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unrealircd/include/config.h
T
griever 67059bd3ae Changed the way ipv4 IPs are cloaked, you now need to crack all three
cloak keys to break ipv4 IPs. ip6 ips and hostnames are too ambiguous to
be susceptable.

#define COMPAT_BETA4_KEYS undoes this fix, and is required for ipv4 bans
to be interoperable between pre-beta4 and post-beta4 servers. This should
be defined on all win32 compiles at least until the first rc or final for
3.2
2001-11-28 20:39:20 +00:00

714 lines
20 KiB
C

/*
* Unreal Internet Relay Chat Daemon, include/config.h
* Copyright (C) 1990 Jarkko Oikarinen
*
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __config_include__
#define __config_include__
#include "setup.h"
/*
*
* NOTICE
*
* Under normal conditions, you should not have to edit this file. Run
* the Config script in the root directory instead!
*
* Windows is not a normal condition, edit this file if you use it. :-)
*
*
*/
/*
* To windows porters:
* You can specify name and url for their diff wircd sites
* #undef WIN32_SPECIFY for not having any notice about it in the wIRCd
* --Techie
*/
#undef WIN32_SPECIFY
#ifdef WIN32_SPECIFY
#define WIN32_PORTER "McSkaf"
#define WIN32_URL ""
#endif
/*
* Define this if you're testing/debugging/programming.
#undef DEBUG
*/
/* Type of host. These should be made redundant somehow. -avalon */
/* BSD Nothing Needed 4.{2,3} BSD, SunOS 3.x, 4.x */
/* HPUX Nothing needed (A.08/A.09) */
/* ULTRIX Nothing needed (4.2) */
/* OSF Nothing needed (1.2) */
/* #undef AIX IBM ugly so-called Unix, AIX */
/* #undef MIPS MIPS Unix */
/* SGI Nothing needed (IRIX 4.0.4) */
/* #undef SVR3 SVR3 stuff - being worked on where poss. */
/* #undef DYNIXPTX Sequents Brain-dead Posix implement. */
/* #undef SOL20 Solaris2 */
/* #undef ESIX ESIX */
/* #undef NEXT NeXTStep */
/* #undef SVR4 */
/* Additional flags to give FreeBSD's malloc, only play with this if you
* know what you're doing.
*/
#define MALLOC_FLAGS_EXTRA ""
/*
dog3/comstud ircd fdlists
undef this to make them work
*/
#undef NO_FDLIST
/*
* Defining this will allow all ircops to see people in +s channels
* By default, only net/tech admins can see this
*/
#undef SEE_SECRET
/*
* This allows you to see modes in /list
*/
#define LIST_SHOW_MODES
/*
* Admin's chat...
*/
#define ADMINCHAT 1
/*
* If we should catch SIGSEGVs..
*/
#define PROPER_COREDUMP
/*
* be compatible with older cloak keys? If you link to servers beta4 and
* earlier without this the cloak keys will produce diff results
* Not recommended, however, as beta4 and earlier 3.2 has an insecure
* cloak algo -griever
*/
#undef COMPAT_BETA4_KEYS
/*
* Kill logging -otherguy
*/
#undef KILL_LOGGING
/*
If you want SHUN_NOTICES, define this
*/
#undef SHUN_NOTICES
/*
If you want to support chinese and/or japanese nicks
*/
#undef CHINESE_NICK
#undef JAPANESE_NICK
/*
Remote rehash
*/
#define REMOTE_REHASH
/*
Stripbadwords patch
*/
#define STRIPBADWORDS
/*
* NO_OPEROVERRIDE
* This will disable OperMode, OperTopic and Banwalks
*/
#undef NO_OPEROVERRIDE
/*
* ANNOYING_BAN_THING
* Reject bans that are matched by existing bans, causes chanserv
* To flood-kick an akicked user if their akick is matched by another
* Ban, but if you don't mind, this can free up ban list space I guess
#undef ANNOYING_BAN_THING
/*
* Disable /sethost, /setident, /chgname, /chghost, /chgident
*/
#undef DISABLE_USERMOD
/*
Ident checking
#define this to disable ident checking
*/
#undef NO_IDENT_CHECKING
/*
* No spoof code
*
* This enables the spoof protection.
*/
/* #define NOSPOOF 1 */
/*
* HOSTILENAME - Define this if you want the hostile username patch included,
* it will strip characters that are not 0-9,a-z,A-Z,_,- or .
