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26 lines
1.2 KiB
Plaintext
26 lines
1.2 KiB
Plaintext
**** Remote Includes ****
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Setting up UnrealIRCd to work with remote includes is not very difficult. The first step is to
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download c-ares (also known as arescurl). At the time of this writing, only a pre-release
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version of c-ares is available and can be downloaded at <http://curl.haxx.se/beta/> in the
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future stable versions will be available at <http://curl.haxx.se/download.html> download
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the latest version of c-ares and extract the .tar.gz somewhere.
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Now, download the latest version of curl, available at <http://curl.haxx.se/download.html>
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again, extract the tar.gz somewhere.
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Next, go to the Unreal3.2 directory and run the curlinstall script. You run the script
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as follows:
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./curlinstall ares_path curl_path
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Paths should be complete pathnames. If you extracted ares to /home/username/arescurl-1.0-pre1
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and curl to /home/username/curl-7.10.8 then you would run:
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./curlinstall /home/username/arescurl-1.0-pre1 /home/username/curl-7.10.8
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Lastly, run ./Config. When asked whether to enable remote includes say "yes" and when asked
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for the path curl was installed to include the path that is printed out after ./curlinstall
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completes. Then simply run make to compile Unreal as usual and remote includes should work
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fine.
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