mirror of
https://github.com/unrealircd/unrealircd.git
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240 lines
5.8 KiB
C
240 lines
5.8 KiB
C
/*
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* Unreal Internet Relay Chat Daemon, src/socket.c
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* Copyright (C) 1990 Jarkko Oikarinen and
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* University of Oulu, Computing Center
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "struct.h"
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#include "common.h"
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#include "sys.h"
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#include "h.h"
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#include <signal.h>
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#include "inet.h"
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#ifndef _WIN32
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extern int errno; /* ...seems that errno.h doesn't define this everywhere */
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#endif
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#include <sys/types.h>
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#ifndef _WIN32
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#include <sys/socket.h>
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#endif
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#ifdef DEBUGMODE
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int writecalls = 0, writeb[10] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
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#endif
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/*
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** deliver_it
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** Attempt to send a sequence of bytes to the connection.
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** Returns
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**
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** < 0 Some fatal error occurred, (but not EWOULDBLOCK).
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** This return is a request to close the socket and
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** clean up the link.
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**
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** >= 0 No real error occurred, returns the number of
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** bytes actually transferred. EWOULDBLOCK and other
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** possibly similar conditions should be mapped to
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** zero return. Upper level routine will have to
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** decide what to do with those unwritten bytes...
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**
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** *NOTE* alarm calls have been preserved, so this should
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** work equally well whether blocking or non-blocking
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** mode is used...
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**
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** *NOTE* I nuked 'em. At the load of current ircd servers
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** you can't run with stuff that blocks. And we don't.
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*/
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int deliver_it(aClient *cptr, char *str, int len)
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{
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int retval;
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aClient *acpt = cptr->listener;
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#ifdef DEBUGMODE
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writecalls++;
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#endif
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#ifdef VMS
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retval = netwrite(cptr->fd, str, len);
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#else
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if (IsDead(cptr) || (!IsServer(cptr) && !IsPerson(cptr)
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&& !IsHandshake(cptr)
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#ifdef USE_SSL
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&& !IsSSLHandshake(cptr)
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#endif
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&& !IsUnknown(cptr)))
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{
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str[len] = '\0';
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sendto_ops
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("* * * DEBUG ERROR * * * !!! Calling deliver_it() for %s, status %d %s, with message: %s",
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cptr->name, cptr->status, IsDead(cptr) ? "DEAD" : "", str);
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return -1;
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}
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#ifdef USE_SSL
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if (cptr->flags & FLAGS_SSL)
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retval = ircd_SSL_write(cptr, str, len);
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else
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#endif
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retval = send(cptr->fd, str, len, 0);
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/*
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** Convert WOULDBLOCK to a return of "0 bytes moved". This
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** should occur only if socket was non-blocking. Note, that
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** all is Ok, if the 'write' just returns '0' instead of an
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** error and errno=EWOULDBLOCK.
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**
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** ...now, would this work on VMS too? --msa
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*/
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# ifndef _WIN32
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if (retval < 0 && (errno == EWOULDBLOCK || errno == EAGAIN ||
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errno == ENOBUFS))
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# else
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if (retval < 0 && (WSAGetLastError() == WSAEWOULDBLOCK ||
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WSAGetLastError() == WSAENOBUFS))
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# endif
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{
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retval = 0;
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SetBlocked(cptr);
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}
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else if (retval > 0)
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{
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ClearBlocked(cptr);
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}
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#endif
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#ifdef DEBUGMODE
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if (retval < 0)
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{
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writeb[0]++;
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Debug((DEBUG_ERROR, "write error (%s) to %s", STRERROR(ERRNO), cptr->name));
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}
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else if (retval == 0)
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writeb[1]++;
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else if (retval < 16)
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writeb[2]++;
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else if (retval < 32)
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writeb[3]++;
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else if (retval < 64)
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writeb[4]++;
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else if (retval < 128)
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writeb[5]++;
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else if (retval < 256)
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writeb[6]++;
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else if (retval < 512)
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writeb[7]++;
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else if (retval < 1024)
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writeb[8]++;
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else
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writeb[9]++;
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#endif
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if (retval > 0)
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{
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cptr->sendB += retval;
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me.sendB += retval;
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if (cptr->sendB > 1023)
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{
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cptr->sendK += (cptr->sendB >> 10);
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cptr->sendB &= 0x03ff; /* 2^10 = 1024, 3ff = 1023 */
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}
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if (acpt != &me)
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{
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acpt->sendB += retval;
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if (acpt->sendB > 1023)
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{
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acpt->sendK += (acpt->sendB >> 10);
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acpt->sendB &= 0x03ff;
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}
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}
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if (me.sendB > 1023)
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{
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me.sendK += (me.sendB >> 10);
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me.sendB &= 0x03ff;
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}
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}
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return (retval);
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}
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char *Inet_si2pB(struct SOCKADDR_IN *sin, char *buf, int sz)
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{
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#ifdef INET6
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u_char *cp;
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cp = (u_char *)sin->SIN_ADDR.s6_addr;
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if (cp[0] == 0 && cp[1] == 0 && cp[2] == 0 && cp[3] == 0 && cp[4] == 0
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&& cp[5] == 0 && cp[6] == 0 && cp[7] == 0 && cp[8] == 0
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&& cp[9] == 0 && cp[10] == 0xff
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&& cp[11] == 0xff)
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{
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(void)ircsprintf(buf, "%u.%u.%u.%u",
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(u_int)(cp[12]), (u_int)(cp[13]),
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(u_int)(cp[14]), (u_int)(cp[15]));
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return (buf);
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}
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else
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return ((char *)inetntop(AFINET, &sin->SIN_ADDR.s6_addr, buf, sz));
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#else
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return ((char *)inet_ntoa(sin->SIN_ADDR));
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#endif
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}
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char *Inet_si2p(struct SOCKADDR_IN *sin)
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{
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static char buf[256];
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return (Inet_si2pB(sin, buf, sizeof(buf)));
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}
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char *Inet_ia2p(struct IN_ADDR *ia)
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{
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#ifndef INET6
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return ((char *)inet_ntoa(*ia));
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#else
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/* Hack to make proper addresses */
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static char buf[256];
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u_char *cp;
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cp = (u_char *)((struct IN_ADDR *)ia)->s6_addr;
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if (cp[0] == 0 && cp[1] == 0 && cp[2] == 0 && cp[3] == 0 && cp[4] == 0
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&& cp[5] == 0 && cp[6] == 0 && cp[7] == 0 && cp[8] == 0
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&& cp[9] == 0 && cp[10] == 0xff
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&& cp[11] == 0xff)
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{
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(void)ircsprintf(buf, "%u.%u.%u.%u",
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(u_int)(cp[12]), (u_int)(cp[13]),
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(u_int)(cp[14]), (u_int)(cp[15]));
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return (buf);
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}
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else
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return((char *)inet_ntop(AFINET, ia, buf, sizeof(buf)));
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#endif
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}
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char *Inet_ia2pNB(struct IN_ADDR *ia, int compressed)
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{
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#ifndef INET6
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return ((char *)inet_ntoa(*ia));
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#else
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static char buf[256];
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if (compressed)
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return ((char *)inet_ntop(AFINET, ia, buf, sizeof(buf)));
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else
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return ((char *)inetntop(AFINET, ia, buf, sizeof(buf)));
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#endif
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}
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