1
0
mirror of https://github.com/unrealircd/unrealircd.git synced 2026-06-12 19:14:46 +02:00
Files
unrealircd/include/struct.h
T
Bram Matthys 717c9cbfa5 Fix OOB write on URL callback with 2GB+ response. Add new size limit.
The OOB write did not happen on file-backed downloads, such as remote
includes. It only happened for memory-backed requests, which are only
these 4 in standard UnrealIRCd: centralblocklist, central spam report,
other spamreport blocks (eg to dronebl) and the log block with
destination webhook. All those 4 cases are very likely to be trusted
web servers, given the nature of the data you are sending to them.

The fix was to extend the size fields everywhere to 64 bits. It was
applied to both URL backends: url_unreal.c and url_curl.c.

The new API feature is a 'max_size' in OutgoingWebRequest, which
defaults to 1MB. This is only used for memory-backed responses,
so not for real file downloads. This fixes not only the reported
bug but also the case where a rogue webserver was unbounded in
terms of what response it could send back, potentially filling
up gigabytes of server memory.

Reported by Link420.
2026-04-21 19:46:21 +02:00

2778 lines
107 KiB
C

/************************************************************************
* Unreal Internet Relay Chat Daemon, include/struct.h
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __struct_include__
#define __struct_include__
#include "config.h"
#include "sys.h"
/* need to include ssl stuff here coz otherwise you get
* conflicting types with isalnum/isalpha/etc @ redhat. -- Syzop
*/
#define OPENSSL_NO_KRB5
#include <openssl/rsa.h> /* SSL stuff */
#include <openssl/crypto.h>
#include <openssl/x509.h>
#include <openssl/pem.h>
#include <openssl/ssl.h>
#include <openssl/err.h>
#include <openssl/evp.h>
#include <openssl/rand.h>
#include <openssl/md5.h>
#include <openssl/ripemd.h>
#ifdef HAS_X509_check_host
#include <openssl/x509v3.h>
#endif
#include <jansson.h>
#include <ares.h>
#include <ares_version.h>
#include "common.h"
#include "sys.h"
#include <stdio.h>
#include <sys/types.h>
#ifndef _WIN32
#include <netinet/in.h>
#include <netdb.h>
#include <stddef.h>
#endif
#ifdef HAVE_SYSLOG
# include <syslog.h>
# ifdef SYSSYSLOGH
# include <sys/syslog.h>
# endif
#ifndef UNREAL_LOGGER_CODE
/* undef these as they cause confusion with our ULOG_xxx codes */
#undef LOG_DEBUG
#undef LOG_INFO
#undef LOG_WARNING
#undef LOG_ERROR
#undef LOG_FATAL
#endif
#endif
#define PCRE2_CODE_UNIT_WIDTH 8
#include "pcre2.h"
#include "channel.h"
typedef struct LoopStruct LoopStruct;
typedef struct TKL TKL;
typedef struct Spamfilter Spamfilter;
typedef struct ServerBan ServerBan;
typedef struct BanException BanException;
typedef struct NameBan NameBan;
typedef struct ConditionalConfig ConditionalConfig;
typedef struct ConfigEntry ConfigEntry;
typedef struct ConfigFile ConfigFile;
typedef struct ConfigFlag ConfigFlag;
typedef struct ConfigFlag_except ConfigFlag_except;
typedef struct ConfigFlag_ban ConfigFlag_ban;
typedef struct ConfigFlag_tld ConfigFlag_tld;
typedef struct ConfigItem ConfigItem;
typedef struct ConfigItem_me ConfigItem_me;
typedef struct ConfigItem_files ConfigItem_files;
typedef struct ConfigItem_admin ConfigItem_admin;
typedef struct ConfigItem_class ConfigItem_class;
typedef struct ConfigItem_oper ConfigItem_oper;
typedef struct ConfigItem_operclass ConfigItem_operclass;
typedef struct ConfigItem_mask ConfigItem_mask;
typedef struct ConfigItem_drpass ConfigItem_drpass;
typedef struct ConfigItem_ulines ConfigItem_ulines;
typedef struct ConfigItem_tld ConfigItem_tld;
typedef struct ConfigItem_listen ConfigItem_listen;
typedef struct ConfigItem_sni ConfigItem_sni;
typedef struct ConfigItem_allow ConfigItem_allow;
typedef struct ConfigFlag_allow ConfigFlag_allow;
typedef struct ConfigItem_allow_channel ConfigItem_allow_channel;
typedef struct ConfigItem_allow_dcc ConfigItem_allow_dcc;
typedef struct ConfigItem_link ConfigItem_link;
typedef struct ConfigItem_ban ConfigItem_ban;
typedef struct ConfigItem_deny_dcc ConfigItem_deny_dcc;
typedef struct ConfigItem_deny_channel ConfigItem_deny_channel;
typedef struct ConfigItem_deny_version ConfigItem_deny_version;
typedef struct ConfigItem_alias ConfigItem_alias;
typedef struct ConfigItem_alias_format ConfigItem_alias_format;
typedef struct ConfigResource ConfigResource;
typedef struct ConfigItem_blacklist_module ConfigItem_blacklist_module;
typedef struct ConfigItem_help ConfigItem_help;
typedef struct ConfigItem_offchans ConfigItem_offchans;
typedef struct SecurityGroup SecurityGroup;
typedef struct Secret Secret;
typedef struct ListStruct ListStruct;
typedef struct ListStructPrio ListStructPrio;
#define CFG_TIME 0x0001
#define CFG_SIZE 0x0002
#define CFG_YESNO 0x0004
typedef struct Watch Watch;
typedef struct Client Client;
typedef struct LocalClient LocalClient;
typedef struct Channel Channel;
typedef struct User User;
typedef struct Server Server;
typedef struct RPCClient RPCClient;
typedef struct Link Link;
typedef struct Ban Ban;
typedef struct Mode Mode;
typedef struct MessageTag MessageTag;
typedef struct MOTDFile MOTDFile; /* represents a whole MOTD, including remote MOTD support info */
typedef struct MOTDLine MOTDLine; /* one line of a MOTD stored as a linked list */
typedef struct RealCommand RealCommand;
typedef struct CommandOverride CommandOverride;
typedef struct Member Member;
typedef struct Membership Membership;
typedef struct LocalMember LocalMember;
typedef struct OutgoingWebRequest OutgoingWebRequest;
typedef struct OutgoingWebResponse OutgoingWebResponse;
typedef enum LineCacheUserType { LCUT_NORMAL=0, LCUT_OPER=1, LCUT_REMOTE=2 } LineCacheUserType;
typedef struct LineCacheLine LineCacheLine;
typedef struct LineCache LineCache;
typedef enum OperClassEntryType { OPERCLASSENTRY_ALLOW=1, OPERCLASSENTRY_DENY=2} OperClassEntryType;
typedef enum OperPermission { OPER_ALLOW=1, OPER_DENY=0} OperPermission;
typedef enum SendType {
SEND_TYPE_PRIVMSG = 0,
SEND_TYPE_NOTICE = 1,
SEND_TYPE_TAGMSG = 2
} SendType;
struct OperClassValidator;
typedef struct OperClassValidator OperClassValidator;
typedef struct OperClassACLPath OperClassACLPath;
typedef struct OperClass OperClass;
typedef struct OperClassACL OperClassACL;
typedef struct OperClassACLEntry OperClassACLEntry;
typedef struct OperClassACLEntryVar OperClassACLEntryVar;
typedef struct OperClassCheckParams OperClassCheckParams;
typedef OperPermission (*OperClassEntryEvalCallback)(OperClassACLEntryVar* variables,OperClassCheckParams* params);
#ifndef VMSP
#include "dbuf.h" /* THIS REALLY SHOULDN'T BE HERE!!! --msa */
#endif
#define HOSTLEN 63 /* Length of hostname */
#define NICKLEN 30
#define USERLEN 10
#define REALLEN 50
#define ACCOUNTLEN 30
#define MAXTOPICLEN 360 /* absolute maximum permitted topic length (above this = potential desync) */
#define MAXAWAYLEN 360 /* absolute maximum permitted away length (above this = potential desync) */
#define MAXKICKLEN 360 /* absolute maximum kick length (above this = only cutoff danger) */
#define MAXQUITLEN 395 /* absolute maximum quit length (above this = only cutoff danger) */
#define CHANNELLEN 32
#define PASSWDLEN 256 /* some insane large limit (previously: 20, 32, 48) */
#define KEYLEN 23
#define LINKLEN 32
#define BUFSIZE 512 /* WARNING: *DONT* CHANGE THIS!!!! */
#define MAXTAGSIZE 8192 /**< Maximum length of message tags (4K user + 4K server) */
#define MAXLINELENGTH_USER (MAXTAGSIZE+BUFSIZE) /**< Maximum length of a line on IRC (for non-servers): 4k client tags + 4k server tags + 512 bytes (IRCv3) */
#define MAXLINELENGTH 16384 /**< Maximum length of a line on IRC: from servers is 16k */
#define READBUFSIZE MAXLINELENGTH /**< for the read buffer */
#define MAXRECIPIENTS 20
#define MAXSILELENGTH NICKLEN+USERLEN+HOSTLEN+10
#define IDLEN 12
#define SIDLEN 3
#define SWHOISLEN 256
#define OPERCLASSLEN 64
#define UMODETABLESZ (sizeof(long) * 8)
#define MAXCCUSERS 20 /* Maximum for set::anti-flood::max-concurrent-conversations */
#define BATCHLEN 22
#define MAXBATCHREFLEN 48 /* Max length of client-sent batch reference tags */
#define MAXSPAMFILTERIDLEN 24
/*
* Watch it - Don't change this unless you also change the ERR_TOOMANYWATCH
* and PROTOCOL_SUPPORTED settings.
*/
#define MAXWATCH 128
#define USERHOST_REPLYLEN (NICKLEN+HOSTLEN+USERLEN+5)
#define ISUPPORTLEN BUFSIZE-HOSTLEN-NICKLEN-39
/* NOTE: this must be down here so the stuff from struct.h IT uses works */
#include "whowas.h"
/* Logging types */
#define LOG_ERROR 0x0001
#define LOG_KILL 0x0002
#define LOG_SACMDS 0x0080
#define LOG_CHGCMDS 0x0100
#define LOG_OVERRIDE 0x0200
typedef enum LogFieldType {
LOG_FIELD_INTEGER, // and unsigned?
LOG_FIELD_STRING,
LOG_FIELD_CLIENT,
LOG_FIELD_CHANNEL,
LOG_FIELD_OBJECT,
LOG_FIELD_OBJECT_NOFREE
} LogFieldType;
typedef struct LogData {
LogFieldType type;
char *key;
union {
int64_t integer;
char *string;
Client *client;
Channel *channel;
json_t *object;
} value;
} LogData;
/** New log levels for unreal_log() */
/* Note: the reason for these high numbers is so we can easily catch
* if someone makes a mistake to use LOG_INFO (from syslog.h) instead
* of the ULOG_xxx levels.
*/
typedef enum LogLevel {
ULOG_INVALID = 0,
ULOG_DEBUG = 1000,
ULOG_INFO = 2000,
ULOG_ADVICE = 2500,
ULOG_WARNING = 3000,
ULOG_ERROR = 4000,
ULOG_FATAL = 5000
} LogLevel;
/** Logging types (text, json, etc) */
typedef enum LogType {
LOG_TYPE_INVALID = 0,
LOG_TYPE_TEXT = 1,
LOG_TYPE_JSON = 2,
} LogType;
#define LOG_CATEGORY_LEN 32
#define LOG_EVENT_ID_LEN 64
typedef struct LogSource LogSource;
struct LogSource {
LogSource *prev, *next;
LogLevel loglevel;
char negative; /**< 1 if negative match (eg !operoverride), 0 if normal */
char subsystem[LOG_CATEGORY_LEN+1];
char event_id[LOG_EVENT_ID_LEN+1];
};
typedef struct Log Log;
struct Log {
Log *prev, *next;
LogSource *sources;
int type;
char destination[CHANNELLEN+1];
int show_event;
/* for destination::file */
char *file;
char *filefmt;
long max_size;
int max_lines;
long long max_time;
int logfd;
/* for destination::channel */
int color;
int json_message_tag;
int oper_only;
/* for destination::webhook */
char *url;
};
/** This is used for deciding the <index> in logs[<index>] and temp_logs[<index>] */
typedef enum LogDestination { LOG_DEST_SNOMASK=0, LOG_DEST_OPER=1, LOG_DEST_REMOTE=2, LOG_DEST_CHANNEL=3, LOG_DEST_DISK=4, LOG_DEST_MEMORY=5, LOG_DEST_WEBHOOK=6 } LogDestination;
#define NUM_LOG_DESTINATIONS 7
typedef struct LogEntry LogEntry;
struct LogEntry {
LogEntry *prev, *next;
time_t t;
char loglevel;
char *subsystem;
char *event_id;
json_t *json;
};
/*
** 'offsetof' is defined in ANSI-C. The following definition
** is not absolutely portable (I have been told), but so far
** it has worked on all machines I have needed it. The type
** should be size_t but... --msa
*/
#ifndef offsetof
#define offsetof(t,m) (int)((&((t *)0L)->m))
#endif
#define elementsof(x) (sizeof(x)/sizeof(x[0]))
/* Calculate the size of an array */
#define ARRAY_SIZEOF(x) (sizeof((x))/sizeof((x)[0]))
/*
** flags for bootup options (command line flags)
*/
#define BOOT_DEBUG 1
#define BOOT_TTY 2
#define BOOT_NOFORK 4
/* Length of the key that you feed into siphash_generate_key()
* DO NOT CHANGE THIS as the siphash code depends on it.
*/
#define SIPHASH_KEY_LENGTH 16
/** The length of a standard 'msgid' tag (note that special
* msgid tags will be longer).
* The 22 alphanumeric characters provide slightly more
* than 128 bits of randomness (62^22 > 2^128).
* See mtag_add_or_inherit_msgid() for more information.
*/
#define MSGIDLEN 22
/** This specifies the current client status or the client type - see @link ClientStatus @endlink in particular.
* You may think "server" or "client" are the only choices here, but there are many more
* such as states where the user is in the middle of an TLS handshake.
