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Files
unrealircd/include/hash.h
T
stskeeps 7601cbcf12 - Adding throttling, read config.h for more info. For the uneducated,
throttling is to reconnect way too fast repeatedly. Thanks to [Real] for
  the idea
2003-01-15 18:32:25 +00:00

92 lines
2.2 KiB
C

/************************************************************************
* Unreal Internet Relay Chat Daemon, include/hash.h
* Copyright (C) 1991 Darren Reed
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*
* $Id$
*/
#ifndef __hash_include__
#define __hash_include__
typedef struct hashentry {
int hits;
int links;
void *list;
} aHashEntry;
/* Taner had BITS_PER_COL 4 BITS_PER_COL_MASK 0xF - Dianora */
#define BITS_PER_COL 3
#define BITS_PER_COL_MASK 0x7
#define MAX_SUB (1<<BITS_PER_COL)
/* Client hash table
* used in hash.c
*/
#define U_MAX_INITIAL 2048
#define U_MAX_INITIAL_MASK (U_MAX_INITIAL-1)
#define U_MAX (U_MAX_INITIAL*MAX_SUB)
/* Channel hash table
* used in hash.c
*/
#define CH_MAX_INITIAL 2048
#define CH_MAX_INITIAL_MASK (CH_MAX_INITIAL-1)
#define CH_MAX (CH_MAX_INITIAL*MAX_SUB)
/* Who was hash table
* used in whowas.c
*/
#define WW_MAX_INITIAL 16
#define WW_MAX_INITIAL_MASK (WW_MAX_INITIAL-1)
#define WW_MAX (WW_MAX_INITIAL*MAX_SUB)
#define WATCHHASHSIZE 10007 /* prime number */
/*
* Throttling
*/
#ifdef THROTTLING
#define THROTTLING_HASH_SIZE 1024
struct ThrottlingBucket
{
struct ThrottlingBucket *next, *prev;
struct IN_ADDR in;
time_t since;
};
void init_throttling_hash();
int hash_throttling(struct IN_ADDR *in);
struct ThrottlingBucket *find_throttling_bucket(struct IN_ADDR *in);
void add_throttling_bucket(struct IN_ADDR *in);
void del_throttling_bucket(struct ThrottlingBucket *bucket);
int throttle_can_connect(struct IN_ADDR *in);
#endif
#define NullChn ((aChannel *)0)
#define find_channel hash_find_channel
#endif /* __hash_include__ */