mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-06-12 17:14:46 +02:00
2375c35f2b
loaded. The code to raise this warning was already present but it was not being shown in many cases (when it actually should). It now looks like this, if you run ./unrealircd start and previously crashed AND have any 3rd party mods loaded: The IRCd has been started now (and is running), but it did crash 1 seconds ago. Crash report generated in: /home/ircd/unrealircd/tmp/crash.report.core.1621838267.txt ** IMPORTANT ** Your UnrealIRCd crashed and you have 3rd party modules loaded (modules created by someone other than the UnrealIRCd team). If you installed new 3rd party module(s) in the past few weeks we suggest to unload these modules and see if the crash issue dissapears. If so, that module is probably to blame. If you keep crashing without any 3rd party modules loaded then please do report it to the UnrealIRCd team. The reason we ask you to do this is because MORE THAN 95% OF ALL CRASH ISSUES ARE CAUSED BY 3RD PARTY MODULES and not by an UnrealIRCd bug. Shall I send a crash report to the UnrealIRCd developers? NOTE: If the crash is caused by a 3rd party module then UnrealIRCd devs can't fix that.
334 lines
11 KiB
Bash
334 lines
11 KiB
Bash
#!/bin/sh
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PID_FILE="@PIDFILE@"
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PID_BACKUP="@PIDFILE@.bak"
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if [ ! -f @BINDIR@/unrealircd ]; then
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echo "ERROR: Could not find the IRCd binary (@BINDIR@/unrealircd)"
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echo "This could mean two things:"
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echo "1) You forgot to run 'make install' after running 'make'"
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echo "2) You answered a ./Config question incorrectly"
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exit
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fi
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if [ "$1" = "start" ] ; then
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echo "Starting UnrealIRCd"
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if [ -r $PID_FILE ] ; then
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mv -f $PID_FILE $PID_BACKUP
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fi
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# When built with --with-asan, ASan does not dump core by default because
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# older gcc/clang might dump a 16TB core file. We explicitly enable it here.
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export ASAN_OPTIONS="abort_on_error=1:disable_coredump=0:unmap_shadow_on_exit=1:log_path=@TMPDIR@/unrealircd_asan:detect_leaks=0"
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# Check if ~/Unrealxxx/unrealircd.conf exists but the file
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# ~/unrealircd/conf/unrealircd.conf does not.
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# If so, then assume a user-build and give the user a nice hint...
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if [ ! -f @CONFDIR@/unrealircd.conf -a -f @BUILDDIR@/unrealircd.conf ]; then
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echo ""
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echo "There is no unrealircd.conf in @CONFDIR@"
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echo "However I did find an unrealircd.conf in @BUILDDIR@"
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echo "With UnrealIRCd 4 you should no longer run the IRCd from @BUILDDIR@."
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echo "You should 'cd @SCRIPTDIR@' and work from there."
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echo "See https://www.unrealircd.org/docs/UnrealIRCd_files_and_directories"
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exit 1
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fi
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if [ ! -f @CONFDIR@/unrealircd.conf ]; then
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echo ""
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echo "The configuration file does not exist (@CONFDIR@/unrealircd.conf)."
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echo "Create one using the example configuration file, see the documentation:"
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echo "https://www.unrealircd.org/docs/Installing_from_source#Creating_a_configuration_file"
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exit 1
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fi
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@BINDIR@/unrealircd
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if [ $? -ne 0 ] ; then
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echo "====================================================="
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echo "UnrealIRCd failed to start. Check above for possible errors."
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echo "If you don't understand the problem, then have a look at our:"
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echo "* FAQ (Frequently Asked Questions): https://www.unrealircd.org/docs/FAQ"
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echo "* Documentation: https://www.unrealircd.org/docs/"
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echo "====================================================="
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if [ -r $PID_BACKUP ] ; then
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mv -f $PID_BACKUP $PID_FILE
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fi
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exit 1
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fi
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# Now check if we need to create a crash report.
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@BINDIR@/unrealircd -R
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elif [ "$1" = "stop" ] ; then
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echo -n "Stopping UnrealIRCd"
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if [ ! -r $PID_FILE ] ; then
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echo
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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kill -15 `cat $PID_FILE`
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if [ "$?" != 0 ]; then
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echo
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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# Wait for UnrealIRCd to terminate, but wait 10 seconds max
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n="0"
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while [ "$n" -lt 10 ]
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do
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echo -n "."
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if [ ! -r $PID_FILE ] ; then
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break
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fi
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if ! kill -0 `cat $PID_FILE`; then
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break
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fi
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n=`expr $n + 1`
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sleep 1
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done
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echo
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# In case it is still running, kill it for good.