* @defgroup ClientStatuses Client statuses / types
* @{
*/
typedef enum ClientStatus {
CLIENT_STATUS_RPC = -10, /**< RPC Client (either local or remote) */
CLIENT_STATUS_CONTROL = -9, /**< Client is on the control channel */
CLIENT_STATUS_LOG = -8, /**< Client is a log file */
CLIENT_STATUS_TLS_STARTTLS_HANDSHAKE = -7, /**< Client is doing a STARTTLS handshake */
CLIENT_STATUS_CONNECTING = -6, /**< Client is an outgoing connect */
CLIENT_STATUS_TLS_CONNECT_HANDSHAKE = -5, /**< Client is doing an TLS handshake - outgoing connection */
CLIENT_STATUS_TLS_ACCEPT_HANDSHAKE = -4, /**< Client is doing an TLS handshake - incoming connection */
CLIENT_STATUS_HANDSHAKE = -3, /**< Client is doing a server handshake - outgoing connection */
CLIENT_STATUS_ME = -2, /**< Client is &me (this server) */
CLIENT_STATUS_UNKNOWN = -1, /**< Client is doing a hanshake. May become a server or user later, we don't know yet */
CLIENT_STATUS_SERVER = 0, /**< Client is a server (fully authenticated) */
CLIENT_STATUS_USER = 1, /**< Client is a user (fully authenticated) */
} ClientStatus;
#define MyConnect(x) ((x)->local) /**< Is a locally connected client (server or user) */
#define MyUser(x) (MyConnect(x) && IsUser(x)) /**< Is a locally connected user */
#define IsUser(x) ((x)->status == CLIENT_STATUS_USER) /**< Is a user that has completed the connection handshake */
#define IsRegistered(x) ((x)->status >= CLIENT_STATUS_SERVER) /**< Client has completed the connection handshake (user or server) */
#define IsConnecting(x) ((x)->status == CLIENT_STATUS_CONNECTING) /**< Is an outgoing connect to another server */
#define IsHandshake(x) ((x)->status == CLIENT_STATUS_HANDSHAKE) /**< Is doing a handshake (while connecting to another server) */
#define IsMe(x) ((x)->status == CLIENT_STATUS_ME) /**< This is true for &me */
/** Client is not fully registered yet. May become a user or a server, we don't know yet. */
#define IsUnknown(x) (((x)->status == CLIENT_STATUS_UNKNOWN) || ((x)->status == CLIENT_STATUS_TLS_STARTTLS_HANDSHAKE))
#define IsServer(x) ((x)->status == CLIENT_STATUS_SERVER) /**< Is a server that has completed the connection handshake */
#define IsControl(x) ((x)->status == CLIENT_STATUS_CONTROL) /**< Is on the control channel (not an IRC client) */
#define IsRPC(x) ((x)->status == CLIENT_STATUS_RPC) /**< Is doing RPC (not an IRC client) */
#define IsLog(x) ((x)->status == CLIENT_STATUS_LOG) /**< Is a log file, not a user or server */
#define IsStartTLSHandshake(x) ((x)->status == CLIENT_STATUS_TLS_STARTTLS_HANDSHAKE) /**< Currently doing a STARTTLS handshake */
#define IsTLSAcceptHandshake(x) ((x)->status == CLIENT_STATUS_TLS_ACCEPT_HANDSHAKE) /**< Currently doing a TLS handshake - incoming */
#define IsTLSConnectHandshake(x) ((x)->status == CLIENT_STATUS_TLS_CONNECT_HANDSHAKE) /**< Currently doing a TLS handshake - outgoing */
#define IsTLSHandshake(x) (IsTLSAcceptHandshake(x) || IsTLSConnectHandshake(x) | IsStartTLSHandshake(x)) /**< Currently doing a TLS handshake (incoming/outgoing/STARTTLS) */
#define SetStartTLSHandshake(x) ((x)->status = CLIENT_STATUS_TLS_STARTTLS_HANDSHAKE)
#define SetTLSAcceptHandshake(x) ((x)->status = CLIENT_STATUS_TLS_ACCEPT_HANDSHAKE)
#define SetTLSConnectHandshake(x) ((x)->status = CLIENT_STATUS_TLS_CONNECT_HANDSHAKE)
#define SetConnecting(x) ((x)->status = CLIENT_STATUS_CONNECTING)
#define SetHandshake(x) ((x)->status = CLIENT_STATUS_HANDSHAKE)
#define SetMe(x) ((x)->status = CLIENT_STATUS_ME)
#define SetUnknown(x) ((x)->status = CLIENT_STATUS_UNKNOWN)
#define SetServer(x) ((x)->status = CLIENT_STATUS_SERVER)
#define SetUser(x) ((x)->status = CLIENT_STATUS_USER)
#define SetLog(x) ((x)->status = CLIENT_STATUS_LOG)
#define SetControl(x) ((x)->status = CLIENT_STATUS_CONTROL)
#define SetRPC(x) ((x)->status = CLIENT_STATUS_RPC)
#define SetUser(x) ((x)->status = CLIENT_STATUS_USER)
/** @} */
/** Used for checking certain properties of clients, such as IsSecure() and IsULine().
* @defgroup ClientFlags Client flags
* @{
*/
#define CLIENT_FLAG_PINGSENT 0x00000001 /**< PING sent, no reply yet */
#define CLIENT_FLAG_DEAD 0x00000002 /**< Client is dead: already quit/exited and removed from all lists -- Remaining part will soon be freed in main loop */
#define CLIENT_FLAG_DEADSOCKET 0x00000004 /**< Local socket is dead but otherwise the client still exists fully -- Will soon exit in main loop */
#define CLIENT_FLAG_KILLED 0x00000008 /**< Prevents "QUIT" from being sent for this */
#define CLIENT_FLAG_MONITOR_REHASH 0x00000010 /**< Client is monitoring rehash output */
#define CLIENT_FLAG_OUTGOING 0x00000020 /**< Outgoing connection (do not touch cptr->listener->clients) */
#define CLIENT_FLAG_CLOSING 0x00000040 /**< Set when closing to suppress errors */
#define CLIENT_FLAG_LISTEN 0x00000080 /**< Used to mark clients which we listen() on */
#define CLIENT_FLAG_DNSLOOKUP 0x00000100 /**< Client is doing a DNS lookup */
#define CLIENT_FLAG_IDENTLOOKUP 0x00000200 /**< Client is doing an Ident lookup (RFC931) */
#define CLIENT_FLAG_IDENTLOOKUPSENT 0x00000400 /**< Set if we havent writen to ident server */
#define CLIENT_FLAG_LOCALHOST 0x00000800 /**< Set for localhost clients */
#define CLIENT_FLAG_IDENTSUCCESS 0x00001000 /**< Successful ident lookup achieved */
#define CLIENT_FLAG_USEIDENT 0x00002000 /**< The allow { } block says we should use the ident (if available) */
#define CLIENT_FLAG_NEXTCALL 0x00004000 /**< Next call (don't ask...) */
#define CLIENT_FLAG_ULINE 0x00008000 /**< User/server is considered U-lined (eg: services) */
#define CLIENT_FLAG_SQUIT 0x00010000 /**< Server has been /SQUIT by an oper */
#define CLIENT_FLAG_PROTOCTL 0x00020000 /**< Received at least 1 PROTOCTL message */
#define CLIENT_FLAG_EAUTH 0x00040000 /**< Server authenticated via PROTOCTL EAUTH */
#define CLIENT_FLAG_NETINFO 0x00080000 /**< Received a NETINFO message */
#define CLIENT_FLAG_QUARANTINE 0x00100000 /**< Quarantined server (don't allow ircops on this server) */
#define CLIENT_FLAG_DCCNOTICE 0x00200000 /**< Has the user seen a notice on how to use DCCALLOW already? */
#define CLIENT_FLAG_SHUNNED 0x00400000 /**< Connection is shunned (user cannot execute any commands) */
#define CLIENT_FLAG_VIRUS 0x00800000 /**< Tagged by spamfilter as a virus */
#define CLIENT_FLAG_TLS 0x01000000 /**< Connection is using TLS */
#define CLIENT_FLAG_NOFAKELAG 0x02000000 /**< Exemption from fake lag */
#define CLIENT_FLAG_DCCBLOCK 0x04000000 /**< Block all DCC send requests */
#define CLIENT_FLAG_MAP 0x08000000 /**< Show this entry in /MAP (only used in map module) */
#define CLIENT_FLAG_PINGWARN 0x10000000 /**< Server ping warning (remote server slow with responding to PINGs) */
#define CLIENT_FLAG_NOHANDSHAKEDELAY 0x20000000 /**< No handshake delay */
#define CLIENT_FLAG_SERVER_DISCONNECT_LOGGED 0x40000000 /**< Server disconnect message is (already) logged */
#define CLIENT_FLAG_ASYNC_RPC 0x80000000 /**< Asynchronous remote RPC request - special case for rehash etc. */
#define CLIENT_FLAG_IPUSERS_BUMPED 0x100000000 /**< The IpUsersBucket for this IP has been bumped (and needs to be decreased on disconnect) */
#define CLIENT_FLAG_DEADSOCKET_IS_BANNED 0x200000000 /**< The deadsocket message should also send ERR_YOUREBANNEDCREEP and such */
#define CLIENT_FLAG_CONNECT_FLOOD_CHECKED 0x400000000 /**< connect-flood has been checked (there are two hooks, so need this) */
#define CLIENT_FLAG_IPV6 0x800000000 /**< client is using IPv6 */
/** @} */
#define OPER_SNOMASKS "+bBcdfkqsSoO"
#define SEND_UMODES (SendUmodes)
#define ALL_UMODES (AllUmodes)
/* SEND_UMODES and ALL_UMODES are now handled by umode_get/umode_lget/umode_gget -- Syzop. */
#define CLIENT_FLAG_ID (CLIENT_FLAG_USEIDENT|CLIENT_FLAG_IDENTSUCCESS)
/* PROTO_*: Server protocol extensions (acptr->local->proto).
* Note that client protocol extensions have been moved
* to the ClientCapability API which uses acptr->local->caps.
*/
#define PROTO_VL 0x000001 /* Negotiated VL protocol */
#define PROTO_VHP 0x000002 /* Send hostnames in NICKv2 even if not sethosted */
#define PROTO_CLK 0x000004 /* Send cloaked host in the NICK command (regardless of +x/-x) */
#define PROTO_MLOCK 0x000008 /* server supports MLOCK */
#define PROTO_EXTSWHOIS 0x000010 /* extended SWHOIS support */
#define PROTO_SJSBY 0x000020 /* SJOIN setby information (TS and nick) */
#define PROTO_MTAGS 0x000040 /* Support message tags and big buffers */
#define PROTO_NEXTBANS 0x000080 /* Server supports named extended bans */
#define PROTO_BIGLINES 0x000100 /* BIGLINES support */
/* For client capabilities: */
#define CAP_INVERT 1L
/** HasCapabilityFast() checks for a token if you know exactly which bit to check */
#define HasCapabilityFast(cptr, val) ((cptr)->local->caps & (val))
/** HasCapability() checks for a token by name and is slightly slower */
#define HasCapability(cptr, token) ((cptr)->local->caps & ClientCapabilityBit(token))
#define SetCapabilityFast(cptr, val) do { (cptr)->local->caps |= (val); } while(0)
#define ClearCapabilityFast(cptr, val) do { (cptr)->local->caps &= ~(val); } while(0)
/* Usermode and snomask macros: */
#define IsDeaf(x) ((x)->umodes & UMODE_DEAF)
#define IsOper(x) ((x)->umodes & UMODE_OPER)
#define IsInvisible(x) ((x)->umodes & UMODE_INVISIBLE)
#define IsRegNick(x) ((x)->umodes & UMODE_REGNICK)
#define IsHidden(x) ((x)->umodes & UMODE_HIDE)
#define IsSetHost(x) ((x)->umodes & UMODE_SETHOST)
#define IsHideOper(x) ((x)->umodes & UMODE_HIDEOPER)
#define SetOper(x) ((x)->umodes |= UMODE_OPER)
#define SetInvisible(x) ((x)->umodes |= UMODE_INVISIBLE)
#define SetRegNick(x) ((x)->umodes & UMODE_REGNICK)
#define SetHidden(x) ((x)->umodes |= UMODE_HIDE)
#define SetHideOper(x) ((x)->umodes |= UMODE_HIDEOPER)
#define IsSecureConnect(x) ((x)->umodes & UMODE_SECURE)
#define ClearOper(x) ((x)->umodes &= ~UMODE_OPER)
#define ClearInvisible(x) ((x)->umodes &= ~UMODE_INVISIBLE)
#define ClearHidden(x) ((x)->umodes &= ~UMODE_HIDE)
#define ClearHideOper(x) ((x)->umodes &= ~UMODE_HIDEOPER)
/* Client flags macros: to check for via IsXX(),
* to set via SetXX() and to clear the flag via ClearXX()
*/
/**
* @addtogroup ClientFlags
* @{
*/
#define IsIdentLookup(x) ((x)->flags & CLIENT_FLAG_IDENTLOOKUP) /**< Is doing Ident lookups */
#define IsClosing(x) ((x)->flags & CLIENT_FLAG_CLOSING) /**< Is closing the connection */
#define IsDCCBlock(x) ((x)->flags & CLIENT_FLAG_DCCBLOCK)
#define IsDCCNotice(x) ((x)->flags & CLIENT_FLAG_DCCNOTICE)
#define IsDead(x) ((x)->flags & CLIENT_FLAG_DEAD)
#define IsDeadSocket(x) ((x)->flags & CLIENT_FLAG_DEADSOCKET)
#define IsServerDisconnectLogged(x) ((x)->flags & CLIENT_FLAG_SERVER_DISCONNECT_LOGGED)
#define IsUseIdent(x) ((x)->flags & CLIENT_FLAG_USEIDENT)
#define IsDNSLookup(x) ((x)->flags & CLIENT_FLAG_DNSLOOKUP)
#define IsEAuth(x) ((x)->flags & CLIENT_FLAG_EAUTH)
#define IsIdentSuccess(x) ((x)->flags & CLIENT_FLAG_IDENTSUCCESS)
#define IsKilled(x) ((x)->flags & CLIENT_FLAG_KILLED)
#define IsMonitorRehash(x) ((x)->flags & CLIENT_FLAG_MONITOR_REHASH)
#define IsListening(x) ((x)->flags & CLIENT_FLAG_LISTEN)
#define IsLocalhost(x) ((x)->flags & CLIENT_FLAG_LOCALHOST)
#define IsMap(x) ((x)->flags & CLIENT_FLAG_MAP)
#define IsNextCall(x) ((x)->flags & CLIENT_FLAG_NEXTCALL)
#define IsNetInfo(x) ((x)->flags & CLIENT_FLAG_NETINFO)
#define IsNoFakeLag(x) ((x)->flags & CLIENT_FLAG_NOFAKELAG)
#define IsOutgoing(x) ((x)->flags & CLIENT_FLAG_OUTGOING)
#define IsPingSent(x) ((x)->flags & CLIENT_FLAG_PINGSENT)
#define IsPingWarning(x) ((x)->flags & CLIENT_FLAG_PINGWARN)
#define IsNoHandshakeDelay(x) ((x)->flags & CLIENT_FLAG_NOHANDSHAKEDELAY)
#define IsProtoctlReceived(x) ((x)->flags & CLIENT_FLAG_PROTOCTL)
#define IsQuarantined(x) ((x)->flags & CLIENT_FLAG_QUARANTINE)
#define IsShunned(x) ((x)->flags & CLIENT_FLAG_SHUNNED)
#define IsSQuit(x) ((x)->flags & CLIENT_FLAG_SQUIT)
#define IsTLS(x) ((x)->flags & CLIENT_FLAG_TLS)
#define IsSecure(x) ((x)->flags & CLIENT_FLAG_TLS)
#define IsULine(x) ((x)->flags & CLIENT_FLAG_ULINE)
#define IsSvsCmdOk(x) (((x)->flags & CLIENT_FLAG_ULINE) || ((iConf.limit_svscmds == LIMIT_SVSCMDS_SERVERS) && (IsServer((x)) || IsMe((x)))))
#define IsVirus(x) ((x)->flags & CLIENT_FLAG_VIRUS)
#define IsIdentLookupSent(x) ((x)->flags & CLIENT_FLAG_IDENTLOOKUPSENT)
