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https://github.com/unrealircd/unrealircd.git
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bb1bb35f50
MOD_UNLOAD. And MOD_HEADER(xyz) is now MOD_HEADER even without ()
since this isn't a function, really.
To make things understandable I added the following to the
developer section of the release notes:
* The module header is now as follows:
ModuleHeader MOD_HEADER
= {
"nameofmodule",
"5.0",
"Some description",
"Name of Author",
"unrealircd-5",
};
There's a new author field, the version must start with a digit,
and also the name of the module must match the loadmodule name.
So for example third/funmod must also be named third/funmod.
* The MOD_TEST, MOD_INIT, MOD_LOAD and MOD_UNLOAD functions no longer
take a name argument. So: MOD_INIT(mymod) is now MOD_INIT()
82 lines
2.0 KiB
C
82 lines
2.0 KiB
C
/*
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* Unreal Internet Relay Chat Daemon, src/modules/m_svswatch.c
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* (C) 2003 Bram Matthys (Syzop) and the UnrealIRCd Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 1, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "unrealircd.h"
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CMD_FUNC(m_svswatch);
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/* Place includes here */
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#define MSG_SVSWATCH "SVSWATCH"
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ModuleHeader MOD_HEADER
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= {
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"svswatch", /* Name of module */
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"5.0", /* Version */
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"command /svswatch", /* Short description of module */
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"UnrealIRCd Team",
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"unrealircd-5",
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};
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/* This is called on module init, before Server Ready */
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MOD_INIT()
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{
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CommandAdd(modinfo->handle, MSG_SVSWATCH, m_svswatch, MAXPARA, M_SERVER);
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MARK_AS_OFFICIAL_MODULE(modinfo);
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return MOD_SUCCESS;
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}
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/* Is first run when server is 100% ready */
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MOD_LOAD()
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{
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return MOD_SUCCESS;
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}
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/* Called when module is unloaded */
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MOD_UNLOAD()
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{
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return MOD_SUCCESS;
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}
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/* m_svswatch() - written by Syzop, suggested by Griever.
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* parv[1] - target nick
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* parv[2] - parameters
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*/
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CMD_FUNC(m_svswatch)
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{
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Client *acptr;
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if (!IsULine(sptr))
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return 0;
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if (parc < 3 || BadPtr(parv[2]) || !(acptr = find_person(parv[1], NULL)))
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return 0;
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if (MyUser(acptr))
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{
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parv[0] = acptr->name;
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parv[1] = parv[2];
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parv[2] = NULL;
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(void)do_cmd(acptr, acptr, NULL, "WATCH", 2, parv);
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}
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else
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sendto_one(acptr, NULL, ":%s SVSWATCH %s :%s", sptr->name, parv[1], parv[2]);
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return 0;
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}
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