*/
#define HOSTILENAME /* */
/*
** Nick flood limit
** Minimum time between nick changes.
** (The first two changes are allowed quickly after another however).
**
** Define NICK_DELAY if you want this feature.
*/
#define NICK_DELAY 15 /* recommended value 15 */
/*
** Freelinks garbage collector -Stskeeps
**
** GARBAGE_COLLECT_EVERY - how many seconds between every garbage collect
** HOW_MANY_FREELINKS_ALLOWED - how many freelinks allowed
*/
#ifndef GARBAGE_COLLECT_EVERY
#define GARBAGE_COLLECT_EVERY 600 /* default: 600 (10 mins) */
#endif
#define HOW_MANY_FREELINKS_ALLOWED 200 /* default: 200 */
/*
* Define this if you wish to output a *file* to a K lined client rather
* than the K line comment (the comment field is treated as a filename)
*/
#undef COMMENT_IS_FILE
/*
* MAXUNKNOWNCONNECTIONSPERIP
*/
#define MAXUNKNOWNCONNECTIONSPERIP 3
/* Do these work? I dunno... */
/* #undef VMS Should work for IRC client, not server */
/* #undef MAIL50 If you're running VMS 5.0 */
/* #undef PCS PCS Cadmus MUNIX, use with BSD flag! */
/*
* NOTE: On some systems, valloc() causes many problems.
*/
#undef VALLOC /* Define this if you have valloc(3) */
/*
* read/write are restarted after signals defining this 1, gets
* siginterrupt call compiled, which attempts to remove this
* behaviour (apollo sr10.1/bsd4.3 needs this)
*/
#ifdef APOLLO
#define RESTARTING_SYSTEMCALLS
#endif
/*
* If your host supports varargs and has vsprintf(), vprintf() and vscanf()
* C calls in its library, then you can define USE_VARARGS to use varargs
* instead of imitation variable arg passing.
*/
#define USE_VARARGS
/* NOTE: with current server code, varargs doesn't survive because it can't
* be used in a chain of 3 or more funtions which all have a variable
* number of params. If anyone has a solution to this, please notify
* the maintainer.
*/
/* #undef DEBUGMODE define DEBUGMODE to enable debugging mode.*/
/* We not check whether this is ok at compile time -- codemastr */
/*
* defining FORCE_CORE will automatically "unlimit core", forcing the
* server to dump a core file whenever it has a fatal error. -mlv
*/
/* #define FORCE_CORE */
/*
* Full pathnames and defaults of irc system's support files. Please note that
* these are only the recommened names and paths. Change as needed.
* You must define these to something, even if you don't really want them.
*/
#define CPATH "unrealircd.conf" /* server configuration file */
#define MPATH "ircd.motd" /* server MOTD file */
#define RPATH "ircd.rules" /* server rules file */
#define ZPATH "ircd.notes" /* server notes */
#define ZCONF "networks/unrealircd.conf" /* ircd configuration .. */
#define OPATH "oper.motd" /* Operators MOTD file */
#define LPATH "debug.log" /* Where the debug file lives, if DEBUGMODE */
#define PPATH "ircd.pid" /* file for server pid */
#define lPATH "ircd.log" /* server log file */
#define VPATH "ircd.svsmotd" /* Services MOTD append. */
#define BPATH "bot.motd" /* Bot MOTD */
#define IRCDTUNE "ircd.tune" /* tuning .. */
/* CHROOTDIR
*
* Define for value added security if you are a rooter.
*
* All files you access must be in the directory you define as DPATH.
* (This may effect the PATH locations above, though you can symlink it)
*
* You may want to define IRC_UID and IRC_GID
*/
/* #define CHROOTDIR */
/* SHOW_INVISIBLE_LUSERS
*
* As defined this will show the correct invisible count for anyone who does
* LUSERS on your server. On a large net this doesnt mean much, but on a
* small net it might be an advantage to undefine it.
* (This will get defined for you if you're using userload (stats w). -mlv)
*/
#define SHOW_INVISIBLE_LUSERS
/* MAXIMUM LINKS
*
* This define is useful for leaf nodes and gateways. It keeps you from
* connecting to too many places. It works by keeping you from
* connecting to more than "n" nodes which you have C:blah::blah:6667
* lines for.
*
* Note that any number of nodes can still connect to you. This only
* limits the number that you actively reach out to connect to.
*
* Leaf nodes are nodes which are on the edge of the tree. If you want
* to have a backup link, then sometimes you end up connected to both
* your primary and backup, routing traffic between them. To prevent
* this, #define MAXIMUM_LINKS 1 and set up both primary and
* secondary with C:blah::blah:6667 lines. THEY SHOULD NOT TRY TO
* CONNECT TO YOU, YOU SHOULD CONNECT TO THEM.
