mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-07-01 18:46:38 +02:00
6c0ebb5bd3
Re-implemented PROTOCTL SERVERS= which nenolod ripped out (#4355). Add 2nd argument to PROTOCTL EAUTH=servername,unrealprotocol Change UnrealProtocol from 2350 to 2351
516 lines
13 KiB
C
516 lines
13 KiB
C
/*
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* IRC - Internet Relay Chat, src/modules/m_protoctl.c
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* (C) 2004 The UnrealIRCd Team
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*
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* See file AUTHORS in IRC package for additional names of
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* the programmers.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "config.h"
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#include "struct.h"
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#include "common.h"
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#include "sys.h"
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#include "numeric.h"
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#include "msg.h"
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#include "proto.h"
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#include "channel.h"
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#include <time.h>
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#include <sys/stat.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifdef _WIN32
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#include <io.h>
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#endif
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#include <fcntl.h>
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#include "h.h"
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#include "version.h"
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DLLFUNC int m_protoctl(aClient *cptr, aClient *sptr, int parc, char *parv[]);
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#define MSG_PROTOCTL "PROTOCTL"
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ModuleHeader MOD_HEADER(m_protoctl)
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= {
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"m_protoctl",
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"$Id$",
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"command /protoctl",
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"3.2-b8-1",
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NULL
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};
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MOD_INIT(m_protoctl)
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{
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CommandAdd(modinfo->handle, MSG_PROTOCTL, m_protoctl, MAXPARA, M_UNREGISTERED|M_SERVER|M_USER);
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MARK_AS_OFFICIAL_MODULE(modinfo);
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return MOD_SUCCESS;
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}
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MOD_LOAD(m_protoctl)
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{
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return MOD_SUCCESS;
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}
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MOD_UNLOAD(m_protoctl)
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{
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return MOD_SUCCESS;
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}
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/*
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* m_protoctl
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* parv[1+] = Options
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*/
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CMD_FUNC(m_protoctl)
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{
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int i;
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#ifndef PROTOCTL_MADNESS
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int remove = 0;
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#endif
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int first_protoctl = (GotProtoctl(sptr)) ? 0 : 1; /**< First PROTOCTL we receive? Special ;) */
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char proto[128], *s;
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/* static char *dummyblank = ""; Yes, it is kind of ugly */
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if (!MyConnect(sptr))
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return 0; /* Remote PROTOCTL's are not supported at this time */
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#ifdef PROTOCTL_MADNESS
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if (GotProtoctl(sptr))
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{
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/*
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* But we already GOT a protoctl msg!
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*/
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if (!IsServer(sptr))
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sendto_one(cptr,
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"ERROR :Already got a PROTOCTL from you.");
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return 0;
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}
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#endif
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cptr->flags |= FLAGS_PROTOCTL;
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/* parv[parc - 1] */
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for (i = 1; i < parc; i++)
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{
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strlcpy(proto, parv[i], sizeof proto);
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s = proto;
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#ifndef PROTOCTL_MADNESS
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if (*s == '-')
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{
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s++;
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remove = 1;
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}
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else
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remove = 0;
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#endif
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/* equal = (char *)index(proto, '=');
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if (equal == NULL)
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options = dummyblank;
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else
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{
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options = &equal[1];
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equal[0] = '\0';
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}
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*/
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if (!strcmp(s, "NAMESX"))
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{
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s", proto, cptr->name));
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SetNAMESX(cptr);
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}
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if (!strcmp(s, "UHNAMES") && UHNAMES_ENABLED)
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{
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s", proto, cptr->name));
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SetUHNAMES(cptr);
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}
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else if (strcmp(s, "NOQUIT") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearNoQuit(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s",
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proto, cptr->name));
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SetNoQuit(cptr);
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}
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else if (strcmp(s, "HCN") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearHybNotice(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s",
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proto, cptr->name));
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SetHybNotice(cptr);
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}
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else if (strcmp(s, "SJOIN") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearSJOIN(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s",
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proto, cptr->name));
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SetSJOIN(cptr);
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}
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else if (strcmp(s, "SJOIN2") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearSJOIN2(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s",
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proto, cptr->name));
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SetSJOIN2(cptr);
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}
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else if (strcmp(s, "NICKv2") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearNICKv2(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s",
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proto, cptr->name));
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SetNICKv2(cptr);
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}
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else if (strcmp(s, "UMODE2") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearUMODE2(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR,
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"Chose protocol %s for link %s",
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proto, cptr->name));
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SetUMODE2(cptr);
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}
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else if (strcmp(s, "VL") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearVL(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR,
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"Chose protocol %s for link %s",
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proto, cptr->name));
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SetVL(cptr);
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}
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else if (strcmp(s, "VHP") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearVHP(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR,
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"Chose protocol %s for link %s",
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proto, cptr->name));
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SetVHP(cptr);
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}
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else if (strcmp(s, "CLK") == 0)
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{
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Debug((DEBUG_ERROR,
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"Chose protocol %s for link %s",
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proto, cptr->name));
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SetCLK(cptr);
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}
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else if (strcmp(s, "SJ3") == 0)
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{
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#ifndef PROTOCTL_MADNESS
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if (remove)
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{
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ClearSJ3(cptr);
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continue;
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}
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#endif
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Debug((DEBUG_ERROR,
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"Chose protocol %s for link %s",
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proto, cptr->name));
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SetSJ3(cptr);
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}
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else if (strcmp(s, "TKLEXT") == 0)
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{
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s", proto, cptr->name));
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SetTKLEXT(cptr);
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}
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else if (strcmp(s, "TKLEXT2") == 0)
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{
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s", proto, cptr->name));
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SetTKLEXT2(cptr);
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SetTKLEXT(cptr); /* TKLEXT is implied as well. always. */
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}
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else if (strcmp(s, "NICKIP") == 0)
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{
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s", proto, cptr->name));
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cptr->proto |= PROTO_NICKIP;
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}
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else if (strncmp(s, "NICKCHARS=", 10) == 0)
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{
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if (!IsServer(cptr) && !IsEAuth(cptr) && !IsHandshake(cptr))
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continue;
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/* Ok, server is either authenticated, or is an outgoing connect...
