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100 lines
4.6 KiB
Plaintext
100 lines
4.6 KiB
Plaintext
UnrealIRCd 4.0.16-devel Release Notes
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================================
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==[ CHANGES BETWEEN 4.0.15 AND 4.0.16 ]==
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UnrealIRCd 4.0.16 is not released yet. It is in development.
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These release notes are thus work-in-progress.
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Enhancements:
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* There's now an easy method to remove spamfilters:
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'/SPAMFILTER del' will show a list of spamfilters along
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with the appropriate command to remove them (by id).
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* CAP v3.2 support.
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* CAP 'cap-notify': notify users of any CAP changes.
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* CAP 'extended-join': show account and gecos in JOIN.
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* CAP 'chghost': notify on user/host changes.
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Note that if you use set::allow-userhost-change force-rejoin
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then clients which support CAP 'chghost' will not see the
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PART+JOIN+MODE sequence as it is unnecessary. They already receive
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a "CHGHOST" message as part of CAP 'chghost' instead.
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* Updated CAP 'sasl' to specification 3.2 (includes mechlist).
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* Automatically discover SASL server if saslmechlist is sent by services
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and set::sasl-server is not set by the administrator. This should
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help to get more networks to support SASL automatically (if you
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run up to date services, of course)
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* We send "CAP DEL sasl" if set::sasl-server squits and a "CAP NEW"
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message when the server returns (to cap-notify and CAPv3.2 clients).
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* Added password::type 'spkifp'. It's similar to 'sslclientcertfp' but
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is a hash based on the public TLS key rather than the certificate.
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The benefit of this is that the 'spkifp' can stay the same even if
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you get a new certificate from Let's Encrypt. Note that 'certbot'
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does not re-use keys by default so you will still get a different
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spkifp every 60-90 days. Consider using another (3rd party) client
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or tell the certbot guys to finally implement --reuse-key at
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https://github.com/certbot/certbot/issues/3788
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* The command './unrealircd spkifp' will output the SPKI fingerprint
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* You can now have multiple webirc { } blocks with the same mask.
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This permits multiple blocks like..
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webirc {
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mask *;
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password "....." { sslclientcertfp; };
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};
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..should you need it.
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In other words: we don't stop matching upon an authentication failure.
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* Move CONNECTTIMEOUT to set::handshake-timeout and document it at
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https://www.unrealircd.org/docs/Set_block#set::handshake-timeout
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* Move MAXUNKNOWNCONNECTIONSPERIP to set::max-unknown-connections-per-ip
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https://www.unrealircd.org/docs/Set_block#set::max-unknown-connections-per-ip
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* Add set { cloak-method ip; }; which will make cloaking only be done
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on the IP and thus result in an XX.YY.ZZ.IP cloaked host.
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This so you can have "IP cloaking" without disabling DNS lookups.
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GLINES on hosts still work and IRCOps (and yourself) can still see
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the host in /WHOIS.
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* New option set { ban-include-username yes; }; which will make bans
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placed by spamfilters (and some other systems) to be placed not on *@ip
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but on user@ip. Note that this won't work for ZLINE/GZLINE since no
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no ident/username lookups are done in such cases.
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Major issues fixed:
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* None
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Minor issues fixed:
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* None
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Removed:
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* Various old config.h settings that didn't have any effect.
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* A few config.h settings that should never be turned off have been
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removed altogether (eg: NO_FLOOD_AWAY is now always on).
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* The deprecated and unused commands "CAP CLEAR" and "CAP ACK".
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Other changes:
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* When linking servers and not having any certificate validation,
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UnrealIRCd will give you specific instructions on how to use
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password::spkifp or verify-certificate. This to fix a possible
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Man-in-the-Middle attack. Note that you'll only see this message
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when linking two servers that are 4.0.16+.
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* When a user does a nick change from a registered nick you will
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now see the user mode -r. Previously this happened invisibly.
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Module coders:
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* Please use the following procedure in case of an user/host change:
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userhost_save_current(acptr);
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/* now do what you need to do: like change username or hostname */
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userhost_changed(acptr);
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This function will take care of notifying other clients about
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the userhost change, such as doing PART+JOIN+MODE if force-rejoin
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is enabled, and sending :xx CHGHOST user host messages to
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"CAP chghost" capable clients.
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Services coders:
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* If you provide SASL then please send the mechlist like this:
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MD client your.services.server saslmechlist :EXTERNAL,PLAIN
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* Don't forget to send an EOS (End Of Synch) as part of the handshake,
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if you are not doing so already. It's important:
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:your.services.server EOS
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==[ CHANGES IN OLDER RELEASES ]==
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For changes in previous UnrealIRCd releases see doc/RELEASE-NOTES.old or
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https://raw.githubusercontent.com/unrealircd/unrealircd/unreal40/doc/RELEASE-NOTES.old
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