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if [ -r $PID_FILE ] ; then
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kill -9 `cat $PID_FILE` 1>/dev/null 2>&1
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fi
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elif [ "$1" = "rehash" ] ; then
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echo "Rehashing UnrealIRCd"
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if [ ! -r $PID_FILE ] ; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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kill -1 `cat $PID_FILE`
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if [ "$?" != 0 ]; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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elif [ "$1" = "restart" ] ; then
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echo "Restarting UnrealIRCd"
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if [ ! -r $PID_FILE ] ; then
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echo "WARNING: UnrealIRCd was not running"
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else
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kill -15 `cat $PID_FILE`
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if [ "$?" != 0 ]; then
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echo "WARNING: UnrealIRCd was not running"
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else
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sleep 1
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kill -9 `cat $PID_FILE` 1>/dev/null 2>&1
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fi
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fi
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$0 start
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elif [ "$1" = "croncheck" ] ; then
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if [ -r $PID_FILE ] ; then
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kill -CHLD `cat $PID_FILE` 1>/dev/null 2>&1
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if [ "$?" = 0 ]; then
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# IRCd is running, bail out silently.
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exit 0
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fi
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fi
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# PID file not found or found but stale
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echo "UnrealIRCd is not running. Starting now..."
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$0 start
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elif [ "$1" = "configtest" ] ; then
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@BINDIR@/unrealircd -c
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elif [ "$1" = "module" ] ; then
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shift
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@BINDIR@/unrealircd -m $*
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elif [ "$1" = "reloadtls" ] ; then
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echo "Reloading SSL/TLS certificates"
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if [ ! -r $PID_FILE ] ; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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kill -USR1 `cat $PID_FILE`
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if [ "$?" != 0 ]; then
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echo "ERROR: UnrealIRCd is not running"
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exit 1
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fi
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elif [ "$1" = "mkpasswd" ] ; then
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@BINDIR@/unrealircd -P $2 $3
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elif [ "$1" = "version" ] ; then
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@BINDIR@/unrealircd -v
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elif [ "$1" = "gencloak" ] ; then
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@BINDIR@/unrealircd -k
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elif [ "$1" = "upgrade-conf" ] ; then
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@BINDIR@/unrealircd -U
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elif [ "$1" = "backtrace" ] ; then
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cd @TMPDIR@
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modpath="@MODULESDIR@"
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# Find the corefile
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echo "Core files available:"
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n="0"
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for i in `echo *core*`
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do
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ls -l $i
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n=`expr $n + 1`
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done
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if [ "$n" -gt 1 ]; then
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echo "Type the name of the core file you want to research:"
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read corefile
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elif [ "$i" = "*core*" -o "$n" -eq 0 ]; then
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echo 'No core files found... Nothing to do'
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echo ''
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echo 'If you are sure UnrealIRCd crashed, then verify that unreal'
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echo 'has permission to dump core (type "ulimit -c unlimited" and see'
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echo 'if you get permission denied errors). Also verify that you did'
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echo 'not run out of quota.'
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echo 'If all that is ok, then it might be that UnrealIRCd did not crash but'
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echo 'got killed by the OS (eg: cpu/mem resource limits), the syadmin,'
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echo 'or an automated process.'
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exit 1
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else
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corefile="$i"
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fi
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if [ ! -f "$corefile" ]; then
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echo "Core file '$corefile' not found"
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fi
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if [ ! -s "$corefile" ]; then
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echo 'Seems the corefile is 0 bytes'
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echo 'This usually means you need to relax the core file resource limit'
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echo '(type "ulimit -c unlimited"), or you might have ran out of quota.'
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exit 1
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fi
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# This is needed for the script below and is probably also helpful for the
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# bug report since you usually want to paste this to the development team.
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export LANG=C
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export LC_ALL=C
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# The tmp/*.so files are often already deleted. Here we have some
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# (ugly) scripting to recreate the tmp/*.so links to the modules *.so files...
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echo 'info sharedlibrary'|gdb @BINDIR@/unrealircd $corefile 2>/dev/null|\
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grep No|grep tmp/|awk '{ print $2 }'|\
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awk -F '.' "{ system(\"[ -f $modpath/\" \$2 \"/\" \$3 \".so ] && ln -s $modpath/\" \$2 \"/\" \$3 \".so \" \$0 \" || ln -s $modpath/\" \$2 \".so \" \$0) }"
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echo ""
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echo "=================== START HERE ======================"
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echo "BACKTRACE:"
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cat >@TMPDIR@/gdb.commands << __EOF__
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bt
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echo \n
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frame
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echo \n
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x/s backupbuf
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echo \n
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bt 3 full
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quit
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__EOF__
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gdb -batch -x @TMPDIR@/gdb.commands @BINDIR@/unrealircd $corefile
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rm -f @TMPDIR@/gdb.commands
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echo "GCC: `gcc -v 2>&1|tail -n 1`"
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echo "UNAME: `uname -a`"
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echo "UNREAL: `$0 version`"
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echo "CORE: `ls -al $corefile`"
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echo "=================== STOP HERE ======================"
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echo ""
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echo "Copy the parts between the START HERE and STOP HERE marker"
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echo "and report it on https://bugs.unrealircd.org/"
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echo ""
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echo 'But before you do, note the following:'
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echo '1. We do not support modifications of any unrealircd code'
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echo ' (except for config.h changes).'
