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unrealircd/src/list.c
T
2004-05-27 22:05:58 +00:00

555 lines
11 KiB
C

/************************************************************************
* Unreal Internet Relay Chat, src/list.c
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Finland
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* -- Jto -- 20 Jun 1990
* extern void free() fixed as suggested by
* gruner@informatik.tu-muenchen.de
*/
/* -- Jto -- 03 Jun 1990
* Added chname initialization...
*/
/* -- Jto -- 24 May 1990
* Moved is_full() to channel.c
*/
/* -- Jto -- 10 May 1990
* Added #include <sys.h>
* Changed memset(xx,0,yy) into bzero(xx,yy)
*/
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "h.h"
#include "proto.h"
#include "numeric.h"
#ifdef DBMALLOC
#include "malloc.h"
#endif
#include <string.h>
void free_link(Link *);
Link *make_link();
extern ircstats IRCstats;
ID_Copyright
("(C) 1988 University of Oulu, Computing Center and Jarkko Oikarinen");
ID_Notes("2.24 4/20/94");
#ifdef DEBUGMODE
static struct liststats {
int inuse;
} cloc, crem, users, servs, links, classs, aconfs;
#endif
void outofmemory();
MODVAR int flinks = 0;
MODVAR int freelinks = 0;
MODVAR Link *freelink = NULL;
MODVAR Member *freemember = NULL;
MODVAR Membership *freemembership = NULL;
MODVAR MembershipL *freemembershipL = NULL;
MODVAR int numclients = 0;
void initlists(void)
{
#ifdef DEBUGMODE
bzero((char *)&cloc, sizeof(cloc));
bzero((char *)&crem, sizeof(crem));
bzero((char *)&users, sizeof(users));
bzero((char *)&servs, sizeof(servs));
bzero((char *)&links, sizeof(links));
bzero((char *)&classs, sizeof(classs));
#endif
}
void outofmemory(void)
{
Debug((DEBUG_FATAL, "Out of memory: restarting server..."));
restart("Out of Memory");
}
/*
** Create a new aClient structure and set it to initial state.
**
** from == NULL, create local client (a client connected
** to a socket).
**
** from, create remote client (behind a socket
** associated with the client defined by
** 'from'). ('from' is a local client!!).
*/
aClient *make_client(aClient *from, aClient *servr)
{
aClient *cptr = NULL;
unsigned size = CLIENT_REMOTE_SIZE;
/*
* Check freelists first to see if we can grab a client without
* having to call malloc.
*/
if (!from)
size = CLIENT_LOCAL_SIZE;
if (!(cptr = (aClient *)MyMalloc(size)))
outofmemory();
bzero((char *)cptr, (int)size);
#ifdef DEBUGMODE
if (size == CLIENT_LOCAL_SIZE)
cloc.inuse++;
else
crem.inuse++;
#endif
/* Note: structure is zero (calloc) */
cptr->from = from ? from : cptr; /* 'from' of local client is self! */
cptr->next = NULL; /* For machines with NON-ZERO NULL pointers >;) */
cptr->prev = NULL;
cptr->hnext = NULL;
cptr->user = NULL;
cptr->serv = NULL;
cptr->srvptr = servr;
cptr->status = STAT_UNKNOWN;
(void)strcpy(cptr->username, "unknown");
if (size == CLIENT_LOCAL_SIZE)
{
cptr->since = cptr->lasttime =
cptr->lastnick = cptr->firsttime = TStime();
cptr->class = NULL;
cptr->passwd = NULL;
cptr->sockhost[0] = '\0';
cptr->buffer[0] = '\0';
cptr->authfd = -1;
cptr->fd = -1;
} else {
cptr->fd = -256;
}
return (cptr);
}
void free_client(aClient *cptr)
{
if (MyConnect(cptr))
{
if (cptr->passwd)
MyFree((char *)cptr->passwd);
if (cptr->error_str)
MyFree(cptr->error_str);
#ifdef ZIP_LINKS
if (cptr->zip)
zip_free(cptr);
#endif
}
MyFree((char *)cptr);
