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unrealircd/INSTALL.REMOTEINC
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**** Remote Includes ****
Setting up UnrealIRCd to work with remote includes is not very difficult. The first step is to
download c-ares (also known as arescurl). At the time of this writing, only a pre-release
version of c-ares is available and can be downloaded at <http://curl.haxx.se/beta/> in the
future stable versions will be available at <http://curl.haxx.se/download.html> download
the latest version of c-ares and extract the .tar.gz somewhere.
Now, download the latest version of curl, available at <http://curl.haxx.se/download.html>
again, extract the tar.gz somewhere.
Next, go to the Unreal3.2 directory and run the curlinstall script. You run the script
as follows:
./curlinstall ares_path curl_path
Paths should be complete pathnames. If you extracted ares to /home/username/arescurl-1.0-pre1
and curl to /home/username/curl-7.10.8 then you would run:
./curlinstall /home/username/arescurl-1.0-pre1 /home/username/curl-7.10.8
Lastly, run ./Config. When asked whether to enable remote includes say "yes" and when asked
for the path curl was installed to include the path that is printed out after ./curlinstall
completes. Then simply run make to compile Unreal as usual and remote includes should work
fine.