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17 lines
614 B
Plaintext
17 lines
614 B
Plaintext
Compiling UnrealIRCd 3.1.x for Windows
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This document assumes you have a working build environment for
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Visual Studio .NET or Visual Studio 6.0. Other versions may work
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as well, but have not been tested.
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1. Copy include/win32/settings.h and setup.h to include/
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2. Copy extras/regex/regex.h to include/
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3. Copy extras/regex/regex.c to src/
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4. Edit include/settings.h to your liking (pretty much change DOMAINNAME)
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5. Unzip src/win32/unrealircd.bmp.gz
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6. Execute "nmake makefile.win32"
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Congratulations, you should have a functioning win32 binary.
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--Luke (luke@unrealircd.com)
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