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Files
unrealircd/src/modules/mkpasswd.c
T
Bram Matthys 10faaf91ba Bump module header version to "unrealircd-5", add author field
and remove old dependency field (never used, was always NULL,
broken since 3.2.x)
I'll add some constraints later on things like names and versions.
IOTW: more changes to follow, don't mass update your own mods yet.
2019-08-26 20:29:47 +02:00

118 lines
2.9 KiB
C

/*
* IRC - Internet Relay Chat, src/modules/m_mkpasswd.c
* (C) 2001 The UnrealIRCd Team
*
* mkpasswd command
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "unrealircd.h"
CMD_FUNC(m_mkpasswd);
#define MSG_MKPASSWD "MKPASSWD"
ModuleHeader MOD_HEADER(mkpasswd)
= {
"mkpasswd",
"5.0",
"command /mkpasswd",
"UnrealIRCd Team",
"unrealircd-5",
};
MOD_INIT(mkpasswd)
{
CommandAdd(modinfo->handle, MSG_MKPASSWD, m_mkpasswd, MAXPARA, M_USER);
MARK_AS_OFFICIAL_MODULE(modinfo);
return MOD_SUCCESS;
}
MOD_LOAD(mkpasswd)
{
return MOD_SUCCESS;
}
MOD_UNLOAD(mkpasswd)
{
return MOD_SUCCESS;
}
/*
** m_mkpasswd
** parv[1] = password to encrypt
*/
CMD_FUNC(m_mkpasswd)
{
short type;
char *result = NULL;
if (!MKPASSWD_FOR_EVERYONE && !IsOper(sptr))
{
sendnumeric(sptr, ERR_NOPRIVILEGES);
return -1;
}
if (!IsOper(sptr))
{
/* Non-opers /mkpasswd usage: lag them up, and send a notice to eyes snomask.
* This notice is always sent, even in case of bad usage/bad auth methods/etc.
*/
sptr->local->since += 7;
sendto_snomask(SNO_EYES, "*** /mkpasswd used by %s (%s@%s)",
sptr->name, sptr->user->username, GetHost(sptr));
}
if ((parc < 3) || BadPtr(parv[2]))
{
sendnotice(sptr, "*** Syntax: /mkpasswd <authmethod> :parameter");
return 0;
}
/* Don't want to take any risk ;p. -- Syzop */
if (strlen(parv[2]) > 64)
{
sendnotice(sptr, "*** Your parameter (text-to-hash) is too long.");
return 0;
}
if ((type = Auth_FindType(NULL, parv[1])) == -1)
{
sendnotice(sptr, "*** %s is not an enabled authentication method", parv[1]);
return 0;
}
if ((type == AUTHTYPE_MD5) || (type == AUTHTYPE_SHA1) ||
(type == AUTHTYPE_RIPEMD160) || (type == AUTHTYPE_UNIXCRYPT))
{
sendnotice(sptr, "ERROR: Deprecated authentication type '%s'. Use 'argon2' instead. "
"See https://www.unrealircd.org/docs/Authentication_types for the complete list.",
parv[1]);
return 0;
}
if (!(result = Auth_Make(type, parv[2])))
{
sendnotice(sptr, "*** Authentication method %s failed", parv[1]);
return 0;
}
sendnotice(sptr, "*** Authentication phrase (method=%s, para=%s) is: %s",
parv[1], parv[2], result);
return 0;
}