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javascript: add new plugin to run javascript scripts in WeeChat
This plugin was originally written by Koka El Kiwi (repository: https://github.com/KokaKiwi/weechat-js-plugin). This plugin uses Google V8 engine to execute JS scripts.
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/*
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* Copyright (C) 2013 Koka El Kiwi <admin@kokabsolu.com>
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* Copyright (C) 2015 Sébastien Helleu <flashcode@flashtux.org>
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*
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* This file is part of WeeChat, the extensible chat client.
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*
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* WeeChat is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 3 of the License, or
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* (at your option) any later version.
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*
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* WeeChat is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with WeeChat. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef WEECHAT_JS_V8_H
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#define WEECHAT_JS_V8_H 1
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#include <cstdio>
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#include <v8.h>
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class WeechatJsV8
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{
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public:
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WeechatJsV8(void);
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~WeechatJsV8(void);
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bool load(v8::Handle<v8::String>);
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bool load(const char *);
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bool execScript(void);
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bool functionExists(const char *);
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v8::Handle<v8::Value> execFunction(const char *,
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int argc, v8::Handle<v8::Value> *);
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void addGlobal(v8::Handle<v8::String>, v8::Handle<v8::Template>);
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void addGlobal(const char *, v8::Handle<v8::Template>);
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void loadLibs(void);
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private:
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v8::HandleScope handle_scope;
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v8::Handle<v8::ObjectTemplate> global;
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v8::Persistent<Context> context;
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v8::Handle<v8::String> source;
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};
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#endif /* WEECHAT_JS_V8_H */
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