUIT, client, recv_mtags, comment); } if (client->local->fd >= 0 && !IsConnecting(client)) { if (!IsControl(client) && !IsRPC(client)) sendto_one(client, NULL, "ERROR :Closing Link: %s (%s)", get_client_name(client, FALSE), comment); } close_connection(client); } else if (IsUser(client) && !IsULine(client)) { if (client->uplink != &me) { unreal_log(ULOG_INFO, "connect", "REMOTE_CLIENT_DISCONNECT", client, "Client exiting: $client ($client.user.username@$client.hostname) [$client.ip] ($reason)", log_data_string("extended_client_info", get_connect_extinfo(client)), log_data_string("reason", comment), log_data_string("from_server_name", client->user->server)); } } /* * Recurse down the client list and get rid of clients who are no * longer connected to the network (from my point of view) * Only do this expensive stuff if exited==server -Donwulff */ if (IsServer(client)) { char splitstr[HOSTLEN + HOSTLEN + 2]; Client *acptr, *next; assert(client->server != NULL && client->uplink != NULL); if (FLAT_MAP) strlcpy(splitstr, "*.net *.split", sizeof splitstr); else ircsnprintf(splitstr, sizeof splitstr, "%s %s", client->uplink->name, client->name); remove_dependents(client, origin, recv_mtags, comment, splitstr); /* Special case for remote async RPC, server.rehash in particular.. */ list_for_each_entry_safe(acptr, next, &rpc_remote_list, client_node) if (!strncmp(client->id, acptr->id, SIDLEN)) free_client(acptr); RunHook(HOOKTYPE_SERVER_QUIT, client, recv_mtags); } else if (IsUser(client) && !IsKilled(client)) { sendto_server(client, 0, 0, recv_mtags, ":%s QUIT :%s", client->id, comment); } /* Finally, the client/server itself exits.. */ exit_one_client(client, recv_mtags, comment); free_message_tags(mtags_generated); } static int should_hide_ban_reason(Client *client, const char *reason) { if (HIDE_BAN_REASON == HIDE_BAN_REASON_AUTO) { /* If we detect the IP address in the ban reason or * it contains an unrealircd.org/ URL then the * ban reason is hidden since it may expose client * details. */ // First the simple check: if (strstr(reason, "unrealircd.org/") || strstr(reason, client->ip)) { return 1; } // For IPv6, check compressed IP too: if (IsIPV6(client)) { const char *ip = compressed_ip(client->ip); if (strstr(reason, ip)) return 1; } return 0; } else { return HIDE_BAN_REASON == HIDE_BAN_REASON_YES ? 1 : 0; } } /* * Remove all clients that depend on source_p; assumes all (S)QUITs have * already been sent. we make sure to exit a server's dependent clients * and servers before the server itself; exit_one_client takes care of * actually removing things off llists. tweaked from +CSr31 -orabidoo */ static void recurse_remove_clients(Client *client, MessageTag *mtags, const char *comment) { Client *acptr, *next; list_for_each_entry_safe(acptr, next, &client_list, client_node) { if (acptr->uplink != client) continue; exit_one_client(acptr, mtags, comment); } list_for_each_entry_safe(acptr, next, &global_server_list, client_node) { if (acptr->uplink != client) continue; recurse_remove_clients(acptr, mtags, comment); exit_one_client(acptr, mtags, comment); } } /* ** Remove *everything* that depends on source_p, from all lists, and sending ** all necessary QUITs and SQUITs. source_p itself is still on the lists, ** and its SQUITs have been sent except for the upstream one -orabidoo */ static void remove_dependents(Client *client, Client *from, MessageTag *mtags, const char *comment, const char *splitstr) { Client *acptr; list_for_each_entry(acptr, &global_server_list, client_node) { if (acptr != from && !