mirror of
https://github.com/unrealircd/unrealircd.git
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151 lines
3.4 KiB
C
151 lines
3.4 KiB
C
/*
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* Unreal Internet Relay Chat Daemon, src/modules/m_nachat.c
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* (C) 2000-2001 Carsten V. Munk and the UnrealIRCd Team
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* Moved to modules by Fish (Justin Hammond)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "config.h"
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#include "struct.h"
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#include "common.h"
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#include "sys.h"
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#include "numeric.h"
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#include "msg.h"
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#include "channel.h"
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#include <time.h>
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#include <sys/stat.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#include <io.h>
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#endif
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#include <fcntl.h>
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#include "h.h"
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#include "proto.h"
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#ifdef STRIPBADWORDS
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#include "badwords.h"
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#endif
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#ifdef _WIN32
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#include "version.h"
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#endif
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DLLFUNC int m_nachat(aClient *cptr, aClient *sptr, int parc, char *parv[]);
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/* Place includes here */
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#define MSG_NACHAT "NACHAT" /* netadmin chat */
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#define TOK_NACHAT "AC" /* *beep* */
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#ifndef DYNAMIC_LINKING
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ModuleHeader m_nachat_Header
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#else
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#define m_nachat_Header Mod_Header
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ModuleHeader Mod_Header
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#endif
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= {
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"Nachat", /* Name of module */
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"$Id$", /* Version */
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"command /nachat", /* Short description of module */
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"3.2-b8-1",
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NULL
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};
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/* The purpose of these ifdefs, are that we can "static" link the ircd if we
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* want to
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*/
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/* This is called on module init, before Server Ready */
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#ifdef DYNAMIC_LINKING
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DLLFUNC int Mod_Init(ModuleInfo *modinfo)
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#else
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int m_nachat_Init(ModuleInfo *modinfo)
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#endif
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{
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/*
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* We call our add_Command crap here
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*/
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add_Command(MSG_NACHAT, TOK_NACHAT, m_nachat, 1);
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return MOD_SUCCESS;
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}
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/* Is first run when server is 100% ready */
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#ifdef DYNAMIC_LINKING
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DLLFUNC int Mod_Load(int module_load)
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#else
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int m_nachat_Load(int module_load)
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#endif
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{
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return MOD_SUCCESS;
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}
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/* Called when module is unloaded */
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#ifdef DYNAMIC_LINKING
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DLLFUNC int Mod_Unload(int module_unload)
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#else
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int m_nachat_Unload(int module_unload)
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#endif
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{
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if (del_Command(MSG_NACHAT, TOK_NACHAT, m_nachat) < 0)
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{
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sendto_realops("Failed to delete commands when unloading %s",
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m_nachat_Header.name);
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}
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return MOD_SUCCESS;
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}
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/*
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** m_nachat (netAdmin chat only) -Potvin - another sts cloning
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** parv[0] = sender prefix
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** parv[1] = message text
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*/
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DLLFUNC int m_nachat(aClient *cptr, aClient *sptr, int parc, char *parv[])
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{
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char *message;
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message = parc > 1 ? parv[1] : NULL;
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if (BadPtr(message))
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{
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sendto_one(sptr, err_str(ERR_NEEDMOREPARAMS),
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me.name, parv[0], "NACHAT");
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return 0;
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}
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#ifdef ADMINCHAT
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if (MyClient(sptr))
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if (!IsNetAdmin(sptr))
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#else
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if (MyClient(sptr))
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#endif
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{
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sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]);
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return 0;
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}
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sendto_serv_butone_token(IsServer(cptr) ? cptr : NULL, parv[0],
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MSG_NACHAT, TOK_NACHAT, ":%s", message);
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#ifdef ADMINCHAT
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sendto_umode(UMODE_NETADMIN, "*** NetAdmin.Chat -- from %s: %s",
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parv[0], message);
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#endif
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return 0;
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}
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