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Files
unrealircd/src/modules/usermodes/noctcp.c
T

88 lines
1.9 KiB
C

/*
* Block user-to-user CTCP UnrealIRCd Module (User Mode +T)
* (C) Copyright 2000-.. Bram Matthys (Syzop) and the UnrealIRCd team
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "unrealircd.h"
CMD_FUNC(noctcp);
ModuleHeader MOD_HEADER(noctcp)
= {
"usermodes/noctcp",
"4.0",
"User Mode +T",
"3.2-b8-1",
NULL
};
long UMODE_NOCTCP = 0L;
#define IsNoCTCP(cptr) (cptr->umodes & UMODE_NOCTCP)
DLLFUNC char *noctcp_preusermsg(aClient *sptr, aClient *acptr, char *text, int notice);
MOD_TEST(noctcp)
{
return MOD_SUCCESS;
}
MOD_INIT(noctcp)
{
CmodeInfo req;
UmodeAdd(modinfo->handle, 'T', UMODE_GLOBAL, 0, NULL, &UMODE_NOCTCP);
HookAddPChar(modinfo->handle, HOOKTYPE_PRE_USERMSG, 0, noctcp_preusermsg);
MARK_AS_OFFICIAL_MODULE(modinfo);
return MOD_SUCCESS;
}
MOD_LOAD(noctcp)
{
return MOD_SUCCESS;
}
MOD_UNLOAD(noctcp)
{
return MOD_SUCCESS;
}
static int IsACTCP(char *s)
{
if (!s)
return 0;
if ((*s == '\001') && strncmp(&s[1], "ACTION ", 7) && strncmp(&s[1], "DCC ", 4))
return 1;
return 0;
}
DLLFUNC char *noctcp_preusermsg(aClient *sptr, aClient *acptr, char *text, int notice)
{
if (MyClient(sptr) && IsNoCTCP(acptr) && IsACTCP(text))
{
if (!notice)
sendto_one(sptr, err_str(ERR_NOCTCP), me.name, sptr->name, acptr->name);
return NULL;
}
return text;
}