#define IsAsyncRPC(x) ((x)->flags & CLIENT_FLAG_ASYNC_RPC)
#define IsIPV6(x) ((x)->flags & CLIENT_FLAG_IPV6)
#define SetIdentLookup(x) do { (x)->flags |= CLIENT_FLAG_IDENTLOOKUP; } while(0)
#define SetClosing(x) do { (x)->flags |= CLIENT_FLAG_CLOSING; } while(0)
#define SetDCCBlock(x) do { (x)->flags |= CLIENT_FLAG_DCCBLOCK; } while(0)
#define SetDCCNotice(x) do { (x)->flags |= CLIENT_FLAG_DCCNOTICE; } while(0)
#define SetDead(x) do { (x)->flags |= CLIENT_FLAG_DEAD; } while(0)
#define SetDeadSocket(x) do { (x)->flags |= CLIENT_FLAG_DEADSOCKET; } while(0)
#define SetServerDisconnectLogged(x) do { (x)->flags |= CLIENT_FLAG_SERVER_DISCONNECT_LOGGED; } while(0)
#define SetUseIdent(x) do { (x)->flags |= CLIENT_FLAG_USEIDENT; } while(0)
#define SetDNSLookup(x) do { (x)->flags |= CLIENT_FLAG_DNSLOOKUP; } while(0)
#define SetEAuth(x) do { (x)->flags |= CLIENT_FLAG_EAUTH; } while(0)
#define SetIdentSuccess(x) do { (x)->flags |= CLIENT_FLAG_IDENTSUCCESS; } while(0)
#define SetKilled(x) do { (x)->flags |= CLIENT_FLAG_KILLED; } while(0)
#define SetMonitorRehash(x) do { (x)->flags |= CLIENT_FLAG_MONITOR_REHASH; } while(0)
#define SetListening(x) do { (x)->flags |= CLIENT_FLAG_LISTEN; } while(0)
#define SetLocalhost(x) do { (x)->flags |= CLIENT_FLAG_LOCALHOST; } while(0)
#define SetMap(x) do { (x)->flags |= CLIENT_FLAG_MAP; } while(0)
#define SetNextCall(x) do { (x)->flags |= CLIENT_FLAG_NEXTCALL; } while(0)
#define SetNetInfo(x) do { (x)->flags |= CLIENT_FLAG_NETINFO; } while(0)
#define SetNoFakeLag(x) do { (x)->flags |= CLIENT_FLAG_NOFAKELAG; } while(0)
#define SetOutgoing(x) do { (x)->flags |= CLIENT_FLAG_OUTGOING; } while(0)
#define SetPingSent(x) do { (x)->flags |= CLIENT_FLAG_PINGSENT; } while(0)
#define SetPingWarning(x) do { (x)->flags |= CLIENT_FLAG_PINGWARN; } while(0)
#define SetNoHandshakeDelay(x) do { (x)->flags |= CLIENT_FLAG_NOHANDSHAKEDELAY; } while(0)
#define SetProtoctlReceived(x) do { (x)->flags |= CLIENT_FLAG_PROTOCTL; } while(0)
#define SetQuarantined(x) do { (x)->flags |= CLIENT_FLAG_QUARANTINE; } while(0)
#define SetShunned(x) do { (x)->flags |= CLIENT_FLAG_SHUNNED; } while(0)
#define SetSQuit(x) do { (x)->flags |= CLIENT_FLAG_SQUIT; } while(0)
#define SetTLS(x) do { (x)->flags |= CLIENT_FLAG_TLS; } while(0)
#define SetULine(x) do { (x)->flags |= CLIENT_FLAG_ULINE; } while(0)
#define SetVirus(x) do { (x)->flags |= CLIENT_FLAG_VIRUS; } while(0)
#define SetIdentLookupSent(x) do { (x)->flags |= CLIENT_FLAG_IDENTLOOKUPSENT; } while(0)
#define SetAsyncRPC(x) do { (x)->flags |= CLIENT_FLAG_ASYNC_RPC; } while(0)
#define SetIPV6(x) do { (x)->flags |= CLIENT_FLAG_IPV6; } while(0)
#define ClearIdentLookup(x) do { (x)->flags &= ~CLIENT_FLAG_IDENTLOOKUP; } while(0)
#define ClearClosing(x) do { (x)->flags &= ~CLIENT_FLAG_CLOSING; } while(0)
#define ClearDCCBlock(x) do { (x)->flags &= ~CLIENT_FLAG_DCCBLOCK; } while(0)
#define ClearDCCNotice(x) do { (x)->flags &= ~CLIENT_FLAG_DCCNOTICE; } while(0)
#define ClearDead(x) do { (x)->flags &= ~CLIENT_FLAG_DEAD; } while(0)
#define ClearDeadSocket(x) do { (x)->flags &= ~CLIENT_FLAG_DEADSOCKET; } while(0)
#define ClearUseIdent(x) do { (x)->flags &= ~CLIENT_FLAG_USEIDENT; } while(0)
#define ClearDNSLookup(x) do { (x)->flags &= ~CLIENT_FLAG_DNSLOOKUP; } while(0)
#define ClearEAuth(x) do { (x)->flags &= ~CLIENT_FLAG_EAUTH; } while(0)
#define ClearIdentSuccess(x) do { (x)->flags &= ~CLIENT_FLAG_IDENTSUCCESS; } while(0)
#define ClearKilled(x) do { (x)->flags &= ~CLIENT_FLAG_KILLED; } while(0)
#define ClearMonitorRehash(x) do { (x)->flags &= ~CLIENT_FLAG_MONITOR_REHASH; } while(0)
#define ClearListening(x) do { (x)->flags &= ~CLIENT_FLAG_LISTEN; } while(0)
#define ClearLocalhost(x) do { (x)->flags &= ~CLIENT_FLAG_LOCALHOST; } while(0)
#define ClearMap(x) do { (x)->flags &= ~CLIENT_FLAG_MAP; } while(0)
#define ClearNextCall(x) do { (x)->flags &= ~CLIENT_FLAG_NEXTCALL; } while(0)
#define ClearNetInfo(x) do { (x)->flags &= ~CLIENT_FLAG_NETINFO; } while(0)
#define ClearNoFakeLag(x) do { (x)->flags &= ~CLIENT_FLAG_NOFAKELAG; } while(0)
#define ClearOutgoing(x) do { (x)->flags &= ~CLIENT_FLAG_OUTGOING; } while(0)
#define ClearPingSent(x) do { (x)->flags &= ~CLIENT_FLAG_PINGSENT; } while(0)
#define ClearPingWarning(x) do { (x)->flags &= ~CLIENT_FLAG_PINGWARN; } while(0)
#define ClearNoHandshakeDelay(x) do { (x)->flags &= ~CLIENT_FLAG_NOHANDSHAKEDELAY; } while(0)
#define ClearProtoctlReceived(x) do { (x)->flags &= ~CLIENT_FLAG_PROTOCTL; } while(0)
#define ClearQuarantined(x) do { (x)->flags &= ~CLIENT_FLAG_QUARANTINE; } while(0)
#define ClearShunned(x) do { (x)->flags &= ~CLIENT_FLAG_SHUNNED; } while(0)
#define ClearSQuit(x) do { (x)->flags &= ~CLIENT_FLAG_SQUIT; } while(0)
#define ClearTLS(x) do { (x)->flags &= ~CLIENT_FLAG_TLS; } while(0)
#define ClearULine(x) do { (x)->flags &= ~CLIENT_FLAG_ULINE; } while(0)
#define ClearVirus(x) do { (x)->flags &= ~CLIENT_FLAG_VIRUS; } while(0)
#define ClearIdentLookupSent(x) do { (x)->flags &= ~CLIENT_FLAG_IDENTLOOKUPSENT; } while(0)
#define ClearAsyncRPC(x) do { (x)->flags &= ~CLIENT_FLAG_ASYNC_RPC; } while(0)
#define ClearIPV6(x) do { (x)->flags &= ~CLIENT_FLAG_IPV6; } while(0)
/** @} */
#define IsUnixSocket(x) ((x)->local->socket_type == SOCKET_TYPE_UNIX)
#define SetUnixSocket(x) do { (x)->local->socket_type = SOCKET_TYPE_UNIX; } while(0)
/* Others that access client structs: */
#define IsNotSpoof(x) ((x)->local->nospoof == 0)
#define GetHost(x) (IsHidden(x) ? (x)->user->virthost : (x)->user->realhost)
#define GetIP(x) (x->ip ? x->ip : "255.255.255.255")
#define IsLoggedIn(x) (x->user && (*x->user->account != '*') && !isdigit(*x->user->account)) /**< Logged into services */
#define IsSynched(x) ((x->server->flags.synced) && (x->direction->server->flags.synced))
#define IsServerSent(x) (x->server && x->server->flags.server_sent)
/* And more that access client stuff - but actually modularized */
#define GetReputation(client) (moddata_client_get(client, "reputation") ? atoi(moddata_client_get(client, "reputation")) : 0) /**< Get reputation value for a client */
/* PROTOCTL (Server protocol) stuff */
#ifndef DEBUGMODE
#define CHECKSERVERPROTO(x,y) (((x)->local->proto & y) == y)
#else
#define CHECKSERVERPROTO(x,y) (checkprotoflags(x, y, __FILE__, __LINE__))
#endif
#define SupportVL(x) (CHECKSERVERPROTO(x, PROTO_VL))
#define SupportSJSBY(x) (CHECKSERVERPROTO(x, PROTO_SJSBY))
#define SupportVHP(x) (CHECKSERVERPROTO(x, PROTO_VHP))
#define SupportCLK(x) (CHECKSERVERPROTO(x, PROTO_CLK))
#define SupportMTAGS(x) (CHECKSERVERPROTO(x, PROTO_MTAGS))
#define SupportNEXTBANS(x) (CHECKSERVERPROTO(x, PROTO_NEXTBANS))
#define SupportBIGLINES(x) (CHECKSERVERPROTO(x, PROTO_BIGLINES))
#define SetVL(x) ((x)->local->proto |= PROTO_VL)
#define SetSJSBY(x) ((x)->local->proto |= PROTO_SJSBY)
#define SetVHP(x) ((x)->local->proto |= PROTO_VHP)
#define SetCLK(x) ((x)->local->proto |= PROTO_CLK)
#define SetMTAGS(x) ((x)->local->proto |= PROTO_MTAGS)
#define SetNEXTBANS(x) ((x)->local->proto |= PROTO_NEXTBANS)
#define SetBIGLINES(x) ((x)->local->proto |= PROTO_BIGLINES)
/* Dcc deny types (see src/s_extra.c) */
#define DCCDENY_HARD 0
#define DCCDENY_SOFT 1
/* Linked list dcc flags */
#define DCC_LINK_ME 1 /* My dcc allow */
#define DCC_LINK_REMOTE 2 /* I need to remove dccallows from these clients when I die */
/** Union for moddata objects */
typedef union ModData ModData;
union ModData
{
int i;
long l;
long long ll;
char *str;
void *ptr;
};
#ifndef _WIN32
#define CHECK_LIST_ENTRY(list) if (offsetof(typeof(*list),prev) != offsetof(ListStruct,prev)) \
{ \
unreal_log(ULOG_FATAL, "main", "BUG_LIST_OPERATION", NULL, \
"[BUG] $file:$line: List operation on struct with incorrect order ($error_details)", \
log_data_string("error_details", "->prev must be 1st struct member"), \
log_data_string("file", __FILE__), \
log_data_integer("line", __LINE__)); \
abort(); \
} \
if (offsetof(typeof(*list),next) != offsetof(ListStruct,next)) \
{ \
unreal_log(ULOG_FATAL, "main", "BUG_LIST_OPERATION", NULL, \
"[BUG] $file:$line: List operation on struct with incorrect order ($error_details)", \
log_data_string("error_details", "->next must be 2nd struct member"), \
log_data_string("file", __FILE__), \
log_data_integer("line", __LINE__)); \
abort(); \
}
#else
#define CHECK_LIST_ENTRY(list) /* not available on Windows, typeof() not reliable */
#endif
#ifndef _WIN32
#define CHECK_PRIO_LIST_ENTRY(list) if (offsetof(typeof(*list),prev) != offsetof(ListStructPrio,prev)) \
{ \
unreal_log(ULOG_FATAL, "main", "BUG_LIST_OPERATION", NULL, \
"[BUG] $file:$line: List operation on struct with incorrect order ($error_details)", \
log_data_string("error_details", "->prev must be 1st struct member"), \
log_data_string("file", __FILE__), \
log_data_integer("line", __LINE__)); \
abort(); \
} \
if (offsetof(typeof(*list),next) != offsetof(ListStructPrio,next)) \
{ \
unreal_log(ULOG_FATAL, "main", "BUG_LIST_OPERATION", NULL, \
"[BUG] $file:$line: List operation on struct with incorrect order ($error_details)", \
log_data_string("error_details", "->next must be 2nd struct member"), \
log_data_string("file", __FILE__), \
log_data_integer("line", __LINE__)); \
abort(); \
} \
if (offsetof(typeof(*list),priority) != offsetof(ListStructPrio,priority)) \
{ \
unreal_log(ULOG_FATAL, "main", "BUG_LIST_OPERATION", NULL, \
"[BUG] $file:$line: List operation on struct with incorrect order ($error_details)", \
log_data_string("error_details", "->priority must be 3rd struct member"), \
log_data_string("file", __FILE__), \
log_data_integer("line", __LINE__)); \
abort(); \
}
#else
#define CHECK_PRIO_LIST_ENTRY(list) /* not available on Windows, typeof() not reliable */
#endif
#define CHECK_NULL_LIST_ITEM(item) if ((item)->prev || (item)->next) \
{ \
unreal_log(ULOG_FATAL, "main", "BUG_LIST_OPERATION_DOUBLE_ADD", NULL, \
"[BUG] $file:$line: List operation on item with non-NULL 'prev' or 'next' -- are you adding to a list twice?", \
log_data_string("file", __FILE__), \
log_data_integer("line", __LINE__)); \
abort(); \
}
/** These are the generic list functions that are used all around in UnrealIRCd.
* @defgroup ListFunctions List functions
* @{
*/
/** Generic linked list HEAD */
struct ListStruct {
ListStruct *prev, *next;
};
/** Generic linked list HEAD with priority */
struct ListStructPrio {
ListStructPrio *prev, *next;
int priority;
};
/** Add an item to a standard linked list (in the front)
*/
#define AddListItem(item,list) do { \
CHECK_LIST_ENTRY(list) \
CHECK_LIST_ENTRY(item) \
CHECK_NULL_LIST_ITEM(item) \
add_ListItem((ListStruct *)item, (ListStruct **)&list); \
} while(0)
/** Append an item to a standard linked list (at the back)
*/
#define AppendListItem(item,list) do { \
CHECK_LIST_ENTRY(list) \
CHECK_LIST_ENTRY(item) \
CHECK_NULL_LIST_ITEM(item) \
append_ListItem((ListStruct *)item, (ListStruct **)&list); \
} while(0)
/** Delete an item from a standard linked list
*/
#define DelListItem(item,list) do { \
CHECK_LIST_ENTRY(list) \
CHECK_LIST_ENTRY(item) \
del_ListItem((ListStruct *)item, (ListStruct **)&list); \
} while(0)
/** Add an item to a standard linked list - UNCHECKED function, only use if absolutely necessary!
*/
#define AddListItemUnchecked(item,list) add_ListItem((ListStruct *)item, (ListStruct **)&list)
/** Append an item to a standard linked list - UNCHECKED function, only use if absolutely necessary!
*/
#define AppendListItemUnchecked(item,list) append_ListItem((ListStruct *)item, (ListStruct **)&list)
/** Delete an item from a standard linked list - UNCHECKED function, only use if absolutely necessary!
*/
#define DelListItemUnchecked(item,list) del_ListItem((ListStruct *)item, (ListStruct **)&list)
#define AddListItemPrio(item,list,prio) do { \
CHECK_PRIO_LIST_ENTRY(list) \
CHECK_PRIO_LIST_ENTRY(item) \
CHECK_NULL_LIST_ITEM(item) \
item->priority = prio; \
add_ListItemPrio((ListStructPrio *)item, (ListStructPrio **)&list, prio); \
} while(0)
#define DelListItemPrio(item,list,prio) do { \
CHECK_PRIO_LIST_ENTRY(list) \
CHECK_PRIO_LIST_ENTRY(item) \
del_ListItem((ListStruct *)item, (ListStruct **)&list); \
} while(0)
typedef struct NameList NameList;
/** Generic linked list where each entry has a name which you can use.
* Use this if you simply want to have a list of entries
* that only have a name and no other properties.
