mirror of
https://github.com/unrealircd/unrealircd.git
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5545cc49b9
? Unreal.patch ? bindir.patch ? cert-swhois.patch.txt ? config.log ? config.settings ? config.status ? config_sslzipdirfix.patch ? dgets.patch ? diff-msg-wildcardfix ? diff-remove-addline ? diff-remove-unused-crap ? ircd.log ? ircd.pid ? ircd.tune ? locop.patch ? locops_see_ulines_in_map.patch ? login_page.php?return=%2Ffile_download.php?file_id=408 ? myoper.patch ? pingseconds.patch ? quitreaderrormsg.patch ? readerrorquitmsg.patch ? s_conf.patch ? s_serv.patch ? server.cert.pem ? server.key.pem ? server.req.pem ? ssl.rnd ? tmp ? unreal ? unreal318fix.patch ? unrealircd.conf ? userip.patch ? extras/c-ares ? extras/c-ares-1.3.2 ? extras/c-ares.tar ? extras/regexp ? extras/tre-0.7.2 ? extras/tre.tar ? include/setup.h ? ircdcron/ircdchk ? src/ircd ? src/version.c ? src/modules/Makefile ? src/modules/m_cycle.cpp ? src/modules/test.cpp ? src/modules/chanmodes/Makefile Index: Changes =================================================================== RCS file: /home/cmunk/ircsystems/cvsroot/unreal/Changes,v retrieving revision 1.1.1.1.2.1.2.1.2.2380 diff -u -r1.1.1.1.2.1.2.1.2.2380 Changes --- Changes 26 Apr 2007 12:55:16 -0000 1.1.1.1.2.1.2.1.2.2380 +++ Changes 26 Apr 2007 15:18:34 -0000 @@ -1632,3 +1632,6 @@ Devel.WolfSage.org[192.168.2.97] closed the connection. This would probably have caused netsplits to go unnoticed. - #0002095 removing /helpop broadcasting +- #0003298 reported by Stealth patched by WolfSage, regarding KICK now sends + proper channel name to other servers, Local KICK now displays proper + channel name from other servers Index: src/modules/m_kick.c =================================================================== RCS file: /home/cmunk/ircsystems/cvsroot/unreal/src/modules/Attic/m_kick.c,v retrieving revision 1.1.2.6 diff -u -r1.1.2.6 m_kick.c --- src/modules/m_kick.c 25 Apr 2007 17:37:05 -0000 1.1.2.6 +++ src/modules/m_kick.c 26 Apr 2007 15:18:35 -0000 @@ -149,10 +149,10 @@ goto attack; /* Note for coders regarding oper override: - * always let a remote kick (=from a user on another server) trough or + * always let a remote kick (=from a user on another server) through or * else we will get desynched. In short this means all the denying should * always contain a && MyClient(sptr) [or sptr!=cptr] and at the end - * a remote kick should always be allowed (pass trough). -- Syzop + * a remote kick should always be allowed (pass through). -- Syzop */ /* applies to everyone (well except remote/ulines :p) */ @@ -336,12 +336,12 @@ /* NORMAL */ sendto_channel_butserv(chptr, sptr, ":%s KICK %s %s :%s", - parv[0], name, who->name, comment); + parv[0], chptr->chname, who->name, comment); } } sendto_serv_butone_token(cptr, parv[0], MSG_KICK, TOK_KICK, "%s %s :%s", - name, who->name, comment); + chptr->chname, who->name, comment); if (lp) { remove_user_from_channel(who, chptr);