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Files
unrealircd/include/common.h
T
Bram Matthys 8650c97cd3 - No longer cutoff nick upon illegal character -- just reject the whole nick. The nick is
still cutoff if the nick is too long. Basically this is the same way as Hybrid does it
  so it should work ok :).
- Added nick character system. This allows you to choose which (additional) characters
  to allow in nicks via set::allowed-nickchars. See unreal32docs.html -> section 3.16
  for a list of available languages and more info on how to use it.
  Current list: dutch, french, german, italian, spanish, euro-west, chinese-trad,
  chinese-simp, chinese-ja, chinese.
  If you wonder why your language is not yet included or why a certain mistake is present,
  then please understand that we are most likely not experienced (at all) in your language.
  If you are a native of your language (or know the language well), and your language
  is not included yet or you have some corrections, then contact syzop@vulnscan.org or
  report it as a bug on http://bugs.unrealircd.org/
2005-02-19 20:47:41 +00:00

333 lines
7.4 KiB
C

/************************************************************************
* Unreal Internet Relay Chat Daemon, include/common.h
* Copyright (C) 1990 Armin Gruner
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __common_include__
#define __common_include__
#include <time.h>
#ifdef _WIN32
#include <malloc.h>
#ifdef INET6
#include <winsock2.h>
#include <ws2tcpip.h>
#endif
#include <windows.h>
#ifndef INET6
#include <winsock.h>
#endif
#include <process.h>
#include <io.h>
#endif
#include "types.h"
#include "config.h"
#ifdef PARAMH
#include <sys/param.h>
#endif
#if !defined(IN_ADDR)
#include "sys.h"
#endif
#include "ircsprintf.h"
#ifdef DEVELOP_CVS
#define ID_Copyright(x) static char id_copyright[] = x
#define ID_Notes(x) static char id_notes[] = x
#else
#define ID_Copyright(x)
#define ID_Notes(x)
#endif
#define BMAGIC 0x4675636B596F754661736369737473
#define BASE_VERSION "Unreal"
#ifndef _WIN32
#define FDwrite(x,y,z) write(x, y, z)
#else
#define FDwrite(x,y,z) send(x, y, z, 0)
#endif
#ifndef NULL
#define NULL 0
#endif
#ifdef TRUE
#undef TRUE
#endif
#ifdef FALSE
#undef FALSE
#endif
#define FALSE (0)
#define TRUE (!FALSE)
#ifndef UNSURE
#define UNSURE (2)
#endif
#if 0
#ifndef MALLOCH
char *malloc(), *calloc();
void free();
#else
#include MALLOCH
#endif
#endif
#define TS time_t
extern int match(const char *, const char *);
#define mycmp(a,b) \
( (toupper(a[0])!=toupper(b[0])) || smycmp((a)+1,(b)+1) )
extern int smycmp(const char *, const char *);
#ifndef GLIBC2_x
extern int myncmp(const char *, const char *, int);
#endif
#ifdef NEED_STRTOK
extern char *strtok2(char *, char *);
#endif
#ifdef NEED_STRTOKEN
extern char *strtoken(char **, char *, char *);
#endif
#ifdef NEED_INET_ADDR
extern unsigned long inet_addr(char *);
#endif
#if defined(NEED_INET_NTOA) || defined(NEED_INET_NETOF) && !defined(_WIN32)
#include <netinet/in.h>
#endif
#ifdef NEED_INET_NTOA
extern char *inet_ntoa(struct IN_ADDR);
#endif
#ifdef NEED_INET_NETOF
extern int inet_netof(struct IN_ADDR);
#endif
#ifndef HAVE_INET_NTOP
const char *inet_ntop(int, const void *, char *, size_t);
#endif
#ifndef HAVE_INET_PTON
int inet_pton(int af, const char *src, void *dst);
#endif
MODVAR int global_count, max_global_count;
extern char *myctime(time_t);
extern char *strtoken(char **, char *, char *);
#define PRECISE_CHECK
#ifndef MAX
#define MAX(a, b) ((a) > (b) ? (a) : (b))
#endif
#ifndef MIN
#define MIN(a, b) ((a) < (b) ? (a) : (b))
#endif
#define DupString(x,y) do{int l=strlen(y);x=MyMalloc(l+1);(void)memcpy(x,y, l+1);}while(0)
extern MODVAR u_char tolowertab[], touppertab[];
#if defined(NICK_GB2312) || defined(NICK_GBK) || defined(NICK_GBK_JAP)
#define USE_LOCALE
#include <ctype.h>