*
* Use the following functions to add, find and delete entries:
* add_name_list(), find_name_list(), del_name_list(), free_entire_name_list()
*/
struct NameList {
NameList *prev, *next;
char name[];
};
/** Free an entire NameList */
#define free_entire_name_list(list) do { _free_entire_name_list(list); list = NULL; } while(0)
#define safe_free_name_list free_entire_name_list
/** Add an entry to a NameList */
#define add_name_list(list, str) _add_name_list(&list, str)
/** Delete an entry from a NameList - AND free it */
#define del_name_list(list, str) _del_name_list(&list, str)
extern void unreal_add_names(NameList **n, ConfigEntry *ce);
/** @} */
typedef struct Tag Tag;
struct Tag {
Tag *prev, *next;
int value;
char name[];
};
/** @} */
typedef struct MultiLine MultiLine;
/** Multi-line list.
* @see addmultiline(), freemultiline(), sendnotice_multiline()
*/
struct MultiLine {
MultiLine *prev, *next;
char *line;
};
struct MOTDFile
{
struct MOTDLine *lines;
struct tm last_modified; /* store the last modification time */
};
struct MOTDLine {
char *line;
struct MOTDLine *next;
};
/** Current status of configuration in memory (what stage are we in..) */
typedef enum ConfigStatus {
CONFIG_STATUS_NONE = 0, /**< Config files have not been parsed yet */
CONFIG_STATUS_TEST = 1, /**< Currently running MOD_TEST() */
CONFIG_STATUS_POSTTEST = 2, /**< Currently running post_config_test hooks */
CONFIG_STATUS_PRE_INIT = 3, /**< In-between */
CONFIG_STATUS_INIT = 4, /**< Currently running MOD_INIT() */
CONFIG_STATUS_RUN_CONFIG = 5, /**< Currently running CONFIG_RUN hooks */
CONFIG_STATUS_LOAD = 6, /**< Currently running MOD_LOAD() */
CONFIG_STATUS_POSTLOAD = 7, /**< Doing post-load stuff like activating listeners */
CONFIG_STATUS_COMPLETE = 8, /**< Load or rehash complete */
CONFIG_STATUS_ROLLBACK = 99, /**< Configuration failed, rolling back changes */
} ConfigStatus;
struct LoopStruct {
unsigned do_garbage_collect : 1;
unsigned config_test : 1;
unsigned booted : 1;
unsigned forked : 1;
unsigned do_bancheck : 1; /* perform *line bancheck? */
unsigned do_bancheck_spamf_user : 1; /* perform 'user' spamfilter bancheck */
unsigned do_bancheck_spamf_away : 1; /* perform 'away' spamfilter bancheck */
unsigned terminating : 1;
unsigned config_load_failed : 1;
unsigned rehash_download_busy : 1; /* don't return "all downloads complete", needed for race condition */
unsigned tainted : 1;
int rehashing;
ConfigStatus config_status;
Client *rehash_save_client;
void (*boot_function)();
};
/** Matching types for Match.type */
typedef enum {
MATCH_SIMPLE=1, /**< Simple pattern with * and ? */
MATCH_PCRE_REGEX=2, /**< PCRE2 Perl-like regex (new) */
MATCH_NONE=3, /**< No matching at all (rule-based) */
} MatchType;
/** Match struct, which allows various matching styles, see MATCH_* */
typedef struct Match {
char *str; /**< Text of the glob/regex/whatever. Always set. */
MatchType type;
union {
pcre2_code *pcre2_expr; /**< PCRE2 Perl-like Regex */
} ext;
} Match;
typedef struct Whowas {
int hashv;
char *name;
char *username;
char *hostname;
char *virthost;
char *ip;
char *servername;
char *realname;
char *account;
long umodes;
time_t logon;
time_t logoff;
time_t connected_since;
WhoWasEvent event;
struct Client *online; /* Pointer to new nickname for chasing or NULL */
struct Whowas *next; /* for hash table... */
struct Whowas *prev; /* for hash table... */
struct Whowas *cnext; /* for client struct linked list */
struct Whowas *cprev; /* for client struct linked list */
} WhoWas;
typedef struct SWhois SWhois;
struct SWhois {
SWhois *prev, *next;
int priority;
char *line;
char *setby;
};
#define UNICODE_BLOCK_COUNT 339
/** Text analysis by utf8_text_analysis() and other modules */
typedef struct TextAnalysis {
int antimixedutf8_points; /**< Points given by AntiMixedUTF8 */
int unicode_blocks; /**< Number of different unicode blocks used in the text (low = normal, high = suspicious) */
int num_bytes; /**< Number of bytes of the text */
int num_unicode_characters; /**< Number of unicode characters (which is not the same as strlen) */
char unicode_blockmap[UNICODE_BLOCK_COUNT]; /**< Unicode block counts, eg unicode_blockmap[0] is the number of latin characters */
char deconfused[512]; /**< The string with accents removed, confusables handled. Not guaranteed to be 100% correct. */
} TextAnalysis;
/** Client context (passed in commands) */
typedef struct ClientContext {
RealCommand *cmd; /**< Command handler (eg. cmd->command is the command name) */
TextAnalysis *textanalysis; /**< Analysis of text (can be NULL, eg for non-PRIVMSG/NOTICE or remote clients) */
long fake_lag_added_msec; /**< Fake lag (in msec) added by parse_addlag() for this command */
} ClientContext;
/** The command API - used by modules and the core to add commands, overrides, etc.
* See also https://www.unrealircd.org/docs/Dev:Command_API for a higher level overview and example.
* @defgroup CommandAPI Command API
* @{
*/
/** Command can be called by unregistered users (still in handshake) */
#define CMD_UNREGISTERED 0x0001
/** Command can be called by users (either directly connected, or remote) */
#define CMD_USER 0x0002
/** Command can be called by servers */
#define CMD_SERVER 0x0004
/** Command can be used by shunned users (only very few commands need this) */
#define CMD_SHUN 0x0008
/** Command will NOT add fake lag (extremely rare, use with care) */
#define CMD_NOLAG 0x0010
/** Command is actually an alias */
#define CMD_ALIAS 0x0020
/** Command will reset the idle time (only for PRIVMSG) */
#define CMD_RESETIDLE 0x0040
/** Command can be used by virus tagged users (only very few commands) */
#define CMD_VIRUS 0x0080
/** Command requires IRCOp privileges */
#define CMD_OPER 0x0200
/** Command is for control channel only (unrealircd.ctl socket) */
#define CMD_CONTROL 0x0400
/** Command is able to receive BIG lines */
#define CMD_BIGLINES 0x0800
/** The last parameter of the command should go through text analysis */
#define CMD_TEXTANALYSIS 0x1000
/** Command function - used by all command handlers.
* This is used in the code like <pre>CMD_FUNC(cmd_yourcmd)</pre> as a function definition.
* It allows UnrealIRCd devs to change the parameters in the function without
* (necessarily) breaking your code.
* @param clictx The client context.
* @param client The client.
* @param recv_mtags Received message tags for this command.
* @param parc Parameter count *plus* 1.
* @param parv Parameter values.
* @note Slightly confusing, but parc will be 2 if 1 parameter was provided.
* It is two because parv will still have 2 elements, parv[1] will be your first parameter,
* and parv[2] will be NULL.
* Note that reading parv[parc] and beyond is OUT OF BOUNDS and will cause a crash.
* E.g. parv[3] in the above example is out of bounds.
*/
#define CMD_FUNC(x) void (x) (ClientContext *clictx, Client *client, MessageTag *recv_mtags, int parc, const char *parv[])
/** Call a command function - can be useful if you are calling another command function in your own module.
* For example in cmd_nick() we call cmd_nick_local() for local functions,
* and then we can just use CALL_CMD_FUNC(cmd_nick_local); and don't have
* to bother with passing the right command arguments. Which is nice because
* command arguments may change in future UnrealIRCd versions.
*/
#define CALL_CMD_FUNC(x) (x)(clictx, client, recv_mtags, parc, parv)
/** @} */
/** Command override function - used by all command override handlers.
* This is used in the code like <pre>CMD_OVERRIDE_FUNC(ovr_somecmd)</pre> as a function definition.
* @param ovr The command override structure.
* @param clictx The client context.
* @param client The source client pointer (you usually need this one).
* @param recv_mtags Received message tags for this command.
* @param parc Parameter count *plus* 1.
* @param parv Parameter values.
* @note Slightly confusing, but parc will be 2 if 1 parameter was provided.
* It is two because parv will still have 2 elements, parv[1] will be your first parameter,
* and parv[2] will be NULL.
* Note that reading parv[parc] and beyond is OUT OF BOUNDS and will cause a crash.
* E.g. parv[3] in the above example.
*/
#define CMD_OVERRIDE_FUNC(x) void (x)(CommandOverride *ovr, ClientContext *clictx, Client *client, MessageTag *recv_mtags, int parc, const char *parv[])
typedef void (*CmdFunc)(ClientContext *clictx, Client *client, MessageTag *mtags, int parc, const char *parv[]);
typedef void (*AliasCmdFunc)(ClientContext *clictx, Client *client, MessageTag *mtags, int parc, const char *parv[], const char *cmd);
typedef void (*OverrideCmdFunc)(CommandOverride *ovr, ClientContext *clictx, Client *client, MessageTag *mtags, int parc, const char *parv[]);
#include <sodium.h>
/* This is the 'chunk size', the size of encryption blocks.
* We choose 4K here since that is a decent amount as of 2021 and
* more would not benefit performance anyway.
* Note that you cannot change this value easily afterwards
* (you cannot read files with a different chunk size).
*/
#define UNREALDB_CRYPT_FILE_CHUNK_SIZE 4096
/** The salt length. Don't change. */
#define UNREALDB_SALT_LEN 16
/** Database modes of operation (read or write)
* @ingroup UnrealDBFunctions
*/
typedef enum UnrealDBMode {
UNREALDB_MODE_READ = 0,
UNREALDB_MODE_WRITE = 1
} UnrealDBMode;
typedef enum UnrealDBCipher {
UNREALDB_CIPHER_XCHACHA20 = 0x0001
} UnrealDBCipher;
typedef enum UnrealDBKDF {
UNREALDB_KDF_ARGON2ID = 0x0001
} UnrealDBKDF;
/** Database configuration for a particular file */
typedef struct UnrealDBConfig {
uint16_t kdf; /**< Key derivation function (always 0x01) */
uint16_t t_cost; /**< Time cost (number of rounds) */
uint16_t m_cost; /**< Memory cost (in number of bitshifts, eg 15 means 1<<15=32M) */
uint16_t p_cost; /**< Parallel cost (number of concurrent threads) */
uint16_t saltlen; /**< Length of the salt (normally UNREALDB_SALT_LEN) */
char *salt; /**< Salt */
uint16_t cipher; /**< Encryption cipher (always 0x01) */
uint16_t keylen; /**< Key length */
char *key; /**< The key used for encryption/decryption */
} UnrealDBConfig;
/** Error codes returned by @ref UnrealDBFunctions
* @ingroup UnrealDBFunctions
*/
typedef enum UnrealDBError {
UNREALDB_ERROR_SUCCESS = 0, /**< Success, not an error */
UNREALDB_ERROR_FILENOTFOUND = 1, /**< File does not exist */
UNREALDB_ERROR_CRYPTED = 2, /**< File is crypted but no password provided */
UNREALDB_ERROR_NOTCRYPTED = 3, /**< File is not crypted and a password was provided */
UNREALDB_ERROR_HEADER = 4, /**< Header is corrupt, invalid or unknown format */
UNREALDB_ERROR_SECRET = 5, /**< Invalid secret { } block provided - either does not exist or does not meet requirements */
UNREALDB_ERROR_PASSWORD = 6, /**< Invalid password provided */
UNREALDB_ERROR_IO = 7, /**< I/O error */
UNREALDB_ERROR_API = 8, /**< API call violation, eg requesting to write on a file opened for reading */
UNREALDB_ERROR_INTERNAL = 9, /**< Internal error, eg crypto routine returned something unexpected */
} UnrealDBError;
/** Database handle
* This is returned by unrealdb_open() and used by all other @ref UnrealDBFunctions
* @ingroup UnrealDBFunctions
*/
typedef struct UnrealDB {
FILE *fd; /**< File descriptor */
UnrealDBMode mode; /**< UNREALDB_MODE_READ / UNREALDB_MODE_WRITE */
int crypted; /**< Are we doing any encryption or just plaintext? */
uint64_t creationtime; /**< When this file was created/updates */
crypto_secretstream_xchacha20poly1305_state st; /**< Internal state for crypto engine */
char buf[UNREALDB_CRYPT_FILE_CHUNK_SIZE]; /**< Buffer used for reading/writing */
int buflen; /**< Length of current data in buffer */
UnrealDBError error_code; /**< Last error code. Whenever this happens we will set this, never overwrite, and block further I/O */
char *error_string; /**< Error string upon failure */
UnrealDBConfig *config; /**< Config */
} UnrealDB;
/** Used for speeding up reading/writing of DBs (so we don't have to run argon2 repeatedly) */
typedef struct SecretCache SecretCache;
struct SecretCache {
SecretCache *prev, *next;
UnrealDBConfig *config;
time_t cache_hit;
};
/** Used for storing secret { } blocks */
struct Secret {
Secret *prev, *next;
char *name;
char *password;
SecretCache *cache;
};
/* CRULE stuff */
#define CRULE_ALL 0
#define CRULE_AUTO 1
/* some constants and shared data types */
#define CR_MAXARGLEN 160 /**< Maximum arg length (must be > HOSTLEN) */
#define CR_MAXARGS 5 /**< Maximum number of args for a rule */
/* context when running a crule */
typedef struct crule_context crule_context;
struct crule_context
{
Client *client; /**< Client that is being processed (can be NULL) */
const char *text; /**< The input string, if any (can be NULL) */
const char *destination; /**< Destination of the message, like '#xyz' for spamfilter (can be NULL, eg for 'u') */
ClientContext *clictx; /**< Client context (can be NULL) */
};
/** Evaluation function for a connection rule. */
typedef int (*crule_funcptr) (crule_context *context, int, void **);
#define CRULE_FLAG_NOT 0x1
#define CRULE_FLAG_AND_OR 0x2
/** CRULE - Node in a connection rule tree. */
struct CRuleNode {
int flags;
crule_funcptr funcptr; /**< Evaluation function for this node. */
int numargs; /**< Number of arguments. */
void *arg[CR_MAXARGS]; /**< Array of arguments. For operators, each arg
