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Files
unrealircd/src/modules/rpc/channel.c
T

67 lines
1.2 KiB
C

/* channel.* RPC calls
* (C) Copyright 2022-.. Bram Matthys (Syzop) and the UnrealIRCd team
* License: GPLv2 or later
*/
#include "unrealircd.h"
ModuleHeader MOD_HEADER
= {
"rpc/channel",
"1.0.0",
"channel.* RPC calls",
"UnrealIRCd Team",
"unrealircd-6",
};
/* Forward declarations */
void rpc_channel_list(Client *client, json_t *request, json_t *params);
MOD_INIT()
{
RPCHandlerInfo r;
MARK_AS_OFFICIAL_MODULE(modinfo);
memset(&r, 0, sizeof(r));
r.method = "channel.list";
r.call = rpc_channel_list;
if (!RPCHandlerAdd(modinfo->handle, &r))
{
config_error("[rpc/channel] Could not register RPC handler");
return MOD_FAILED;
}
return MOD_SUCCESS;
}
MOD_LOAD()
{
return MOD_SUCCESS;
}
MOD_UNLOAD()
{
return MOD_SUCCESS;
}
void rpc_channel_list(Client *client, json_t *request, json_t *params)
{
json_t *result, *list, *item;
Channel *channel;
result = json_object();
list = json_array();
json_object_set_new(result, "list", list);
for (channel = channels; channel; channel=channel->nextch)
{
item = json_object();
json_expand_channel(item, NULL, channel, 1);
json_array_append_new(list, item);
}
rpc_response(client, request, result);
json_decref(result);
}