mirror of
https://github.com/unrealircd/unrealircd.git
synced 2026-06-29 19:06:38 +02:00
7161f33311
(with only a few exceptions) Now, we'll find out later if Windows still compiles, I guess ;)
346 lines
7.6 KiB
C
346 lines
7.6 KiB
C
/** Oper classes code.
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* (C) Copyright 2015-present tmcarthur and the UnrealIRCd team
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* License: GPLv2
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*/
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#include "unrealircd.h"
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typedef struct _operClass_PathNode OperClass_PathNode;
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typedef struct _operClass_CallbackNode OperClass_CallbackNode;
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struct _operClass_PathNode
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{
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OperClass_PathNode *prev,*next;
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OperClass_PathNode *children;
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char* identifier;
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OperClass_CallbackNode* callbacks;
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};
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struct _operClass_CallbackNode
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{
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OperClass_CallbackNode *prev, *next;
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OperClass_PathNode *parent;
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OperClassEntryEvalCallback callback;
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};
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struct _operClass_Validator
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{
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Module* owner;
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OperClass_CallbackNode* node;
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};
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OperClassACLPath* OperClass_parsePath(char* path);
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void OperClass_freePath(OperClassACLPath* path);
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OperClass_PathNode* OperClass_findPathNodeForIdentifier(char* identifier, OperClass_PathNode *head);
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OperClass_PathNode* rootEvalNode = NULL;
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OperClassValidator* OperClassAddValidator(Module *module, char* pathStr, OperClassEntryEvalCallback callback)
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{
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OperClass_PathNode *node,*nextNode;
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OperClass_CallbackNode *callbackNode;
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OperClassValidator *validator;
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OperClassACLPath* path = OperClass_parsePath(pathStr);
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if (!rootEvalNode)
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{
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rootEvalNode = MyMallocEx(sizeof(OperClass_PathNode));
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}
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node = rootEvalNode;
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while (path)
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{
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nextNode = OperClass_findPathNodeForIdentifier(path->identifier,node->children);
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if (!nextNode)
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{
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nextNode = MyMallocEx(sizeof(OperClass_PathNode));
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nextNode->identifier = strdup(path->identifier);
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AddListItem(nextNode,node->children);
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}
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node = nextNode;
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path = path->next;
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}
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callbackNode = MyMallocEx(sizeof(OperClass_CallbackNode));
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callbackNode->callback = callback;
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callbackNode->parent = node;
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AddListItem(callbackNode,node->callbacks);
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validator = MyMallocEx(sizeof(OperClassValidator));
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validator->node = callbackNode;
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validator->owner = module;
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if (module)
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{
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ModuleObject *mobj = MyMallocEx(sizeof(ModuleObject));
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mobj->object.validator = validator;
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mobj->type = MOBJ_VALIDATOR;
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AddListItem(mobj, module->objects);
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module->errorcode = MODERR_NOERROR;
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}
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OperClass_freePath(path);
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return validator;
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}
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void OperClassValidatorDel(OperClassValidator* validator)
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{
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if (validator->owner)
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{
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ModuleObject *mdobj;
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for (mdobj = validator->owner->objects; mdobj; mdobj = mdobj->next)
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{
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if ((mdobj->type == MOBJ_VALIDATOR) && (mdobj->object.validator == validator))
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{
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DelListItem(mdobj, validator->owner->objects);
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MyFree(mdobj);
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break;
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}
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}
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validator->owner = NULL;
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}
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/* Technically, the below leaks memory if you don't re-register
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* another validator at same path, but it is cheaper than walking
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* back up and doing cleanup in practice, since this tree is very small
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*/
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DelListItem(validator->node,validator->node->parent->callbacks);
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MyFree(validator->node);
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MyFree(validator);
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}
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OperClassACLPath* OperClass_parsePath(char* path)
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{
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char* pathCopy = strdup(path);
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OperClassACLPath* pathHead = NULL;
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OperClassACLPath* tmpPath;
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char *str = strtok(pathCopy,":");
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while (str)
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{
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tmpPath = MyMallocEx(sizeof(OperClassACLPath));
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tmpPath->identifier = strdup(str);
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AddListItem(tmpPath,pathHead);
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str = strtok(NULL,":");
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}
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while (pathHead->next)
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{
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tmpPath = pathHead->next;
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pathHead->next = pathHead->prev;
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pathHead->prev = tmpPath;
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pathHead = tmpPath;
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}
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pathHead->next = pathHead->prev;
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pathHead->prev = NULL;
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MyFree(pathCopy);
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return pathHead;
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}
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void OperClass_freePath(OperClassACLPath* path)
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{
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OperClassACLPath* next;
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while (path)
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{
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next = path->next;
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MyFree(path->identifier);
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MyFree(path);
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path = next;
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}
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}
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OperClassACL* OperClass_FindACL(OperClassACL* acl, char* name)
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{
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for (;acl;acl = acl->next)
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{
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if (!strcmp(acl->name,name))
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{
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return acl;
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}
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}
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return NULL;
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}
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OperClass_PathNode* OperClass_findPathNodeForIdentifier(char* identifier, OperClass_PathNode *head)
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{
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for (; head; head = head->next)
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{
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if (!strcmp(head->identifier,identifier))
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{