is a tree element; for functions, each arg is
a string. */
int func_test_type; /* for >, < and == */
int func_test_value; /* integer value to compare against */
};
typedef struct CRuleNode CRuleNode;
/* tkl:
* TKL_KILL|TKL_GLOBAL = Global K-Line (GLINE)
* TKL_ZAP|TKL_GLOBAL = Global Z-Line (ZLINE)
* TKL_KILL = Local K-Line
* TKL_ZAP = Local Z-Line
*/
#define TKL_KILL 0x00000001
#define TKL_ZAP 0x00000002
#define TKL_GLOBAL 0x00000004
#define TKL_SHUN 0x00000008
#define TKL_SPAMF 0x00000020
#define TKL_NAME 0x00000040
#define TKL_EXCEPTION 0x00000080
/* these are not real tkl types, but only used for exceptions: */
#define TKL_BLACKLIST 0x0001000
#define TKL_CONNECT_FLOOD 0x0002000
#define TKL_MAXPERIP 0x0004000
#define TKL_HANDSHAKE_DATA_FLOOD 0x0008000
#define TKL_ANTIRANDOM 0x0010000
#define TKL_ANTIMIXEDUTF8 0x0020000
#define TKL_BAN_VERSION 0x0040000
#define TKLIsServerBan(tkl) ((tkl)->type & (TKL_KILL|TKL_ZAP|TKL_SHUN))
#define TKLIsServerBanType(tpe) ((tpe) & (TKL_KILL|TKL_ZAP|TKL_SHUN))
#define TKLIsSpamfilter(tkl) ((tkl)->type & TKL_SPAMF)
#define TKLIsSpamfilterType(tpe) ((tpe) & TKL_SPAMF)
#define TKLIsNameBan(tkl) ((tkl)->type & TKL_NAME)
#define TKLIsNameBanType(tpe) ((tpe) & TKL_NAME)
#define TKLIsBanException(tkl) ((tkl)->type & TKL_EXCEPTION)
#define TKLIsBanExceptionType(tpe) ((tpe) & TKL_EXCEPTION)
#define IsCentralSpamfilter(tkl) ((tkl)->flags & TKL_FLAG_CENTRAL_SPAMFILTER)
#define IsCentralSpamfilterType(tpe) ((tpe) & TKL_FLAG_CENTRAL_SPAMFILTER)
#define SPAMF_CHANMSG 0x0001 /* c */
#define SPAMF_USERMSG 0x0002 /* p */
#define SPAMF_USERNOTICE 0x0004 /* n */
#define SPAMF_CHANNOTICE 0x0008 /* N */
#define SPAMF_PART 0x0010 /* P */
#define SPAMF_QUIT 0x0020 /* q */
#define SPAMF_DCC 0x0040 /* d */
#define SPAMF_USER 0x0080 /* u */
#define SPAMF_AWAY 0x0100 /* a */
#define SPAMF_TOPIC 0x0200 /* t */
#define SPAMF_MTAG 0x0400 /* m */
#define SPAMF_RAW 0x0800 /* R */
/* Other flags only for function calls: */
#define SPAMFLAG_NOWARN 0x0001
/* Ban actions. These must be ordered by severity (!) */
typedef enum BanActionValue {
BAN_ACT_GZLINE =1100,
BAN_ACT_GLINE =1000,
BAN_ACT_SOFT_GLINE = 950,
BAN_ACT_ZLINE = 900,
BAN_ACT_KLINE = 800,
BAN_ACT_SOFT_KLINE = 850,
BAN_ACT_SHUN = 700,
BAN_ACT_SOFT_SHUN = 650,
BAN_ACT_KILL = 600,
BAN_ACT_SOFT_KILL = 550,
BAN_ACT_TEMPSHUN = 500,
BAN_ACT_SOFT_TEMPSHUN = 450,
BAN_ACT_VIRUSCHAN = 400,
BAN_ACT_SOFT_VIRUSCHAN = 350,
BAN_ACT_DCCBLOCK = 300,
BAN_ACT_SOFT_DCCBLOCK = 250,
BAN_ACT_BLOCK = 200,
BAN_ACT_SOFT_BLOCK = 150,
BAN_ACT_WARN = 100,
// do not use 99, it is special in tkl take_action
BAN_ACT_SOFT_WARN = 50,
BAN_ACT_REPORT = 40,
// anything above BAN_ACT_SET will will cause a log message to be emitted
BAN_ACT_SET = 30,
BAN_ACT_STOP = 5,
} BanActionValue;
typedef enum VarActionValue {
VAR_ACT_SET = 1,
VAR_ACT_INCREASE = 2,
VAR_ACT_DECREASE = 3,
} VarActionValue;
typedef struct BanAction BanAction;
struct BanAction {
BanAction *prev, *next;
BanActionValue action;
char *var;
int value;
VarActionValue var_action;
};
#define IsSoftBanAction(x) ((x == BAN_ACT_SOFT_GLINE) || (x == BAN_ACT_SOFT_KLINE) || \
(x == BAN_ACT_SOFT_SHUN) || (x == BAN_ACT_SOFT_KILL) || \
(x == BAN_ACT_SOFT_TEMPSHUN) || (x == BAN_ACT_SOFT_VIRUSCHAN) || \
(x == BAN_ACT_SOFT_DCCBLOCK) || (x == BAN_ACT_SOFT_BLOCK) || \
(x == BAN_ACT_SOFT_WARN))
/** Skip BAN_ACT_SET (eg because you already processed them earlier, like in match_spamfilter) */
#define TAKE_ACTION_SKIP_SET 0x1
/** Don't ban/kill/block/etc, but do return value as if we did */
#define TAKE_ACTION_SIMULATE_USER_ACTION 0x2
typedef enum SpamfilterShowMessageContentOnHit {
SPAMFILTER_SHOW_MESSAGE_CONTENT_ON_HIT_ALWAYS = 1,
SPAMFILTER_SHOW_MESSAGE_CONTENT_ON_HIT_CHANNEL_ONLY = 2,
SPAMFILTER_SHOW_MESSAGE_CONTENT_ON_HIT_NEVER = 3,
} SpamfilterShowMessageContentOnHit;
/** Server ban sub-struct of TKL entry (KLINE/GLINE/ZLINE/GZLINE/SHUN) */
struct ServerBan {
char *usermask; /**< User mask (can be NULL if 'match' is non-NULL) */
char *hostmask; /**< Host mask (can be NULL if 'match' is non-NULL) */
SecurityGroup *match; /**< Match item (if set, usermask/hostmask is ignored) */
unsigned short subtype; /**< See TKL_SUBTYPE_* */
char *reason; /**< Reason */
};
/* Name ban sub-struct of TKL entry (QLINE) */
struct NameBan {
char hold; /**< nickname hold is used by services */
char *name; /**< the nick or channel that is banned */
char *reason; /**< Reason */
};
#define INPUT_CONVERSION_STRIP_CONTROL_CODES 0x1
#define INPUT_CONVERSION_DEFAULT (INPUT_CONVERSION_STRIP_CONTROL_CODES)
#define INPUT_CONVERSION_CONFUSABLES 0x2
/** Spamfilter sub-struct of TKL entry (Spamfilter) */
struct Spamfilter {
unsigned short target;
BanAction *action; /**< Ban action */
Match *match; /**< Spamfilter matcher */
CRuleNode *rule; /**< parsed crule */
char *prettyrule; /**< human printable version */
char *tkl_reason; /**< Reason to use for bans placed by this spamfilter, escaped by unreal_encodespace(). */
time_t tkl_duration; /**< Duration of bans placed by this spamfilter */
char *id; /**< ID */
long long hits; /**< Spamfilter hits (except exempts) */
long long hits_except; /**< Spamfilter hits by exempt clients */
SecurityGroup *except; /**< Don't run this spamfilter at all for these users (not counting towards hits_except btw) */
int input_conversion; /**< How we should handle the input */
/** For overriding set::spamfilter::show-message-content-on-hit
* (0 means use default, so iConf.spamfilter_show_message_content_on_hit)
*/
SpamfilterShowMessageContentOnHit show_message_content_on_hit;
};
/** Ban exception sub-struct of TKL entry (ELINE) */
struct BanException {
char *usermask; /**< User mask */
char *hostmask; /**< Host mask */
SecurityGroup *match; /**< Security group (for config file items only) */
unsigned short subtype; /**< See TKL_SUBTYPE_* */
char *bantypes; /**< Exception types */
char *reason; /**< Reason */
};
#define TKL_SUBTYPE_NONE 0x0000
#define TKL_SUBTYPE_SOFT 0x0001 /* (require SASL) */
#define TKL_FLAG_CONFIG 0x0001 /* Entry from configuration file. Cannot be removed by using commands. */
#define TKL_FLAG_CENTRAL_SPAMFILTER 0x0002 /* Entry from central spamfilter. */
/** A TKL entry, such as a KLINE, GLINE, Spamfilter, QLINE, Exception, .. */
struct TKL {
TKL *prev, *next;
unsigned int type; /**< TKL type. One of TKL_*, such as TKL_KILL|TKL_GLOBAL for gline */
unsigned short flags; /**< One of TKL_FLAG_*, such as TKL_FLAG_CONFIG */
char *set_by; /**< By who was this entry added */
time_t set_at; /**< When this entry was added */
time_t expire_at; /**< When this entry will expire */
union {
Spamfilter *spamfilter;
ServerBan *serverban;
NameBan *nameban;
BanException *banexception;
} ptr;
};
/** IRC Counts, used for /LUSERS */
typedef struct IRCCounts IRCCounts;
struct IRCCounts {
int clients; /* total */
int invisible; /* invisible */
int servers; /* servers */
int operators; /* operators */
int unknown; /* unknown local connections */
int channels; /* channels */
int me_clients; /* my clients */
int me_servers; /* my servers */
int me_max; /* local max */
int global_max; /* global max */
};
/** The /LUSERS stats information */
extern MODVAR IRCCounts irccounts;
typedef struct NameValue NameValue;
/** Name and value list used in a static array, such as in conf.c */
struct NameValue
{
long value;
char *name;
};
/** Name and value list used in dynamic linked lists */
typedef struct NameValueList NameValueList;
struct NameValueList {
NameValueList *prev, *next;
char *name;
char *value;
};
typedef struct NameValuePrioList NameValuePrioList;
struct NameValuePrioList {
NameValuePrioList *prev, *next;
int priority;
char *name;
char *value;
};
#include "modules.h"
/** A "real" command (internal interface, not for modules) */
struct RealCommand {
RealCommand *prev, *next;
char *cmd;
CmdFunc func;
AliasCmdFunc aliasfunc;
int flags;
unsigned int count;
unsigned parameters : 5;
unsigned long bytes;
Module *owner;
RealCommand *friend; /* cmd if token, token if cmd */
CommandOverride *overriders;
#ifdef DEBUGMODE
unsigned long lticks;
unsigned long rticks;
#endif
};
/** A command override */
struct CommandOverride {
CommandOverride *prev, *next;
int priority;
Module *owner;
RealCommand *command;
OverrideCmdFunc func;
};
extern MODVAR Umode *usermodes;
extern MODVAR Cmode *channelmodes;
extern Umode *UmodeAdd(Module *module, char ch, int options, int unset_on_deoper, int (*allowed)(Client *client, int what), long *mode);
extern void UmodeDel(Umode *umode);
extern Cmode *CmodeAdd(Module *reserved, CmodeInfo req, Cmode_t *mode);
extern void CmodeDel(Cmode *cmode);
extern void moddata_init(void);
extern ModDataInfo *ModDataAdd(Module *module, ModDataInfo req);
extern void ModDataDel(ModDataInfo *md);
extern void unload_all_unused_moddata(void);
extern void moddatatype_dump(Client *client);
#define LISTENER_NORMAL 0x000001
#define LISTENER_CLIENTSONLY 0x000002
#define LISTENER_SERVERSONLY 0x000004
#define LISTENER_TLS 0x000010
#define LISTENER_BOUND 0x000020
#define LISTENER_DEFER_ACCEPT 0x000040
#define LISTENER_CONTROL 0x000080 /**< Control channel */
#define LISTENER_NO_CHECK_CONNECT_FLOOD 0x000100 /**< Don't check for connect-flood and max-unknown-connections-per-ip (eg for RPC) */
#define LISTENER_NO_CHECK_ZLINED 0x000200 /**< Don't check for zlines */
#define IsServersOnlyListener(x) ((x) && ((x)->options & LISTENER_SERVERSONLY))
#define CONNECT_OUTGOING_TLS 0x000001
#define CONNECT_OUTGOING_AUTO 0x000002
#define CONNECT_OUTGOING_INSECURE 0x000008
#define CONNECT_QUARANTINE 0x000001
#define CONNECT_NO_CERTIFICATE_VERIFICATION 0x000002
#define TLSFLAG_FAILIFNOCERT 0x0001
#define TLSFLAG_NOSTARTTLS 0x0002
#define TLSFLAG_DISABLECLIENTCERT 0x0004
/** Flood counters for local clients */
typedef struct FloodCounter {
int count;
long t;
} FloodCounter;
/** This is the list of different flood counters that we keep for local clients. */
/* IMPORTANT: If you change this, update floodoption_names[] in src/user.c too !!!!!!!!!!!! */
typedef enum FloodOption {
FLD_NICK = 0, /**< nick-flood */
FLD_JOIN = 1, /**< join-flood */
FLD_AWAY = 2, /**< away-flood */
FLD_INVITE = 3, /**< invite-flood */
FLD_KNOCK = 4, /**< knock-flood */
FLD_CONVERSATIONS = 5, /**< max-concurrent-conversations */
FLD_LAG_PENALTY = 6, /**< lag-penalty / lag-penalty-bytes */
FLD_VHOST = 7, /**< vhost-flood */
FLD_MULTILINE = 8, /**< multiline max-lines / max-bytes */
} FloodOption;
#define MULTILINE_MAX_CONFIGURABLE_LINES 200 /**< Maximum configurable max-lines for multiline */
#define MULTILINE_MAX_CONFIGURABLE_BYTES 131072 /**< Maximum configurable max-bytes for multiline (128KB) */
#define MAXFLOODOPTIONS 10
typedef struct TrafficStats TrafficStats;
struct TrafficStats {
long long messages_sent; /* IRC lines sent */
long long messages_received; /* IRC lines received */
long long bytes_sent; /* Bytes sent */
long long bytes_received; /* Received bytes */
};
/** Socket type (IPv4, IPv6, UNIX) */
typedef enum {
SOCKET_TYPE_IPV4=0, SOCKET_TYPE_IPV6=1, SOCKET_TYPE_UNIX=2
} SocketType;
/** This shows the Client struct (any client), the User struct (a user), Server (a server) that are commonly accessed both in the core and by 3rd party coders.
* @defgroup CommonStructs Common structs
* @{
*/
/** A client on this or a remote server - can be a user, server, unknown, etc..
*/
struct Client {
struct list_head client_node; /**< For global client list (client_list) */
struct list_head lclient_node; /**< For local client list (lclient_list) */
struct list_head special_node; /**< For special lists (server || unknown || oper) */
LocalClient *local; /**< Additional information regarding locally connected clients */
User *user; /**< Additional information, if this client is a user */
Server *server; /**< Additional information, if this is a server */
RPCClient *rpc; /**< RPC Client, or NULL */
ClientStatus status; /**< Client status, one of CLIENT_STATUS_* */
struct list_head client_hash; /**< For name hash table (clientTable) */
char name[HOSTLEN + 1]; /**< Unique name of the client: nickname for users, hostname for servers */
time_t lastnick; /**< Timestamp on nick */
uint64_t flags; /**< Client flags (one or more of CLIENT_FLAG_*) */
long umodes; /**< Client usermodes (if user) */
Client *direction; /**< Direction from which this client originated.
This always points to a directly connected server or &me.
It is never NULL */
unsigned char hopcount; /**< Number of servers to this, 0 means local client */
unsigned char known_user_cached; /**< Cached as a "known user" */
char ident[USERLEN + 1]; /**< Ident of the user, if available. Otherwise set to "unknown". */
char info[REALLEN + 1]; /**< Additional client information text. For users this is gecos/realname */
char id[IDLEN + 1]; /**< Unique ID: SID or UID */
struct list_head id_hash; /**< For UID/SID hash table (idTable) */
Client *uplink; /**< Server on where this client is connected to (can be &me) */
char *ip; /**< IP address of user or server (can be NULL, eg for Services) */
char rawip[16]; /**< The raw IP in network byte order */
ModData moddata[MODDATA_MAX_CLIENT]; /**< Client attached module data, used by the ModData system */
};
/** Local client information, use client->local to access these (see also @link Client @endlink).
