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mirror of https://github.com/weechat/weechat.git synced 2026-06-24 03:46:39 +02:00

javascript: add new plugin to run javascript scripts in WeeChat

This plugin was originally written by Koka El Kiwi
(repository: https://github.com/KokaKiwi/weechat-js-plugin).

This plugin uses Google V8 engine to execute JS scripts.
This commit is contained in:
Sébastien Helleu
2015-03-06 20:07:37 +01:00
parent a83ad08c48
commit 145191dbc5
17 changed files with 6138 additions and 5 deletions
+143
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/*
* weechat-js-v8.c - v8 javascript functions
*
* Copyright (C) 2013 Koka El Kiwi <admin@kokabsolu.com>
* Copyright (C) 2015 Sébastien Helleu <flashcode@flashtux.org>
*
* This file is part of WeeChat, the extensible chat client.
*
* WeeChat is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* WeeChat is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
*/
#undef _
#include <cstdio>
extern "C"
{
#include "../weechat-plugin.h"
#include "../plugin-script.h"
}
#include "weechat-js.h"
#include "weechat-js-v8.h"
using namespace v8;
/*
* Constructor.
*/
WeechatJsV8::WeechatJsV8()
{
this->global = ObjectTemplate::New();
}
/*
* Destructor.
*/
WeechatJsV8::~WeechatJsV8()
{
this->context.Dispose();
}
/*
* Loads a javascript script.
*/
bool
WeechatJsV8::load(Handle<String> source)
{
this->source = source;
return true;
}
/*
* Loads a javascript script.
*/
bool
WeechatJsV8::load(const char *source)
{
Handle<String> src = String::New(source);
return this->load(src);
}
/*
* Executes a javascript script.
*/
bool
WeechatJsV8::execScript()
{
this->context = Context::New(NULL, this->global);
Context::Scope context_scope(this->context);
Handle<Script> script = Script::Compile(this->source);
script->Run();
return true;
}
/*
* Checks if a function with given name exists in script.
*/
bool
WeechatJsV8::functionExists(const char *function)
{
Context::Scope context_scope(this->context);
Handle<Object> global = this->context->Global();
Handle<Value> value = global->Get(String::New(function));
return value->IsFunction();
}
/*
* Executes a function in a javascript script.
*/
Handle<Value>
WeechatJsV8::execFunction(const char *function, int argc, Handle<Value> *argv)
{
Context::Scope context_scope(this->context);
Handle<Object> global = this->context->Global();
Handle<Value> value = global->Get(String::New(function));
Handle<Function> func = Handle<Function>::Cast(value);
return func->Call(global, argc, argv);
}
/*
* Sets something in the global.
*/
void
WeechatJsV8::addGlobal(Handle<String> key, Handle<Template> val)
{
this->global->Set(key, val);
}
/*
* Sets something in the global.
*/
void
WeechatJsV8::addGlobal(const char *key, Handle<Template> val)
{
this->addGlobal(String::New(key), val);
}