*
* Gateways such as the server which connects Australia to the US can
* do a similar thing. Put the American nodes you want to connect to
* in with C:blah::blah:6667 lines, and the Australian nodes with
* C:blah::blah lines. Have the Americans put you in with C:blah::blah
* lines. Then you will only connect to one of the Americans.
*
* This value is only used if you don't have server classes defined, and
* a server is in class 0 (the default class if none is set).
*
*/
#define MAXIMUM_LINKS 1
/*
* NOTE: defining CMDLINE_CONFIG and installing ircd SUID or SGID is a MAJOR
* security problem - they can use the "-f" option to read any files
* that the 'new' access lets them. Note also that defining this is
* a major security hole if your ircd goes down and some other user
* starts up the server with a new conf file that has some extra
* O-lines. So don't use this unless you're debugging.
*/
#define CMDLINE_CONFIG /* allow conf-file to be specified on command line */
/*
* If you wish to have the server send 'vital' messages about server
* through syslog, define USE_SYSLOG. Only system errors and events critical
* to the server are logged although if this is defined with FNAME_USERLOG,
* syslog() is used instead of the above file. It is not recommended that
* this option is used unless you tell the system administrator beforehand
* and obtain their permission to send messages to the system log files.
*/
#ifndef _WIN32
#undef USE_SYSLOG
#endif
#ifdef USE_SYSLOG
/*
* If you use syslog above, you may want to turn some (none) of the
* spurious log messages for KILL/SQUIT off.
*/
#undef SYSLOG_KILL /* log all operator kills to syslog */
#undef SYSLOG_SQUIT /* log all remote squits for all servers to syslog */
#undef SYSLOG_CONNECT /* log remote connect messages for other all servs */
#undef SYSLOG_USERS /* send userlog stuff to syslog */
#undef SYSLOG_OPER /* log all users who successfully become an Op */
/*
* If you want to log to a different facility than DAEMON, change
* this define.
*/
#define LOG_FACILITY LOG_DAEMON
#endif /* USE_SYSLOG */
/*
* Size of the LISTEN request. Some machines handle this large
* without problem, but not all. It defaults to 5, but can be
* raised if you know your machine handles it.
*/
#ifndef LISTEN_SIZE
#define LISTEN_SIZE 5
#endif
/*
* Max amount of internal send buffering when socket is stuck (bytes)
*/
#ifndef MAXSENDQLENGTH
#define MAXSENDQLENGTH 3000000
#endif
/*
* BUFFERPOOL is the maximum size of the total of all sendq's.
* Recommended value is 2 * MAXSENDQLENGTH, for hubs, 5 *.
*/
#ifndef BUFFERPOOL
#define BUFFERPOOL (9 * MAXSENDQLENGTH)
#endif
/*
* IRC_UID
*
* If you start the server as root but wish to have it run as another user,
* define IRC_UID to that UID. This should only be defined if you are running
* as root and even then perhaps not.
*/
/*
* Ok this one is being changed. it is advisable never to run anything that
* uses sockets etc. and has the potential for the outside world to connect to it
* to run as root... Hackers do things like buffer overruns, and get dumped on
* a shell with root access effectivley ... so DONT do it.. if a program uses a
* port <1024 it will run as root, once the program has binded to the socket it
* will set its uid to something OTHER than root ... you set that in unrealircd.conf
*
* If you _must_ insist on running as root and not wanting the program to change its
* UID, then define BIG_SECURITY_HOLE below
*/
#if !defined(_WIN32)
/* Change This Line Below \/ */
#define BIG_SECURITY_HOLE
/* Its the one above ^^^^^^^ */
#ifndef BIG_SECURITY_HOLE
#define IRC_UID un_uid
#define IRC_GID un_gid
#endif
#endif
/*
* CLIENT_FLOOD
*
* this controls the number of bytes the server will allow a client to
* send to the server without processing before disconnecting the client for
* flooding it. Values greater than 8000 make no difference to the server.
*/
#define CLIENT_FLOOD 8000
/*
* Define your network service names here.
*/
#define ChanServ "ChanServ"
#define MemoServ "MemoServ"
#define NickServ "NickServ"
#define OperServ "OperServ"
#define HelpServ "HelpServ"
#define StatServ "StatServ"
#define InfoServ "InfoServ"
#define BotServ "BotServ"
/*
* How many seconds in between simultaneous nick changes?