*/
struct LocalClient {
int fd; /**< File descriptor, can be <0 if socket has been closed already. */
SocketType socket_type; /**< Type of socket: IPv4, IPV6, UNIX */
SSL *ssl; /**< OpenSSL/LibreSSL struct for TLS connection */
time_t fake_lag; /**< Time when user will next be allowed to send something (actually fake_lag<currenttime+10) */
int fake_lag_msec; /**< Used for calculating 'fake_lag' penalty (modulo) */
time_t creationtime; /**< Time user was created (connected on IRC) */
time_t last_msg_received; /**< Last time any message was received */
dbuf sendQ; /**< Outgoing send queue (data to be sent) */
dbuf recvQ; /**< Incoming receive queue (incoming data yet to be parsed) */
ConfigItem_class *class; /**< The class { } block associated to this client */
int proto; /**< PROTOCTL options */
uint64_t caps; /**< User: enabled capabilities (via CAP command) */
time_t nexttarget; /**< Next time that a new target will be allowed (msg/notice/invite) */
u_char targets[MAXCCUSERS]; /**< Hash values of targets for target limiting */
ConfigItem_listen *listener; /**< If this client IsListening() then this is the listener configuration attached to it */
long serial; /**< Current serial number for send.c functions (to avoid sending duplicate messages) */
time_t idle_since; /**< Last time a RESETIDLE message was received (PRIVMSG) */
TrafficStats traffic; /**< Traffic statistics */
ModData moddata[MODDATA_MAX_LOCAL_CLIENT]; /**< LocalClient attached module data, used by the ModData system */
char *error_str; /**< Quit reason set by dead_socket() in case of socket/buffer error, later used by exit_client() */
char sasl_agent[NICKLEN + 1]; /**< SASL: SASL Agent the user is interacting with */
unsigned char sasl_out; /**< SASL: Number of outgoing sasl messages */
unsigned char sasl_complete; /**< SASL: >0 if SASL authentication was successful */
time_t sasl_sent_time; /**< SASL: 0 or the time that the (last) AUTHENTICATE command has been sent */
char *sni_servername; /**< Servername as sent by client via SNI (Server Name Indication) in TLS, otherwise NULL */
int cap_protocol; /**< CAP protocol in use. At least 300 for any CAP capable client. 302 for 3.2, etc.. */
uint32_t nospoof; /**< Anti-spoofing random number (used in user handshake PING/PONG) */
char *passwd; /**< Password used during connect, if any (freed once connected and set to NULL) */
int authfd; /**< File descriptor for ident checking (RFC931) */
int identbufcnt; /**< Counter for 'ident' reading code */
struct hostent *hostp; /**< Host record for this client (used by DNS code) */
char sockhost[HOSTLEN + 1]; /**< Hostname from the socket */
FloodCounter flood[MAXFLOODOPTIONS];
RPCClient *rpc; /**< RPC Client, or NULL */
Tag *tags; /**< Tags from spamfilter */
int tags_serial; /**< To keep track of 'tags' changes */
};
/** User information (persons, not servers), you use client->user to access these (see also @link Client @endlink).
*/
struct User {
Membership *channel; /**< Channels that the user is in (linked list) */
Link *dccallow; /**< DCCALLOW list (linked list) */
char account[ACCOUNTLEN + 1]; /**< Services account name or ID (SVID) - use IsLoggedIn(client) to check if logged in */
int joined; /**< Number of channels joined */
char username[USERLEN + 1]; /**< Username, the user portion in nick!user@host. */
char realhost[HOSTLEN + 1]; /**< Realhost, the real host of the user (IP or hostname) - usually this is not shown to other users */
char cloakedhost[HOSTLEN + 1]; /**< Cloaked host - generated by cloaking algorithm */
char *virthost; /**< Virtual host - when user has user mode +x this is the active host */
char *server; /**< Server name the user is on (?) */
SWhois *swhois; /**< Special "additional" WHOIS entries such as "a Network Administrator" */
WhoWas *whowas; /**< Something for whowas :D :D */
char *snomask; /**< Server Notice Mask (snomask) - only for IRCOps */
char *operlogin; /**< Which oper { } block was used to oper up, otherwise NULL - used for auditting and by oper::maxlogins */
char *away; /**< AWAY message, or NULL if not away */
time_t away_since; /**< Last time the user went AWAY */
};
/** Server information (local servers and remote servers), you use client->server to access these (see also @link Client @endlink).
*/
struct Server {
char by[NICKLEN + 1]; /**< Uhhhh - who activated this connection - AGAIN? */
ConfigItem_link *conf; /**< link { } block associated with this server, or NULL */
long users; /**< Number of users on this server */
time_t boottime; /**< Startup time of server (boot time) */
struct {
unsigned synced:1; /**< Server synchronization finished? (3.2beta18+) */
unsigned server_sent:1; /**< SERVER message sent to this link? (for outgoing links) */
} flags;
struct {
char *usermodes; /**< Usermodes that this server knows about */
char *chanmodes[4]; /**< Channel modes that this server knows (in 4 groups, like CHANMODES= in ISUPPORT/005) */
int protocol; /**< Link-protocol version */
char *software; /**< Name of the software (eg: unrealircd-X.Y.Z) */
char *nickchars; /**< Nick character sets active on this server) */
} features;
};
/** @} */
/** RPC Client information */
struct RPCClient {
char *rpc_user; /**< Name of the rpc-user block after authentication, NULL during pre-auth */
char *issuer; /**< Optional name of the issuer, set by rpc.set_issuer(), eg logged in user on admin panel, can be NULL */
json_t *rehash_request; /**< If a REHASH (request) is currently running, otherwise NULL */
LogSource *log_sources; /**< Subscribed to which log sources */
};
struct MessageTag {
MessageTag *prev, *next;
char *name;
char *value;
};
struct LineCacheLine
{
LineCacheLine *prev, *next;
LineCacheUserType user_type;
unsigned long caps;
int line_opts;
char *line;
int linelen;
};
struct LineCache
{
LineCacheLine *items;
};
/* conf preprocessor */
typedef enum PreprocessorItem {
PREPROCESSOR_ERROR = 0,
PREPROCESSOR_DEFINE = 1,
PREPROCESSOR_IF = 2,
PREPROCESSOR_ENDIF = 3,
PREPROCESSOR_ELSE = 4,
PREPROCESSOR_USER_ERROR = 5,
PREPROCESSOR_USER_WARNING = 6
} PreprocessorItem;
typedef enum PreprocessorPhase {
PREPROCESSOR_PHASE_INITIAL = 1,
PREPROCESSOR_PHASE_SECONDARY = 2,
PREPROCESSOR_PHASE_MODULE = 3
} PreprocessorPhase;
typedef enum AuthenticationType {
AUTHTYPE_INVALID = -1,
AUTHTYPE_PLAINTEXT = 0,
AUTHTYPE_TLS_CLIENTCERT = 1,
AUTHTYPE_TLS_CLIENTCERTFP = 2,
AUTHTYPE_SPKIFP = 3,
AUTHTYPE_UNIXCRYPT = 4,
AUTHTYPE_BCRYPT = 5,
AUTHTYPE_ARGON2 = 6,
} AuthenticationType;
typedef struct AuthConfig AuthConfig;
/** Authentication Configuration - this can be a password or
* other authentication method that was parsed from the
* configuration file.
*/
struct AuthConfig {
AuthConfig *prev, *next;
AuthenticationType type; /**< Type of data, one of AUTHTYPE_* */
char *data; /**< Data associated with this record */
};
#ifndef HAVE_CRYPT
#define crypt DES_crypt
#endif
/*
* conf2 stuff -stskeeps
*/
typedef enum ConfigIfCondition { IF_DEFINED=1, IF_VALUE=2, IF_MODULE_LOADED=3, IF_MODULE_EXISTS=4, IF_MINIMUM_VERSION=5, IF_FILE_EXISTS=6, IF_ENVIRONMENT=7, IF_MODULE_VERSION=8} ConfigIfCondition;
typedef enum CompareOp { COMPARE_EQ=0, COMPARE_NE=1, COMPARE_GT=2, COMPARE_GE=3, COMPARE_LT=4, COMPARE_LE=5 } CompareOp;
struct ConditionalConfig
{
ConditionalConfig *prev, *next;
int priority; /**< Preprocessor level. Starts with 1, then 2, 3, .. */
ConfigIfCondition condition; /**< See ConfigIfCondition, one of: IF_* */
int negative; /**< For ! conditions */
CompareOp compare_op; /**< Only for IF_VALUE */
int had_else; /**< Set to 1 after @else, to prevent duplicate @else */
char *name; /**< Name of the variable or module */
char *opt; /**< Only for IF_VALUE */
};
/** Configuration file (config parser) */
struct ConfigFile
{
char *filename; /**< Filename of configuration file */
ConfigEntry *items; /**< All items in the configuration file */
ConfigFile *next; /**< Next configuration file */
};
/** Configuration entry (config parser) */
struct ConfigEntry
{
char *name; /**< Variable name */
char *value; /**< Variable value, can be NULL */
ConfigEntry *next; /**< Next ConfigEntry */
ConfigEntry *items; /**< Items (children), can be NULL */
ConfigFile *file; /**< To which configfile does this belong? */
int line_number; /**< Line number of the variable name (this one is usually used for errors) */
int file_position_start; /**< Position (byte) within configuration file of the start of the block, rarely used */
int file_position_end; /**< Position (byte) within configuration file of the end of the block, rarely used */
int section_linenumber; /**< Line number of the section (only used internally for parse errors) */
ConfigEntry *parent; /**< Parent item, can be NULL */
ConditionalConfig *conditional_config; /**< Used for conditional config by the main parser */
unsigned escaped:1;
unsigned bad:1;
};
struct ConfigFlag
{
unsigned temporary : 1;
unsigned permanent : 1;
};
/* configflag specialized for except socks/ban -Stskeeps */
struct ConfigFlag_except
{
unsigned temporary : 1;
unsigned type : 4;
};
struct ConfigFlag_ban
{
unsigned temporary : 1;
unsigned type : 4;
unsigned type2 : 2;
};
struct ConfigFlag_tld
{
unsigned temporary : 1;
unsigned motdptr : 1;
unsigned ruleclient : 1;
};
#define CONF_BAN_SERVER 1
#define CONF_BAN_VERSION 2
#define CONF_BAN_REALNAME 3
#define CONF_BAN_TYPE_CONF 0
#define CONF_BAN_TYPE_AKILL 1
#define CONF_BAN_TYPE_TEMPORARY 2
struct ConfigItem {
ConfigItem *prev, *next;
ConfigFlag flag;
};
struct ConfigItem_me {
char *name, *info, *sid;
};
struct ConfigItem_files {
char *motd_file, *rules_file, *smotd_file;
char *botmotd_file, *opermotd_file, *svsmotd_file;
char *pid_file, *tune_file;
};
struct ConfigItem_admin {
ConfigItem_admin *prev, *next;
ConfigFlag flag;
char *line;
};
#define CLASS_OPT_NOFAKELAG 0x1
struct ConfigItem_class {
ConfigItem_class *prev, *next;
ConfigFlag flag;
char *name;
int pingfreq, connfreq, maxclients, sendq, recvq, clients;
int xrefcount; /* EXTRA reference count, 'clients' also acts as a reference count but
* link blocks also refer to classes so a 2nd ref. count was needed.
*/
unsigned int options;
};
struct ConfigFlag_allow {
unsigned noident :1;
unsigned useip :1;
unsigned tls :1;
unsigned reject_on_auth_failure :1;
};
/** allow { } block settings */
struct ConfigItem_allow {
ConfigItem_allow *prev, *next;
ConfigFlag flag;
SecurityGroup *match;
char *server;
AuthConfig *auth;
int maxperip; /**< Maximum connections permitted per IP address (locally) */
int global_maxperip; /**< Maximum connections permitted per IP address (globally) */
int port;
ConfigItem_class *class;
ConfigFlag_allow flags;
int ipv6_clone_mask;
};
struct OperClassACLPath
{
OperClassACLPath *prev,*next;
char *identifier;
};
struct OperClassACLEntryVar
{
OperClassACLEntryVar *prev,*next;
char *name;
char *value;
};
struct OperClassACLEntry
{
OperClassACLEntry *prev,*next;
OperClassACLEntryVar *variables;
OperClassEntryType type;
};
struct OperClassACL
{
OperClassACL *prev,*next;
char *name;
OperClassACLEntry *entries;
OperClassACL *acls;
};
struct OperClass
{
char *ISA;
char *name;
OperClassACL *acls;
};
struct OperClassCheckParams
{
Client *client;
Client *victim;
Channel *channel;
const void *extra;
};
struct ConfigItem_operclass {
ConfigItem_operclass *prev, *next;
OperClass *classStruct;
};
struct ConfigItem_oper {
ConfigItem_oper *prev, *next;
ConfigFlag flag;
char *name, *snomask;
SWhois *swhois;
AuthConfig *auth;
char *operclass;
ConfigItem_class *class;
SecurityGroup *match;
unsigned long modes, require_modes;
char *vhost;
char *auto_join;
int maxlogins;
int server_notice_colors;
int server_notice_show_event;
int auto_login;
};
/** The TLS options that are used in set::tls and otherblocks::tls-options.
* NOTE: If you add something here then you must also update the
* conf_tlsblock() function in s_conf.c to have it inherited
* from set::tls to the other config blocks!
*/
typedef struct TLSOptions TLSOptions;
struct TLSOptions {
NameList *certificate_files;
NameList *key_files;
char *trusted_ca_file;
unsigned int protocols;
char *ciphers;
char *ciphersuites;
char *groups;
char *signature_algorithms;
char *outdated_protocols;
char *outdated_ciphers;
long options;
int renegotiate_bytes;
int renegotiate_timeout;
int sts_port;
long sts_duration;
int sts_preload;
int certificate_expiry_notification;
};
struct ConfigItem_mask {
ConfigItem_mask *prev, *next;
ConfigFlag flag;
char *mask;
};
struct ConfigItem_drpass {
AuthConfig *restartauth;
AuthConfig *dieauth;
};
struct ConfigItem_ulines {
ConfigItem_ulines *prev, *next;
ConfigFlag flag;
char *servername;
};
#define TLD_TLS 0x1
#define TLD_REMOTE 0x2
struct ConfigItem_tld {
ConfigItem_tld *prev, *next;
ConfigFlag_tld flag;
SecurityGroup *match;
char *channel;
char *motd_file, *rules_file, *smotd_file;
char *botmotd_file, *opermotd_file;
MOTDFile rules, motd, smotd, botmotd, opermotd;
u_short options;
};
#define WEB_OPT_ENABLE 0x1
/** The HTTP method to use */
typedef enum HttpMethod {
HTTP_METHOD_NONE = 0, /**< No valid HTTP request (yet) */
HTTP_METHOD_HEAD = 1, /**< HEAD request */
HTTP_METHOD_GET = 2, /**< GET request */
HTTP_METHOD_PUT = 3, /**< PUT request */
HTTP_METHOD_POST = 4, /**< POST request */
} HttpMethod;
typedef enum TransferEncoding {
TRANSFER_ENCODING_NONE=0,
TRANSFER_ENCODING_CHUNKED=1
} TransferEncoding;
/* Used to parse http Forwarded header (RFC 7239)... */
#define IPLEN 48
typedef struct HTTPForwardedHeader HTTPForwardedHeader;
struct HTTPForwardedHeader
{
int secure;
char hostname[HOSTLEN+1];
char ip[IPLEN+1];
};
/** An outgoing web request (eg remote includes download).
* For all strings: be sure to safe_strdup() them into the request,
* do not use static storage. So good: safe_strdup(w->url, "https://example.net");
* and bad: w->url = "...";
* All the data is freed by the URL Subsystem, you don't need to worry
* about this.
*/
struct OutgoingWebRequest
{
void (*callback)(OutgoingWebRequest *request, OutgoingWebResponse *response); /**< Either use this for non-modules (NOT recommended) */
char *apicallback; /**< Set this to the name of an api callback that you registered via RegisterApiCallbackWebResponse() in MOD_INIT */
void *callback_data; /**< Optionally, set this to keep track of requests. The response function will carry this in OutgoingWebResponse in 'ptr' */
char *url; /**< The URL to visit */
char *actual_url; /**< if you actually want to use a different url, mostly for redirects (end-users: don't set this!) */
HttpMethod http_method; /**< Must be set explicitly. When in doubt, use HTTP_METHOD_GET */
char *body; /**< If you want to send a body in the request. This only makes sense for PUT/POST */
NameValuePrioList *headers; /**< Any headers you want to see in the HTTP request */
int store_in_file; /**< Set to 1 to store the result in a file (basically a download), used by remote includes and the like. */
time_t cachetime; /**< The cached time of an existing file on disk. If the version online is the same then this may avoid downloading a large file. */
int max_redirects; /**< Maximum number of times we are allowed to redirect from one page to another */
int keep_file; /**< Normally, if store_in_file is set to 1, the downloaded file is deleted after the callback function was called. If you set this to 1 then the file is not removed. */
int connect_timeout; /**< How many seconds to wait for the (TLS) connect to succeed */
int transfer_timeout; /**< How many seconds the total transfer may take (connect+reading everything) */
int minimum_tls_version;
long long max_size; /**< Max response size for memory-backed downloads, in bytes.
