mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-06-29 18:06:38 +02:00
77 lines
1.7 KiB
C
77 lines
1.7 KiB
C
/*
|
|
* UnrealIRCd, src/uid.c
|
|
* Copyright (c) 2013 William Pitcock <nenolod@dereferenced.org>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 1, or (at your option)
|
|
* any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
|
*/
|
|
|
|
#include "struct.h"
|
|
#include "common.h"
|
|
#include "sys.h"
|
|
#include "h.h"
|
|
#include "config.h"
|
|
#include "fdlist.h"
|
|
#include "proto.h"
|
|
|
|
/*
|
|
* TS6 UID generator based on Atheme protocol/base36uid.
|
|
*
|
|
* The changes are simple -- numerics are always 3 bytes, and id lengths
|
|
* are always 9 bytes.
|
|
*/
|
|
|
|
static char new_uid[IDLEN];
|
|
|
|
void uid_init(void)
|
|
{
|
|
int i;
|
|
|
|
memset(new_uid, 0, sizeof new_uid);
|
|
|
|
/* copy the SID */
|
|
memcpy(new_uid, me.id, 3);
|
|
memcpy(new_uid + 3, "AAAAA@", 6);
|
|
}
|
|
|
|
static void uid_increment(size_t i)
|
|
{
|
|
if (i != 3) /* Not reached server SID portion yet? */
|
|
{
|
|
if (new_uid[i] == 'Z')
|
|
new_uid[i] = '0';
|
|
else if (new_uid[i] == '9')
|
|
{
|
|
new_uid[i] = 'A';
|
|
uid_increment(i - 1);
|
|
}
|
|
else
|
|
++new_uid[i];
|
|
}
|
|
else
|
|
{
|
|
if (new_uid[i] == 'Z')
|
|
memcpy(new_uid + 3, "AAAAA@", 6);
|
|
else
|
|
++new_uid[i];
|
|
}
|
|
}
|
|
|
|
const char *uid_get(void)
|
|
{
|
|
/* start at the last filled byte. */
|
|
uid_increment(IDLEN - 2);
|
|
return new_uid;
|
|
}
|