*/
#define NICK_CHANGE_DELAY 30
/*
* How many open targets can one nick have for messaging nicks and
* inviting them?
*/
#define MAXTARGETS 20
#define TARGET_DELAY 120
/* STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP STOP */
/* You shouldn't change anything below this line, unless absolutely needed. */
/*
* Port where ircd resides. NOTE: This *MUST* be greater than 1024 if you
* plan to run ircd under any other uid than root.
*/
#define PORTNUM 6667 /* 6667 is default */
/*
* Maximum number of network connections your server will allow. This should
* never exceed max. number of open file descrpitors and wont increase this.
* Should remain LOW as possible. Most sites will usually have under 30 or so
* connections. A busy hub or server may need this to be as high as 50 or 60.
* Making it over 100 decreases any performance boost gained from it being low.
* if you have a lot of server connections, it may be worth splitting the load
* over 2 or more servers.
* 1 server = 1 connection, 1 user = 1 connection.
* This should be at *least* 3: 1 listen port, 1 dns port + 1 client
*
* Note: this figure will be too high for most systems. If you get an
* fd-related error on compile, change this to 256.
*
* Windows users: This should be a fairly high number. Some operations
* will slow down because of this, but it is _required_ because of the way
* windows NT(and possibly 95) allocate fd handles. A good number is 16384.
*/
#ifndef MAXCONNECTIONS
#define MAXCONNECTIONS 1024
#endif
/*
* this defines the length of the nickname history. each time a user changes
* nickname or signs off, their old nickname is added to the top of the list.
* The following sizes are recommended:
* 8MB or less core memory : 500 (at least 1/4 of max users)
* 8MB-16MB core memory : 500-750 (1/4 -> 1/2 of max users)
* 16MB-32MB core memory : 750-1000 (1/2 -> 3/4 of max users)
* 32MB or more core memory : 1000+ (> 3/4 if max users)
* where max users is the expected maximum number of users.
* (100 nicks/users ~ 25k)
* NOTE: this is directly related to the amount of memory ircd will use whilst
* resident and running - it hardly ever gets swapped to disk! You can
* ignore these recommendations- they only are meant to serve as a guide
* NOTE: But the *Minimum* ammount should be 100, in order to make nick
* chasing possible for mode and kick.
*/
#ifndef NICKNAMEHISTORYLENGTH
#define NICKNAMEHISTORYLENGTH 2000
#endif
/*
* Time interval to wait and if no messages have been received, then check for
* PINGFREQUENCY and CONNECTFREQUENCY
*/
#define TIMESEC 60 /* Recommended value: 60 */
/*
* If daemon doesn't receive anything from any of its links within
* PINGFREQUENCY seconds, then the server will attempt to check for
* an active link with a PING message. If no reply is received within
* (PINGFREQUENCY * 2) seconds, then the connection will be closed.
*/
#define PINGFREQUENCY 120 /* Recommended value: 120 */
/*
* If the connection to to uphost is down, then attempt to reconnect every
* CONNECTFREQUENCY seconds.
*/
#define CONNECTFREQUENCY 600 /* Recommended value: 600 */
/*
* Often net breaks for a short time and it's useful to try to
* establishing the same connection again faster than CONNECTFREQUENCY
* would allow. But, to keep trying on bad connection, we require
* that connection has been open for certain minimum time
* (HANGONGOODLINK) and we give the net few seconds to steady
* (HANGONRETRYDELAY). This latter has to be long enough that the
* other end of the connection has time to notice it broke too.
*/
#define HANGONRETRYDELAY 20 /* Recommended value: 20 seconds */
#define HANGONGOODLINK 300 /* Recommended value: 5 minutes */
/*
* Number of seconds to wait for write to complete if stuck.
*/
#define WRITEWAITDELAY 15 /* Recommended value: 15 */
/*
* Number of seconds to wait for a connect(2) call to complete.
* NOTE: this must be at *LEAST* 10. When a client connects, it has
* CONNECTTIMEOUT - 10 seconds for its host to respond to an ident lookup
* query and for a DNS answer to be retrieved.
