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31 lines
1.7 KiB
Plaintext
31 lines
1.7 KiB
Plaintext
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Unreal3.1.4-Meadows Release Notes
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===================================
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* This is yet another significant upgrade over the last version. Most notable
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compatibility wise is the backporting of the new host cloaking from 3.2.
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As a result of this, we strongly recommend that you convert all of your servers
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to 3.1.4 and avoid running a network with mixed versions. They'll link fine
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and operate okay, but the differences in cloaking will make it easier for
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individuals to evade bans by simply switching servers.
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* Also, before this version if a 3.2 server with IPv6 enabled was linked to the
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network, and a client connected using IPv6, it caused 3.1.x servers to segfault,
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as the cloaking routine was unable to deal with IPv6 format addresses. This is
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also corrected in this version
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* Please Note: There have been a couple of configuration file changes! This is
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IMPORTANT. Your IRCd WILL NOT START if you don't change the cloak key values found
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in unrealircd.conf. Additionally, it would be prudent to note that there is a
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new directive in unrealircd.conf, exempt_all, which permits exempt lines in
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ircd.conf to match glines in addition to klines. It defaults to 1. Finally, both
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version numbers in the .network file and unrealircd.conf have been changed. In
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unrealircd.conf, because of the 4 new directives. In the .network file because
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we removed techadmin, and the host directive for it. We will NOT bring techadmin
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back. If you don't like it, readd it yourself, and be sure to note that we won't
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provide support for modified versions of Unreal.
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* The rest of the changes can be found (obviously) in the Changes file.
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* Finally, read Unreal.nfo as usual AND THE DOCS in doc/.
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