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unrealircd/include/unrealircd.h
T
Bram Matthys 5c30d1af6d * Badword blocks now use PCRE2 if using regex at all (rare,
usually the fast badwords system is used instead)
* Code deduplication in src/modules/{chanmodes,usermodes}/censor.c
  to src/match.c -- which may be moved later again to efuncs.
* Add --without-tre:
  This means USE_TRE will be enabled by default right now
  but if using --without-tre it will be undef'ed. This so we
  can prepare for the TRE phase-out in 2020.
* Remove include/badwords.h, put contents in include/struct.h
2019-04-05 18:19:23 +02:00

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565 B
C

/** Standard include for all UnrealIRCd modules.
* This should normally provide all of UnrealIRCd's functionality
* (that is publicly exposed anyway).
*/
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "proto.h"
#include "inet.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <io.h>
#include <sys/timeb.h>
#endif
#include <fcntl.h>
#include "h.h"
#ifdef _WIN32
#include "version.h"
#endif