#endif
#ifndef USE_LOCALE
#undef tolower
#define tolower(c) (tolowertab[(u_char)(c)])
#undef toupper
#define toupper(c) (touppertab[(u_char)(c)])
#undef isalpha
#undef isdigit
#undef isxdigit
#undef isalnum
#undef isprint
#undef isascii
#undef isgraph
#undef ispunct
#undef islower
#undef isupper
#undef isspace
#undef iscntrl
#endif
extern MODVAR unsigned char char_atribs[];
#define PRINT 1
#define CNTRL 2
#define ALPHA 4
#define PUNCT 8
#define DIGIT 16
#define SPACE 32
#define ALLOW 64
#define ALLOWN 128
#ifndef KLINE_TEMP
#define KLINE_PERM 0
#define KLINE_TEMP 1
#define KLINE_AKILL 2
#define KLINE_EXCEPT 3
#endif
#define isallowed(c) (char_atribs[(u_char)(c)]&ALLOW)
#ifndef USE_LOCALE
#define iscntrl(c) (char_atribs[(u_char)(c)]&CNTRL)
#define isalpha(c) (char_atribs[(u_char)(c)]&ALPHA)
#define isspace(c) (char_atribs[(u_char)(c)]&SPACE)
#define islower(c) ((char_atribs[(u_char)(c)]&ALPHA) && ((u_char)(c) > 0x5f))
#define isupper(c) ((char_atribs[(u_char)(c)]&ALPHA) && ((u_char)(c) < 0x60))
#define isdigit(c) (char_atribs[(u_char)(c)]&DIGIT)
#define isxdigit(c) (isdigit(c) || ('a' <= (c) && (c) <= 'f') || \
('A' <= (c) && (c) <= 'F'))
#define isalnum(c) (char_atribs[(u_char)(c)]&(DIGIT|ALPHA))
#define isprint(c) (char_atribs[(u_char)(c)]&PRINT)
#define isascii(c) ((u_char)(c) >= 0 && (u_char)(c) <= 0x7f)
#define isgraph(c) ((char_atribs[(u_char)(c)]&PRINT) && ((u_char)(c) != 0x32))
#define ispunct(c) (!(char_atribs[(u_char)(c)]&(CNTRL|ALPHA|DIGIT)))
#endif
#ifndef MALLOCD
#define MyFree free
#define MyMalloc malloc
#define MyRealloc realloc
#else
#define MyFree(x) do {debug(DEBUG_MALLOC, "%s:%i: free %02x", __FILE__, __LINE__, x); free(x); } while(0)
#define MyMalloc(x) StsMalloc(x, __FILE__, __LINE__)
#define MyRealloc realloc
static char *StsMalloc(size_t size, char *file, long line)
{
void *x;
x = malloc(size);
debug(DEBUG_MALLOC, "%s:%i: malloc %02x", file, line, x);
return x;
}
#endif
extern struct SLink *find_user_link( /* struct SLink *, struct Client * */ );
/*
* Protocol support text. DO NO CHANGE THIS unless you know what
* you are doing.
*/
/* IRCu/Hybrid/Unreal way now :) -Stskeeps */
#ifdef EXTCMODE
#define EXPAR1 extchmstr[0]
#define EXPAR2 extchmstr[1]
#define EXPAR3 extchmstr[2]
#define EXPAR4 extchmstr[3]
#else
#define EXPAR1 ""
#define EXPAR2 ""
#define EXPAR3 ""
#define EXPAR4 ""
#endif /* EXTCMODE */
#ifdef PREFIX_AQ
#define CHPFIX "(qaohv)~&@%+"
#define CHPAR1 "beI"
#else
#define CHPFIX "(ohv)@%+"
#define CHPAR1 "beIqa"
#endif /* PREFIX_AQ */
#define CHPAR2 "kfL"
#define CHPAR3 "l"
#define CHPAR4 "psmntirRcOAQKVGCuzNSM"
/* Server-Server PROTOCTL -Stskeeps
* Please check send_proto() for more. -- Syzop
*/
#define PROTOCTL_SERVER "NOQUIT" \
" TOKEN" \
" NICKv2" \
" SJOIN" \
" SJOIN2" \
" UMODE2" \
" VL" \
" SJ3" \
" NS" \
" SJB64" \
" TKLEXT" \
" NICKIP"
#ifdef _WIN32
/*
* Used to display a string to the GUI interface.
* Windows' internal strerror() function doesn't work with socket errors.
*/
extern int DisplayString(HWND hWnd, char *InBuf, ...);
#else
typedef int SOCKET;
#define INVALID_SOCKET -1
#endif
#if defined(__FreeBSD__) || defined(__APPLE__)
extern char *malloc_options;
#endif
extern int lu_noninv, lu_inv, lu_serv, lu_oper,
lu_unknown, lu_channel, lu_lu, lu_lulocal, lu_lserv,
lu_clu, lu_mlu, lu_cglobalu, lu_mglobalu;
MODVAR TS now;
#ifndef _WIN32
#if defined(__STDC__)
#define __const const
#define __signed signed
#define __volatile volatile
#ifndef __GNUC__
#define __inline
#endif
#else
#ifndef __GNUC__
#define __const
#define __inline
#define __signed
#define __volatile
#ifndef NO_ANSI_KEYWORDS
#define const /* delete ANSI C keywords */
#define inline
#define signed
#define volatile
#endif
#endif
#endif
#else
#define inline __inline
#endif
#define READBUF_SIZE 8192
#endif /* __common_include__ */