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Files
unrealircd/src/modules/utf8only.c
T
2025-09-20 17:40:34 +02:00

179 lines
4.2 KiB
C

/*
* UTF8ONLY ISUPPORT: Only allow UTF8 incoming and outgoing on IRC
* (C) Copyright 2025-.. Syzop and The UnrealIRCd Team
* License: GPLv2 or later
*/
#include "unrealircd.h"
ModuleHeader MOD_HEADER
= {
"utf8only",
"1.0.0",
"only allow UTF8 traffic on IRC (UTF8ONLY)",
"UnrealIRCd Team",
"unrealircd-6",
};
/* Forward declarations */
int utf8only_config_test(ConfigFile *cf, ConfigEntry *ce, int type, int *errs);
int utf8only_config_run(ConfigFile *cf, ConfigEntry *ce, int type);
int utf8only_packet(Client *from, Client *to, Client *intended_to, char **msg, int *length);
/* Variables */
int utf8_only = 0;
MOD_TEST()
{
MARK_AS_OFFICIAL_MODULE(modinfo);
HookAdd(modinfo->handle, HOOKTYPE_CONFIGTEST, 0, utf8only_config_test);
return MOD_SUCCESS;
}
MOD_INIT()
{
MARK_AS_OFFICIAL_MODULE(modinfo);
HookAdd(modinfo->handle, HOOKTYPE_CONFIGRUN, 0, utf8only_config_run);
return MOD_SUCCESS;
}
MOD_LOAD()
{
/* You may wonder what this is... two variables for the same setting?
* The thing is that iConf.utf8_only is external because it is also
* used in src/send. But... if we only set iConf.utf8_only if
* set::utf8-only is present then if it is first set to 1, and then
* later after a config change is deleted, it won't be set to 0.
* So we use this 'trick'.
* The alternative would be to do an iConf.utf8_only = 0 in MOD_INIT
* but then it is always zero for a short while, during rehashes,
* which may or may not be an issue, depending on if traffic is
* sent during a rehash (eg rehash output).
*/
iConf.utf8_only = utf8_only;
if (iConf.utf8_only)
{
ISupportAdd(modinfo->handle, "UTF8ONLY", NULL);
HookAdd(modinfo->handle, HOOKTYPE_PACKET, 0, utf8only_packet);
}
return MOD_SUCCESS;
}
MOD_UNLOAD()
{
return MOD_SUCCESS;
}
int utf8only_config_test(ConfigFile *cf, ConfigEntry *ce, int type, int *errs)
{
int errors = 0;
if (type != CONFIG_SET)
return 0;
if (ce && !strcmp(ce->name, "utf8-only"))
{
if (!ce->value)
{
config_error("%s:%d: set::utf8-only: no value", ce->file->filename, ce->line_number);
errors++;
}
*errs = errors;
return errors ? -1 : 1;
}
return 0;
}
int utf8only_config_run(ConfigFile *cf, ConfigEntry *ce, int type)
{
if (type != CONFIG_SET)
return 0;
if (ce && !strcmp(ce->name, "utf8-only"))
{
iConf.utf8_only = utf8_only = config_checkval(ce->value, CFG_YESNO);
return 1;
}
return 0;
}
/* Get the command from a line from an IRC client.
* Returns "*" if not found (eg empty line, or malformed)
*/
const char *parse_get_command(const char *msg)
{
const char *p = msg;
static char cmd[64];
/* Skip whitespace at beginning of the line */
for (; *p == ' '; p++);
/* Skip message tags (if any) */
if (*p == '@')
{
for (p++; *p && (*p != ' '); p++);
for (; *p == ' '; p++);
}
if (*p)
{
char *o = cmd;
int sz = sizeof(cmd) - 1;
for (; sz && *p && (*p != ' '); p++)
{
*o++ = *p;
sz--;
}
*o++ = '\0';
} else {
strlcpy(cmd, "*", sizeof(cmd));
}
return cmd;
}
int utf8only_packet(Client *from, Client *to, Client *intended_to, char **msg, int *length)
{
static char buf[16384];
if (IsMe(from))
return 0;
if (IsServer(from) || IsUnknown(from))
{
/* For servers we convert the contents just in case,
* since it may be 'poisoned' with non-UTF8 stuff
* (eg if remote server does not enable UTF8ONLY).
* For unknown connections we do this too, because
* otherwise things like 'USER' with invalid UTF8
* may not be allowed through, which is a bit
* confusing to the user.
*/
char *ret = unrl_utf8_make_valid(*msg, buf, sizeof(buf), 0);
if (ret != *msg)
{
*msg = ret;
*length = strlen(*msg); /* Needs to be recalculated */
}
return 0;
} else if (IsUser(from)) {
/* Connected user: be strict */
if (!unrl_utf8_validate(*msg, NULL))
{
const char *cmd = parse_get_command(*msg);
if (HasCapability(from, "standard-replies"))
sendto_one(from, NULL, ":%s FAIL %s INVALID_UTF8 :Message rejected, your IRC client MUST use UTF-8 encoding on this network",
me.name, cmd);
else
sendnumeric(from, ERR_CANNOTDOCOMMAND, cmd, "Message rejected, your IRC client MUST use UTF-8 encoding on this network");
*msg = NULL;
*length = 0;
return 0;
}
}
return 0;
}