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return head;
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}
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}
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return NULL;
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}
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unsigned char OperClass_evaluateACLEntry(OperClassACLEntry* entry, OperClassACLPath* path, OperClassCheckParams* params)
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{
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OperClass_PathNode *node = rootEvalNode;
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OperClass_CallbackNode *callbackNode = NULL;
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unsigned char eval = 0;
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/* If no variables, always match */
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if (!entry->variables)
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{
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return 1;
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}
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/* Go as deep as possible */
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while (path->next && node)
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{
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node = OperClass_findPathNodeForIdentifier(path->identifier,node);
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/* If we can't find a node we need, and we have vars, no match */
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if (!node)
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{
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return 0;
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}
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node = node->children;
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path = path->next;
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}
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/* If no evals for full path, no match */
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if (path->next)
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{
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return 0;
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}
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/* We have a valid node, execute all callback nodes */
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for (callbackNode = node->callbacks; callbackNode; callbackNode = callbackNode->next)
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{
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eval = callbackNode->callback(entry->variables,params);
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}
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return eval;
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}
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OperPermission ValidatePermissionsForPathEx(OperClassACL* acl, OperClassACLPath* path, OperClassCheckParams* params)
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{
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/** Evaluate into ACL struct as deep as possible **/
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OperClassACLPath *basePath = path;
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OperClassACL* tmp;
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OperClassACLEntry* entry;
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unsigned char allow = 0;
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unsigned char deny = 0;
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unsigned char aclNotFound = 0;
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path = path->next; /* Avoid first level since we have resolved it */
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while (path && acl->acls)
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{
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tmp = OperClass_FindACL(acl->acls,path->identifier);
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if (!tmp)
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{
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aclNotFound = 1;
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break;
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}
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path = path->next;
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acl = tmp;
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}
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/** If node does not exist, but most specific one has other ACLs, deny **/
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if (acl->acls && aclNotFound)
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{
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return OPER_DENY;
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}
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/** If node exists for this but has no ACL entries, allow **/
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if (!acl->entries)
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{
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return OPER_ALLOW;
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}
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/** Process entries **/
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for (entry = acl->entries; entry; entry = entry->next)
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{
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unsigned char result;
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/* Short circuit if we already have valid block */
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if (entry->type == OPERCLASSENTRY_ALLOW && allow)
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continue;
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if (entry->type == OPERCLASSENTRY_DENY && deny)
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continue;
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result = OperClass_evaluateACLEntry(entry,basePath,params);
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if (entry->type == OPERCLASSENTRY_ALLOW)
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{
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allow = result;
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}
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else
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{
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deny = result;
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}
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}
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/** We only permit if an allow matched AND no deny matched **/
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if (allow && !deny)
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{
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return OPER_ALLOW;
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}
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return OPER_DENY;
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}
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OperPermission ValidatePermissionsForPath(char* path, aClient *sptr, aClient *victim, aChannel *channel, void* extra)
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{
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ConfigItem_oper *ce_oper;
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ConfigItem_operclass *ce_operClass;
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OperClass *oc = NULL;
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OperClassACLPath *operPath;
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OperClassACL *acl;
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if (!sptr)
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return OPER_DENY;
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/* Trust Servers, U-Lines and remote opers */
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if (IsServer(sptr) || IsULine(sptr) || (IsOper(sptr) && !MyClient(sptr)))
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return OPER_ALLOW;
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if (!IsOper(sptr))
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return OPER_DENY;
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ce_oper = Find_oper(sptr->user->operlogin);
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if (!ce_oper)
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{
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return OPER_DENY;
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}
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ce_operClass = Find_operclass(ce_oper->operclass);
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if (!ce_operClass)
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{
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return OPER_DENY;
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}
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oc = ce_operClass->classStruct;
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operPath = OperClass_parsePath(path);
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while (oc && operPath)
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{
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OperClassACL* acl = OperClass_FindACL(oc->acls,operPath->identifier);
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if (acl)
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{
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OperPermission perm;
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OperClassCheckParams *params = MyMallocEx(sizeof(OperClassCheckParams));
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params->sptr = sptr;
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params->victim = victim;
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params->channel = channel;
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params->extra = extra;
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perm = ValidatePermissionsForPathEx(acl, operPath, params);
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OperClass_freePath(operPath);
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MyFree(params);
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return perm;
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}
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if (!oc->ISA)
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{
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break;
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}
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ce_operClass = Find_operclass(oc->ISA);
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if (ce_operClass)
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{
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oc = ce_operClass->classStruct;
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} else {
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break; /* parent not found */
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}
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}
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OperClass_freePath(operPath);
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return OPER_DENY;
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}
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