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Files
unrealircd/src/uid.c
T
2013-05-20 21:14:48 +00:00

77 lines
1.7 KiB
C

/*
* UnrealIRCd, src/uid.c
* Copyright (c) 2013 William Pitcock <nenolod@dereferenced.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "h.h"
#include "config.h"
#include "fdlist.h"
#include "proto.h"
/*
* TS6 UID generator based on Atheme protocol/base36uid.
*
* The changes are simple -- numerics are always 3 bytes, and id lengths
* are always 9 bytes.
*/
static char new_uid[IDLEN];
void uid_init(void)
{
int i;
memset(new_uid, 0, sizeof new_uid);
/* copy the SID */
memcpy(new_uid, me.id, 3);
memcpy(new_uid + 3, "AAAAA@", 6);
}
static void uid_increment(size_t i)
{
if (i != 3) /* Not reached server SID portion yet? */
{
if (new_uid[i] == 'Z')
new_uid[i] = '0';
else if (new_uid[i] == '9')
{
new_uid[i] = 'A';
uid_increment(i - 1);
}
else
++new_uid[i];
}
else
{
if (new_uid[i] == 'Z')
memcpy(new_uid + 3, "AAAAA@", 6);
else
++new_uid[i];
}
}
const char *uid_get(void)
{
/* start at the last filled byte. */
uid_increment(IDLEN - 2);
return new_uid;
}