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* We now compare the character sets to see if we should warn opers about any mismatch...
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*/
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if (strcmp(s+10, langsinuse))
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{
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sendto_realops("\002WARNING!!!!\002 Link %s does not have the same set::allowed-nickchars settings (or is "
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"a different UnrealIRCd version), this MAY cause display issues. Our charset: '%s', theirs: '%s'",
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get_client_name(cptr, FALSE), langsinuse, s+10);
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/* return exit_client(cptr, cptr, &me, "Nick charset mismatch"); */
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}
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}
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else if (strncmp(s, "SID=", 4) == 0)
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{
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aClient *acptr;
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char *sid = s + 4;
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if (!IsServer(cptr) && !IsEAuth(cptr) && !IsHandshake(cptr))
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return exit_client(cptr, cptr, &me, "Got PROTOCTL SID before EAUTH, that's the wrong order!");
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if ((acptr = hash_find_id(sid, NULL)) != NULL)
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{
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sendto_one(sptr, "ERROR :SID %s already exists from %s", acptr->id, acptr->name);
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sendto_snomask(SNO_SNOTICE, "Link %s rejected - SID %s already exists from %s",
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get_client_name(cptr, FALSE), acptr->id, acptr->name);
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return exit_client(cptr, cptr, &me, "SID collision");
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}
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strlcpy(cptr->id, sid, IDLEN);
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add_to_id_hash_table(cptr->id, cptr);
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cptr->proto |= PROTO_SID;
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}
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else if ((strncmp(s, "EAUTH=", 6) == 0) && NEW_LINKING_PROTOCOL)
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{
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/* Early authorization: EAUTH=servername[,options] */
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int ret;
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int protocol = 0;
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char *servername = s+6, *p;
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ConfigItem_link *aconf = NULL;
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if (strlen(servername) > HOSTLEN)
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servername[HOSTLEN] = '\0';
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for (p = servername; *p; p ++)
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{
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if (*p == ',')
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{
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char *x;
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*p = '\0';
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/* upwards compatible */
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x = strchr(p+1, ',');
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if (x)
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*x = '\0';
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protocol = atoi(p+1);
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break;
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}
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if (*p <= ' ' || *p > '~')
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break;
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}
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if (*p || !index(servername, '.'))
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{
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sendto_one(sptr, "ERROR :Bogus server name in EAUTH (%s)", servername);
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sendto_snomask
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(SNO_JUNK,
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"WARNING: Bogus server name (%s) from %s in EAUTH (maybe just a fishy client)",
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servername, get_client_name(cptr, TRUE));
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return exit_client(cptr, sptr, &me, "Bogus server name");
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}
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ret = verify_link(cptr, sptr, s+6, &aconf);
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if (ret < 0)
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return ret; /* FLUSH_BUFFER */
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SetEAuth(cptr);
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make_server(cptr); /* allocate and set cptr->serv */
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cptr->serv->features.protocol = protocol;
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if (!IsHandshake(cptr) && aconf) /* Send PASS early... */
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sendto_one(sptr, "PASS :%s", (aconf->auth->type == AUTHTYPE_PLAINTEXT) ? aconf->auth->data : "*");
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}
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else if ((strncmp(s, "SERVERS=", 8) == 0) && NEW_LINKING_PROTOCOL)
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{
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aClient *acptr, *srv;
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char *sid = NULL;
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if (!IsEAuth(cptr))
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continue;
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if (cptr->serv->features.protocol < 2351)
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continue; /* old SERVERS= version */
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/* Other side lets us know which servers are behind it.
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* SERVERS=<sid-of-server-1>[,<sid-of-server-2[,..etc..]]