* 0 = use DOWNLOAD_MAX_SIZE. Ignored for file-backed. */
// If you are adding fields here:
// 1) update duplicate_outgoingwebrequest() in src/misc.c
// 2) and update free_outgoingwebrequest() there as well (if something needs to be freed)
};
/** The result of an HTTP(S) call, such as the downloaded file, error, etc. */
struct OutgoingWebResponse
{
const char *file; /**< The temporary file of the download, or NULL. This is only set if OutgoingWebRequest had 'store_in_file' set to 1 and the download was succesful. */
const char *memory; /**< The memory buffer of the response, or NULL if an error occured (see errorbuf) */
long long memory_len; /**< The length of 'memory', since the response may contain binary data. */
const char *errorbuf; /**< If this is non-NULL then an error occured and this is the error string. Check this member before checking any others! */
int cached; /**< Set to 1 if OutgoingWebRequest had 'cachetime' set and we have a cache hit on the webserver. The file and errobuf will be NULL since there was no data transfer. */
void *ptr; /**< The OutgoingWebRequest 'callback_data' */
// If you add or modify fields, update url_callback() in src/misc.c!
};
typedef struct WebRequest WebRequest;
/** An incoming web request */
struct WebRequest {
HttpMethod method; /**< GET/PUT/POST */
char *uri; /**< Requested resource, eg "/api" */
NameValuePrioList *headers; /**< HTTP request headers */
int num_headers; /**< Number of HTTP request headers (also used for sorting the list) */
char request_header_parsed; /**< Done parsing? */
char *lefttoparse; /**< Leftover buffer to parse */
int lefttoparselen; /**< Length of lefttoparse buffer */
int pending_close; /**< Set to 1 when connection should be closed as soon as all data is sent (sendq==0) */
char *request_buffer; /**< Buffer for POST data */
int request_buffer_size; /**< Size of buffer for POST data */
int request_body_complete; /**< POST data has all been read */
long long content_length; /**< "Content-Length" as sent by the client */
long long chunk_remaining;
TransferEncoding transfer_encoding;
long long config_max_request_buffer_size; /**< CONFIG: Maximum request length allowed */
HTTPForwardedHeader *forwarded; /**< If using a proxy */
};
typedef struct WebServer WebServer;
struct WebServer {
int (*handle_request)(Client *client, WebRequest *web);
int (*handle_body)(Client *client, WebRequest *web, const char *buf, int length);
};
typedef enum WebSocketType {
WEBSOCKET_TYPE_BINARY = 1,
WEBSOCKET_TYPE_TEXT = 2
} WebSocketType;
typedef struct WebSocketUser WebSocketUser;
struct WebSocketUser {
char get; /**< GET initiated */
char handshake_completed; /**< Handshake completed, use websocket frames */
char *handshake_key; /**< Handshake key (used during handshake) */
char *lefttoparse; /**< Leftover buffer to parse */
int lefttoparselen; /**< Length of lefttoparse buffer */
WebSocketType type; /**< WEBSOCKET_TYPE_BINARY or WEBSOCKET_TYPE_TEXT */
char *sec_websocket_protocol; /**< Only valid during parsing of the request, after that it is NULL again */
};
#define WEBSOCKET_MAGIC_KEY "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" /* see RFC6455 */
/* Websocket operations: */
#define WSOP_CONTINUATION 0x00
#define WSOP_TEXT 0x01
#define WSOP_BINARY 0x02
#define WSOP_CLOSE 0x08
#define WSOP_PING 0x09
#define WSOP_PONG 0x0a
struct ConfigItem_listen {
ConfigItem_listen *prev, *next;
ConfigFlag flag;
SocketType socket_type; /**< Socket type, eg. SOCKET_TYPE_IPV4 or SOCKET_TYPE_UNIX */
char *file; /**< If the listener is a file, the full pathname */
char *ip; /**< IP bind address (if IP listener) */
int port; /**< Port to listen on (if IP listener) */
int mode; /**< Mode permissions (if file aka unix socket listener) */
int options; /**< e.g. LISTENER_BOUND if active */
int clients; /**< Clients connected to this socket / listener */
int fd; /**< File descriptor (if open), or -1 (if not open yet) */
char *spoof_ip; /**< listen::spoof-ip (only for listen::file, if you want to override 127.0.0.1) */
SSL_CTX *ssl_ctx; /**< SSL/TLS context */
TLSOptions *tls_options; /**< SSL/TLS options */
WebServer *webserver; /**< For the webserver module */
void (*start_handshake)(Client *client); /**< Function to call on accept() */
int websocket_options; /**< Websocket options (for the websocket module) */
NameList *websocket_origin; /**< List of permitted Origin */
int rpc_options; /**< For the RPC module */
};
struct ConfigItem_sni {
ConfigItem_sni *prev, *next;
ConfigFlag flag;
char *name;
SSL_CTX *ssl_ctx;
TLSOptions *tls_options;
};
struct ConfigItem_link {
ConfigItem_link *prev, *next;
ConfigFlag flag;
/* config options: */
char *servername; /**< Name of the server ('link <servername> { }') */
struct {
SecurityGroup *match; /**< incoming mask(s) to accept */
} incoming;
struct {
char *file; /**< UNIX domain socket to connect to */
char *bind_ip; /**< Our IP to bind to when doing the connect */
char *hostname; /**< Hostname or IP to connect to */
int port; /**< Port to connect to */
int options; /**< Connect options like tls or autoconnect */
} outgoing;
AuthConfig *auth; /**< authentication method (eg: password) */
char *hub; /**< Hub mask */
char *leaf; /**< Leaf mask */
int leaf_depth; /**< Leaf depth */
ConfigItem_class *class; /**< Class the server should use */
int options; /**< Generic options such as quarantine */
int verify_certificate;
/* internal: */
int refcount; /**< Reference counter (used so we know if the struct may be freed) */
time_t hold; /**< For how long the server is "on hold" for outgoing connects (why?) */
char *connect_ip; /**< actual IP to use for outgoing connect (filled in after host is resolved) */
SSL_CTX *ssl_ctx; /**< SSL Context for outgoing connection (optional) */
TLSOptions *tls_options; /**< SSL Options for outgoing connection (optional) */
};
struct ConfigItem_ban {
ConfigItem_ban *prev, *next;
ConfigFlag_ban flag;
char *mask, *reason;
BanAction *action;
};
struct ConfigItem_deny_dcc {
ConfigItem_deny_dcc *prev, *next;
ConfigFlag_ban flag;
char *filename, *reason;
};
struct ConfigItem_deny_version {
ConfigItem_deny_version *prev, *next;
ConfigFlag flag;
char *mask, *version, *flags;
};
struct ConfigItem_deny_channel {
ConfigItem_deny_channel *prev, *next;
ConfigFlag flag;
char *channel, *reason, *redirect, *class;
unsigned char warn;
SecurityGroup *match;
};
struct ConfigItem_allow_channel {
ConfigItem_allow_channel *prev, *next;
ConfigFlag flag;
char *channel, *class;
SecurityGroup *match;
};
struct ConfigItem_allow_dcc {
ConfigItem_allow_dcc *prev, *next;
ConfigFlag_ban flag;
char *filename;
};
typedef enum {
ALIAS_SERVICES=1, ALIAS_STATS, ALIAS_NORMAL, ALIAS_COMMAND, ALIAS_CHANNEL, ALIAS_REAL
} AliasType;
struct ConfigItem_alias {
ConfigItem_alias *prev, *next;
ConfigFlag flag;
ConfigItem_alias_format *format;
char *alias, *nick;
AliasType type;
unsigned int spamfilter:1;
};
struct ConfigItem_alias_format {
ConfigItem_alias_format *prev, *next;
ConfigFlag flag;
char *nick;
AliasType type;
char *format, *parameters;
Match *expr;
};
#define RESOURCE_REMOTE 0x1
#define RESOURCE_DLQUEUED 0x2
#define RESOURCE_INCLUDE 0x4
typedef struct ConfigEntryWrapper ConfigEntryWrapper;
struct ConfigEntryWrapper {
ConfigEntryWrapper *prev, *next;
ConfigEntry *ce;
};
struct ConfigResource {
ConfigResource *prev, *next;
int type;
ConfigEntryWrapper *wce; /**< The place(s) where this resource is begin used */
char *file; /**< File to read: can be a conf/something file or a downloaded file */
char *url; /**< URL, if it is an URL */
char *cache_file; /**< Set to filename of local cached copy, if it is available */
NameList *restrict_config; /**< If non-NULL: list of permitted config items */
int warn_only_on_fail; /**< Set to 1 if we should ignore failed download attempts (and only warn) */
};
/* When doing a HTTP request and it is requested to store the
* response to memory (rather than file), we enlarge the buffer
* in this chunk size.
*/
#define URL_MEMORY_BACKED_CHUNK_SIZE 8192
struct ConfigItem_blacklist_module {
ConfigItem_blacklist_module *prev, *next;
char *name;
};
struct ConfigItem_help {
ConfigItem_help *prev, *next;
ConfigFlag flag;
char *command;
MOTDLine *text;
};
struct ConfigItem_offchans {
ConfigItem_offchans *prev, *next;
char name[CHANNELLEN+1];
char *topic;
};
typedef struct ConfigItem_proxy ConfigItem_proxy;
typedef enum {
PROXY_WEBIRC_PASS=1,
PROXY_WEBIRC=2,
PROXY_FORWARDED=3,
PROXY_X_FORWARDED=4,
PROXY_CLOUDFLARE=5,
} ProxyType;
#define IsWebProxy(x) (((x) == PROXY_FORWARDED) || \
((x) == PROXY_X_FORWARDED) || \
((x) == PROXY_CLOUDFLARE))
struct ConfigItem_proxy {
ConfigItem_proxy *prev, *next;
char *name;
SecurityGroup *mask;
ProxyType type;
AuthConfig *auth;
};
typedef union DynamicSetOption {
long long number;
char *string;
} DynamicSetOption;
typedef enum SetOption {
SET_AUTO_JOIN = 0, /**< set::auto-join */
SET_MODES_ON_CONNECT = 1, /**< set::modes-on-connect */
SET_RESTRICT_USERMODES = 2, /**< set::restrict-usermodes */
SET_MAX_CHANNELS_PER_USER = 3, /**< set::max-channels-per-user */
SET_STATIC_QUIT = 4, /**< set::static-quit */
SET_STATIC_PART = 5 /**< set::static-part */
} SetOption;
#define MAXDYNAMICSETTINGS 16
typedef struct DynamicSetBlock {
DynamicSetOption settings[MAXDYNAMICSETTINGS];
char isset[MAXDYNAMICSETTINGS];
} DynamicSetBlock;
#define SECURITYGROUPLEN 48
/** Security groups can match users based on various criteria.
* See https://www.unrealircd.org/docs/Security-group_block
* We also use a SecurityGroup struct for Mask/Match items
* https://www.unrealircd.org/docs/Mask_item
*/
struct SecurityGroup {
SecurityGroup *prev, *next;
int priority;
char name[SECURITYGROUPLEN+1];
int public;
NameValuePrioList *printable_list;
int printable_list_counter;
/* Include */
int identified;
int reputation_score;
long connect_time;
int webirc;
int websocket;
int tls;
NameList *ip;
ConfigItem_mask *mask;
NameList *server_port;
NameList *security_group;
char *prettyrule; /* ::rule as a string */
CRuleNode *rule; /**< parsed crule */
NameList *destination;
NameValuePrioList *extended;
// IMPORTANT: If you are adding anything:
// 1) Add the item here
// 2) Add an exclude_ item (further below)
// 3) Update test_match_item() in src/securitygroup.c
// 4) Update conf_match_item() in src/securitygroup.c
// 5) Update duplicate_security_group() in src/securitygroup.c
// 6) Update free_security_group() in src/securitygroup.c
// 7) Update json_expand_security_group() in src/json.c
/* Exclude */
int exclude_identified;
int exclude_reputation_score;
long exclude_connect_time;
int exclude_webirc;
int exclude_websocket;
int exclude_tls;
NameList *exclude_ip;
ConfigItem_mask *exclude_mask;
NameList *exclude_server_port;
NameList *exclude_security_group;
char *exclude_prettyrule; /* ::exclude-rule as a string */
CRuleNode *exclude_rule; /**< parsed crule */
NameList *exclude_destination;
NameValuePrioList *exclude_extended;
/* Settings */
DynamicSetBlock settings;
};
#define HM_HOST 1
#define HM_IPV4 2
#define HM_IPV6 3
#define SETTER_NICK 0
#define SETTER_NICK_USER_HOST 1
/*
* statistics structures
*/
typedef struct IRCStatistics IRCStatistics;
struct IRCStatistics {
unsigned int is_cl; /* number of client connections */
unsigned int is_sv; /* number of server connections */
unsigned int is_ni; /* connection but no idea who it was */
time_t is_cti; /* time spent connected by clients */
time_t is_sti; /* time spent connected by servers */
unsigned int is_ac; /* connections accepted */
unsigned int is_ref; /* accepts refused */
unsigned int is_unco; /* unknown commands */
unsigned int is_wrdi; /* command going in wrong direction */
unsigned int is_unpf; /* unknown prefix */
unsigned int is_empt; /* empty message */
unsigned int is_num; /* numeric message */
unsigned int is_kill; /* number of kills generated on collisions */
unsigned int is_fake; /* MODE 'fakes' */
unsigned int is_asuc; /* successful auth requests */
unsigned int is_abad; /* bad auth requests */
unsigned int is_udp; /* packets recv'd on udp port */
unsigned int is_loc; /* local connections made */
};
#define EXTCMODETABLESZ 32
/* Number of maximum paramter modes to allow.
* Don't set it unnecessarily high.. we only use k, l, L, j and f at the moment.
*/
#define MAXPARAMMODES 16
/** Channel Mode.
* NOTE: you normally don't access these struct members directly.
* For simple checking if a mode is set, use has_channel_mode()
* Otherwise, see the extended channel modes API, CmodeAdd(), etc.
*/
struct Mode {
Cmode_t mode; /**< Other ("extended") channel modes set on this channel */
void *mode_params[MAXPARAMMODES+1]; /**< Parameters for extended channel modes */
};
/* flags for Link if used to contain Watch --k4be */
/* WATCH type */
#define WATCH_FLAG_TYPE_WATCH (1<<0) /* added via /WATCH command */
#define WATCH_FLAG_TYPE_MONITOR (1<<1) /* added via /MONITOR command */
/* behaviour switches */
#define WATCH_FLAG_AWAYNOTIFY (1<<8) /* should send AWAY notifications */
/* watch triggering events */
#define WATCH_EVENT_ONLINE 0
#define WATCH_EVENT_OFFLINE 1
#define WATCH_EVENT_AWAY 2
#define WATCH_EVENT_NOTAWAY 3
#define WATCH_EVENT_REAWAY 4
#define WATCH_EVENT_USERHOST 5
#define WATCH_EVENT_REALNAME 6
#define WATCH_EVENT_LOGGEDIN 7
#define WATCH_EVENT_LOGGEDOUT 8
/* Used for notify-hash buckets... -Donwulff */
struct Watch {
Watch *hnext;
time_t lasttime;
Link *watch;
char nick[];
};
/** General link structure used for certain chains (watch list, invite list, dccallow).
