mirror of
https://github.com/unrealircd/unrealircd.git
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a3b5f29626
explicit cast to (long long). On *NIX we could get away with lazily assuming time_t is of the same length as long (and use %ld), even though the specification says nothing about it. Unfortunately on Windows things are not that simple: 'time_t' is 'long long' (64 bits) and both 'int' and 'long' are 32 bits, even when compiling in 64 bit mode. This problem could be 'fixed' in multiple ways: One way would be to minimize the usage of time_t and use 'long long' or 'uint64_t' everywhere for variables to minimize casting later. I, however, chose to maintain 'time_t' for most of time grabbing and time calculations (eg: delta), and do the explicit cast in any printf-like functions that may be there. Both solutions work. I mostly like the explicit time_t look, so one can immediately recognize a variable relates to time.
194 lines
4.7 KiB
C
194 lines
4.7 KiB
C
/************************************************************************
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* IRC - Internet Relay Chat, api-event.c
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* (C) 2001- Carsten Munk (Techie/Stskeeps) <stskeeps@tspre.org>
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* and the UnrealIRCd team
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*
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* See file AUTHORS in IRC package for additional names of
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* the programmers.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "unrealircd.h"
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ID_Copyright("(C) Carsten Munk 2001");
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MODVAR Event *events = NULL;
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extern EVENT(unrealdns_removeoldrecords);
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Event *EventAdd(Module *module, char *name, long every, long howmany,
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vFP event, void *data)
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{
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Event *newevent;
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if (!name || (every < 0) || (howmany < 0) || !event)
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{
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if (module)
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module->errorcode = MODERR_INVALID;
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return NULL;
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}
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newevent = MyMallocEx(sizeof(Event));
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newevent->name = strdup(name);
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newevent->howmany = howmany;
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newevent->every = every;
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newevent->event = event;
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newevent->data = data;
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newevent->last = TStime();
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newevent->owner = module;
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AddListItem(newevent,events);
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if (module)
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{
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ModuleObject *eventobj = MyMallocEx(sizeof(ModuleObject));
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eventobj->object.event = newevent;
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eventobj->type = MOBJ_EVENT;
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AddListItem(eventobj, module->objects);
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module->errorcode = MODERR_NOERROR;
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}
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return newevent;
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}
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Event *EventMarkDel(Event *event)
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{
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event->howmany = -1;
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return event;
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}
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Event *EventDel(Event *event)
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{
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Event *p, *q;
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for (p = events; p; p = p->next)
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{
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if (p == event)
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{
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q = p->next;
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MyFree(p->name);
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DelListItem(p, events);
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if (p->owner)
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{
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ModuleObject *eventobjs;
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for (eventobjs = p->owner->objects; eventobjs; eventobjs = eventobjs->next)
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{
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if (eventobjs->type == MOBJ_EVENT && eventobjs->object.event == p)
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{
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DelListItem(eventobjs, p->owner->objects);
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MyFree(eventobjs);
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break;
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}
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}
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}
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MyFree(p);
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return q;
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}
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}
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return NULL;
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}
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Event *EventFind(char *name)
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{
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Event *eventptr;
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for (eventptr = events; eventptr; eventptr = eventptr->next)
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if (!strcmp(eventptr->name, name))
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return (eventptr);
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return NULL;
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}
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int EventMod(Event *event, EventInfo *mods)
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{
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if (!event || !mods)
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{
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if (event && event->owner)
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event->owner->errorcode = MODERR_INVALID;
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return -1;
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}
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if (mods->flags & EMOD_EVERY)
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event->every = mods->every;
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if (mods->flags & EMOD_HOWMANY)
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event->howmany = mods->howmany;
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if (mods->flags & EMOD_NAME)
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{
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free(event->name);
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event->name = strdup(mods->name);
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}
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if (mods->flags & EMOD_EVENT)
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event->event = mods->event;
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if (mods->flags & EMOD_DATA)
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event->data = mods->data;
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if (event->owner)
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event->owner->errorcode = MODERR_NOERROR;
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return 0;
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}
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void DoEvents(void)
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{
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Event *eventptr;
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Event temp;
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for (eventptr = events; eventptr; eventptr = eventptr->next)
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{
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if (eventptr->howmany == -1)
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goto freeit;
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if ((eventptr->every == 0) || ((TStime() - eventptr->last) >= eventptr->every))
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{
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eventptr->last = TStime();
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(*eventptr->event)(eventptr->data);
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if (eventptr->howmany > 0)
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{
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eventptr->howmany--;
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if (eventptr->howmany == 0)
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{
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freeit:
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temp.next = EventDel(eventptr);
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eventptr = &temp;
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continue;
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}
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}
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}
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}
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}
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void EventStatus(aClient *sptr)
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{
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Event *eventptr;
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time_t now = TStime();
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if (!events)
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{
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sendnotice(sptr, "*** No events");
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return;
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}
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for (eventptr = events; eventptr; eventptr = eventptr->next)
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{
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sendnotice(sptr, "*** Event %s: e/%lld h/%lld n/%lld l/%lld",
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eventptr->name, (long long)eventptr->every, (long long)eventptr->howmany,
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(long long)(now - eventptr->last), (long long)((eventptr->last + eventptr->every) - now));
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}
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}
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void SetupEvents(void)
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{
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/* Start events */
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EventAdd(NULL, "tunefile", 300, 0, save_tunefile, NULL);
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EventAdd(NULL, "garbage", GARBAGE_COLLECT_EVERY, 0, garbage_collect, NULL);
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EventAdd(NULL, "loop", 0, 0, loop_event, NULL);
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EventAdd(NULL, "unrealdns_removeoldrecords", 15, 0, unrealdns_removeoldrecords, NULL);
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EventAdd(NULL, "check_pings", 1, 0, check_pings, NULL);
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EventAdd(NULL, "check_deadsockets", 1, 0, check_deadsockets, NULL);
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EventAdd(NULL, "check_unknowns", 1, 0, check_unknowns, NULL);
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EventAdd(NULL, "try_connections", 2, 0, try_connections, NULL);
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}
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