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* Eg: SERVER=001,002,0AB,004,005
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*/
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add_pending_net(sptr, s+8);
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acptr = find_non_pending_net_duplicates(sptr);
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if (acptr)
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{
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sendto_one(sptr, "ERROR :Server with SID %s (%s) already exists",
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acptr->id, acptr->name);
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sendto_realops("Link %s cancelled, server with SID %s (%s) already exists",
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get_client_name(acptr, TRUE), acptr->id, acptr->name);
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return exit_client(sptr, sptr, sptr, "Server Exists (or non-unique me::sid)");
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}
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acptr = find_pending_net_duplicates(sptr, &srv, &sid);
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if (acptr)
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{
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sendto_one(sptr, "ERROR :Server with SID %s is being introduced by another server as well. "
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"Just wait a moment for it to synchronize...", sid);
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sendto_realops("Link %s cancelled, server would introduce server with SID %s, which "
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"server %s is also about to introduce. Just wait a moment for it to synchronize...",
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get_client_name(acptr, TRUE), sid, get_client_name(srv, TRUE));
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return exit_client(sptr, sptr, sptr, "Server Exists (just wait a moment)");
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}
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/* Send our PROTOCTL SERVERS= back if this was NOT a response */
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if (s[8] != '*')
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send_protoctl_servers(sptr, 1);
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}
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else if ((strncmp(s, "TS=",3) == 0) && (IsServer(sptr) || IsEAuth(sptr)))
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{
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long t = atol(s+3);
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char msg[512], linkerr[512];
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if (t < 10000)
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continue; /* ignore */
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*msg = *linkerr = '\0';
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#define MAX_SERVER_TIME_OFFSET 60
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if ((TStime() - t) > MAX_SERVER_TIME_OFFSET)
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{
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snprintf(linkerr, sizeof(linkerr), "Your clock is %ld seconds behind my clock. Please verify both your clock and mine, fix it and try linking again.", TStime() - t);
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snprintf(msg, sizeof(msg), "Rejecting link %s: our clock is %ld seconds ahead. Correct time is very important in IRC. Please verify the clock on both %s (them) and %s (us), fix it and then try linking again",
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get_client_name(cptr, TRUE), TStime() - t, sptr->name, me.name);
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} else
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if ((t - TStime()) > MAX_SERVER_TIME_OFFSET)
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{
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snprintf(linkerr, sizeof(linkerr), "Your clock is %ld seconds ahead of my clock. Please verify both your clock and mine, fix it, and try linking again.", t - TStime());
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snprintf(msg, sizeof(msg), "Rejecting link %s: our clock is %ld seconds behind. Correct time is very important in IRC. Please verify the clock on both %s (them) and %s (us), fix it and then try linking again",
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get_client_name(cptr, TRUE), t - TStime(), sptr->name, me.name);
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}
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if (*msg)
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{
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sendto_realops("%s", msg);
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ircd_log(LOG_ERROR, "%s", msg);
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return exit_client(sptr, sptr, sptr, linkerr);
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}
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}
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else if ((strcmp(s, "MLOCK")) == 0)
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{
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#ifdef PROTOCTL_MADNESS
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if (remove)
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{
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cptr->proto &= ~PROTO_MLOCK;
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continue;
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}
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#endif
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s", proto, cptr->name));
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cptr->proto |= PROTO_MLOCK;
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}
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else if ((strncmp(s, "CHANMODES=", 10) == 0) && sptr->serv)
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{
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char *ch = s + 4;
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char *modes, *p;
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char copy[256];
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strlcpy(copy, s+10, sizeof(copy));
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modes = strtoken(&p, copy, ",");
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if (modes)
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{
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safestrdup(sptr->serv->features.chanmodes[0], modes);
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modes = strtoken(&p, NULL, ",");
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if (modes)
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{
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safestrdup(sptr->serv->features.chanmodes[1], modes);
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modes = strtoken(&p, NULL, ",");
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if (modes)
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{
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safestrdup(sptr->serv->features.chanmodes[2], modes);
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modes = strtoken(&p, NULL, ",");
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if (modes)
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{
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safestrdup(sptr->serv->features.chanmodes[3], modes);
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}
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}
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}
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}
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}
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else if (!strcmp(s, "EXTSWHOIS"))
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{
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#ifdef PROTOCTL_MADNESS
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if (remove)
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{
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cptr->proto &= ~PROTO_EXTSWHOIS;
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continue;
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}
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#endif
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Debug((DEBUG_ERROR, "Chose protocol %s for link %s", proto, cptr->name));
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cptr->proto |= PROTO_EXTSWHOIS;
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}
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/*
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* Add other protocol extensions here, with proto
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* containing the base option, and options containing
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* what it equals, if anything.
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*
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* DO NOT error or warn on unknown proto; we just don't
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* support it.
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*/
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}
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if (first_protoctl && IsHandshake(cptr) && sptr->serv && !IsServerSent(sptr)) /* first & outgoing connection to server */
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{
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/* SERVER message moved from completed_connection() to here due to EAUTH/SERVERS PROTOCTL stuff,
|
|
* which needed to be delayed until after both sides have received SERVERS=xx (..or not.. in case
|
|
* of older servers).
|
|
* Actually, this is often not reached, as the PANGPANG stuff in numeric.c is reached first.
|
|
*/
|
|
send_server_message(cptr);
|
|
}
|
|
|
|
return 0;
|
|
}
|