}
/*
** 'make_user' add's an User information block to a client
** if it was not previously allocated.
*/
anUser *make_user(aClient *cptr)
{
anUser *user;
user = cptr->user;
if (!user)
{
user = (anUser *)MyMallocEx(sizeof(anUser));
#ifdef DEBUGMODE
users.inuse++;
#endif
user->swhois = NULL;
user->away = NULL;
#ifdef NO_FLOOD_AWAY
user->flood.away_t = 0;
user->flood.away_c = 0;
#endif
user->refcnt = 1;
user->joined = 0;
user->channel = NULL;
user->invited = NULL;
user->silence = NULL;
user->server = NULL;
user->servicestamp = 0;
user->lopt = NULL;
user->whowas = NULL;
user->snomask = 0;
*user->realhost = '\0';
user->virthost = NULL;
user->ip_str = NULL;
cptr->user = user;
}
return user;
}
aServer *make_server(aClient *cptr)
{
aServer *serv = cptr->serv;
if (!serv)
{
serv = (aServer *)MyMallocEx(sizeof(aServer));
#ifdef DEBUGMODE
servs.inuse++;
#endif
serv->user = NULL;
*serv->by = '\0';
serv->numeric = 0;
serv->users = 0;
serv->up = NULL;
cptr->serv = serv;
}
return cptr->serv;
}
/*
** free_user
** Decrease user reference count by one and realease block,
** if count reaches 0
*/
void free_user(anUser *user, aClient *cptr)
{
if (--user->refcnt <= 0)
{
if (user->away)
MyFree(user->away);
if (user->swhois)
MyFree(user->swhois);
if (user->virthost)
MyFree(user->virthost);
if (user->ip_str)
MyFree(user->ip_str);
if (user->operlogin)
MyFree(user->operlogin);
/*
* sanity check
*/
if (user->joined || user->refcnt < 0 ||
user->invited || user->channel)
sendto_realops("* %p user (%s!%s@%s) %p %p %p %d %d *",
cptr, cptr ? cptr->name : "<noname>",
user->username, user->realhost, user,
user->invited, user->channel, user->joined,
user->refcnt);
MyFree(user);
#ifdef DEBUGMODE
users.inuse--;
#endif
}
}
/*
* taken the code from ExitOneClient() for this and placed it here.
* - avalon
*/
void remove_client_from_list(aClient *cptr)
{
if (IsServer(cptr))
{
remove_server_from_table(cptr);
IRCstats.servers--;
}
if (IsClient(cptr))
{
if (IsInvisible(cptr))
{
IRCstats.invisible--;
}
if (IsOper(cptr) && !IsHideOper(cptr))
{
IRCstats.operators--;
VERIFY_OPERCOUNT(cptr, "rmvlist");
}
IRCstats.clients--;
if (cptr->srvptr && cptr->srvptr->serv)
cptr->srvptr->serv->users--;
}
if (IsUnknown(cptr) || IsConnecting(cptr) || IsHandshake(cptr)
#ifdef USE_SSL
|| IsSSLHandshake(cptr)
#endif
)
IRCstats.unknown--;
checklist();
if (cptr->prev)
cptr->prev->next = cptr->next;
else
{
client = cptr->next;
if (client)
client->prev = NULL;
}
if (cptr->next)
cptr->next->prev = cptr->prev;
if (IsPerson(cptr)) /* Only persons can have been added before */
{
add_history(cptr, 0);
off_history(cptr); /* Remove all pointers to cptr */
}
if (cptr->user)
(void)free_user(cptr->user, cptr);
if (cptr->serv)
{
if (cptr->serv->user)
free_user(cptr->serv->user, cptr);
MyFree((char *)cptr->serv);
#ifdef DEBUGMODE
servs.inuse--;
#endif
}
#ifdef DEBUGMODE
if (cptr->fd == -2)
cloc.inuse--;
else
crem.inuse--;
#endif
(void)free_client(cptr);
numclients--;
return;
}
/*
* although only a small routine, it appears in a number of places
* as a collection of a few lines...functions like this *should* be
* in this file, shouldnt they ? after all, this is list.c, isnt it ?
* -avalon
*/
void add_client_to_list(aClient *cptr)
{
/*
* since we always insert new clients to the top of the list,
* this should mean the "me" is the bottom most item in the list.
*/
cptr->next = client;
client = cptr;
if (cptr->next)
cptr->next->prev = cptr;
return;
}
/*
* Look for ptr in the linked listed pointed to by link.