*/
#define CONNECTTIMEOUT 30 /* Recommended value: 60 */
/*
* Max time from the nickname change that still causes KILL
* automaticly to switch for the current nick of that user. (seconds)
*/
#define KILLCHASETIMELIMIT 90 /* Recommended value: 90 */
/* ------------------------- END CONFIGURATION SECTION -------------------- */
#define MOTD MPATH
#define RULES RPATH
#define SNOTES ZPATH
#define MYNAME SPATH
#define CONFIGFILE CPATH
#define IRCD_PIDFILE PPATH
#define GLINE_LOG GPATH
#ifdef __osf__
#define OSF
/* OSF defines BSD to be its version of BSD */
#undef BSD
#include <sys/param.h>
#ifndef BSD
#define BSD
#endif
#endif
#ifdef ultrix
#define ULTRIX
#endif
#ifdef __hpux
#define HPUX
#endif
#ifdef sgi
#define SGI
#endif
#ifndef KLINE_TEMP
#define KLINE_PERM 0
#define KLINE_TEMP 1
#define KLINE_AKILL 2
#define KLINE_EXCEPT 3
#endif
#ifdef DEBUGMODE
#ifndef _WIN32
extern void debug(int, char *, ...);
#define Debug(x) debug x
#else
extern void debug(int, char *, ...);
#define Debug(x) debug x
#endif
#define LOGFILE LPATH
#else
#define Debug(x) ;
#if VMS
#define LOGFILE "NLA0:"
#else
#define LOGFILE "/dev/null"
#endif
#endif
#undef LEAST_IDLE
#if defined(mips) || defined(PCS)
#undef SYSV
#endif
#ifdef MIPS
#undef BSD
#define BSD 1 /* mips only works in bsd43 environment */
#endif
#ifdef BSD_RELIABLE_SIGNALS
# if defined(SYSV_UNRELIABLE_SIGNALS) || defined(POSIX_SIGNALS)
error You stuffed up config.h signals
#defines use only one.
# endif
#define HAVE_RELIABLE_SIGNALS
#endif
#ifdef SYSV_UNRELIABLE_SIGNALS
# ifdef POSIX_SIGNALS
error You stuffed up config.h signals
#defines use only one.
# endif
#undef HAVE_RELIABLE_SIGNALS
#endif
#ifdef POSIX_SIGNALS
#define HAVE_RELIABLE_SIGNALS
#endif
/*
* safety margin so we can always have one spare fd, for motd/authd or
* whatever else. -4 allows "safety" margin of 1 and space reserved.
*/
#define MAXCLIENTS (MAXCONNECTIONS-4)
#ifdef HAVECURSES
# define DOCURSES
#else
# undef DOCURSES
#endif
#ifdef HAVETERMCAP
# define DOTERMCAP
#else
# undef DOTERMCAP
#endif
# define stricmp strcasecmp
# define strnicmp strncasecmp
#if defined(CLIENT_FLOOD)
# if (CLIENT_FLOOD > 8000)
# define CLIENT_FLOOD 8000
# else
# if (CLIENT_FLOOD < 512)
error CLIENT_FLOOD needs redefining.
# endif
# endif
#else
error CLIENT_FLOOD undefined
#endif
#if (NICKNAMEHISTORYLENGTH < 100)
# define NICKNAMEHISTORYLENGTH 100
#endif
/*
* Some ugliness for AIX platforms.
*/
#ifdef AIX
# include <sys/machine.h>
# if BYTE_ORDER == BIG_ENDIAN
# define BIT_ZERO_ON_LEFT
# endif
# if BYTE_ORDER == LITTLE_ENDIAN
# define BIT_ZERO_ON_RIGHT
# endif
/*
* this one is used later in sys/types.h (or so i believe). -avalon
*/
# define BSD_INCLUDES
#endif
/*
* This is just to make Solaris porting easier -- codemastr
*/
#if defined(SOL20) || defined(SOL25) || defined(SOL26) || defined(SOL27)
#define _SOLARIS
#endif
/*
* Cleaup for WIN32 platform.
*/
#ifdef _WIN32
# undef FORCE_CORE
#endif
/* use cflag longmodes */
#define USE_LONGMODE
#ifdef NEED_BCMP
#define bcmp memcmp
#endif
#ifdef NEED_BCOPY
#define bcopy(a,b,c) memcpy(b,a,c)
#endif
#ifdef NEED_BZERO
#define bzero(a,b) memset(a,0,b)
#endif
#ifdef HAVE_CRYPT
#define AUTHENABLE_UNIXCRYPT
#endif
#if defined(AIX) && defined(_XOPEN_SOURCE_EXTENDED) && _XOPEN_SOURCE_EXTENDED
# define SOCK_LEN_TYPE size_t
#else
# define SOCK_LEN_TYPE int
#endif
#endif /* __config_include__ */