(acptr->direction && (acptr->direction == from))) sendto_one(acptr, mtags, "SQUIT %s :%s", client->name, comment); } recurse_remove_clients(client, mtags, splitstr); } /* ** Exit one client, local or remote. Assuming all dependants have ** been already removed, and socket closed for local client. */ static void exit_one_client(Client *client, MessageTag *mtags_i, const char *comment) { Link *lp; Membership *mp; assert(!IsMe(client)); if (IsUser(client)) { MessageTag *mtags_o = NULL; if (!MyUser(client)) RunHook(HOOKTYPE_REMOTE_QUIT, client, mtags_i, comment); new_message_special(client, mtags_i, &mtags_o, ":%s QUIT", client->name); if (find_mtag(mtags_o, "unrealircd.org/real-quit-reason")) quit_sendto_local_common_channels(client, mtags_o, comment); else sendto_local_common_channels(client, NULL, 0, mtags_o, ":%s QUIT :%s", client->name, comment); free_message_tags(mtags_o); while ((mp = client->user->channel)) remove_user_from_channel_withmb(client, mp->channel, mp, 1); /* again, this is all that is needed */ /* For remote clients, we need to check for any outstanding async * connects attached to this 'client', and set those records to NULL. * Why not for local? Well, we already do that in close_connection ;) */ if (!MyConnect(client)) unrealdns_delreq_bycptr(client); } /* Free module related data for this client */ moddata_free_client(client); if (MyConnect(client)) moddata_free_local_client(client); /* Remove client from the client list */ if (*client->id) { del_from_id_hash_table(client->id, client); *client->id = '\0'; } if (*client->name) del_from_client_hash_table(client->name, client); if (remote_rehash_client == client) remote_rehash_client = NULL; /* client did a /REHASH and QUIT before rehash was complete */ remove_client_from_list(client); } /** Generic function to inform the user he/she has been banned. * @param client The affected client. * @param bantype The ban type, such as: "K-Lined", "G-Lined" or "realname". * @param reason The specified reason. * @param global Whether the ban is global (1) or for this server only (0) * @param noexit Set this to NO_EXIT_CLIENT to make us not call exit_client(). * This is really only needed from the accept code, do not * use it anywhere else. No really, never. * * @note This function will call exit_client() appropriately. */ void _banned_client(Client *client, const char *bantype, const char *reason, int global, int noexit) { char buf[512]; char *fmt = global ? iConf.reject_message_gline : iConf.reject_message_kline; const char *vars[6], *values[6]; MessageTag *mtags = NULL; if (!MyConnect(client)) abort(); RunHook(HOOKTYPE_BANNED_CLIENT, client, bantype, reason, global); /* This was: "You are not welcome on this %s. %s: %s. %s" but is now dynamic: */ vars[0] = "bantype"; values[0] = bantype; vars[1] = "banreason"; values[1] = reason; vars[2] = "klineaddr"; values[2] = KLINE_ADDRESS; vars[3] = "glineaddr"; values[3] = GLINE_ADDRESS ? GLINE_ADDRESS : KLINE_ADDRESS; /* fallback to klineaddr */ vars[4] = "ip"; values[4] = GetIP(client); vars[5] = NULL; values[5] = NULL; buildvarstring(fmt, buf, sizeof(buf), vars, values); /* This is a bit extensive but we will send both a YOUAREBANNEDCREEP * and a notice to the user. * The YOUAREBANNEDCREEP will be helpful for the client since it makes * clear the user should not quickly reconnect, as (s)he is banned. * The notice still needs to be there because it stands out well * at most IRC clients. */ if (noexit != NO_EXIT_CLIENT) { sendnumeric(client, ERR_YOUREBANNEDCREEP, buf); sendnotice(client, "%s", buf); } /* The final message in the ERROR is shorter. */ if (IsRegistered(client) && should_hide_ban_reason(client, reason)) { /* Hide the ban reason, but put the real reason in unrealircd.org/real-quit-reason */ MessageTag *m = safe_alloc(sizeof(MessageTag)); safe_strdup(m->name, "unrealircd.org/real-quit-reason"); snprintf(buf, sizeof(buf), "Banned (%s): %s", bantype, reason); safe_strdup(m->value, buf); AddListItem(m, mtags); /* And the quit reason for anyone else, goes here.. */ snprintf(buf, sizeof(buf), "Banned (%s)", bantype); } else { snprintf(buf, sizeof(buf), "Banned (%s): %s", bantype, reason); } if (noexit != NO_EXIT_CLIENT) { exit_client(client, mtags, buf); } else { /* Special handling for direct Z-line code */ client->flags |= CLIENT_FLAG_DEADSOCKET_IS_BANNED; dead_socket(client, buf); } safe_free_message_tags(mtags); }