* Note that these always require you to use the make_link() and free_link() functions.
* Do not combine with other alloc/free functions!!
*/
struct Link {
struct Link *next;
int flags;
union {
Client *client;
Channel *channel;
Watch *wptr;
/* there used to be 'char *cp' here too,
* but in such a case you better use NameList
* instead of Link!
*/
} value;
};
#define IsInvalidChannelTS(x) ((x) <= 1000000) /**< Invalid channel creation time */
/**
* @addtogroup CommonStructs
* @{
*/
/** A channel on IRC */
struct Channel {
struct Channel *nextch; /**< Next channel in linked list (channel) */
struct Channel *prevch; /**< Previous channel in linked list (channel) */
struct Channel *hnextch; /**< Next channel in hash table */
Mode mode; /**< Channel Mode set on this channel */
time_t creationtime; /**< When the channel was first created */
char *topic; /**< Channel TOPIC */
char *topic_nick; /**< Person (or server) who set the TOPIC */
time_t topic_time; /**< Time at which the topic was last set */
int users; /**< Number of users in the channel */
Member *members; /**< List of channel members (users in the channel) */
LocalMember *local_members; /**< List of channel members (users in the channel) */
Ban *banlist; /**< List of bans (+b) */
Ban *exlist; /**< List of ban exceptions (+e) */
Ban *invexlist; /**< List of invite exceptions (+I) */
char *mode_lock; /**< Mode lock (MLOCK) applied to channel - usually by Services */
ModData moddata[MODDATA_MAX_CHANNEL]; /**< Channel attached module data, used by the ModData system */
char name[CHANNELLEN+1]; /**< Channel name */
};
#define MEMB_FLAG_INVISIBLE 0x1
/** user/channel member struct (channel->members).
* This is Member which is used in the linked list channel->members for each channel.
* There is also Membership which is used in client->user->channels (see Membership for that).
* Both must be kept synchronized 100% at all times.
*/
struct Member
{
struct Member *prev, *next; /**< Previous and next entry in list */
Client *client; /**< The client */
char member_modes[MEMBERMODESLEN]; /**< The access of the user on this channel (eg "vhoqa") */
Membership *related; /**< The related Membership item */
LocalMember *local_member;
ModData moddata[MODDATA_MAX_MEMBER]; /**< Member attached module data, used by the ModData system */
int memb_flags; /**< Special member flags (currently only MEMB_FLAG_INVISIBLE) */
};
/** user/channel membership struct (client->user->channels).
* This is Membership which is used in the linked list client->user->channels for each user.
* There is also Member which is used in channel->members (see Member for that).
* Both must be kept synchronized 100% at all times.
*/
struct Membership
{
struct Membership *prev, *next; /**< Previous and next entry in list */
struct Channel *channel; /**< The channel */
char member_modes[MEMBERMODESLEN]; /**< The (new) access of the user on this channel (eg "vhoqa") */
Member *related; /**< The related Member item */
ModData moddata[MODDATA_MAX_MEMBERSHIP]; /**< Membership attached module data, used by the ModData system */
int memb_flags; /**< Special member flags (currently only MEMB_FLAG_INVISIBLE) */
};
/** This is used for channel->local_members.
* We use these local members for fast local sending,
* and channel->members everywhere else.
*/
struct LocalMember
{
struct LocalMember *prev, *next;
Member *ptr;
};
/** @} */
/** A ban, exempt or invite exception entry */
struct Ban {
struct Ban *next; /**< Next entry in list */
char *banstr; /**< The string (eg: *!*@*.example.org) */
char *who; /**< Person or server who set the entry (eg: Nick) */
time_t when; /**< When the entry was added */
};
/* Channel macros */
#define MODE_EXCEPT 0x0200
#define MODE_BAN 0x0400
#define MODE_INVEX 0x8000000
/* name invisible */
#define SecretChannel(x) ((x) && has_channel_mode((x), 's'))
/* channel not shown but names are */
#define HiddenChannel(x) ((x) && has_channel_mode((x), 'p'))
/* channel visible */
#define ShowChannel(v,c) (PubChannel(c) || IsMember((v),(c)))
#define PubChannel(x) (!SecretChannel((x)) && !HiddenChannel((x)))
#define IsChannelName(name) ((name) && (*(name) == '#'))
#define IsMember(blah,chan) ((blah && blah->user && \
find_membership_link((blah->user)->channel, chan)) ? 1 : 0)
/* Misc macros */
#define BadPtr(x) (!(x) || (*(x) == '\0'))
/** Is valid character in nick? [not for external usage, use do_check_nickname instead!] */
#define isvalid(c) (char_atribs[(u_char)(c)]&ALLOWN)
#define TStime() (timeofday)
/* used in SetMode() in channel.c and cmd_umode() in s_msg.c */
#define MODE_NULL 0
#define MODE_ADD 0x40000000
#define MODE_DEL 0x20000000
/* return values for hunt_server() */
#define HUNTED_NOSUCH (-1) /* if the hunted server is not found */
#define HUNTED_ISME 0 /* if this server should execute the command */
#define HUNTED_PASS 1 /* if message passed onwards successfully */
/* used when sending to #mask or $mask */
#define MATCH_SERVER 1
#define MATCH_HOST 2
/* misc variable externs */
extern MODVAR char *version, *infotext[], *dalinfotext[], *unrealcredits[], *unrealinfo[];
extern MODVAR char *generation, *creation;
extern MODVAR char *gnulicense[];
/* misc defines */
#define COMMA ","
#define isexcept void
extern MODVAR SSL_CTX *ctx;
extern MODVAR SSL_CTX *ctx_server;
extern MODVAR SSL_CTX *ctx_client;
#define TLS_PROTOCOL_TLSV1 0x0001
#define TLS_PROTOCOL_TLSV1_1 0x0002
#define TLS_PROTOCOL_TLSV1_2 0x0004
#define TLS_PROTOCOL_TLSV1_3 0x0008
#define TLS_PROTOCOL_ALL 0xffff
typedef struct CoreChannelModeTable CoreChannelModeTable;
struct CoreChannelModeTable {
long mode; /**< Mode value (which bit will be set) */
char flag; /**< Mode letter (eg: 't') */
unsigned halfop : 1; /**< May halfop set this mode? 1/0 */
unsigned parameters : 1; /**< Mode requires a parameter? 1/0 */
};
/** Parse channel mode */
typedef struct ParseMode ParseMode;
struct ParseMode {
int what;
char modechar;
char *param;
Cmode *extm;
const char *modebuf; /* curr pos */
const char *parabuf; /* curr pos */
char buf[512]; /* internal parse buffer */
};
#define MAXMULTILINEMODES 3
typedef struct MultiLineMode MultiLineMode;
struct MultiLineMode {
char *modeline[MAXMULTILINEMODES+1];
char *paramline[MAXMULTILINEMODES+1];
int numlines;
};
typedef struct PendingServer PendingServer;
struct PendingServer {
PendingServer *prev, *next;
char sid[IDLEN+1];
};
typedef struct PendingNet PendingNet;
struct PendingNet {
PendingNet *prev, *next; /* Previous and next in list */
Client *client; /**< Client to which these servers belong */
PendingServer *servers; /**< The list of servers connected to the client */
};
typedef struct MaxTarget MaxTarget;
struct MaxTarget {
MaxTarget *prev, *next;
char *cmd;
int limit;
};
#define MAXTARGETS_MAX 1000000 /* used for 'max' */
#define VERIFY_OPERCOUNT(clnt,tag) { if (irccounts.operators < 0) verify_opercount(clnt,tag); } while(0)
#define MARK_AS_OFFICIAL_MODULE(modinf) do { if (modinf && modinf->handle) ModuleSetOptions(modinfo->handle, MOD_OPT_OFFICIAL, 1); } while(0)
#define MARK_AS_GLOBAL_MODULE(modinf) do { if (modinf && modinf->handle) ModuleSetOptions(modinfo->handle, MOD_OPT_GLOBAL, 1); } while(0)
/* used for is_banned type field: */
#define BANCHK_JOIN 0x0001 /* checking if a ban forbids the person from joining */
#define BANCHK_MSG 0x0002 /* checking if a ban forbids the person from sending messages */
#define BANCHK_NICK 0x0004 /* checking if a ban forbids the person from changing his/her nick */
#define BANCHK_LEAVE_MSG 0x0008 /* checking if a ban forbids the person from leaving a message in PART or QUIT */
#define BANCHK_TKL 0x0010 /* called from a server ban routine, or other match_user() usage */
#define BANCHK_ALL (BANCHK_JOIN|BANCHK_MSG|BANCHK_NICK|BANCHK_LEAVE_MSG) /* all events except BANCHK_TKL which is special */
#define TKLISTLEN 26
#define TKLIPHASHLEN1 4
#define TKLIPHASHLEN2 1021
#define MATCH_CHECK_IP 0x0001
#define MATCH_CHECK_REAL_HOST 0x0002
#define MATCH_CHECK_CLOAKED_HOST 0x0004
#define MATCH_CHECK_VISIBLE_HOST 0x0008
#define MATCH_CHECK_EXTENDED 0x0010
#define MATCH_CHECK_ALL (MATCH_CHECK_IP|MATCH_CHECK_REAL_HOST|MATCH_CHECK_CLOAKED_HOST|MATCH_CHECK_VISIBLE_HOST|MATCH_CHECK_EXTENDED)
#define MATCH_CHECK_REAL (MATCH_CHECK_IP|MATCH_CHECK_REAL_HOST|MATCH_CHECK_EXTENDED)
#define MATCH_MASK_IS_UHOST 0x1000
#define MATCH_MASK_IS_HOST 0x2000
typedef enum {
POLICY_ALLOW=1,
POLICY_WARN=2,
POLICY_DENY=3
} Policy;
#define NO_EXIT_CLIENT 99
/*-- badwords --*/
#define MAX_MATCH 1
#define MAX_WORDLEN 64
#define PATTERN "\\w*%s\\w*"
#define REPLACEWORD "<censored>"
#define BADW_TYPE_INVALID 0x0
#define BADW_TYPE_FAST 0x1
#define BADW_TYPE_FAST_L 0x2
#define BADW_TYPE_FAST_R 0x4
#define BADW_TYPE_REGEX 0x8
#define BADWORD_REPLACE 1
#define BADWORD_BLOCK 2
typedef struct ConfigItem_badword ConfigItem_badword;
struct ConfigItem_badword {
ConfigItem_badword *prev, *next;
ConfigFlag flag;
char *word, *replace;
unsigned short type;
char action;
pcre2_code *pcre2_expr;
};
/*-- end of badwords --*/
/* Flags for 'sendflags' in 'sendto_channel' */
#define SEND_LOCAL 0x1
#define SEND_REMOTE 0x2
#define SEND_ALL (SEND_LOCAL|SEND_REMOTE)
#define SKIP_DEAF 0x4
#define SKIP_CTCP 0x8
#define CHECK_INVISIBLE 0x10
/* Flags for 'flags' in 'can_send_to_user' (and future: can_send_to_channel) */
#define CAN_SEND_SKIP_SPAMFILTER 0x1
typedef struct GeoIPResult GeoIPResult;
struct GeoIPResult {
char *country_code;
char *country_name;
unsigned int asn;
char *asname;
};
typedef enum WhoisConfigDetails {
WHOIS_CONFIG_DETAILS_DEFAULT = 0,
WHOIS_CONFIG_DETAILS_NONE = 1,
WHOIS_CONFIG_DETAILS_LIMITED = 2,
WHOIS_CONFIG_DETAILS_FULL = 3,
} WhoisConfigDetails;
/* Options for StripControlCodesEx() */
#define UNRL_STRIP_LOW_ASCII 0x1 /**< Strip all ASCII < 32 (control codes) */
#define UNRL_STRIP_KEEP_LF 0x2 /**< Do not strip LF (line feed, \n) */
/** JSON-RPC API Errors, according to jsonrpc.org spec */
typedef enum JsonRpcError {
// Official JSON-RPC error codes:
JSON_RPC_ERROR_PARSE_ERROR = -32700, /**< JSON parse error (fatal) */
JSON_RPC_ERROR_INVALID_REQUEST = -32600, /**< Invalid JSON-RPC Request */
JSON_RPC_ERROR_METHOD_NOT_FOUND = -32601, /**< Method not found */
JSON_RPC_ERROR_INVALID_PARAMS = -32602, /**< Method parameters invalid */
JSON_RPC_ERROR_INTERNAL_ERROR = -32603, /**< Internal server error */
// UnrealIRCd JSON-RPC server specific error codes:
JSON_RPC_ERROR_API_CALL_DENIED = -32000, /**< The api user does not have enough permissions to do this call */
JSON_RPC_ERROR_SERVER_GONE = -32001, /**< The request was forwarded to a remote server, but this server went gone while processing the request */
JSON_RPC_ERROR_TIMEOUT = -32002, /**< The request was forwarded to a remote server, but the request/response timed out (15 seconds) */
JSON_RPC_ERROR_REMOTE_SERVER_NO_RPC = -32003, /**< The request was going to be forwarded to a remote server, but the remote server does not support JSON-RPC */
// UnrealIRCd specific application error codes:
JSON_RPC_ERROR_NOT_FOUND = -1000, /**< Target not found (no such nick / channel / ..) */
JSON_RPC_ERROR_ALREADY_EXISTS = -1001, /**< Resource already exists by that name (eg on nickchange request, a gline, etc) */
JSON_RPC_ERROR_INVALID_NAME = -1002, /**< Name is not permitted (eg: nick, channel, ..) */
JSON_RPC_ERROR_USERNOTINCHANNEL = -1003, /**< The user is not in the channel */
JSON_RPC_ERROR_TOO_MANY_ENTRIES = -1004, /**< Too many entries (eg: banlist, ..) */
JSON_RPC_ERROR_DENIED = -1005, /**< Permission denied for user (unrelated to api user permissions) */
} JsonRpcError;
/** Require a parameter in an RPC command */
#define REQUIRE_PARAM_STRING(name, varname) do { \
varname = json_object_get_string(params, name); \
if (!varname) \
{ \
rpc_error_fmt(client, request, JSON_RPC_ERROR_INVALID_PARAMS, "Missing parameter: '%s'", name); \
return; \
} \
} while(0)
#define REQUIRE_PARAM_INTEGER(name, varname) do { \
json_t *t = json_object_get(params, name); \
if (!t || !json_is_integer(t)) \
{ \
rpc_error_fmt(client, request, JSON_RPC_ERROR_INVALID_PARAMS, "Missing parameter: '%s'", name); \
return; \
} \
varname = json_integer_value(t); \
} while(0)
#define REQUIRE_PARAM_BOOLEAN(name, varname) do { \
json_t *v = json_object_get(params, name); \
if (!v || !json_is_boolean(v)) \
{ \
rpc_error_fmt(client, request, JSON_RPC_ERROR_INVALID_PARAMS, "Missing parameter: '%s'", name); \
return; \
} \
varname = json_is_true(v) ? 1 : 0; \
} while(0)
#define OPTIONAL_PARAM_STRING(name, varname) varname = json_object_get_string(params, name)
#define OPTIONAL_PARAM_INTEGER(name, varname, def) varname = json_object_get_integer(params, name, def)
#define OPTIONAL_PARAM_BOOLEAN(name, varname, def) varname = json_object_get_boolean(params, name, def)
/** Valid character for variable names in logging engine buildlogstring and also in buildvarstring* */
#define validvarcharacter(x) (isalnum((x)) || ((x) == '_'))
#define BUILDVARSTRING_URLENCODE 0x1
#define BUILDVARSTRING_XML 0x2
#define BUILDVARSTRING_UNKNOWN_VAR_IS_EMPTY 0x4
#endif /* __struct_include__ */
#include "dynconf.h"