*/
Link *find_user_link(Link *lp, aClient *ptr)
{
if (ptr)
while (lp)
{
if (lp->value.cptr == ptr)
return (lp);
lp = lp->next;
}
return NULL;
}
/* Based on find_str_link() from bahamut -- codemastr */
int find_str_match_link(Link *lp, char *charptr)
{
if (!charptr)
return 0;
for (; lp; lp = lp->next) {
if(!match(lp->value.cp, charptr))
return 1;
}
return 0;
}
void free_str_list(Link *lp)
{
Link *next;
while (lp)
{
next = lp->next;
MyFree((char *)lp->value.cp);
free_link(lp);
lp = next;
}
return;
}
#define LINKSIZE (4072/sizeof(Link))
Link *make_link(void)
{
Link *lp;
int i;
/* "caching" slab-allocator... ie. we're allocating one pages
(hopefully - upped to the Linux default, not dbuf.c) worth of
link-structures at time to avoid all the malloc overhead.
All links left free from this process or separately freed
by a call to free_link() are moved over to freelink-list.
Impact? Let's see... -Donwulff */
/* Impact is a huge memory leak -Stskeeps
hope this implementation works a little bit better */
if (freelink == NULL)
{
for (i = 1; i <= LINKSIZE; i++)
{
lp = (Link *)MyMalloc(sizeof(Link));
lp->next = freelink;
freelink = lp;
}
freelinks = freelinks + LINKSIZE;
lp = freelink;
freelink = lp->next;
freelinks--;
}
else
{
lp = freelink;
freelink = freelink->next;
freelinks--;
}
#ifdef DEBUGMODE
links.inuse++;
#endif
return lp;
}
void free_link(Link *lp)
{
lp->next = freelink;
freelink = lp;
freelinks++;
#ifdef DEBUGMODE
links.inuse--;
#endif
}
Ban *make_ban(void)
{
Ban *lp;
lp = (Ban *) MyMalloc(sizeof(Ban));
#ifdef DEBUGMODE
links.inuse++;
#endif
return lp;
}
void free_ban(Ban *lp)
{
MyFree((char *)lp);
#ifdef DEBUGMODE
links.inuse--;
#endif
}
aClass *make_class(void)
{
aClass *tmp;
tmp = (aClass *)MyMalloc(sizeof(aClass));
#ifdef DEBUGMODE
classs.inuse++;
#endif
return tmp;
}
void free_class(aClass *tmp)
{
MyFree((char *)tmp);
#ifdef DEBUGMODE
classs.inuse--;
#endif
}
#ifdef DEBUGMODE
void send_listinfo(aClient *cptr, char *name)
{
int inuse = 0, mem = 0, tmp = 0;
sendto_one(cptr, ":%s %d %s :Local: inuse: %d(%d)",
me.name, RPL_STATSDEBUG, name, inuse += cloc.inuse,
tmp = cloc.inuse * CLIENT_LOCAL_SIZE);
mem += tmp;
sendto_one(cptr, ":%s %d %s :Remote: inuse: %d(%d)",
me.name, RPL_STATSDEBUG, name,
crem.inuse, tmp = crem.inuse * CLIENT_REMOTE_SIZE);
mem += tmp;
inuse += crem.inuse;
sendto_one(cptr, ":%s %d %s :Users: inuse: %d(%d)",
me.name, RPL_STATSDEBUG, name, users.inuse,
tmp = users.inuse * sizeof(anUser));
mem += tmp;
inuse += users.inuse,
sendto_one(cptr, ":%s %d %s :Servs: inuse: %d(%d)",
me.name, RPL_STATSDEBUG, name, servs.inuse,
tmp = servs.inuse * sizeof(aServer));
mem += tmp;
inuse += servs.inuse,
sendto_one(cptr, ":%s %d %s :Links: inuse: %d(%d)",
me.name, RPL_STATSDEBUG, name, links.inuse,
tmp = links.inuse * sizeof(Link));
mem += tmp;
inuse += links.inuse,
sendto_one(cptr, ":%s %d %s :Classes: inuse: %d(%d)",
me.name, RPL_STATSDEBUG, name, classs.inuse,
tmp = classs.inuse * sizeof(aClass));
mem += tmp;
inuse += aconfs.inuse,
sendto_one(cptr, ":%s %d %s :Totals: inuse %d %d",
me.name, RPL_STATSDEBUG, name, inuse, mem);
}
#endif
void add_ListItem(ListStruct *item, ListStruct **list) {
item->next = *list;
item->prev = NULL;
if (*list)
(*list)->prev = item;
*list = item;
}
ListStruct *del_ListItem(ListStruct *item, ListStruct **list) {
ListStruct *l, *ret;
for (l = *list; l; l = l->next) {
if (l == item) {
ret = item->next;
if (l->prev)
l->prev->next = l->next;
else
*list = l->next;
if (l->next)
l->next->prev = l->prev;
return ret;
}
}
return NULL;
}