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unrealircd/doc/RELEASE-NOTES.md
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Bram Matthys 91a3c71d60 We now (try to) kill the "old" server when a server links in with the same
name, handy when the old server is a zombie waiting for ping timeout.

NOTE: atm this only works if someone links directly to us and there is
an existing server local or remote.
There is no code yet for a remote & remote scenario, which requires (or
at least prefers) having a creationtime for server connects, requiring
a SID command change.
2021-08-08 20:15:22 +02:00

380 B

UnrealIRCd 6

This is UnrealIRCd 6's latest git, bleeding edge. Do not use on production servers.

  • Logs & snomasks overhaul
  • JSON logging: both on disk and to ircops
  • MONITOR
  • Lots of code cleanups / API breakage
  • We now (try to) kill the "old" server when a server links in with the same name, handy when the old server is a zombie waiting for ping timeout.