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Files
unrealircd/src/modules/m_addline.c
T
Bram Matthys 3b398af944 - To be able to use /ADDLINE you now need the (new) 'can_addline' operflag (oper::flags),
reason for this is that it's such a powerful/dangerous command.
2004-06-17 22:32:33 +00:00

130 lines
3.1 KiB
C

/*
* IRC - Internet Relay Chat, src/modules/out.c
* (C) 2004 The UnrealIRCd Team
*
* See file AUTHORS in IRC package for additional names of
* the programmers.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "config.h"
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "numeric.h"
#include "msg.h"
#include "proto.h"
#include "channel.h"
#include <time.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
#include <io.h>
#endif
#include <fcntl.h>
#include "h.h"
#ifdef STRIPBADWORDS
#include "badwords.h"
#endif
#ifdef _WIN32
#include "version.h"
#endif
DLLFUNC int m_addline(aClient *cptr, aClient *sptr, int parc, char *parv[]);
#define MSG_ADDLINE "ADDLINE"
#define TOK_ADDLINE "z"
ModuleHeader MOD_HEADER(m_addline)
= {
"m_addline",
"$Id$",
"command /addline",
"3.2-b8-1",
NULL
};
DLLFUNC int MOD_INIT(m_addline)(ModuleInfo *modinfo)
{
add_Command(MSG_ADDLINE, TOK_ADDLINE, m_addline, 1);
MARK_AS_OFFICIAL_MODULE(modinfo);
return MOD_SUCCESS;
}
DLLFUNC int MOD_LOAD(m_addline)(int module_load)
{
return MOD_SUCCESS;
}
DLLFUNC int MOD_UNLOAD(m_addline)(int module_unload)
{
if (del_Command(MSG_ADDLINE, TOK_ADDLINE, m_addline) < 0)
{
sendto_realops("Failed to delete commands when unloading %s",
MOD_HEADER(m_addline).name);
}
return MOD_SUCCESS;
}
/*
** m_addline (write a line to unrealircd.conf)
**
** De-Potvinized by codemastr
*/
DLLFUNC CMD_FUNC(m_addline)
{
FILE *conf;
char *text;
text = parc > 1 ? parv[1] : NULL;
if (!MyClient(sptr) || !IsAnOper(sptr) || !OPCanAddline(sptr))
{
sendto_one(sptr, err_str(ERR_NOPRIVILEGES), me.name, parv[0]);
return 0;
}
if (parc < 2)
{
sendto_one(sptr, err_str(ERR_NEEDMOREPARAMS),
me.name, parv[0], "ADDLINE");
return 0;
}
/* writes to current -f */
conf = fopen(configfile, "a");
if (conf == NULL)
{
return 0;
}
/* Display what they wrote too */
sendto_one(sptr, ":%s %s %s :*** Wrote (%s) to %s",
me.name, IsWebTV(sptr) ? "PRIVMSG" : "NOTICE", parv[0], text, configfile);
fprintf(conf, "// Added by %s\n", make_nick_user_host(sptr->name,
sptr->user->username, sptr->user->realhost));
/* for (i=1 ; i<parc ; i++)
{
if (i!=parc-1)
fprintf (conf,"%s ",parv[i]);
else
fprintf (conf,"%s\n",parv[i]);
}
* I dunno what Potvin was smoking when he made this code, but it plain SUX
* this should work just as good, and no need for a loop -- codemastr */
fprintf(conf, "%s\n", text);
fclose(conf);
return 1;
}