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echo '2. If you are using 3rd party modules we might request you'
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echo ' to run without them and verify you still crash. This is'
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echo ' to eleminate any loss of time due to bugs made by others'
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echo '3. Use a reasonably recent UnrealIRCd version. We fix (crash)bugs'
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echo ' all the time so your bug might as well be fixed already.'
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echo ""
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echo "Thanks!"
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elif [ "$1" = "spki" -o "$1" = "spkifp" ] ; then
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CERT="@CONFDIR@/tls/server.cert.pem"
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if [ "$2" != "" ]; then
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CERT="$2"
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fi
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if [ ! -f "$CERT" ]; then
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echo "Could not open certificate: $CERT"
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exit 1
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fi
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openssl x509 -noout -in "$CERT" -pubkey | openssl asn1parse -noout -inform pem -out @TMPDIR@/tmp.public.key
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HASH="`openssl dgst -sha256 -binary @TMPDIR@/tmp.public.key | openssl enc -base64`"
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rm -f @TMPDIR@/tmp.public.key
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if [ "$HASH" = "" ]; then
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echo "Sorry, something went wrong when generating the SPKI fingerprint."
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echo "Is the 'openssl' tool properly installed?"
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exit 1
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fi
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echo "The SPKI fingerprint for certificate $CERT is:"
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echo "$HASH"
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echo ""
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echo "You normally add this password on the other side of the link as:"
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echo "password \"$HASH\" { spkifp; };"
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echo ""
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elif [ "$1" = "hot-patch" -o "$1" = "cold-patch" ] ; then
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if [ ! -d "@BUILDDIR@" ]; then
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echo "UnrealIRCd source not found. Sorry, it is not possible to patch."
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exit 1
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fi
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if [ "$2" = "" ]; then
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echo "Argument required: ./unrealircd <hot-patch|cold-patch> <name-of-patch>"
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exit 1
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fi
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if ! wget --help 1>/dev/null 2>&1; then
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echo "The tool 'wget' is missing, which is used by this script."
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echo "On Linux consider running 'apt install wget' or a similar command."
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exit 1
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fi
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cd "@BUILDDIR@" || exit 1
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# Weird way to get version, but ok.
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UNREALVER="`./configure --version|head -n1|awk '{ print $3 }'`"
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wget -O patch "https://www.unrealircd.org/patch?type=$1&patch=$2&version=$UNREALVER" || exit 1
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# A patch file of 0 bytes means the patch is not needed
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if [ -f patch -a ! -s patch ]; then
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echo "This UnrealIRCd version does not require that patch"
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fi
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if patch --dry-run -p1 -R <patch 1>/dev/null 2>&1; then
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echo "Patch already applied. Nothing to do."
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exit 1
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fi
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if ! patch -p1 <patch; then
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echo "Patch failed to apply"
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exit 1
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fi
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echo "Patch applied successfully. Now recompiling..."
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make || gmake || exit 1
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make install || gmake install || exit 1
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cd -
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if [ "$1" = "hot-patch" ]; then
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echo "Patch applied successfully and installed. Rehashing your IRCd..."
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./unrealircd rehash
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echo "Done! All should be good now."
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else
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echo "Patch applied successfully. You must now restart your IRC server."
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fi
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elif [ "$1" = "upgrade" ] ; then
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@BINDIR@/unrealircd-upgrade-script $*
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elif [ "$1" = "genlinkblock" ] ; then
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@BINDIR@/unrealircd -L
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else
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if [ "$1" = "" ]; then
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echo "This script expects a parameter. Use:"
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else
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echo "Unrecognized parameter '$1'. Use:"
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fi
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echo "unrealircd configtest Test the configuration file"
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echo "unrealircd start Start the IRC Server"
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echo "unrealircd stop Stop (kill) the IRC Server"
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echo "unrealircd rehash Reload the configuration file"
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echo "unrealircd reloadtls Reload the SSL/TLS certificates"
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echo "unrealircd restart Restart the IRC Server (stop+start)"
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echo "unrealircd upgrade Upgrade UnrealIRCd to the latest version"
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echo "unrealircd upgrade-conf Upgrade the configuration file from UnrealIRCd"
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echo " 3.2.x/4.x to 5.x format"
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echo "unrealircd mkpasswd Hash a password"
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echo "unrealircd version Display the UnrealIRCd version"
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echo "unrealircd module Install and uninstall 3rd party modules"
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echo "unrealircd croncheck For use in crontab: this checks if the server"
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echo " is running. If not, the server is started."
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echo "unrealircd genlinkblock Generate link { } block for the other side."
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echo "unrealircd gencloak Display 3 random cloak keys"
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echo "unrealircd spkifp Display SPKI Fingerprint"
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fi
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