mirror of
https://github.com/unrealircd/unrealircd.git
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101d2dd6a3
user & channel modes. Fixing Windows build. Etc..
83 lines
2.1 KiB
C
83 lines
2.1 KiB
C
/*
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* UnrealIRCd, src/modules/chanmodes/permanent.c
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* Copyright (c) 2013 William Pitcock <nenolod@dereferenced.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <assert.h>
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#include "struct.h"
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#include "common.h"
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#include "sys.h"
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#include "h.h"
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ModuleHeader MOD_HEADER(permanent)
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= {
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"chanmodes/permanent",
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"$Id$",
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"Permanent channel mode (+P)",
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"3.2-b8-1",
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NULL
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};
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static Cmode_t EXTMODE_PERMANENT = 0L;
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static void permanent_channel_destroy(aChannel *chptr, bool *should_destroy)
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{
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if (chptr->mode.extmode & EXTMODE_PERMANENT)
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*should_destroy = false;
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}
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static int permanent_is_ok(aClient *cptr, aChannel *chptr, char mode, char *para, int checkt, int what)
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{
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if (IsOper(cptr))
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return EX_ALLOW;
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return EX_DENY;
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}
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/* This is called on module init, before Server Ready */
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DLLFUNC int MOD_INIT(permanent)(ModuleInfo *modinfo)
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{
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CmodeInfo req;
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MARK_AS_OFFICIAL_MODULE(modinfo);
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memset(&req, 0, sizeof(req));
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req.paracount = 0;
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req.flag = 'P';
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req.is_ok = permanent_is_ok;
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CmodeAdd(modinfo->handle, req, &EXTMODE_PERMANENT);
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HookAddVoidEx(modinfo->handle, HOOKTYPE_CHANNEL_DESTROY, permanent_channel_destroy);
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return MOD_SUCCESS;
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}
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/* Is first run when server is 100% ready */
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DLLFUNC int MOD_LOAD(permanent)(int module_load)
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{
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return MOD_SUCCESS;
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}
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/* Called when module is unloaded */
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DLLFUNC int MOD_UNLOAD(permanent)(int module_unload)
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{
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return MOD_SUCCESS;
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}
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