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guile: fix module used after unload of a script
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@@ -495,6 +495,9 @@ weechat_guile_unload (struct t_plugin_script *script)
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if (interpreter)
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weechat_guile_catch (scm_gc_unprotect_object, interpreter);
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if (guile_current_script)
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scm_set_current_module ((SCM)(guile_current_script->interpreter));
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(void) weechat_hook_signal_send ("guile_script_unloaded",
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WEECHAT_HOOK_SIGNAL_STRING, filename);
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if (filename)
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